re3/src/collision/TempColModels.h

30 lines
740 B
C++

#pragma once
#include "ColModel.h"
class CTempColModels
{
public:
CColModel ms_colModelPed1;
CColModel ms_colModelBBox;
CColModel ms_colModelWeapon;
static CColModel ms_colModelPed2;
static CColModel ms_colModelBumper1;
static CColModel ms_colModelWheel1;
static CColModel ms_colModelPanel1;
static CColModel ms_colModelBodyPart2;
static CColModel ms_colModelBodyPart1;
static CColModel ms_colModelCutObj[10];
static CColModel ms_colModelPedGroundHit;
static CColModel ms_colModelBoot1;
static CColModel ms_colModelDoor1;
static CColModel ms_colModelBonnet1;
static CColModel ms_colModelFerryDocked;
void Initialise(void);
void Write(base::cRelocatableChunkWriter &writer);
};
extern CTempColModels *gpTempColModels;