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re3/src/collision/ColSphere.cpp

11 lines
223 B
C++

#include "common.h"
#include "ColSphere.h"
void
CColSphere::Set(float radius, const CVector &center, uint8 surf, uint8 piece)
{
this->radius = radius;
this->center = center;
this->surface = surf;
this->piece = piece;
}