re3/src/audio/audio_enums.h

140 lines
3.1 KiB
C

#pragma once
enum eRadioStation
{
WILDSTYLE,
FLASH_FM,
KCHAT,
FEVER,
V_ROCK,
VCPR,
RADIO_ESPANTOSO,
EMOTION,
WAVE,
USERTRACK,
NUM_RADIOS = 11,
POLICE_RADIO = 11,
RADIO_OFF = 10,
//TAXI_RADIO,
};
enum eMusicMode
{
MUSICMODE_FRONTEND = 0,
MUSICMODE_GAME,
MUSICMODE_CUTSCENE,
MUSICMODE_DISABLE,
MUSICMODE_DISABLED,
};
enum ePlayerMood
{
PLAYER_MOOD_CALM = 0,
PLAYER_MOOD_PISSED_OFF,
PLAYER_MOOD_ANGRY,
PLAYER_MOOD_WISECRACKING,
MAX_PLAYER_MOODS,
};
enum eStreamedSounds
{
STREAMED_SOUND_RADIO_HEAD,
STREAMED_SOUND_RADIO_DOUBLE,
STREAMED_SOUND_RADIO_KJAH,
STREAMED_SOUND_RADIO_RISE,
STREAMED_SOUND_RADIO_LIPS,
STREAMED_SOUND_RADIO_MUNDO,
STREAMED_SOUND_RADIO_MSX,
STREAMED_SOUND_RADIO_FLASH,
STREAMED_SOUND_RADIO_LCJ,
STREAMED_SOUND_RADIO_LCFR,
STREAMED_SOUND_RADIO_MP3_PLAYER,
STREAMED_SOUND_CITY_AMBIENT,
STREAMED_SOUND_WATER_AMBIENT,
STREAMED_SOUND_SAWMILL,
STREAMED_SOUND_HAVANA_CITY_AMBIENT, // CITY
STREAMED_SOUND_HAVANA_WATER_AMBIENT, // WATER
STREAMED_SOUND_HAVANA_BEACH_AMBIENT, // WATER
STREAMED_SOUND_MALL_AMBIENT, // CITY
STREAMED_SOUND_STRIPCLUB_AMBIENT, // CITY
STREAMED_SOUND_MALIBU_AMBIENT, // CITY
STREAMED_SOUND_HOTEL_AMBIENT, // CITY
STREAMED_SOUND_DIRTRING_AMBIENT, // CITY
STREAMED_SOUND_LAW4RIOT_AMBIENT, // CITY
STREAMED_SOUND_AMBSIL_AMBIENT, // CITY
STREAMED_SOUND_RADIO_POLICE,
STREAMED_SOUND_RADIO_TAXI,
STREAMED_SOUND_NEWS_A,
STREAMED_SOUND_NEWS_B,
STREAMED_SOUND_NEWS_C,
STREAMED_SOUND_NEWS_D,
STREAMED_SOUND_NEWS_E,
STREAMED_SOUND_NEWS_F,
STREAMED_SOUND_NEWS_G,
STREAMED_SOUND_NEWS_H,
STREAMED_SOUND_NEWS_I,
STREAMED_SOUND_NEWS_J,
STREAMED_SOUND_NEWS_K,
STREAMED_SOUND_NEWS_L,
STREAMED_SOUND_NEWS_M,
STREAMED_SOUND_NEWS_N,
STREAMED_SOUND_CUTSCENE_BIKER,
STREAMED_SOUND_CUTSCENE_BONEVOY,
STREAMED_SOUND_CUTSCENE_CAMPAIN,
STREAMED_SOUND_CUTSCENE_CASHCHP,
STREAMED_SOUND_CUTSCENE_CONTBAN,
STREAMED_SOUND_CUTSCENE_CRAZY69,
STREAMED_SOUND_CUTSCENE_CUTTEST,
STREAMED_SOUND_CUTSCENE_DEADLY,
STREAMED_SOUND_CUTSCENE_DONPROB,
STREAMED_SOUND_CUTSCENE_DRIVNMR,
STREAMED_SOUND_CUTSCENE_ELECTON,
STREAMED_SOUND_CUTSCENE_FINAL,
STREAMED_SOUND_CUTSCENE_FINAL_2,
STREAMED_SOUND_CUTSCENE_HOMSWET,
STREAMED_SOUND_CUTSCENE_HOTWHEL,
STREAMED_SOUND_CUTSCENE_KIDNAPP,
STREAMED_SOUND_CUTSCENE_LANDGRB,
STREAMED_SOUND_CUTSCENE_MORGUE,
STREAMED_SOUND_CUTSCENE_OVERDOS,
STREAMED_SOUND_CUTSCENE_RUFJUST,
STREAMED_SOUND_CUTSCENE_SAYONAR,
STREAMED_SOUND_CUTSCENE_SICILAN,
STREAMED_SOUND_CUTSCENE_THEOFER,
STREAMED_SOUND_CUTSCENE_INTRO,
STREAMED_SOUND_CUTSCENE_FINALE,
STREAMED_SOUND_MISSION_COMPLETED,
TOTAL_STREAMED_SOUNDS,
NO_TRACK,
};
enum AudioEntityHandle {
AEHANDLE_NONE = -5,
AEHANDLE_ERROR_NOAUDIOSYS = -4,
AEHANDLE_ERROR_NOFREESLOT = -3,
AEHANDLE_ERROR_NOENTITY = -2,
AEHANDLE_ERROR_BADAUDIOTYPE = -1,
};
enum eAudioType
{
AUDIOTYPE_PHYSICAL = 0,
AUDIOTYPE_EXPLOSION,
AUDIOTYPE_FIRE,
AUDIOTYPE_WEATHER,
AUDIOTYPE_SCRIPTOBJECT,
#ifdef GTA_BRIDGE
AUDIOTYPE_BRIDGE,
#endif
AUDIOTYPE_COLLISION,
AUDIOTYPE_FRONTEND,
AUDIOTYPE_PROJECTILE,
AUDIOTYPE_GARAGE,
AUDIOTYPE_FIREHYDRANT,
AUDIOTYPE_WATERCANNON,
AUDIOTYPE_ESCALATOR,
AUDIOTYPE_EXTRA_SOUNDS,
AUDIOTYPE_POLICERADIO,
TOTAL_AUDIO_TYPES,
};