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re3/src/entities/Solid.h
2020-01-20 22:58:13 +02:00

14 lines
206 B
C++

#pragma once
#include "Entity.h"
class CSolid : public CEntity
{
public:
CSolid(void) {
bRemoveFromWorld = true;
bHasHitWall = false;
bImBeingRendered = false;
m_flagE2 = true;
}
};