re3/src/audio/AudioScriptObject.cpp

7 lines
178 B
C++

#include "common.h"
#include "AudioScriptObject.h"
void PlayOneShotScriptObject(UInt8 id, CVector const &pos)
{
((void (__cdecl *)(UInt8, CVector const &))0x57C5F0)(id, pos);
}