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re3/src
2020-05-07 14:10:56 +03:00
..
animation SetPosition, part 1 2020-05-02 15:13:09 +03:00
audio Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
control dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
core IsStatic 2020-05-06 19:17:47 +03:00
entities Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
extras implemented debugmenu shutdown 2020-05-01 17:31:29 +02:00
fakerw updated librw 2020-05-06 09:24:12 +02:00
math implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
modelinfo dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
objects sorted out object collision enums 2020-05-06 17:13:46 +02:00
peds IsStatic 2020-05-06 19:17:47 +03:00
render IsStatic 2020-05-06 19:17:47 +03:00
rw Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
save Remove Miami stuff 2020-05-05 18:04:18 +03:00
skel reverting fuckup 2020-05-06 09:59:04 +02:00
text Fix CMessages::InsertStringInString 2020-05-03 01:40:37 +03:00
vehicles IsStatic 2020-05-06 19:17:47 +03:00
weapons IsStatic 2020-05-06 19:17:47 +03:00