oal
|
OpenAL support
|
2020-05-27 07:52:45 +03:00 |
audio_enums.h
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
AudioCollision.cpp
|
eSurfaceType
|
2020-05-26 11:37:46 +02:00 |
AudioLogic.cpp
|
Ped, Weapon and fixes
|
2020-06-17 21:24:59 +03:00 |
AudioManager.cpp
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
AudioManager.h
|
miamification of some audio structs
|
2020-06-08 14:29:55 +03:00 |
AudioSamples.h
|
ps2 audio banks
|
2020-06-06 03:45:24 +03:00 |
AudioScriptObject.cpp
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
AudioScriptObject.h
|
Remove unused audio enum
|
2020-05-16 05:06:51 +03:00 |
DMAudio.cpp
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
DMAudio.h
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
MusicManager.cpp
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
MusicManager.h
|
Support of original mp3/wav/adf
|
2020-05-27 03:29:54 +03:00 |
sampman.h
|
Mission audio slots
|
2020-06-08 10:34:31 +03:00 |
sampman_miles.cpp
|
dumb
|
2020-05-31 21:01:36 +03:00 |
sampman_null.cpp
|
game logic
|
2020-05-31 20:59:01 +03:00 |
sampman_oal.cpp
|
fix
|
2020-05-31 23:16:24 +03:00 |
soundlist.h
|
Ped, Weapon and fixes
|
2020-06-17 21:24:59 +03:00 |