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803 lines
27 KiB
C++
803 lines
27 KiB
C++
#include "common.h"
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#include "PedAttractor.h"
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#include "General.h"
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#include "Vehicle.h"
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#include "World.h"
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#include "MemoryHeap.h"
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const int gcMaxSizeOfAtmQueue = 1;
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const int gcMaxSizeOfSeatQueue = 1;
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const int gcMaxSizeOfStopQueue = 5;
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const int gcMaxSizeOfPizzaQueue = 5;
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const int gcMaxSizeOfShelterQueue = 5;
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const int gcMaxSizeOfIceCreamQueue = 1;
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std::vector<CVector> CPedShelterAttractor::ms_displacements;
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CPedAttractorManager* GetPedAttractorManager()
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{
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// mobile just has a static here:
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/*
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static CPedAttractorManager pedAttrMgr;
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return &pedAttrMgr;
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*/
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static CPedAttractorManager *pedAttrMgr;
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if(pedAttrMgr == nil){
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PUSH_MEMID(MEMID_PED_ATTR);
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pedAttrMgr = new CPedAttractorManager;
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POP_MEMID();
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}
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return pedAttrMgr;
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}
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CVehicleToEffect::CVehicleToEffect(CVehicle* pVehicle) : m_pVehicle(pVehicle)
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{
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m_effects[1].col = CRGBA(0, 0, 0, 0);
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m_effects[1].type = EFFECT_PED_ATTRACTOR;
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m_effects[1].pos = CVector(2.0f, 1.0f, 0.0f);
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m_effects[1].pedattr.useDir = CVector(-1.0f, 0.0f, 0.0f);
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m_effects[1].pedattr.queueDir = CVector(-1.0f, 0.0f, 0.0f);
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m_effects[1].pedattr.type = ATTRACTOR_ICECREAM;
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m_effects[3].col = CRGBA(0, 0, 0, 0);
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m_effects[3].type = EFFECT_PED_ATTRACTOR;
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m_effects[3].pos = CVector(2.0f, -0.5f, 0.0f);
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m_effects[3].pedattr.useDir = CVector(-1.0f, 0.0f, 0.0f);
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m_effects[3].pedattr.queueDir = CVector(-1.0f, 0.0f, 0.0f);
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m_effects[3].pedattr.type = ATTRACTOR_ICECREAM;
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m_effects[0].col = CRGBA(0, 0, 0, 0);
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m_effects[0].type = EFFECT_PED_ATTRACTOR;
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m_effects[0].pos = CVector(-2.0f, 1.0f, 0.0f);
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m_effects[0].pedattr.useDir = CVector(1.0f, 0.0f, 0.0f);
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m_effects[0].pedattr.queueDir = CVector(1.0f, 0.0f, 0.0f);
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m_effects[0].pedattr.type = ATTRACTOR_ICECREAM;
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m_effects[2].col = CRGBA(0, 0, 0, 0);
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m_effects[2].type = EFFECT_PED_ATTRACTOR;
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m_effects[2].pos = CVector(-2.0f, -0.5f, 0.0f);
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m_effects[2].pedattr.useDir = CVector(1.0f, 0.0f, 0.0f);
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m_effects[2].pedattr.queueDir = CVector(1.0f, 0.0f, 0.0f);
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m_effects[2].pedattr.type = ATTRACTOR_ICECREAM;
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}
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CVehicleToEffect& CVehicleToEffect::From(const CVehicleToEffect& other)
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{
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m_pVehicle = other.m_pVehicle;
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for (int i = 0; i < NUM_ATTRACTORS_FOR_ICECREAM_VAN; i++) {
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m_effects[i].col = other.m_effects[i].col;
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m_effects[i].type = other.m_effects[i].type;
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m_effects[i].pos = other.m_effects[i].pos;
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m_effects[i].pedattr = other.m_effects[i].pedattr;
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}
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return *this;
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}
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const C2dEffect* CVehicleToEffect::ChooseEffect(const CVector& pos) const
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{
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if (!m_pVehicle)
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return nil;
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if (DotProduct(pos - m_pVehicle->GetPosition(), m_pVehicle->GetRight()) > 0.0f) {
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if (DotProduct(pos - m_pVehicle->GetPosition(), m_pVehicle->GetForward()) > 0.0f)
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return &m_effects[1];
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else
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return &m_effects[3];
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}
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else {
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if (DotProduct(pos - m_pVehicle->GetPosition(), m_pVehicle->GetForward()) > 0.0f)
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return &m_effects[0];
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else
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return &m_effects[2];
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}
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}
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bool CVehicleToEffect::HasThisEffect(C2dEffect* pEffect) const
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{
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for (int i = 0; i < NUM_ATTRACTORS_FOR_ICECREAM_VAN; i++) {
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if (pEffect == &m_effects[i])
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return true;
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}
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return false;
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}
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const C2dEffect* CPedAttractorManager::GetEffectForIceCreamVan(CVehicle* pVehicle, const CVector& pos)
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{
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if (!vVehicleToEffect.empty()) {
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for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.begin(); assoc != vVehicleToEffect.end(); ++assoc) {
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if (assoc->GetVehicle() == pVehicle)
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return assoc->ChooseEffect(pos);
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}
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}
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PUSH_MEMID(MEMID_PED_ATTR);
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CVehicleToEffect effect(pVehicle);
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vVehicleToEffect.push_back(effect);
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POP_MEMID();
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#ifdef FIX_BUGS
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return vVehicleToEffect.back().ChooseEffect(pos);
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#else
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return effect.ChooseEffect(pos);
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#endif
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}
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CVehicle* CPedAttractorManager::GetIceCreamVanForEffect(C2dEffect* pEffect)
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{
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if (vVehicleToEffect.empty())
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return nil;
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for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.begin(); assoc != vVehicleToEffect.end(); ++assoc) {
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if (assoc->HasThisEffect(pEffect))
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return assoc->GetVehicle();
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}
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return nil;
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}
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const CPedAttractor* CPedAttractorManager::FindAssociatedAttractor(const C2dEffect* pEffect, std::vector<CPedAttractor*>& vecAttractors)
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{
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if (vecAttractors.empty())
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return nil;
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for (std::vector<CPedAttractor*>::const_iterator attractor = vecAttractors.begin(); attractor != vecAttractors.end(); ++attractor) {
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if ((*attractor)->GetEffect() == pEffect)
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return *attractor;
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}
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return nil;
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}
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void CPedAttractorManager::RemoveIceCreamVanEffects(C2dEffect* pEffect)
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{
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CVehicle* pVehicle = GetIceCreamVanForEffect(pEffect);
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if (!pVehicle)
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return;
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if (vVehicleToEffect.empty())
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return;
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for (std::vector<CVehicleToEffect>::iterator assoc = vVehicleToEffect.begin(); assoc != vVehicleToEffect.end();) {
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if (assoc->GetVehicle() != pVehicle) {
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++assoc;
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continue;
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}
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uint32 total = 0;
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for (uint32 j = 0; j < NUM_ATTRACTORS_FOR_ICECREAM_VAN; j++) {
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if (FindAssociatedAttractor(assoc->GetEffect(j), vIceCreamAttractors))
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total++;
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}
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if (total > 0)
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++assoc;
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else
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assoc = vVehicleToEffect.erase(assoc);
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}
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}
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CPedAttractor::CPedAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float distance, float headingdiff, float posdisp, float headdisp) :
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p2dEffect(pEffect),
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m_nMaxPedsInAttractor(maxpeds),
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m_fQueueDistance(qdist),
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m_fTimeInWaitQueue(waitTime),
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m_fTimeInApproachingQueue(approachTime),
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m_fDistanceToUseAttractor(distance),
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m_fAcceptableHeading(headingdiff),
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m_fMaxPositionDisplacement(posdisp),
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m_fMaxHeadingDisplacement(headdisp)
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{
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CPedAttractorManager::ComputeEffectPos(pEffect, matrix, vecEffectPos);
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CPedAttractorManager::ComputeEffectQueueDir(pEffect, matrix, vecQueueDir);
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CPedAttractorManager::ComputeEffectUseDir(pEffect, matrix, vecUseDir);
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}
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void CPedPizzaAttractor::UpdatePedStateOnDeparture(CPed* pPed) const
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{
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if (pPed->m_nPedMoney > 10)
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pPed->m_nPedMoney -= 10;
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else
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pPed->m_nPedMoney = 0;
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}
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void CPedAtmAttractor::UpdatePedStateOnDeparture(CPed* pPed) const
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{
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pPed->m_nPedMoney += 20 * CGeneral::GetRandomNumberInRange(1, 51);
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};
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float CPedAttractor::ComputeDeltaHeading() const
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{
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return CGeneral::GetRandomNumberInRange(-m_fMaxHeadingDisplacement, m_fMaxHeadingDisplacement);
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}
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float CPedAttractor::ComputeDeltaPos() const
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{
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return CGeneral::GetRandomNumberInRange(-m_fMaxPositionDisplacement, m_fMaxPositionDisplacement);
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}
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void CPedAttractor::ComputeAttractTime(int32 id, bool approacher, float& time) const
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{
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if (approacher)
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time = m_fTimeInApproachingQueue;
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else
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time = m_fTimeInWaitQueue;
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}
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void CPedAttractor::ComputeAttractPos(int32 qid, CVector& pos) const
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{
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if (!p2dEffect)
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return;
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pos = vecEffectPos - qid * vecQueueDir * m_fQueueDistance;
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if (qid != 0) {
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pos.x += ComputeDeltaPos();
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pos.y += ComputeDeltaPos();
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}
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}
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CVector CPedShelterAttractor::GetDisplacement(int32 qid) const
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{
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if (ms_displacements.empty()) {
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int i = 0;
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while (i < gcMaxSizeOfShelterQueue) {
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float fRandomAngle = CGeneral::GetRandomNumberInRange(0.0f, TWOPI);
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float fRandomOffset = CGeneral::GetRandomNumberInRange(0.0f, 2.0f);
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CVector vecDisplacement(fRandomOffset * Sin(fRandomAngle), fRandomOffset * Cos(fRandomAngle), 0.0f);
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bool close = false;
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for (std::vector<CVector>::const_iterator v = ms_displacements.begin(); v != ms_displacements.end(); ++v) {
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if ((*v - vecDisplacement).Magnitude() < 1.0f) {
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close = true;
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break;
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}
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}
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if (!close) {
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ms_displacements.push_back(vecDisplacement);
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i++;
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}
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}
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}
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return ms_displacements[qid];
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}
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void CPedShelterAttractor::ComputeAttractPos(int32 qid, CVector& pos) const
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{
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if (!p2dEffect)
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return;
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pos = vecEffectPos + GetDisplacement(qid);
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}
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void CPedAttractor::ComputeAttractHeading(int32 qid, float& heading) const
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{
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heading = CGeneral::GetRadianAngleBetweenPoints(qid != 0 ? vecQueueDir.x : vecUseDir.x, qid != 0 ? vecQueueDir.y : vecUseDir.y, 0.0f, 0.0f);
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if (qid != 0)
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heading += ComputeDeltaHeading();
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}
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void CPedShelterAttractor::ComputeAttractHeading(int32 qid, float& heading) const
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{
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heading = CGeneral::GetRandomNumberInRange(0.0f, TWOPI);
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}
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bool CPedAttractor::RegisterPed(CPed* pPed)
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{
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for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
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if (*pPedIt == pPed) {
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vApproachingQueue.erase(pPedIt);
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return false;
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}
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}
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if (GetNoOfRegisteredPeds() >= m_nMaxPedsInAttractor)
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return 0;
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vApproachingQueue.push_back(pPed);
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CVector pos;
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float heading;
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float time;
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int32 slot = ComputeFreeSlot();
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ComputeAttractPos(slot, pos);
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ComputeAttractHeading(slot, heading);
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ComputeAttractTime(slot, false, time);
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pPed->SetNewAttraction(this, pos, heading, time, slot);
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return true;
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}
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static bool IsPedUsingAttractorOfThisType(int8 type, CPed* pPed)
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{
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switch (type) {
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case ATTRACTOR_ATM:
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if (pPed->m_objective == OBJECTIVE_GOTO_ATM_ON_FOOT)
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return true;
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break;
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case ATTRACTOR_SEAT:
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if (pPed->m_objective == OBJECTIVE_GOTO_SEAT_ON_FOOT)
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return true;
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break;
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case ATTRACTOR_STOP:
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if (pPed->m_objective == OBJECTIVE_GOTO_BUS_STOP_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT)
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return true;
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break;
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case ATTRACTOR_PIZZA:
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if (pPed->m_objective == OBJECTIVE_GOTO_PIZZA_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT)
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return true;
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break;
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case ATTRACTOR_SHELTER:
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if (pPed->m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER)
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return true;
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break;
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case ATTRACTOR_ICECREAM:
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if (pPed->m_objective == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN)
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return true;
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break;
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}
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return false;
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}
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bool CPedAttractor::DeRegisterPed(CPed* pPed)
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{
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for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
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if (*pPedIt != pPed)
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continue;
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pPed->m_attractor = nil;
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pPed->m_positionInQueue = -1;
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pPed->bHasAlreadyUsedAttractor = true;
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if (IsPedUsingAttractorOfThisType(p2dEffect->pedattr.type, pPed))
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pPed->SetObjective(OBJECTIVE_NONE);
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else if (pPed->GetPedState() != PED_IDLE && pPed->GetPedState() != PED_NONE) {
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vApproachingQueue.erase(pPedIt);
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return true;
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}
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pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
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vApproachingQueue.erase(pPedIt);
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return true;
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}
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return BroadcastDeparture(pPed);
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}
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bool CPedAttractor::BroadcastArrival(CPed* pPed)
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{
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for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.begin(); pPedIt != vWaitingQueue.end(); ++pPedIt) {
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if (*pPedIt == pPed)
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return false;
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}
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vWaitingQueue.push_back(pPed);
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for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
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if (*pPedIt == pPed) {
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vApproachingQueue.erase(pPedIt);
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break;
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}
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}
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for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
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CPed* pPed = *pPedIt;
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CVector pos;
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float heading;
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float time;
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int32 slot = ComputeFreeSlot();
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ComputeAttractPos(slot, pos);
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ComputeAttractHeading(slot, heading);
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ComputeAttractTime(slot, false, time);
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pPed->SetNewAttraction(this, pos, heading, time, slot);
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}
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return true;
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}
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bool CPedAttractor::BroadcastDeparture(CPed* pPed)
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{
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int qid = -1;
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for (uint32 i = 0; i < vWaitingQueue.size(); i++){
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if (vWaitingQueue[i] == pPed)
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qid = i;
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}
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if (qid < 0)
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return false;
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for (uint32 i = qid + 1; i < vWaitingQueue.size(); i++) {
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CVector pos;
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float heading;
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float time;
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ComputeAttractPos(i - 1, pos);
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ComputeAttractHeading(i - 1, heading);
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ComputeAttractTime(i - 1, true, time);
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pPed->SetNewAttraction(this, pos, heading, time, i - 1);
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}
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pPed->m_attractor = nil;
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pPed->m_positionInQueue = -1;
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pPed->bHasAlreadyUsedAttractor = true;
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if (!IsPedUsingAttractorOfThisType(p2dEffect->pedattr.type, pPed)) {
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if (pPed->GetPedState() == PED_IDLE || pPed->GetPedState() == PED_NONE)
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pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
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}
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else {
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pPed->SetObjective(OBJECTIVE_NONE);
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if (qid == 0)
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pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y));
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else if (qid == vWaitingQueue.size() - 1)
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pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
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else
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pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.x));
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UpdatePedStateOnDeparture(pPed);
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}
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vWaitingQueue.erase(vWaitingQueue.begin() + qid);
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for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
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CPed* pPed = *pPedIt;
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CVector pos;
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float heading;
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float time;
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int32 slot = ComputeFreeSlot();
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ComputeAttractPos(slot, pos);
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ComputeAttractHeading(slot, heading);
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ComputeAttractTime(slot, false, time);
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pPed->SetNewAttraction(this, pos, heading, time, slot);
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}
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return true;
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}
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bool CPedShelterAttractor::BroadcastDeparture(CPed* pPed)
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{
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int qid = -1;
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for (uint32 i = 0; i < vWaitingQueue.size(); i++) {
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if (vWaitingQueue[i] == pPed)
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qid = i;
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}
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if (qid < 0)
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return false;
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pPed->m_attractor = nil;
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pPed->m_positionInQueue = -1;
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pPed->bHasAlreadyUsedAttractor = true;
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if (!IsPedUsingAttractorOfThisType(p2dEffect->pedattr.type, pPed)) {
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if (pPed->GetPedState() == PED_IDLE || pPed->GetPedState() == PED_NONE)
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pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
|
|
}
|
|
else {
|
|
pPed->SetObjective(OBJECTIVE_NONE);
|
|
if (qid == 0)
|
|
pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y));
|
|
else if (qid == vWaitingQueue.size() - 1)
|
|
pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y));
|
|
else
|
|
pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.x));
|
|
UpdatePedStateOnDeparture(pPed);
|
|
}
|
|
vWaitingQueue.erase(vWaitingQueue.begin() + qid);
|
|
for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
|
CPed* pPed = *pPedIt;
|
|
CVector pos;
|
|
float heading;
|
|
float time;
|
|
int32 slot = ComputeFreeSlot();
|
|
ComputeAttractPos(slot, pos);
|
|
ComputeAttractHeading(slot, heading);
|
|
ComputeAttractTime(slot, false, time);
|
|
pPed->SetNewAttraction(this, pos, heading, time, slot);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool CPedAttractor::IsRegisteredWithPed(CPed* pPed) const
|
|
{
|
|
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.begin(); pPedIt != vWaitingQueue.end(); ++pPedIt) {
|
|
if (*pPedIt == pPed)
|
|
return true;
|
|
}
|
|
for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) {
|
|
if (*pPedIt == pPed) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CPedAttractor::IsInQueue(CPed* pPed) const
|
|
{
|
|
for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.begin(); pPedIt != vWaitingQueue.end(); ++pPedIt) {
|
|
if (*pPedIt == pPed)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
CPedAttractor* CPedAttractorManager::RegisterPedWithAttractor(CPed* pPed, C2dEffect* pEffect, const CMatrix& matrix)
|
|
{
|
|
if (pEffect->type != EFFECT_PED_ATTRACTOR)
|
|
return nil;
|
|
if (IsPedRegisteredWithEffect(pPed))
|
|
return nil;
|
|
switch (pEffect->pedattr.type) {
|
|
case ATTRACTOR_ATM: return RegisterPed(pPed, pEffect, matrix, vAtmAttractors);
|
|
case ATTRACTOR_SEAT: return RegisterPed(pPed, pEffect, matrix, vSeatAttractors);
|
|
case ATTRACTOR_STOP: return RegisterPed(pPed, pEffect, matrix, vStopAttractors);
|
|
case ATTRACTOR_PIZZA: return RegisterPed(pPed, pEffect, matrix, vPizzaAttractors);
|
|
case ATTRACTOR_SHELTER: return RegisterPed(pPed, pEffect, matrix, vShelterAttractors);
|
|
case ATTRACTOR_ICECREAM: return RegisterPed(pPed, pEffect, matrix, vIceCreamAttractors);
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
bool CPedAttractorManager::DeRegisterPed(CPed* pPed, CPedAttractor* pAttractor)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR)
|
|
return nil;
|
|
if (!IsPedRegisteredWithEffect(pPed))
|
|
return nil;
|
|
switch (pAttractor->GetEffect()->pedattr.type) {
|
|
case ATTRACTOR_ATM: return DeRegisterPed(pPed, pAttractor, vAtmAttractors);
|
|
case ATTRACTOR_SEAT: return DeRegisterPed(pPed, pAttractor, vSeatAttractors);
|
|
case ATTRACTOR_STOP: return DeRegisterPed(pPed, pAttractor, vStopAttractors);
|
|
case ATTRACTOR_PIZZA: return DeRegisterPed(pPed, pAttractor, vPizzaAttractors);
|
|
case ATTRACTOR_SHELTER: return DeRegisterPed(pPed, pAttractor, vShelterAttractors);
|
|
case ATTRACTOR_ICECREAM: return DeRegisterPed(pPed, pAttractor, vIceCreamAttractors);
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
bool CPedAttractorManager::BroadcastArrival(CPed* pPed, CPedAttractor* pAttractor)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR)
|
|
return nil;
|
|
if (!IsPedRegisteredWithEffect(pPed))
|
|
return nil;
|
|
switch (pAttractor->GetEffect()->pedattr.type) {
|
|
case ATTRACTOR_ATM: return BroadcastArrival(pPed, pAttractor, vAtmAttractors);
|
|
case ATTRACTOR_SEAT: return BroadcastArrival(pPed, pAttractor, vSeatAttractors);
|
|
case ATTRACTOR_STOP: return BroadcastArrival(pPed, pAttractor, vStopAttractors);
|
|
case ATTRACTOR_PIZZA: return BroadcastArrival(pPed, pAttractor, vPizzaAttractors);
|
|
case ATTRACTOR_SHELTER: return BroadcastArrival(pPed, pAttractor, vShelterAttractors);
|
|
case ATTRACTOR_ICECREAM: return BroadcastArrival(pPed, pAttractor, vIceCreamAttractors);
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
bool CPedAttractorManager::BroadcastDeparture(CPed* pPed, CPedAttractor* pAttractor)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR)
|
|
return nil;
|
|
if (!IsPedRegisteredWithEffect(pPed))
|
|
return nil;
|
|
switch (pAttractor->GetEffect()->pedattr.type) {
|
|
case ATTRACTOR_ATM: return BroadcastDeparture(pPed, pAttractor, vAtmAttractors);
|
|
case ATTRACTOR_SEAT: return BroadcastDeparture(pPed, pAttractor, vSeatAttractors);
|
|
case ATTRACTOR_STOP: return BroadcastDeparture(pPed, pAttractor, vStopAttractors);
|
|
case ATTRACTOR_PIZZA: return BroadcastDeparture(pPed, pAttractor, vPizzaAttractors);
|
|
case ATTRACTOR_SHELTER: return BroadcastDeparture(pPed, pAttractor, vShelterAttractors);
|
|
case ATTRACTOR_ICECREAM: return BroadcastDeparture(pPed, pAttractor, vIceCreamAttractors);
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
bool CPedAttractorManager::IsAtHeadOfQueue(CPed* pPed, CPedAttractor* pAttractor)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR)
|
|
return nil;
|
|
if (!IsPedRegisteredWithEffect(pPed))
|
|
return nil;
|
|
switch (pAttractor->GetEffect()->pedattr.type) {
|
|
case ATTRACTOR_ATM: return IsAtHeadOfQueue(pPed, pAttractor, vAtmAttractors);
|
|
case ATTRACTOR_SEAT: return IsAtHeadOfQueue(pPed, pAttractor, vSeatAttractors);
|
|
case ATTRACTOR_STOP: return IsAtHeadOfQueue(pPed, pAttractor, vStopAttractors);
|
|
case ATTRACTOR_PIZZA: return IsAtHeadOfQueue(pPed, pAttractor, vPizzaAttractors);
|
|
case ATTRACTOR_SHELTER: return IsAtHeadOfQueue(pPed, pAttractor, vShelterAttractors);
|
|
case ATTRACTOR_ICECREAM: return IsAtHeadOfQueue(pPed, pAttractor, vIceCreamAttractors);
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
bool CPedAttractorManager::IsInQueue(CPed* pPed, CPedAttractor* pAttractor)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR)
|
|
return nil;
|
|
if (!IsPedRegisteredWithEffect(pPed))
|
|
return nil;
|
|
switch (pAttractor->GetEffect()->pedattr.type) {
|
|
case ATTRACTOR_ATM: return IsInQueue(pPed, pAttractor, vAtmAttractors);
|
|
case ATTRACTOR_SEAT: return IsInQueue(pPed, pAttractor, vSeatAttractors);
|
|
case ATTRACTOR_STOP: return IsInQueue(pPed, pAttractor, vStopAttractors);
|
|
case ATTRACTOR_PIZZA: return IsInQueue(pPed, pAttractor, vPizzaAttractors);
|
|
case ATTRACTOR_SHELTER: return IsInQueue(pPed, pAttractor, vShelterAttractors);
|
|
case ATTRACTOR_ICECREAM: return IsInQueue(pPed, pAttractor, vIceCreamAttractors);
|
|
}
|
|
return nil;
|
|
}
|
|
|
|
bool CPedAttractorManager::HasEmptySlot(const C2dEffect* pEffect)
|
|
{
|
|
if (!pEffect)
|
|
return false;
|
|
if (pEffect->type != EFFECT_PED_ATTRACTOR)
|
|
return nil;
|
|
const CPedAttractor* pAttractor;
|
|
switch (pEffect->pedattr.type) {
|
|
case ATTRACTOR_ATM: pAttractor = FindAssociatedAttractor(pEffect, vAtmAttractors); break;
|
|
case ATTRACTOR_SEAT: pAttractor = FindAssociatedAttractor(pEffect, vSeatAttractors); break;
|
|
case ATTRACTOR_STOP: pAttractor = FindAssociatedAttractor(pEffect, vStopAttractors); break;
|
|
case ATTRACTOR_PIZZA: pAttractor = FindAssociatedAttractor(pEffect, vPizzaAttractors); break;
|
|
case ATTRACTOR_SHELTER: pAttractor = FindAssociatedAttractor(pEffect, vShelterAttractors); break;
|
|
case ATTRACTOR_ICECREAM: pAttractor = FindAssociatedAttractor(pEffect, vIceCreamAttractors); break;
|
|
default: return true;
|
|
}
|
|
if (!pAttractor)
|
|
return true;
|
|
return pAttractor->GetNoOfRegisteredPeds() < pAttractor->GetMaxPedsInAttractor();
|
|
}
|
|
|
|
bool CPedAttractorManager::IsPedRegisteredWithEffect(CPed* pPed)
|
|
{
|
|
return IsPedRegistered(pPed, vAtmAttractors) ||
|
|
IsPedRegistered(pPed, vSeatAttractors) ||
|
|
IsPedRegistered(pPed, vStopAttractors) ||
|
|
IsPedRegistered(pPed, vPizzaAttractors) ||
|
|
IsPedRegistered(pPed, vShelterAttractors) ||
|
|
IsPedRegistered(pPed, vIceCreamAttractors);
|
|
}
|
|
|
|
void CPedAttractorManager::ComputeEffectPos(const C2dEffect* pEffect, const CMatrix& matrix, CVector& pos)
|
|
{
|
|
pos = matrix.GetPosition() + Multiply3x3(matrix, pEffect->pos);
|
|
}
|
|
|
|
void CPedAttractorManager::ComputeEffectQueueDir(const C2dEffect* pEffect, const CMatrix& matrix, CVector& pos)
|
|
{
|
|
pos = Multiply3x3(matrix, pEffect->pedattr.queueDir);
|
|
}
|
|
|
|
void CPedAttractorManager::ComputeEffectUseDir(const C2dEffect* pEffect, const CMatrix& matrix, CVector& pos)
|
|
{
|
|
pos = Multiply3x3(matrix, pEffect->pedattr.useDir);
|
|
}
|
|
|
|
CPedAttractor* CPedAttractorManager::RegisterPed(CPed* pPed, C2dEffect* pEffect, const CMatrix& matrix, std::vector<CPedAttractor*>& vecAttractors)
|
|
{
|
|
CPedAttractor* pRegisteredAttractor = nil;
|
|
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
CPedAttractor* pAttractor = *pAttractorIt;
|
|
CVector vEffectPos;
|
|
ComputeEffectPos(pAttractor->GetEffect(), matrix, vEffectPos);
|
|
if (pAttractor->GetEffect() == pEffect && vEffectPos == pAttractor->GetEffectPos()) {
|
|
if (!IsApproachable(pEffect, matrix, pAttractor->ComputeFreeSlot(), pPed))
|
|
return nil;
|
|
pRegisteredAttractor = pAttractor;
|
|
break;
|
|
}
|
|
}
|
|
if (pRegisteredAttractor || !IsApproachable(pEffect, matrix, 0, pPed)) {
|
|
if (pRegisteredAttractor)
|
|
pRegisteredAttractor->RegisterPed(pPed);
|
|
return pRegisteredAttractor;
|
|
}
|
|
PUSH_MEMID(MEMID_PED_ATTR);
|
|
switch (pEffect->pedattr.type) {
|
|
case ATTRACTOR_ATM: vecAttractors.push_back(new CPedAtmAttractor(pEffect, matrix, gcMaxSizeOfAtmQueue, 1.0f, 30000.0f, 3000.0f, 0.2f, 0.15f, 0.1f, 0.1f)); break;
|
|
case ATTRACTOR_SEAT: vecAttractors.push_back(new CPedSeatAttractor(pEffect, matrix, gcMaxSizeOfSeatQueue, 1.0f, 30000.0f, 3000.0f, 0.125f, 0.1f, 0.1f, 0.1f)); break;
|
|
case ATTRACTOR_STOP: vecAttractors.push_back(new CPedStopAttractor(pEffect, matrix, gcMaxSizeOfStopQueue, 1.0f, 30000.0f, 3000.0f, 0.2f, 0.1f, 0.1f, 0.1f)); break;
|
|
case ATTRACTOR_PIZZA: vecAttractors.push_back(new CPedPizzaAttractor(pEffect, matrix, gcMaxSizeOfPizzaQueue, 1.0f, 30000.0f, 3000.0f, 0.2f, 0.1f, 0.1f, 0.1f)); break;
|
|
case ATTRACTOR_SHELTER: vecAttractors.push_back(new CPedShelterAttractor(pEffect, matrix, gcMaxSizeOfShelterQueue, 1.0f, 30000.0f, 3000.0f, 0.5f, 6.28f, 0.1f, 0.1f)); break;
|
|
case ATTRACTOR_ICECREAM: vecAttractors.push_back(new CPedIceCreamAttractor(pEffect, matrix, gcMaxSizeOfIceCreamQueue, 1.0f, 30000.0f, 3000.0f, 0.2f, 0.3f, 0.1f, 0.1f)); break;
|
|
}
|
|
POP_MEMID();
|
|
if (pRegisteredAttractor)
|
|
pRegisteredAttractor->RegisterPed(pPed);
|
|
return pRegisteredAttractor;
|
|
}
|
|
|
|
bool CPedAttractorManager::DeRegisterPed(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*>& vecAttractors)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
CPedAttractor* pFound = nil;
|
|
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if (*pAttractorIt == pAttractor) {
|
|
pFound = *pAttractorIt;
|
|
break;
|
|
}
|
|
}
|
|
if (!pFound)
|
|
return false;
|
|
pFound->DeRegisterPed(pPed);
|
|
if (pFound->GetNoOfRegisteredPeds() != 0)
|
|
return true;
|
|
for (std::vector<CPedAttractor*>::iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if (*pAttractorIt == pAttractor) {
|
|
vecAttractors.erase(pAttractorIt);
|
|
break;
|
|
}
|
|
}
|
|
delete pAttractor;
|
|
return true;
|
|
}
|
|
|
|
bool CPedAttractorManager::BroadcastArrival(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*>& vecAttractors)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
CPedAttractor* pFound = nil;
|
|
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if (*pAttractorIt == pAttractor) {
|
|
pFound = *pAttractorIt;
|
|
break;
|
|
}
|
|
}
|
|
if (!pFound)
|
|
return false;
|
|
pFound->BroadcastArrival(pPed);
|
|
return true;
|
|
}
|
|
|
|
bool CPedAttractorManager::BroadcastDeparture(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*>& vecAttractors)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
CPedAttractor* pFound = nil;
|
|
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if (*pAttractorIt == pAttractor) {
|
|
pFound = *pAttractorIt;
|
|
break;
|
|
}
|
|
}
|
|
if (!pFound)
|
|
return false;
|
|
pFound->DeRegisterPed(pPed);
|
|
if (pFound->GetNoOfRegisteredPeds() != 0)
|
|
return true;
|
|
for (std::vector<CPedAttractor*>::iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if (*pAttractorIt == pAttractor) {
|
|
vecAttractors.erase(pAttractorIt);
|
|
break;
|
|
}
|
|
}
|
|
delete pAttractor;
|
|
return true;
|
|
}
|
|
|
|
bool CPedAttractorManager::IsInQueue(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*>& vecAttractors)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if (*pAttractorIt == pAttractor) {
|
|
return (*pAttractorIt)->IsInQueue(pPed);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CPedAttractorManager::IsAtHeadOfQueue(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*>& vecAttractors)
|
|
{
|
|
if (!pAttractor)
|
|
return false;
|
|
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if (*pAttractorIt == pAttractor) {
|
|
return (*pAttractorIt)->IsAtHeadOfQueue(pPed);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CPedAttractorManager::IsPedRegistered(CPed* pPed, std::vector<CPedAttractor*>& vecAttractors)
|
|
{
|
|
for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.begin(); pAttractorIt != vecAttractors.end(); ++pAttractorIt) {
|
|
if ((*pAttractorIt)->IsRegisteredWithPed(pPed))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool CPedAttractorManager::IsApproachable(C2dEffect* pEffect, const CMatrix& matrix, int32, CPed* pPed)
|
|
{
|
|
if (pEffect->pedattr.type == ATTRACTOR_SHELTER) {
|
|
CVector pos;
|
|
ComputeEffectPos(pEffect, matrix, pos);
|
|
return CWorld::GetIsLineOfSightClear(pPed->GetPosition(), pos, true, false, false, false, false, false);
|
|
}
|
|
CVector vecUseDir, vecEffectPos;
|
|
ComputeEffectUseDir(pEffect, matrix, vecUseDir);
|
|
ComputeEffectPos(pEffect, matrix, vecEffectPos);
|
|
float dp = -DotProduct(vecUseDir, vecEffectPos);
|
|
if (pEffect->pedattr.type == ATTRACTOR_ATM || pEffect->pedattr.type == ATTRACTOR_PIZZA || pEffect->pedattr.type == ATTRACTOR_ICECREAM) {
|
|
vecUseDir = -vecUseDir;
|
|
dp = -dp;
|
|
}
|
|
if (dp + DotProduct(vecEffectPos, pPed->GetPosition()) > 0.0f) {
|
|
CVector vecPedToAttractor = pPed->GetPosition() - vecEffectPos;
|
|
vecPedToAttractor.Normalise();
|
|
if (DotProduct(vecPedToAttractor, vecUseDir) > 0.25f && CWorld::IsWanderPathClear(pPed->GetPosition(), vecEffectPos, 2.0f, 0))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|