re3/src/render/Hud.h

99 lines
2.3 KiB
C++

#pragma once
#include "Sprite2d.h"
enum eItems
{
ITEM_NONE = -1,
ITEM_ARMOUR = 3,
ITEM_HEALTH = 4,
ITEM_RADAR = 8
};
enum eSprites
{
HUD_FIST,
HUD_BAT,
HUD_PISTOL,
HUD_UZI,
HUD_SHOTGUN,
HUD_AK47,
HUD_M16,
HUD_SNIPER,
HUD_ROCKET,
HUD_FLAME,
HUD_MOLOTOV,
HUD_GRENADE,
HUD_DETONATOR,
HUD_RADARDISC = 15,
HUD_PAGER = 16,
HUD_SITESNIPER = 20,
HUD_SITEM16,
HUD_SITEROCKET,
NUM_HUD_SPRITES,
};
class CHud
{
public:
static CSprite2d Sprites[NUM_HUD_SPRITES];
static wchar m_HelpMessage[256];
static wchar m_LastHelpMessage[256];
static uint32 m_HelpMessageState;
static uint32 m_HelpMessageTimer;
static int32 m_HelpMessageFadeTimer;
static wchar m_HelpMessageToPrint[256];
static float &m_HelpMessageDisplayTime;
static float m_fHelpMessageTime;
static bool m_HelpMessageQuick;
static uint32 m_ZoneState;
static int32 m_ZoneFadeTimer;
static uint32 m_ZoneNameTimer;
static wchar *m_pZoneName;
static wchar *m_pLastZoneName;
static wchar *m_ZoneToPrint;
static wchar *m_VehicleName;
static wchar *m_pLastVehicleName;
static wchar *m_pVehicleNameToPrint;
static uint32 m_VehicleState;
static int32 m_VehicleFadeTimer;
static uint32 m_VehicleNameTimer;
static wchar m_Message[256];
static wchar m_PagerMessage[256];
static bool m_Wants_To_Draw_Hud;
static bool m_Wants_To_Draw_3dMarkers;
static wchar m_BigMessage[6][128];
static int16 m_ItemToFlash;
// These aren't really in CHud
static float BigMessageInUse[6];
static float BigMessageAlpha[6];
static float BigMessageX[6];
static float OddJob2OffTimer;
static bool CounterOnLastFrame;
static float OddJob2XOffset;
static uint16 CounterFlashTimer;
static uint16 OddJob2Timer;
static bool TimerOnLastFrame;
static int16 OddJob2On;
static uint16 TimerFlashTimer;
static int16 PagerSoundPlayed;
static int32 SpriteBrightness;
static float PagerXOffset;
static int16 PagerTimer;
static int16 PagerOn;
public:
static void Draw();
static void DrawAfterFade();
static void GetRidOfAllHudMessages();
static void Initialise();
static void ReInitialise();
static void SetBigMessage(wchar *message, int16 style);
static void SetHelpMessage(wchar *message, bool quick);
static void SetMessage(wchar *message);
static void SetPagerMessage(wchar *message);
static void SetVehicleName(wchar *name);
static void SetZoneName(wchar *name);
static void Shutdown();
};