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re3/src
2020-05-06 23:39:38 +02:00
..
animation SetPosition, part 1 2020-05-02 15:13:09 +03:00
audio Merge branch 'master' into miami 2020-05-06 18:03:36 +03:00
control changed default ID ranges. old default.ide incompatible now 2020-05-06 23:39:38 +02:00
core changed default ID ranges. old default.ide incompatible now 2020-05-06 23:39:38 +02:00
entities added flag 2020-05-06 19:24:33 +03:00
extras implemented debugmenu shutdown 2020-05-01 17:31:29 +02:00
fakerw updated librw 2020-05-06 09:24:12 +02:00
math implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
modelinfo changed default ID ranges. old default.ide incompatible now 2020-05-06 23:39:38 +02:00
objects fixed object collision stuff at least somewhat 2020-05-06 17:17:07 +02:00
peds IsStatic 2020-05-06 19:20:45 +03:00
render waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
rw implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
save cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
skel Screen mode selector and persistent map target fix 2020-05-01 21:16:02 +03:00
text Fix CMessages::InsertStringInString 2020-05-03 01:40:37 +03:00
vehicles Merge remote-tracking branch 'origin/master' into miami 2020-05-06 19:32:57 +03:00
weapons IsStatic 2020-05-06 19:17:47 +03:00