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23 lines
530 B
C++
23 lines
530 B
C++
#pragma once
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class cAudioScriptObject
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{
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public:
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int16 AudioId;
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CVector Posn;
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int32 AudioEntity;
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void Reset(); /// ok
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static void* operator new(size_t);
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static void* operator new(size_t, int);
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static void operator delete(void*, size_t);
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static void operator delete(void*, int);
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static void LoadAllAudioScriptObjects(uint8 *buf, uint32 size);
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static void SaveAllAudioScriptObjects(uint8 *buf, uint32 *size);
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};
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VALIDATE_SIZE(cAudioScriptObject, 20);
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extern void PlayOneShotScriptObject(uint8 id, CVector const &pos); |