mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-18 05:37:46 +00:00
2485 lines
67 KiB
C++
2485 lines
67 KiB
C++
#include "common.h"
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#include "General.h"
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#include "Pad.h"
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#include "Hud.h"
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#include "Text.h"
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#include "Clock.h"
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#include "Renderer.h"
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#include "ModelInfo.h"
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#include "TxdStore.h"
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#include "ModelIndices.h"
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#include "Pools.h"
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#include "Wanted.h"
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#include "Directory.h"
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#include "RwHelper.h"
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#include "World.h"
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#include "Entity.h"
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#include "FileMgr.h"
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#include "FileLoader.h"
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#include "Zones.h"
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#include "Radar.h"
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#include "Camera.h"
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#include "Record.h"
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#include "CarCtrl.h"
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#include "Population.h"
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#include "Gangs.h"
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#include "CutsceneMgr.h"
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#include "CdStream.h"
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#include "Streaming.h"
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#include "Replay.h"
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#include "main.h"
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#include "ColStore.h"
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#include "DMAudio.h"
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bool CStreaming::ms_disableStreaming;
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bool CStreaming::ms_bLoadingBigModel;
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int32 CStreaming::ms_numModelsRequested;
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CStreamingInfo CStreaming::ms_aInfoForModel[NUMSTREAMINFO];
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CStreamingInfo CStreaming::ms_startLoadedList;
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CStreamingInfo CStreaming::ms_endLoadedList;
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CStreamingInfo CStreaming::ms_startRequestedList;
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CStreamingInfo CStreaming::ms_endRequestedList;
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int32 CStreaming::ms_oldSectorX;
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int32 CStreaming::ms_oldSectorY;
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int32 CStreaming::ms_streamingBufferSize;
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int8 *CStreaming::ms_pStreamingBuffer[2];
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int32 CStreaming::ms_memoryUsed;
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CStreamingChannel CStreaming::ms_channel[2];
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int32 CStreaming::ms_channelError;
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int32 CStreaming::ms_numVehiclesLoaded;
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int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
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int32 CStreaming::ms_lastVehicleDeleted;
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bool CStreaming::ms_bIsPedFromPedGroupLoaded[NUMMODELSPERPEDGROUP];
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CDirectory *CStreaming::ms_pExtraObjectsDir;
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int32 CStreaming::ms_numPriorityRequests;
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int32 CStreaming::ms_currentPedGrp;
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int32 CStreaming::ms_currentPedLoading;
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int32 CStreaming::ms_lastCullZone;
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uint16 CStreaming::ms_loadedGangs;
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uint16 CStreaming::ms_loadedGangCars;
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int32 CStreaming::ms_imageOffsets[NUMCDIMAGES];
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int32 CStreaming::ms_lastImageRead;
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int32 CStreaming::ms_imageSize;
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uint32 CStreaming::ms_memoryAvailable;
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int32 desiredNumVehiclesLoaded = 12;
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CEntity *pIslandLODmainlandEntity;
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CEntity *pIslandLODbeachEntity;
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int32 islandLODmainland;
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int32 islandLODbeach;
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//--MIAMI: done
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bool
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CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
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{
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if(m_size == 0)
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return false;
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posn = m_position;
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size = m_size;
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return true;
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}
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//--MIAMI: done
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void
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CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
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{
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m_position = posn;
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m_size = size;
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}
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//--MIAMI: done
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void
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CStreamingInfo::AddToList(CStreamingInfo *link)
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{
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// Insert this after link
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m_next = link->m_next;
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m_prev = link;
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link->m_next = this;
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m_next->m_prev = this;
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}
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//--MIAMI: done
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void
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CStreamingInfo::RemoveFromList(void)
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{
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m_next->m_prev = m_prev;
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m_prev->m_next = m_next;
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m_next = nil;
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m_prev = nil;
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}
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//--MIAMI: done
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void
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CStreaming::Init2(void)
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{
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int i;
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for(i = 0; i < NUMSTREAMINFO; i++){
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ms_aInfoForModel[i].m_loadState = STREAMSTATE_NOTLOADED;
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ms_aInfoForModel[i].m_next = nil;
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ms_aInfoForModel[i].m_prev = nil;
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ms_aInfoForModel[i].m_nextID = -1;
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ms_aInfoForModel[i].m_size = 0;
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ms_aInfoForModel[i].m_position = 0;
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}
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ms_channelError = -1;
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// init lists
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ms_startLoadedList.m_next = &ms_endLoadedList;
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ms_startLoadedList.m_prev = nil;
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ms_endLoadedList.m_prev = &ms_startLoadedList;
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ms_endLoadedList.m_next = nil;
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ms_startRequestedList.m_next = &ms_endRequestedList;
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ms_startRequestedList.m_prev = nil;
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ms_endRequestedList.m_prev = &ms_startRequestedList;
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ms_endRequestedList.m_next = nil;
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// init misc
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ms_oldSectorX = 0;
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ms_oldSectorY = 0;
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ms_streamingBufferSize = 0;
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ms_disableStreaming = false;
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ms_memoryUsed = 0;
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ms_bLoadingBigModel = false;
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// init channels
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ms_channel[0].state = CHANNELSTATE_IDLE;
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ms_channel[1].state = CHANNELSTATE_IDLE;
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for(i = 0; i < 4; i++){
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ms_channel[0].streamIds[i] = -1;
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ms_channel[0].offsets[i] = -1;
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ms_channel[1].streamIds[i] = -1;
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ms_channel[1].offsets[i] = -1;
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}
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// init stream info, mark things that are already loaded
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for(i = 0; i < MODELINFOSIZE; i++){
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CBaseModelInfo *mi = CModelInfo::GetModelInfo(i);
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if(mi && mi->GetRwObject()){
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ms_aInfoForModel[i].m_loadState = STREAMSTATE_LOADED;
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ms_aInfoForModel[i].m_flags = STREAMFLAGS_DONT_REMOVE;
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if(mi->IsSimple())
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((CSimpleModelInfo*)mi)->m_alpha = 255;
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}
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}
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for(i = 0; i < TXDSTORESIZE; i++)
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if(CTxdStore::GetSlot(i) && CTxdStore::GetSlot(i)->texDict)
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ms_aInfoForModel[i + STREAM_OFFSET_TXD].m_loadState = STREAMSTATE_LOADED;
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for(i = 0; i < MAXVEHICLESLOADED; i++)
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ms_vehiclesLoaded[i] = -1;
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ms_numVehiclesLoaded = 0;
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for(i = 0; i < ARRAY_SIZE(ms_bIsPedFromPedGroupLoaded); i++)
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ms_bIsPedFromPedGroupLoaded[i] = false;
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ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE);
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ms_numPriorityRequests = 0;
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ms_currentPedGrp = -1;
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ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone
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ms_loadedGangs = 0;
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ms_currentPedLoading = NUMMODELSPERPEDGROUP; // unused, whatever it is
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LoadCdDirectory();
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// allocate streaming buffers
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if(ms_streamingBufferSize & 1) ms_streamingBufferSize++;
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ms_pStreamingBuffer[0] = (int8*)RwMallocAlign(ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE, CDSTREAM_SECTOR_SIZE);
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ms_streamingBufferSize /= 2;
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ms_pStreamingBuffer[1] = ms_pStreamingBuffer[0] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE;
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debug("Streaming buffer size is %d sectors", ms_streamingBufferSize);
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#define MB (1024*1024)
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ms_memoryAvailable = 65*MB;
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desiredNumVehiclesLoaded = 25;
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debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable/MB);
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#undef MB
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// find island LODs
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pIslandLODmainlandEntity = nil;
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pIslandLODbeachEntity = nil;
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islandLODmainland = -1;
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islandLODbeach = -1;
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CModelInfo::GetModelInfo("IslandLODmainland", &islandLODmainland);
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CModelInfo::GetModelInfo("IslandLODbeach", &islandLODbeach);
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}
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void
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CStreaming::Init(void)
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{
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#ifdef USE_TXD_CDIMAGE
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int txdHandle = CFileMgr::OpenFile("MODELS\\TXD.IMG", "r");
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if (txdHandle)
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CFileMgr::CloseFile(txdHandle);
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if (!CheckVideoCardCaps() && txdHandle) {
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CdStreamAddImage("MODELS\\TXD.IMG");
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CStreaming::Init2();
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} else {
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CStreaming::Init2();
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if (CreateTxdImageForVideoCard()) {
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CStreaming::Shutdown();
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CdStreamAddImage("MODELS\\TXD.IMG");
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CStreaming::Init2();
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}
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}
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#else
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CStreaming::Init();
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#endif
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}
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//--MIAMI: done
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void
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CStreaming::Shutdown(void)
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{
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RwFreeAlign(ms_pStreamingBuffer[0]);
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ms_streamingBufferSize = 0;
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if(ms_pExtraObjectsDir)
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delete ms_pExtraObjectsDir;
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}
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//--MIAMI: done
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void
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CStreaming::Update(void)
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{
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CStreamingInfo *si, *prev;
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bool requestedSubway = false;
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UpdateMemoryUsed();
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if(ms_channelError != -1){
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RetryLoadFile(ms_channelError);
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return;
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}
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if(CTimer::GetIsPaused())
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return;
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LoadBigBuildingsWhenNeeded();
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if(!ms_disableStreaming && TheCamera.GetPosition().z < 55.0f)
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AddModelsToRequestList(TheCamera.GetPosition());
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DeleteFarAwayRwObjects(TheCamera.GetPosition());
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if(!ms_disableStreaming &&
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!CCutsceneMgr::IsCutsceneProcessing() &&
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ms_numModelsRequested < 5 &&
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!CRenderer::m_loadingPriority &&
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CGame::currArea == AREA_MAIN_MAP &&
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!CReplay::IsPlayingBack()){
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StreamVehiclesAndPeds();
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StreamZoneModels(FindPlayerCoors());
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}
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LoadRequestedModels();
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if(CWorld::Players[0].m_pRemoteVehicle){
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CColStore::AddCollisionNeededAtPosn(FindPlayerCoors());
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CColStore::LoadCollision(CWorld::Players[0].m_pRemoteVehicle->GetPosition());
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CColStore::EnsureCollisionIsInMemory(CWorld::Players[0].m_pRemoteVehicle->GetPosition());
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}else{
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CColStore::LoadCollision(FindPlayerCoors());
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CColStore::EnsureCollisionIsInMemory(FindPlayerCoors());
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}
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for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
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prev = si->m_prev;
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if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
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RemoveModel(si - ms_aInfoForModel);
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}
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}
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//--MIAMI: done
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void
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CStreaming::LoadCdDirectory(void)
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{
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char dirname[132];
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int i;
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#ifdef GTA_PC
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ms_imageOffsets[0] = 0;
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ms_imageOffsets[1] = -1;
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ms_imageOffsets[2] = -1;
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ms_imageOffsets[3] = -1;
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ms_imageOffsets[4] = -1;
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ms_imageOffsets[5] = -1;
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ms_imageSize = GetGTA3ImgSize();
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// PS2 uses CFileMgr::GetCdFile on all IMG files to fill the array
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#endif
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i = CdStreamGetNumImages();
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while(i-- >= 1){
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strcpy(dirname, CdStreamGetImageName(i));
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strncpy(strrchr(dirname, '.') + 1, "DIR", 3);
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LoadCdDirectory(dirname, i);
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}
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ms_lastImageRead = 0;
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ms_imageSize /= CDSTREAM_SECTOR_SIZE;
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}
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//--MIAMI: needs IFP
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void
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CStreaming::LoadCdDirectory(const char *dirname, int n)
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{
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int fd, lastID, imgSelector;
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int modelId;
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CDirectory::DirectoryInfo direntry;
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char *dot;
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lastID = -1;
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fd = CFileMgr::OpenFile(dirname, "rb");
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assert(fd > 0);
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imgSelector = n<<24;
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assert(sizeof(direntry) == 32);
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while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){
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bool bAddToStreaming = false;
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if(direntry.size > (uint32)ms_streamingBufferSize)
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ms_streamingBufferSize = direntry.size;
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direntry.name[23] = '\0';
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dot = strchr(direntry.name, '.');
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if(dot == nil || dot-direntry.name > 20){
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debug("%s is too long\n", direntry.name);
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lastID = -1;
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continue;
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}
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*dot = '\0';
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if(!CGeneral::faststricmp(dot+1, "DFF")){
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if(CModelInfo::GetModelInfo(direntry.name, &modelId)){
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bAddToStreaming = true;
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}else{
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#ifdef FIX_BUGS
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// remember which cdimage this came from
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ms_pExtraObjectsDir->AddItem(direntry, n);
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#else
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ms_pExtraObjectsDir->AddItem(direntry);
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#endif
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lastID = -1;
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}
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}else if(!CGeneral::faststricmp(dot+1, "TXD")){
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modelId = CTxdStore::FindTxdSlot(direntry.name);
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if(modelId == -1)
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modelId = CTxdStore::AddTxdSlot(direntry.name);
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modelId += STREAM_OFFSET_TXD;
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bAddToStreaming = true;
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}else if(!CGeneral::faststricmp(dot+1, "COL")){
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modelId = CColStore::FindColSlot(direntry.name);
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if(modelId == -1)
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modelId = CColStore::AddColSlot(direntry.name);
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modelId += STREAM_OFFSET_COL;
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bAddToStreaming = true;
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// TODO(MIAMI): IFP
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}else{
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*dot = '.';
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lastID = -1;
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}
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if(bAddToStreaming){
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if(ms_aInfoForModel[modelId].GetCdSize()){
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debug("%s.%s appears more than once in %s\n", direntry.name, dot+1, dirname);
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lastID = -1;
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}else{
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direntry.offset |= imgSelector;
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ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size);
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if(lastID != -1)
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ms_aInfoForModel[lastID].m_nextID = modelId;
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lastID = modelId;
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}
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}
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}
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CFileMgr::CloseFile(fd);
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}
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static char*
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GetObjectName(int streamId)
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{
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static char objname[32];
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if(streamId < STREAM_OFFSET_TXD)
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sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetName());
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else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL)
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sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD));
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else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO)
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sprintf(objname, "%s.col", CColStore::GetColName(streamId-STREAM_OFFSET_COL));
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// TODO(MIAMI): IFP
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return objname;
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}
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//--MIAMI: needs IFP
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bool
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CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
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{
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RwMemory mem;
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RwStream *stream;
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int cdsize;
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uint32 startTime, endTime, timeDiff;
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CBaseModelInfo *mi;
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bool success;
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startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
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cdsize = ms_aInfoForModel[streamId].GetCdSize();
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mem.start = (uint8*)buf;
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mem.length = cdsize * CDSTREAM_SECTOR_SIZE;
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stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
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if(streamId < STREAM_OFFSET_TXD){
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//--MIAMI: also check animation
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// Model
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mi = CModelInfo::GetModelInfo(streamId);
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// Txd has to be loaded
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if(CTxdStore::GetSlot(mi->GetTxdSlot())->texDict == nil){
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debug("failed to load %s because TXD %s is not in memory\n", mi->GetName(), CTxdStore::GetTxdName(mi->GetTxdSlot()));
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RemoveModel(streamId);
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RemoveTxd(mi->GetTxdSlot());
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ReRequestModel(streamId);
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RwStreamClose(stream, &mem);
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return false;
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}
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// Set Txd to use
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CTxdStore::AddRef(mi->GetTxdSlot());
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CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
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if(mi->IsSimple()){
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success = CFileLoader::LoadAtomicFile(stream, streamId);
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// TODO(MIAMI)? complain if file is not pre-instanced. we hardly are interested in that
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} else if (mi->GetModelType() == MITYPE_VEHICLE) {
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// load vehicles in two parts
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CModelInfo::GetModelInfo(streamId)->AddRef();
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success = CFileLoader::StartLoadClumpFile(stream, streamId);
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if(success)
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ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
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}else{
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success = CFileLoader::LoadClumpFile(stream, streamId);
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}
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UpdateMemoryUsed();
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// Txd no longer needed unless we only read part of the file
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if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED)
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CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
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if(!success){
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debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId)->GetName());
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RemoveModel(streamId);
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ReRequestModel(streamId);
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RwStreamClose(stream, &mem);
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return false;
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}
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}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
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// Txd
|
|
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 &&
|
|
!IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){
|
|
RemoveModel(streamId);
|
|
RwStreamClose(stream, &mem);
|
|
return false;
|
|
}
|
|
|
|
if(ms_bLoadingBigModel || cdsize > 200){
|
|
success = CTxdStore::StartLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
|
|
if(success)
|
|
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
|
|
}else
|
|
success = CTxdStore::LoadTxd(streamId - STREAM_OFFSET_TXD, stream);
|
|
UpdateMemoryUsed();
|
|
|
|
if(!success){
|
|
debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
|
|
RemoveModel(streamId);
|
|
ReRequestModel(streamId);
|
|
RwStreamClose(stream, &mem);
|
|
return false;
|
|
}
|
|
}else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO){
|
|
if(!CColStore::LoadCol(streamId-STREAM_OFFSET_COL, mem.start, mem.length)){
|
|
debug("Failed to load %s.col\n", CColStore::GetColName(streamId - STREAM_OFFSET_COL));
|
|
RemoveModel(streamId);
|
|
ReRequestModel(streamId);
|
|
RwStreamClose(stream, &mem);
|
|
return false;
|
|
}
|
|
// TODO(MIAMI): IFP
|
|
}
|
|
|
|
RwStreamClose(stream, &mem);
|
|
|
|
if(streamId < STREAM_OFFSET_TXD){
|
|
// Model
|
|
// Vehicles and Peds not in loaded list
|
|
if (mi->GetModelType() != MITYPE_VEHICLE && mi->GetModelType() != MITYPE_PED) {
|
|
CSimpleModelInfo *smi = (CSimpleModelInfo*)mi;
|
|
|
|
// Set fading for some objects
|
|
if(mi->IsSimple() && !smi->m_isBigBuilding){
|
|
if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOFADE)
|
|
smi->m_alpha = 255;
|
|
else
|
|
smi->m_alpha = 0;
|
|
}
|
|
|
|
if(CanRemoveModel(streamId))
|
|
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
|
|
}
|
|
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
|
|
// Txd
|
|
if(CanRemoveModel(streamId))
|
|
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
|
|
// TODO(MIAMI): animations
|
|
}
|
|
|
|
// Mark objects as loaded
|
|
if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
|
|
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
|
|
ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
|
|
}
|
|
|
|
endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
|
|
timeDiff = endTime - startTime;
|
|
if(timeDiff > 5)
|
|
debug("%s took %d ms\n", GetObjectName(streamId), timeDiff);
|
|
|
|
return true;
|
|
}
|
|
|
|
//--MIAMI: TODO: anim
|
|
bool
|
|
CStreaming::FinishLoadingLargeFile(int8 *buf, int32 streamId)
|
|
{
|
|
RwMemory mem;
|
|
RwStream *stream;
|
|
uint32 startTime, endTime, timeDiff;
|
|
CBaseModelInfo *mi;
|
|
bool success;
|
|
|
|
startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
|
|
|
|
if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
|
|
if(streamId < STREAM_OFFSET_TXD)
|
|
CModelInfo::GetModelInfo(streamId)->RemoveRef();
|
|
return false;
|
|
}
|
|
|
|
mem.start = (uint8*)buf;
|
|
mem.length = ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
|
|
stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
|
|
|
|
if(streamId < STREAM_OFFSET_TXD){
|
|
// Model
|
|
mi = CModelInfo::GetModelInfo(streamId);
|
|
CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
|
|
success = CFileLoader::FinishLoadClumpFile(stream, streamId);
|
|
if(success)
|
|
success = AddToLoadedVehiclesList(streamId);
|
|
mi->RemoveRef();
|
|
CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
|
|
// TODO(MIAMI): animation
|
|
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
|
|
// Txd
|
|
CTxdStore::AddRef(streamId - STREAM_OFFSET_TXD);
|
|
success = CTxdStore::FinishLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
|
|
CTxdStore::RemoveRefWithoutDelete(streamId - STREAM_OFFSET_TXD);
|
|
}
|
|
|
|
RwStreamClose(stream, &mem);
|
|
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
|
|
ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
|
|
|
|
if(!success){
|
|
RemoveModel(streamId);
|
|
ReRequestModel(streamId);
|
|
UpdateMemoryUsed();
|
|
return false;
|
|
}
|
|
|
|
UpdateMemoryUsed();
|
|
|
|
endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
|
|
timeDiff = endTime - startTime;
|
|
if(timeDiff > 5)
|
|
debug("%s took %d ms\n", GetObjectName(streamId), timeDiff);
|
|
|
|
return true;
|
|
}
|
|
|
|
//--MIAMI: TODO: anim
|
|
void
|
|
CStreaming::RequestModel(int32 id, int32 flags)
|
|
{
|
|
CSimpleModelInfo *mi;
|
|
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE){
|
|
// updgrade to priority
|
|
if(flags & STREAMFLAGS_PRIORITY && !ms_aInfoForModel[id].IsPriority()){
|
|
ms_numPriorityRequests++;
|
|
ms_aInfoForModel[id].m_flags |= STREAMFLAGS_PRIORITY;
|
|
}
|
|
}else if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_NOTLOADED){
|
|
flags &= ~STREAMFLAGS_PRIORITY;
|
|
}
|
|
ms_aInfoForModel[id].m_flags |= flags;
|
|
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
|
|
// Already loaded, only check changed flags
|
|
|
|
if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOFADE && id < STREAM_OFFSET_TXD){
|
|
mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
|
|
if(mi->IsSimple())
|
|
mi->m_alpha = 255;
|
|
}
|
|
|
|
// reinsert into list
|
|
if(ms_aInfoForModel[id].m_next){
|
|
ms_aInfoForModel[id].RemoveFromList();
|
|
if(CanRemoveModel(id))
|
|
ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
|
|
}
|
|
}else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED ||
|
|
ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ // how can this be true again?
|
|
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED){
|
|
if(id < STREAM_OFFSET_TXD)
|
|
RequestTxd(CModelInfo::GetModelInfo(id)->GetTxdSlot(), flags);
|
|
// TODO(MIAMI): animation
|
|
ms_aInfoForModel[id].AddToList(&ms_startRequestedList);
|
|
ms_numModelsRequested++;
|
|
if(flags & STREAMFLAGS_PRIORITY)
|
|
ms_numPriorityRequests++;
|
|
}
|
|
|
|
ms_aInfoForModel[id].m_loadState = STREAMSTATE_INQUEUE;
|
|
ms_aInfoForModel[id].m_flags = flags;
|
|
}
|
|
}
|
|
|
|
#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RequestBigBuildings(eLevelName level)
|
|
{
|
|
int i, n;
|
|
CBuilding *b;
|
|
|
|
n = CPools::GetBuildingPool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
b = CPools::GetBuildingPool()->GetSlot(i);
|
|
if(b && b->bIsBIGBuilding && b->m_level == level)
|
|
if(!b->bStreamBIGBuilding)
|
|
RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
|
|
}
|
|
RequestIslands(level);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos)
|
|
{
|
|
int i, n;
|
|
CBuilding *b;
|
|
|
|
n = CPools::GetBuildingPool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
b = CPools::GetBuildingPool()->GetSlot(i);
|
|
if(b && b->bIsBIGBuilding && b->m_level == level)
|
|
if(b->bStreamBIGBuilding){
|
|
if(CRenderer::ShouldModelBeStreamed(b))
|
|
RequestModel(b->GetModelIndex(), 0);
|
|
}else
|
|
RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
|
|
}
|
|
RequestIslands(level);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos)
|
|
{
|
|
int i, n;
|
|
CBuilding *b;
|
|
|
|
n = CPools::GetBuildingPool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
b = CPools::GetBuildingPool()->GetSlot(i);
|
|
if(b && b->bIsBIGBuilding && b->m_level == level &&
|
|
b->bStreamBIGBuilding && b->m_rwObject == nil)
|
|
if(CRenderer::ShouldModelBeStreamed(b))
|
|
b->CreateRwObject();
|
|
}
|
|
}
|
|
|
|
// TODO(MIAMI): InstanceLoadedModels
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RequestIslands(eLevelName level)
|
|
{
|
|
switch(level){
|
|
case LEVEL_MAINLAND:
|
|
if(islandLODbeach != -1)
|
|
RequestModel(islandLODbeach, BIGBUILDINGFLAGS);
|
|
break;
|
|
case LEVEL_BEACH:
|
|
if(islandLODmainland != -1)
|
|
RequestModel(islandLODmainland, BIGBUILDINGFLAGS);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//--MIAMI: TODO
|
|
void
|
|
CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flags)
|
|
{
|
|
CBaseModelInfo *mi;
|
|
int txdId;
|
|
char oldName[48];
|
|
uint32 pos, size;
|
|
|
|
mi = CModelInfo::GetModelInfo(modelId);
|
|
if(!CGeneral::faststrcmp(mi->GetName(), modelName)){
|
|
// Already have the correct name, just request it
|
|
RequestModel(modelId, flags);
|
|
return;
|
|
}
|
|
|
|
strcpy(oldName, mi->GetName());
|
|
mi->SetName(modelName);
|
|
|
|
// What exactly is going on here?
|
|
if(CModelInfo::GetModelInfo(oldName, nil)){
|
|
txdId = CTxdStore::FindTxdSlot(oldName);
|
|
if(txdId != -1 && CTxdStore::GetSlot(txdId)->texDict){
|
|
CTxdStore::AddRef(txdId);
|
|
RemoveModel(modelId);
|
|
CTxdStore::RemoveRefWithoutDelete(txdId);
|
|
}else
|
|
RemoveModel(modelId);
|
|
}else
|
|
RemoveModel(modelId);
|
|
|
|
bool found = ms_pExtraObjectsDir->FindItem(modelName, pos, size);
|
|
assert(found);
|
|
mi->ClearTexDictionary();
|
|
if(CTxdStore::FindTxdSlot(modelName) == -1)
|
|
mi->SetTexDictionary("generic");
|
|
else
|
|
mi->SetTexDictionary(modelName);
|
|
ms_aInfoForModel[modelId].SetCdPosnAndSize(pos, size);
|
|
RequestModel(modelId, flags);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
|
|
{
|
|
RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
bool
|
|
CStreaming::HasSpecialCharLoaded(int32 id)
|
|
{
|
|
return HasModelLoaded(id + MI_SPECIAL01);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::SetMissionDoesntRequireSpecialChar(int32 id)
|
|
{
|
|
return SetMissionDoesntRequireModel(id + MI_SPECIAL01);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::DecrementRef(int32 id)
|
|
{
|
|
ms_numModelsRequested--;
|
|
if(ms_aInfoForModel[id].IsPriority()){
|
|
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_PRIORITY;
|
|
ms_numPriorityRequests--;
|
|
}
|
|
}
|
|
|
|
//--MIAMI: TODO: animation
|
|
void
|
|
CStreaming::RemoveModel(int32 id)
|
|
{
|
|
int i;
|
|
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED)
|
|
return;
|
|
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
|
|
if(id < STREAM_OFFSET_TXD)
|
|
CModelInfo::GetModelInfo(id)->DeleteRwObject();
|
|
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
|
|
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
|
|
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
|
|
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
|
|
// TODO(MIAMI): IFP
|
|
ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE;
|
|
}
|
|
|
|
if(ms_aInfoForModel[id].m_next){
|
|
// Remove from list, model is neither loaded nor requested
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE)
|
|
DecrementRef(id);
|
|
ms_aInfoForModel[id].RemoveFromList();
|
|
}else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_READING){
|
|
for(i = 0; i < 4; i++){
|
|
if(ms_channel[0].streamIds[i] == id)
|
|
ms_channel[0].streamIds[i] = -1;
|
|
if(ms_channel[1].streamIds[i] == id)
|
|
ms_channel[1].streamIds[i] = -1;
|
|
}
|
|
}
|
|
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
|
|
if(id < STREAM_OFFSET_TXD)
|
|
RpClumpGtaCancelStream();
|
|
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
|
|
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
|
|
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
|
|
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
|
|
// TODO(MIAMI): IFP
|
|
}
|
|
|
|
ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RemoveUnusedBuildings(eLevelName level)
|
|
{
|
|
if(level != LEVEL_BEACH)
|
|
RemoveBuildings(LEVEL_BEACH);
|
|
if(level != LEVEL_MAINLAND)
|
|
RemoveBuildings(LEVEL_MAINLAND);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RemoveBuildings(eLevelName level)
|
|
{
|
|
int i, n;
|
|
CEntity *e;
|
|
CBaseModelInfo *mi;
|
|
|
|
n = CPools::GetBuildingPool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
e = CPools::GetBuildingPool()->GetSlot(i);
|
|
if(e && e->m_level == level){
|
|
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
|
|
if(!e->bImBeingRendered){
|
|
e->DeleteRwObject();
|
|
if (mi->GetNumRefs() == 0)
|
|
RemoveModel(e->GetModelIndex());
|
|
}
|
|
}
|
|
}
|
|
|
|
n = CPools::GetTreadablePool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
e = CPools::GetTreadablePool()->GetSlot(i);
|
|
if(e && e->m_level == level){
|
|
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
|
|
if(!e->bImBeingRendered){
|
|
e->DeleteRwObject();
|
|
if (mi->GetNumRefs() == 0)
|
|
RemoveModel(e->GetModelIndex());
|
|
}
|
|
}
|
|
}
|
|
|
|
n = CPools::GetObjectPool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
e = CPools::GetObjectPool()->GetSlot(i);
|
|
if(e && e->m_level == level){
|
|
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
|
|
if(!e->bImBeingRendered && ((CObject*)e)->ObjectCreatedBy == GAME_OBJECT){
|
|
e->DeleteRwObject();
|
|
if (mi->GetNumRefs() == 0)
|
|
RemoveModel(e->GetModelIndex());
|
|
}
|
|
}
|
|
}
|
|
|
|
n = CPools::GetDummyPool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
e = CPools::GetDummyPool()->GetSlot(i);
|
|
if(e && e->m_level == level){
|
|
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
|
|
if(!e->bImBeingRendered){
|
|
e->DeleteRwObject();
|
|
if (mi->GetNumRefs() == 0)
|
|
RemoveModel(e->GetModelIndex());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RemoveUnusedBigBuildings(eLevelName level)
|
|
{
|
|
if(level != LEVEL_BEACH)
|
|
RemoveBigBuildings(LEVEL_BEACH);
|
|
if(level != LEVEL_MAINLAND)
|
|
RemoveBigBuildings(LEVEL_MAINLAND);
|
|
RemoveIslandsNotUsed(level);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
DeleteIsland(CEntity *island)
|
|
{
|
|
if(island == nil)
|
|
return;
|
|
if(island->bImBeingRendered)
|
|
debug("Didn't delete island because it was being rendered\n");
|
|
else{
|
|
island->DeleteRwObject();
|
|
CStreaming::RemoveModel(island->GetModelIndex());
|
|
}
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RemoveIslandsNotUsed(eLevelName level)
|
|
{
|
|
int i;
|
|
if(pIslandLODmainlandEntity == nil)
|
|
for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){
|
|
CBuilding *building = CPools::GetBuildingPool()->GetSlot(i);
|
|
if(building == nil)
|
|
continue;
|
|
if(building->GetModelIndex() == islandLODmainland)
|
|
pIslandLODmainlandEntity = building;
|
|
if(building->GetModelIndex() == islandLODbeach)
|
|
pIslandLODbeachEntity = building;
|
|
}
|
|
|
|
switch(level){
|
|
case LEVEL_MAINLAND:
|
|
DeleteIsland(pIslandLODmainlandEntity);
|
|
break;
|
|
case LEVEL_BEACH:
|
|
DeleteIsland(pIslandLODbeachEntity);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RemoveBigBuildings(eLevelName level)
|
|
{
|
|
int i, n;
|
|
CEntity *e;
|
|
CBaseModelInfo *mi;
|
|
|
|
n = CPools::GetBuildingPool()->GetSize()-1;
|
|
for(i = n; i >= 0; i--){
|
|
e = CPools::GetBuildingPool()->GetSlot(i);
|
|
if(e && e->bIsBIGBuilding && e->m_level == level){
|
|
mi = CModelInfo::GetModelInfo(e->GetModelIndex());
|
|
if(!e->bImBeingRendered){
|
|
e->DeleteRwObject();
|
|
if (mi->GetNumRefs() == 0)
|
|
RemoveModel(e->GetModelIndex());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
CStreaming::RemoveLoadedVehicle(void)
|
|
{
|
|
int i, id;
|
|
|
|
for(i = 0; i < MAXVEHICLESLOADED; i++){
|
|
ms_lastVehicleDeleted++;
|
|
if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
|
|
ms_lastVehicleDeleted = 0;
|
|
id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
|
|
if(id != -1 && CanRemoveModel(id) && CModelInfo::GetModelInfo(id)->GetNumRefs() == 0 &&
|
|
ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED)
|
|
goto found;
|
|
}
|
|
return false;
|
|
found:
|
|
RemoveModel(ms_vehiclesLoaded[ms_lastVehicleDeleted]);
|
|
ms_numVehiclesLoaded--;
|
|
ms_vehiclesLoaded[ms_lastVehicleDeleted] = -1;
|
|
// TODO(MIAMI): CCarCtrl::RemoveFromLoadedVehicleArray
|
|
return true;
|
|
}
|
|
|
|
//--MIAMI: TODO: anim
|
|
bool
|
|
CStreaming::RemoveLeastUsedModel(uint32 excludeMask)
|
|
{
|
|
CStreamingInfo *si;
|
|
int streamId;
|
|
|
|
for(si = ms_endLoadedList.m_prev; si != &ms_startLoadedList; si = si->m_prev){
|
|
if(si->m_flags & excludeMask)
|
|
continue;
|
|
streamId = si - ms_aInfoForModel;
|
|
if(streamId < STREAM_OFFSET_TXD){
|
|
if (CModelInfo::GetModelInfo(streamId)->GetNumRefs() == 0) {
|
|
RemoveModel(streamId);
|
|
return true;
|
|
}
|
|
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
|
|
if(CTxdStore::GetNumRefs(streamId - STREAM_OFFSET_TXD) == 0 &&
|
|
!IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){
|
|
RemoveModel(streamId);
|
|
return true;
|
|
}
|
|
// TODO(MIAMI): IFP
|
|
}
|
|
}
|
|
return (ms_numVehiclesLoaded > 7 || CGame::currArea != AREA_MAIN_MAP && ms_numVehiclesLoaded > 4) && RemoveLoadedVehicle();
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RemoveAllUnusedModels(void)
|
|
{
|
|
int i;
|
|
|
|
for(i = 0; i < MAXVEHICLESLOADED; i++)
|
|
RemoveLoadedVehicle();
|
|
|
|
for(i = NUM_DEFAULT_MODELS; i < MODELINFOSIZE; i++){
|
|
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED &&
|
|
CModelInfo::GetModelInfo(i)->GetNumRefs() == 0) {
|
|
RemoveModel(i);
|
|
ms_aInfoForModel[i].m_loadState = STREAMSTATE_NOTLOADED;
|
|
}
|
|
}
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RemoveUnusedModelsInLoadedList(void)
|
|
{
|
|
// empty
|
|
}
|
|
|
|
//--MIAMI: done, but strangely not found in mobile?
|
|
bool
|
|
CStreaming::IsTxdUsedByRequestedModels(int32 txdId)
|
|
{
|
|
CStreamingInfo *si;
|
|
int streamId;
|
|
int i;
|
|
|
|
for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = si->m_next){
|
|
streamId = si - ms_aInfoForModel;
|
|
if(streamId < STREAM_OFFSET_TXD &&
|
|
CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId)
|
|
return true;
|
|
}
|
|
|
|
for(i = 0; i < 4; i++){
|
|
streamId = ms_channel[0].streamIds[i];
|
|
if(streamId != -1 && streamId < STREAM_OFFSET_TXD &&
|
|
CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId)
|
|
return true;
|
|
streamId = ms_channel[1].streamIds[i];
|
|
if(streamId != -1 && streamId < STREAM_OFFSET_TXD &&
|
|
CModelInfo::GetModelInfo(streamId)->GetTxdSlot() == txdId)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int32
|
|
CStreaming::GetAvailableVehicleSlot(void)
|
|
{
|
|
int i;
|
|
for(i = 0; i < MAXVEHICLESLOADED; i++)
|
|
if(ms_vehiclesLoaded[i] == -1)
|
|
return i;
|
|
return -1;
|
|
}
|
|
|
|
bool
|
|
CStreaming::AddToLoadedVehiclesList(int32 modelId)
|
|
{
|
|
int i;
|
|
int id;
|
|
|
|
if(ms_numVehiclesLoaded < desiredNumVehiclesLoaded){
|
|
// still room for vehicles
|
|
for(i = 0; i < MAXVEHICLESLOADED; i++){
|
|
if(ms_vehiclesLoaded[ms_lastVehicleDeleted] == -1)
|
|
break;
|
|
ms_lastVehicleDeleted++;
|
|
if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
|
|
ms_lastVehicleDeleted = 0;
|
|
}
|
|
assert(ms_vehiclesLoaded[ms_lastVehicleDeleted] == -1);
|
|
ms_numVehiclesLoaded++;
|
|
}else{
|
|
// find vehicle we can remove
|
|
for(i = 0; i < MAXVEHICLESLOADED; i++){
|
|
id = ms_vehiclesLoaded[ms_lastVehicleDeleted];
|
|
if(id != -1 && CanRemoveModel(id) &&
|
|
CModelInfo::GetModelInfo(id)->GetNumRefs() == 0)
|
|
goto found;
|
|
ms_lastVehicleDeleted++;
|
|
if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
|
|
ms_lastVehicleDeleted = 0;
|
|
}
|
|
id = -1;
|
|
found:
|
|
if(id == -1){
|
|
// didn't find anything, try a free slot
|
|
id = GetAvailableVehicleSlot();
|
|
if(id == -1)
|
|
return false; // still no luck
|
|
ms_lastVehicleDeleted = id;
|
|
// this is more that we wanted actually
|
|
ms_numVehiclesLoaded++;
|
|
}else
|
|
RemoveModel(id);
|
|
}
|
|
|
|
ms_vehiclesLoaded[ms_lastVehicleDeleted++] = modelId;
|
|
if(ms_lastVehicleDeleted == MAXVEHICLESLOADED)
|
|
ms_lastVehicleDeleted = 0;
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
CStreaming::IsObjectInCdImage(int32 id)
|
|
{
|
|
uint32 posn, size;
|
|
return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size);
|
|
}
|
|
|
|
void
|
|
CStreaming::SetModelIsDeletable(int32 id)
|
|
{
|
|
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_DONT_REMOVE;
|
|
if ((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
|
|
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED) == 0){
|
|
if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
|
|
RemoveModel(id);
|
|
else if(ms_aInfoForModel[id].m_next == nil)
|
|
ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::SetModelTxdIsDeletable(int32 id)
|
|
{
|
|
SetModelIsDeletable(CModelInfo::GetModelInfo(id)->GetTxdSlot() + STREAM_OFFSET_TXD);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::SetMissionDoesntRequireModel(int32 id)
|
|
{
|
|
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_SCRIPTOWNED;
|
|
if ((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
|
|
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_DONT_REMOVE) == 0){
|
|
if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
|
|
RemoveModel(id);
|
|
else if(ms_aInfoForModel[id].m_next == nil)
|
|
ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::LoadInitialPeds(void)
|
|
{
|
|
RequestModel(MI_COP, STREAMFLAGS_DONT_REMOVE);
|
|
RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
|
|
RequestModel(MI_TAXI_D, STREAMFLAGS_DONT_REMOVE);
|
|
}
|
|
|
|
void
|
|
CStreaming::LoadInitialVehicles(void)
|
|
{
|
|
int id;
|
|
|
|
ms_numVehiclesLoaded = 0;
|
|
ms_lastVehicleDeleted = 0;
|
|
|
|
if(CModelInfo::GetModelInfo("taxi", &id))
|
|
RequestModel(id, STREAMFLAGS_DONT_REMOVE);
|
|
if(CModelInfo::GetModelInfo("police", &id))
|
|
RequestModel(id, STREAMFLAGS_DONT_REMOVE);
|
|
}
|
|
|
|
void
|
|
CStreaming::StreamVehiclesAndPeds(void)
|
|
{
|
|
int i, model;
|
|
static int timeBeforeNextLoad = 0;
|
|
static int modelQualityClass = 0;
|
|
|
|
if(CRecordDataForGame::IsRecording() ||
|
|
CRecordDataForGame::IsPlayingBack()
|
|
#ifdef FIX_BUGS
|
|
|| CReplay::IsPlayingBack()
|
|
#endif
|
|
)
|
|
return;
|
|
|
|
if(FindPlayerPed()->m_pWanted->AreSwatRequired()){
|
|
RequestModel(MI_ENFORCER, STREAMFLAGS_DONT_REMOVE);
|
|
RequestModel(MI_SWAT, STREAMFLAGS_DONT_REMOVE);
|
|
}else{
|
|
SetModelIsDeletable(MI_ENFORCER);
|
|
if(!HasModelLoaded(MI_ENFORCER))
|
|
SetModelIsDeletable(MI_SWAT);
|
|
}
|
|
|
|
if(FindPlayerPed()->m_pWanted->AreFbiRequired()){
|
|
RequestModel(MI_FBICAR, STREAMFLAGS_DONT_REMOVE);
|
|
RequestModel(MI_FBI, STREAMFLAGS_DONT_REMOVE);
|
|
}else{
|
|
SetModelIsDeletable(MI_FBICAR);
|
|
if(!HasModelLoaded(MI_FBICAR))
|
|
SetModelIsDeletable(MI_FBI);
|
|
}
|
|
|
|
if(FindPlayerPed()->m_pWanted->AreArmyRequired()){
|
|
RequestModel(MI_RHINO, STREAMFLAGS_DONT_REMOVE);
|
|
RequestModel(MI_BARRACKS, STREAMFLAGS_DONT_REMOVE);
|
|
RequestModel(MI_ARMY, STREAMFLAGS_DONT_REMOVE);
|
|
}else{
|
|
SetModelIsDeletable(MI_RHINO);
|
|
SetModelIsDeletable(MI_BARRACKS);
|
|
if(!HasModelLoaded(MI_RHINO) && !HasModelLoaded(MI_BARRACKS))
|
|
SetModelIsDeletable(MI_ARMY);
|
|
}
|
|
|
|
if(FindPlayerPed()->m_pWanted->NumOfHelisRequired() > 0)
|
|
RequestModel(MI_CHOPPER, STREAMFLAGS_DONT_REMOVE);
|
|
else
|
|
SetModelIsDeletable(MI_CHOPPER);
|
|
|
|
if(timeBeforeNextLoad >= 0)
|
|
timeBeforeNextLoad--;
|
|
else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){
|
|
for(i = 1; i <= 10; i++){
|
|
model = CCarCtrl::ChooseCarModel(modelQualityClass);
|
|
modelQualityClass++;
|
|
if(modelQualityClass >= NUM_VEHICLE_CLASSES)
|
|
modelQualityClass = 0;
|
|
|
|
// check if we want to load this model
|
|
if(ms_aInfoForModel[model].m_loadState == STREAMSTATE_NOTLOADED &&
|
|
((CVehicleModelInfo*)CModelInfo::GetModelInfo(model))->m_level & (1 << (CGame::currLevel-1)))
|
|
break;
|
|
}
|
|
|
|
if(i <= 10){
|
|
RequestModel(model, STREAMFLAGS_DEPENDENCY);
|
|
timeBeforeNextLoad = 500;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::StreamZoneModels(const CVector &pos)
|
|
{
|
|
int i;
|
|
uint16 gangsToLoad, gangCarsToLoad, bit;
|
|
CZoneInfo info;
|
|
|
|
CTheZones::GetZoneInfoForTimeOfDay(&pos, &info);
|
|
|
|
if(info.pedGroup != ms_currentPedGrp){
|
|
|
|
// unload pevious group
|
|
if(ms_currentPedGrp != -1)
|
|
for(i = 0; i < 8; i++){
|
|
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
|
|
break;
|
|
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
|
|
SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
|
|
}
|
|
|
|
ms_currentPedGrp = info.pedGroup;
|
|
|
|
for(i = 0; i < 8; i++){
|
|
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
|
|
break;
|
|
RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
|
|
}
|
|
}
|
|
RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
|
|
|
|
gangsToLoad = 0;
|
|
gangCarsToLoad = 0;
|
|
if(info.gangDensity[0] != 0) gangsToLoad |= 1<<0;
|
|
if(info.gangDensity[1] != 0) gangsToLoad |= 1<<1;
|
|
if(info.gangDensity[2] != 0) gangsToLoad |= 1<<2;
|
|
if(info.gangDensity[3] != 0) gangsToLoad |= 1<<3;
|
|
if(info.gangDensity[4] != 0) gangsToLoad |= 1<<4;
|
|
if(info.gangDensity[5] != 0) gangsToLoad |= 1<<5;
|
|
if(info.gangDensity[6] != 0) gangsToLoad |= 1<<6;
|
|
if(info.gangDensity[7] != 0) gangsToLoad |= 1<<7;
|
|
if(info.gangDensity[8] != 0) gangsToLoad |= 1<<8;
|
|
if(info.gangThreshold[0] != info.copDensity) gangCarsToLoad |= 1<<0;
|
|
if(info.gangThreshold[1] != info.gangThreshold[0]) gangCarsToLoad |= 1<<1;
|
|
if(info.gangThreshold[2] != info.gangThreshold[1]) gangCarsToLoad |= 1<<2;
|
|
if(info.gangThreshold[3] != info.gangThreshold[2]) gangCarsToLoad |= 1<<3;
|
|
if(info.gangThreshold[4] != info.gangThreshold[3]) gangCarsToLoad |= 1<<4;
|
|
if(info.gangThreshold[5] != info.gangThreshold[4]) gangCarsToLoad |= 1<<5;
|
|
if(info.gangThreshold[6] != info.gangThreshold[5]) gangCarsToLoad |= 1<<6;
|
|
if(info.gangThreshold[7] != info.gangThreshold[6]) gangCarsToLoad |= 1<<7;
|
|
if(info.gangThreshold[8] != info.gangThreshold[7]) gangCarsToLoad |= 1<<8;
|
|
|
|
if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars)
|
|
return;
|
|
|
|
// This makes things simpler than the game does it
|
|
gangsToLoad |= gangCarsToLoad;
|
|
|
|
for(i = 0; i < NUM_GANGS; i++){
|
|
bit = 1<<i;
|
|
|
|
if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){
|
|
RequestModel(MI_GANG01 + i*2, STREAMFLAGS_DONT_REMOVE);
|
|
RequestModel(MI_GANG01 + i*2 + 1, STREAMFLAGS_DONT_REMOVE);
|
|
ms_loadedGangs |= bit;
|
|
}else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){
|
|
SetModelIsDeletable(MI_GANG01 + i*2);
|
|
SetModelIsDeletable(MI_GANG01 + i*2 + 1);
|
|
SetModelTxdIsDeletable(MI_GANG01 + i*2);
|
|
SetModelTxdIsDeletable(MI_GANG01 + i*2 + 1);
|
|
ms_loadedGangs &= ~bit;
|
|
}
|
|
|
|
if(gangCarsToLoad & bit && (ms_loadedGangCars & bit) == 0){
|
|
RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DONT_REMOVE);
|
|
}else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
|
|
SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
|
|
SetModelTxdIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
|
|
}
|
|
}
|
|
ms_loadedGangCars = gangCarsToLoad;
|
|
}
|
|
|
|
void
|
|
CStreaming::RemoveCurrentZonesModels(void)
|
|
{
|
|
int i;
|
|
|
|
if(ms_currentPedGrp != -1)
|
|
for(i = 0; i < 8; i++){
|
|
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
|
|
break;
|
|
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01)
|
|
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
|
|
}
|
|
|
|
for(i = 0; i < NUM_GANGS; i++){
|
|
SetModelIsDeletable(MI_GANG01 + i*2);
|
|
SetModelIsDeletable(MI_GANG01 + i*2 + 1);
|
|
if(CGangs::GetGangInfo(i)->m_nVehicleMI != -1)
|
|
SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
|
|
}
|
|
|
|
ms_currentPedGrp = -1;
|
|
ms_loadedGangs = 0;
|
|
ms_loadedGangCars = 0;
|
|
}
|
|
|
|
void
|
|
CStreaming::LoadBigBuildingsWhenNeeded(void)
|
|
{
|
|
// Very much like CCollision::Update and CCollision::LoadCollisionWhenINeedIt
|
|
if(CCutsceneMgr::IsCutsceneProcessing())
|
|
return;
|
|
|
|
if(CTheZones::m_CurrLevel == LEVEL_NONE ||
|
|
CTheZones::m_CurrLevel == CGame::currLevel)
|
|
return;
|
|
|
|
CTimer::Suspend();
|
|
CGame::currLevel = CTheZones::m_CurrLevel;
|
|
DMAudio.SetEffectsFadeVol(0);
|
|
CPad::StopPadsShaking();
|
|
CCollision::LoadCollisionScreen(CGame::currLevel);
|
|
DMAudio.Service();
|
|
|
|
// CPopulation::DealWithZoneChange is unused in VC
|
|
RemoveUnusedBigBuildings(CGame::currLevel);
|
|
RemoveUnusedBuildings(CGame::currLevel);
|
|
RemoveUnusedModelsInLoadedList();
|
|
CGame::TidyUpMemory(true, true);
|
|
|
|
CReplay::EmptyReplayBuffer();
|
|
if(CGame::currLevel != LEVEL_NONE)
|
|
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
|
|
|
|
CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
|
|
CStreaming::LoadAllRequestedModels(true);
|
|
|
|
CGame::TidyUpMemory(true, true);
|
|
CTimer::Resume();
|
|
DMAudio.SetEffectsFadeVol(127);
|
|
}
|
|
|
|
|
|
// Find starting offset of the cdimage we next want to read
|
|
// Not useful at all on PC...
|
|
int32
|
|
CStreaming::GetCdImageOffset(int32 lastPosn)
|
|
{
|
|
int offset, off;
|
|
int i, img;
|
|
int dist, mindist;
|
|
|
|
img = -1;
|
|
mindist = INT_MAX;
|
|
offset = ms_imageOffsets[ms_lastImageRead];
|
|
if(lastPosn <= offset || lastPosn > offset + ms_imageSize){
|
|
// last read position is not in last image
|
|
for(i = 0; i < NUMCDIMAGES; i++){
|
|
off = ms_imageOffsets[i];
|
|
if(off == -1) continue;
|
|
if((uint32)lastPosn > (uint32)off)
|
|
// after start of image, get distance from end
|
|
// negative if before end!
|
|
dist = lastPosn - (off + ms_imageSize);
|
|
else
|
|
// before image, get offset to start
|
|
// this will never be negative
|
|
dist = off - lastPosn;
|
|
if(dist < mindist){
|
|
img = i;
|
|
mindist = dist;
|
|
}
|
|
}
|
|
assert(img >= 0);
|
|
offset = ms_imageOffsets[img];
|
|
ms_lastImageRead = img;
|
|
}
|
|
return offset;
|
|
}
|
|
|
|
inline bool
|
|
TxdAvailable(int32 txdId)
|
|
{
|
|
CStreamingInfo *si = &CStreaming::ms_aInfoForModel[txdId + STREAM_OFFSET_TXD];
|
|
return si->m_loadState == STREAMSTATE_LOADED || si->m_loadState == STREAMSTATE_READING;
|
|
}
|
|
|
|
// Find stream id of next requested file in cdimage
|
|
int32
|
|
CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority)
|
|
{
|
|
CStreamingInfo *si, *next;
|
|
int streamId;
|
|
uint32 posn, size;
|
|
int streamIdFirst, streamIdNext;
|
|
uint32 posnFirst, posnNext;
|
|
|
|
streamIdFirst = -1;
|
|
streamIdNext = -1;
|
|
posnFirst = UINT_MAX;
|
|
posnNext = UINT_MAX;
|
|
|
|
for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){
|
|
next = si->m_next;
|
|
streamId = si - ms_aInfoForModel;
|
|
|
|
// only priority requests if there are any
|
|
if(priority && ms_numPriorityRequests != 0 && !si->IsPriority())
|
|
continue;
|
|
|
|
// request Txd if necessary
|
|
if(streamId < STREAM_OFFSET_TXD &&
|
|
!TxdAvailable(CModelInfo::GetModelInfo(streamId)->GetTxdSlot())){
|
|
ReRequestTxd(CModelInfo::GetModelInfo(streamId)->GetTxdSlot());
|
|
}else if(ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)){
|
|
if(posn < posnFirst){
|
|
// find first requested file in image
|
|
streamIdFirst = streamId;
|
|
posnFirst = posn;
|
|
}
|
|
if(posn < posnNext && posn >= (uint32)lastPosn){
|
|
// find first requested file after last read position
|
|
streamIdNext = streamId;
|
|
posnNext = posn;
|
|
}
|
|
}else{
|
|
// empty file
|
|
DecrementRef(streamId);
|
|
si->RemoveFromList();
|
|
si->m_loadState = STREAMSTATE_LOADED;
|
|
}
|
|
}
|
|
|
|
// wrap around
|
|
if(streamIdNext == -1)
|
|
streamIdNext = streamIdFirst;
|
|
|
|
if(streamIdNext == -1 && ms_numPriorityRequests != 0){
|
|
// try non-priority files
|
|
ms_numPriorityRequests = 0;
|
|
streamIdNext = GetNextFileOnCd(lastPosn, false);
|
|
}
|
|
|
|
return streamIdNext;
|
|
}
|
|
|
|
/*
|
|
* Streaming buffer size is half of the largest file.
|
|
* Files larger than the buffer size can only be loaded by channel 0,
|
|
* which then uses both buffers, while channel 1 is idle.
|
|
* ms_bLoadingBigModel is set to true to indicate this state.
|
|
*
|
|
* TODO: two-part files
|
|
*/
|
|
|
|
// Make channel read from disc
|
|
void
|
|
CStreaming::RequestModelStream(int32 ch)
|
|
{
|
|
int lastPosn, imgOffset, streamId;
|
|
int totalSize;
|
|
uint32 posn, size, unused;
|
|
int i;
|
|
int haveBigFile, havePed;
|
|
|
|
lastPosn = CdStreamGetLastPosn();
|
|
imgOffset = GetCdImageOffset(lastPosn);
|
|
streamId = GetNextFileOnCd(lastPosn - imgOffset, true);
|
|
|
|
// remove Txds and Anims that aren't requested anymore
|
|
while(streamId != -1){
|
|
if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY)
|
|
break;
|
|
if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
|
|
if(IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD))
|
|
break;
|
|
// TODO(MIAMI): anims
|
|
}else
|
|
break;
|
|
RemoveModel(streamId);
|
|
// so try next file
|
|
ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size);
|
|
streamId = GetNextFileOnCd(posn + size, true);
|
|
}
|
|
|
|
if(streamId == -1)
|
|
return;
|
|
|
|
ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size);
|
|
if(size > (uint32)ms_streamingBufferSize){
|
|
// Can only load big models on channel 0, and 1 has to be idle
|
|
if(ch == 1 || ms_channel[1].state != CHANNELSTATE_IDLE)
|
|
return;
|
|
ms_bLoadingBigModel = true;
|
|
}
|
|
|
|
// Load up to 4 adjacent files
|
|
haveBigFile = 0;
|
|
havePed = 0;
|
|
totalSize = 0;
|
|
for(i = 0; i < 4; i++){
|
|
// no more files we can read
|
|
if(streamId == -1 || ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_INQUEUE)
|
|
break;
|
|
|
|
// also stop at non-priority files
|
|
ms_aInfoForModel[streamId].GetCdPosnAndSize(unused, size);
|
|
if(ms_numPriorityRequests != 0 && !ms_aInfoForModel[streamId].IsPriority())
|
|
break;
|
|
|
|
// Can't load certain combinations of files together
|
|
if(streamId < STREAM_OFFSET_TXD){
|
|
if (havePed && CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_PED ||
|
|
haveBigFile && CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_VEHICLE ||
|
|
!TxdAvailable(CModelInfo::GetModelInfo(streamId)->GetTxdSlot()))
|
|
// TODO(MIAMI): anims
|
|
break;
|
|
}else{
|
|
if(haveBigFile && size > 200)
|
|
break;
|
|
}
|
|
|
|
// Now add the file
|
|
ms_channel[ch].streamIds[i] = streamId;
|
|
ms_channel[ch].offsets[i] = totalSize;
|
|
totalSize += size;
|
|
|
|
// To big for buffer, remove again
|
|
if(totalSize > ms_streamingBufferSize && i > 0){
|
|
totalSize -= size;
|
|
break;
|
|
}
|
|
if(streamId < STREAM_OFFSET_TXD){
|
|
if (CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_PED)
|
|
havePed = 1;
|
|
if (CModelInfo::GetModelInfo(streamId)->GetModelType() == MITYPE_VEHICLE)
|
|
haveBigFile = 1;
|
|
}else{
|
|
if(size > 200)
|
|
haveBigFile = 1;
|
|
}
|
|
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING;
|
|
ms_aInfoForModel[streamId].RemoveFromList();
|
|
DecrementRef(streamId);
|
|
|
|
streamId = ms_aInfoForModel[streamId].m_nextID;
|
|
}
|
|
|
|
// clear remaining slots
|
|
for(; i < 4; i++)
|
|
ms_channel[ch].streamIds[i] = -1;
|
|
// Now read the data
|
|
assert(!(ms_bLoadingBigModel && ch == 1)); // this would clobber the buffer
|
|
if(CdStreamRead(ch, ms_pStreamingBuffer[ch], imgOffset+posn, totalSize) == STREAM_NONE)
|
|
debug("FUCKFUCKFUCK\n");
|
|
ms_channel[ch].state = CHANNELSTATE_READING;
|
|
ms_channel[ch].field24 = 0;
|
|
ms_channel[ch].size = totalSize;
|
|
ms_channel[ch].position = imgOffset+posn;
|
|
ms_channel[ch].numTries = 0;
|
|
}
|
|
|
|
//--MIAMI: done
|
|
// Load data previously read from disc
|
|
bool
|
|
CStreaming::ProcessLoadingChannel(int32 ch)
|
|
{
|
|
int status;
|
|
int i, id, cdsize;
|
|
|
|
status = CdStreamGetStatus(ch);
|
|
if(status != STREAM_NONE){
|
|
// busy
|
|
if(status != STREAM_READING && status != STREAM_WAITING){
|
|
ms_channelError = ch;
|
|
ms_channel[ch].state = CHANNELSTATE_ERROR;
|
|
ms_channel[ch].status = status;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if(ms_channel[ch].state == CHANNELSTATE_STARTED){
|
|
ms_channel[ch].state = CHANNELSTATE_IDLE;
|
|
FinishLoadingLargeFile(&ms_pStreamingBuffer[ch][ms_channel[ch].offsets[0]*CDSTREAM_SECTOR_SIZE],
|
|
ms_channel[ch].streamIds[0]);
|
|
ms_channel[ch].streamIds[0] = -1;
|
|
}else{
|
|
ms_channel[ch].state = CHANNELSTATE_IDLE;
|
|
for(i = 0; i < 4; i++){
|
|
id = ms_channel[ch].streamIds[i];
|
|
if(id == -1)
|
|
continue;
|
|
|
|
cdsize = ms_aInfoForModel[id].GetCdSize();
|
|
if(id < STREAM_OFFSET_TXD && CModelInfo::GetModelInfo(id)->GetModelType() == MITYPE_VEHICLE &&
|
|
ms_numVehiclesLoaded >= desiredNumVehiclesLoaded &&
|
|
!RemoveLoadedVehicle() &&
|
|
(CanRemoveModel(id) || GetAvailableVehicleSlot() == -1)){
|
|
// can't load vehicle
|
|
RemoveModel(id);
|
|
if(!CanRemoveModel(id))
|
|
ReRequestModel(id);
|
|
else if(CTxdStore::GetNumRefs(CModelInfo::GetModelInfo(id)->GetTxdSlot()) == 0)
|
|
RemoveTxd(CModelInfo::GetModelInfo(id)->GetTxdSlot());
|
|
}else{
|
|
MakeSpaceFor(cdsize * CDSTREAM_SECTOR_SIZE);
|
|
ConvertBufferToObject(&ms_pStreamingBuffer[ch][ms_channel[ch].offsets[i]*CDSTREAM_SECTOR_SIZE],
|
|
id);
|
|
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
|
|
// queue for second part
|
|
ms_channel[ch].state = CHANNELSTATE_STARTED;
|
|
ms_channel[ch].offsets[0] = ms_channel[ch].offsets[i];
|
|
ms_channel[ch].streamIds[0] = id;
|
|
if(i != 0)
|
|
ms_channel[ch].streamIds[i] = -1;
|
|
}else
|
|
ms_channel[ch].streamIds[i] = -1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(ms_bLoadingBigModel && ms_channel[ch].state != CHANNELSTATE_STARTED){
|
|
ms_bLoadingBigModel = false;
|
|
// reset channel 1 after loading a big model
|
|
for(i = 0; i < 4; i++)
|
|
ms_channel[1].streamIds[i] = -1;
|
|
ms_channel[1].state = CHANNELSTATE_IDLE;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::RetryLoadFile(int32 ch)
|
|
{
|
|
char *key;
|
|
|
|
CPad::StopPadsShaking();
|
|
|
|
if(ms_channel[ch].numTries >= 3){
|
|
switch(ms_channel[ch].status){
|
|
case STREAM_ERROR_NOCD: key = "NOCD"; break;
|
|
case STREAM_ERROR_OPENCD: key = "OPENCD"; break;
|
|
case STREAM_ERROR_WRONGCD: key = "WRONGCD"; break;
|
|
default: key = "CDERROR"; break;
|
|
}
|
|
CHud::SetMessage(TheText.Get(key));
|
|
CTimer::SetCodePause(true);
|
|
}
|
|
|
|
switch(ms_channel[ch].state){
|
|
case CHANNELSTATE_ERROR:
|
|
ms_channel[ch].numTries++;
|
|
if (CdStreamGetStatus(ch) == STREAM_READING || CdStreamGetStatus(ch) == STREAM_WAITING) break;
|
|
case CHANNELSTATE_IDLE:
|
|
CdStreamRead(ch, ms_pStreamingBuffer[ch], ms_channel[ch].position, ms_channel[ch].size);
|
|
ms_channel[ch].state = CHANNELSTATE_READING;
|
|
ms_channel[ch].field24 = -600;
|
|
break;
|
|
case CHANNELSTATE_READING:
|
|
if(ProcessLoadingChannel(ch)){
|
|
ms_channelError = -1;
|
|
CTimer::SetCodePause(false);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::LoadRequestedModels(void)
|
|
{
|
|
static int currentChannel = 0;
|
|
|
|
// We can't read with channel 1 while channel 0 is using its buffer
|
|
if(ms_bLoadingBigModel)
|
|
currentChannel = 0;
|
|
|
|
// We have data, load
|
|
if(ms_channel[currentChannel].state == CHANNELSTATE_READING ||
|
|
ms_channel[currentChannel].state == CHANNELSTATE_STARTED)
|
|
ProcessLoadingChannel(currentChannel);
|
|
|
|
if(ms_channelError == -1){
|
|
// Channel is idle, read more data
|
|
if(ms_channel[currentChannel].state == CHANNELSTATE_IDLE)
|
|
RequestModelStream(currentChannel);
|
|
// Switch channel
|
|
if(ms_channel[currentChannel].state != CHANNELSTATE_STARTED)
|
|
currentChannel = 1 - currentChannel;
|
|
}
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::LoadAllRequestedModels(bool priority)
|
|
{
|
|
static bool bInsideLoadAll = false;
|
|
int imgOffset, streamId, status;
|
|
int i;
|
|
uint32 posn, size;
|
|
|
|
if(bInsideLoadAll)
|
|
return;
|
|
|
|
FlushChannels();
|
|
imgOffset = GetCdImageOffset(CdStreamGetLastPosn());
|
|
|
|
while(ms_endRequestedList.m_prev != &ms_startRequestedList){
|
|
streamId = GetNextFileOnCd(0, priority);
|
|
if(streamId == -1)
|
|
break;
|
|
|
|
ms_aInfoForModel[streamId].RemoveFromList();
|
|
DecrementRef(streamId);
|
|
|
|
if(ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)){
|
|
do
|
|
status = CdStreamRead(0, ms_pStreamingBuffer[0], imgOffset+posn, size);
|
|
while(CdStreamSync(0) || status == STREAM_NONE);
|
|
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_READING;
|
|
|
|
MakeSpaceFor(size * CDSTREAM_SECTOR_SIZE);
|
|
ConvertBufferToObject(ms_pStreamingBuffer[0], streamId);
|
|
if(ms_aInfoForModel[streamId].m_loadState == STREAMSTATE_STARTED)
|
|
FinishLoadingLargeFile(ms_pStreamingBuffer[0], streamId);
|
|
|
|
if(streamId < STREAM_OFFSET_TXD){
|
|
CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(streamId);
|
|
if(mi->IsSimple())
|
|
mi->m_alpha = 255;
|
|
}
|
|
}else{
|
|
// empty
|
|
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
|
|
}
|
|
}
|
|
|
|
ms_bLoadingBigModel = false;
|
|
for(i = 0; i < 4; i++){
|
|
ms_channel[1].streamIds[i] = -1;
|
|
ms_channel[1].offsets[i] = -1;
|
|
}
|
|
ms_channel[1].state = CHANNELSTATE_IDLE;
|
|
bInsideLoadAll = false;
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::FlushChannels(void)
|
|
{
|
|
if(ms_channel[1].state == CHANNELSTATE_STARTED)
|
|
ProcessLoadingChannel(1);
|
|
|
|
if(ms_channel[0].state == CHANNELSTATE_READING){
|
|
CdStreamSync(0);
|
|
ProcessLoadingChannel(0);
|
|
}
|
|
if(ms_channel[0].state == CHANNELSTATE_STARTED)
|
|
ProcessLoadingChannel(0);
|
|
|
|
if(ms_channel[1].state == CHANNELSTATE_READING){
|
|
CdStreamSync(1);
|
|
ProcessLoadingChannel(1);
|
|
}
|
|
if(ms_channel[1].state == CHANNELSTATE_STARTED)
|
|
ProcessLoadingChannel(1);
|
|
}
|
|
|
|
//--MIAMI: done
|
|
void
|
|
CStreaming::FlushRequestList(void)
|
|
{
|
|
CStreamingInfo *si, *next;
|
|
|
|
for(si = ms_startRequestedList.m_next; si != &ms_endRequestedList; si = next){
|
|
next = si->m_next;
|
|
RemoveModel(si - ms_aInfoForModel);
|
|
}
|
|
FlushChannels();
|
|
}
|
|
|
|
|
|
void
|
|
CStreaming::ImGonnaUseStreamingMemory(void)
|
|
{
|
|
// empty
|
|
}
|
|
|
|
void
|
|
CStreaming::IHaveUsedStreamingMemory(void)
|
|
{
|
|
UpdateMemoryUsed();
|
|
}
|
|
|
|
void
|
|
CStreaming::UpdateMemoryUsed(void)
|
|
{
|
|
// empty
|
|
}
|
|
|
|
#define STREAM_DIST (2*SECTOR_SIZE_X)
|
|
|
|
void
|
|
CStreaming::AddModelsToRequestList(const CVector &pos)
|
|
{
|
|
float xmin, xmax, ymin, ymax;
|
|
int ixmin, ixmax, iymin, iymax;
|
|
int ix, iy;
|
|
int dx, dy, d;
|
|
CSector *sect;
|
|
|
|
xmin = pos.x - STREAM_DIST;
|
|
ymin = pos.y - STREAM_DIST;
|
|
xmax = pos.x + STREAM_DIST;
|
|
ymax = pos.y + STREAM_DIST;
|
|
|
|
ixmin = CWorld::GetSectorIndexX(xmin);
|
|
if(ixmin < 0) ixmin = 0;
|
|
ixmax = CWorld::GetSectorIndexX(xmax);
|
|
if(ixmax >= NUMSECTORS_X) ixmax = NUMSECTORS_X-1;
|
|
iymin = CWorld::GetSectorIndexY(ymin);
|
|
if(iymin < 0) iymin = 0;
|
|
iymax = CWorld::GetSectorIndexY(ymax);
|
|
if(iymax >= NUMSECTORS_Y) iymax = NUMSECTORS_Y-1;
|
|
|
|
CWorld::AdvanceCurrentScanCode();
|
|
|
|
for(iy = iymin; iy <= iymax; iy++){
|
|
dy = iy - CWorld::GetSectorIndexY(pos.y);
|
|
for(ix = ixmin; ix <= ixmax; ix++){
|
|
|
|
if(CRenderer::m_loadingPriority && ms_numModelsRequested > 5)
|
|
return;
|
|
|
|
dx = ix - CWorld::GetSectorIndexX(pos.x);
|
|
d = dx*dx + dy*dy;
|
|
sect = CWorld::GetSector(ix, iy);
|
|
if(d <= 1){
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
|
}else if(d <= 4*4){
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
|
ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], pos.x, pos.y, xmin, ymin, xmax, ymax);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax)
|
|
{
|
|
CPtrNode *node;
|
|
CEntity *e;
|
|
float lodDistSq;
|
|
CVector2D pos;
|
|
|
|
for(node = list.first; node; node = node->next){
|
|
e = (CEntity*)node->item;
|
|
|
|
if(e->m_scanCode == CWorld::GetCurrentScanCode())
|
|
continue;
|
|
|
|
e->m_scanCode = CWorld::GetCurrentScanCode();
|
|
if(!e->bStreamingDontDelete && !e->bIsSubway &&
|
|
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
|
|
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
|
|
if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())) {
|
|
lodDistSq = sq(mi->GetLargestLodDistance());
|
|
lodDistSq = Min(lodDistSq, sq(STREAM_DIST));
|
|
pos = CVector2D(e->GetPosition());
|
|
if(xmin < pos.x && pos.x < xmax &&
|
|
ymin < pos.y && pos.y < ymax &&
|
|
(CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
|
|
RequestModel(e->GetModelIndex(), 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
|
|
{
|
|
CPtrNode *node;
|
|
CEntity *e;
|
|
|
|
for(node = list.first; node; node = node->next){
|
|
e = (CEntity*)node->item;
|
|
|
|
if(e->m_scanCode == CWorld::GetCurrentScanCode())
|
|
continue;
|
|
|
|
e->m_scanCode = CWorld::GetCurrentScanCode();
|
|
if(!e->bStreamingDontDelete && !e->bIsSubway &&
|
|
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
|
|
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
|
|
if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
|
|
RequestModel(e->GetModelIndex(), 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::DeleteFarAwayRwObjects(const CVector &pos)
|
|
{
|
|
int posx, posy;
|
|
int x, y;
|
|
int r, i;
|
|
CSector *sect;
|
|
|
|
posx = CWorld::GetSectorIndexX(pos.x);
|
|
posy = CWorld::GetSectorIndexY(pos.y);
|
|
|
|
// Move oldSectorX/Y to new sector and delete RW objects in its "wake" for every step:
|
|
// O is the old sector, <- is the direction in which we move it,
|
|
// X are the sectors we delete RW objects from (except we go up to 10)
|
|
// X
|
|
// X X
|
|
// X X X
|
|
// X X X
|
|
// <- O X X X
|
|
// X X X
|
|
// X X X
|
|
// X X
|
|
// X
|
|
|
|
while(posx != ms_oldSectorX){
|
|
if(posx < ms_oldSectorX){
|
|
for(r = 2; r <= 10; r++){
|
|
x = ms_oldSectorX + r;
|
|
if(x < 0)
|
|
continue;
|
|
if(x >= NUMSECTORS_X)
|
|
break;
|
|
|
|
for(i = -r; i <= r; i++){
|
|
y = ms_oldSectorY + i;
|
|
if(y < 0)
|
|
continue;
|
|
if(y >= NUMSECTORS_Y)
|
|
break;
|
|
|
|
sect = CWorld::GetSector(x, y);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
|
DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
|
}
|
|
}
|
|
ms_oldSectorX--;
|
|
}else{
|
|
for(r = 2; r <= 10; r++){
|
|
x = ms_oldSectorX - r;
|
|
if(x < 0)
|
|
break;
|
|
if(x >= NUMSECTORS_X)
|
|
continue;
|
|
|
|
for(i = -r; i <= r; i++){
|
|
y = ms_oldSectorY + i;
|
|
if(y < 0)
|
|
continue;
|
|
if(y >= NUMSECTORS_Y)
|
|
break;
|
|
|
|
sect = CWorld::GetSector(x, y);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
|
DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
|
}
|
|
}
|
|
ms_oldSectorX++;
|
|
}
|
|
}
|
|
|
|
while(posy != ms_oldSectorY){
|
|
if(posy < ms_oldSectorY){
|
|
for(r = 2; r <= 10; r++){
|
|
y = ms_oldSectorY + r;
|
|
if(y < 0)
|
|
continue;
|
|
if(y >= NUMSECTORS_Y)
|
|
break;
|
|
|
|
for(i = -r; i <= r; i++){
|
|
x = ms_oldSectorX + i;
|
|
if(x < 0)
|
|
continue;
|
|
if(x >= NUMSECTORS_X)
|
|
break;
|
|
|
|
sect = CWorld::GetSector(x, y);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
|
DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
|
}
|
|
}
|
|
ms_oldSectorY--;
|
|
}else{
|
|
for(r = 2; r <= 10; r++){
|
|
y = ms_oldSectorY - r;
|
|
if(y < 0)
|
|
break;
|
|
if(y >= NUMSECTORS_Y)
|
|
continue;
|
|
|
|
for(i = -r; i <= r; i++){
|
|
x = ms_oldSectorX + i;
|
|
if(x < 0)
|
|
continue;
|
|
if(x >= NUMSECTORS_X)
|
|
break;
|
|
|
|
sect = CWorld::GetSector(x, y);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
|
DeleteRwObjectsInOverlapSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], ms_oldSectorX, ms_oldSectorY);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
|
}
|
|
}
|
|
ms_oldSectorY++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::DeleteAllRwObjects(void)
|
|
{
|
|
int x, y;
|
|
CSector *sect;
|
|
|
|
for(x = 0; x < NUMSECTORS_X; x++)
|
|
for(y = 0; y < NUMSECTORS_Y; y++){
|
|
sect = CWorld::GetSector(x, y);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::DeleteRwObjectsAfterDeath(const CVector &pos)
|
|
{
|
|
int ix, iy;
|
|
int x, y;
|
|
CSector *sect;
|
|
|
|
ix = CWorld::GetSectorIndexX(pos.x);
|
|
iy = CWorld::GetSectorIndexY(pos.y);
|
|
|
|
for(x = 0; x < NUMSECTORS_X; x++)
|
|
for(y = 0; y < NUMSECTORS_Y; y++)
|
|
if(Abs(ix - x) > 3.0f &&
|
|
Abs(iy - y) > 3.0f){
|
|
sect = CWorld::GetSector(x, y);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_OBJECTS_OVERLAP]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
|
|
DeleteRwObjectsInSectorList(sect->m_lists[ENTITYLIST_DUMMIES_OVERLAP]);
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::DeleteRwObjectsBehindCamera(int32 mem)
|
|
{
|
|
int ix, iy;
|
|
int x, y;
|
|
int xmin, xmax, ymin, ymax;
|
|
int inc;
|
|
CSector *sect;
|
|
|
|
if(ms_memoryUsed < mem)
|
|
return;
|
|
|
|
ix = CWorld::GetSectorIndexX(TheCamera.GetPosition().x);
|
|
iy = CWorld::GetSectorIndexY(TheCamera.GetPosition().y);
|
|
|
|
if(Abs(TheCamera.GetForward().x) > Abs(TheCamera.GetForward().y)){
|
|
// looking west/east
|
|
|
|
ymin = Max(iy - 10, 0);
|
|
ymax = Min(iy + 10, NUMSECTORS_Y - 1);
|
|
assert(ymin <= ymax);
|
|
|
|
// Delete a block of sectors that we know is behind the camera
|
|
if(TheCamera.GetForward().x > 0){
|
|
// looking east
|
|
xmax = Max(ix - 2, 0);
|
|
xmin = Max(ix - 10, 0);
|
|
inc = 1;
|
|
}else{
|
|
// looking west
|
|
xmax = Min(ix + 2, NUMSECTORS_X - 1);
|
|
xmin = Min(ix + 10, NUMSECTORS_X - 1);
|
|
inc = -1;
|
|
}
|
|
for(y = ymin; y <= ymax; y++){
|
|
for(x = xmin; x != xmax; x += inc){
|
|
sect = CWorld::GetSector(x, y);
|
|
if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Now a block that intersects with the camera's frustum
|
|
if(TheCamera.GetForward().x > 0){
|
|
// looking east
|
|
xmax = Max(ix + 10, 0);
|
|
xmin = Max(ix - 2, 0);
|
|
inc = 1;
|
|
}else{
|
|
// looking west
|
|
xmax = Min(ix - 10, NUMSECTORS_X - 1);
|
|
xmin = Min(ix + 2, NUMSECTORS_X - 1);
|
|
inc = -1;
|
|
}
|
|
for(y = ymin; y <= ymax; y++){
|
|
for(x = xmin; x != xmax; x += inc){
|
|
sect = CWorld::GetSector(x, y);
|
|
if(DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
|
|
DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
|
|
DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
|
|
return;
|
|
}
|
|
}
|
|
|
|
// As last resort, delete objects from the last step more aggressively
|
|
for(y = ymin; y <= ymax; y++){
|
|
for(x = xmax; x != xmin; x -= inc){
|
|
sect = CWorld::GetSector(x, y);
|
|
if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
|
|
return;
|
|
}
|
|
}
|
|
}else{
|
|
// looking north/south
|
|
|
|
xmin = Max(ix - 10, 0);
|
|
xmax = Min(ix + 10, NUMSECTORS_X - 1);
|
|
assert(xmin <= xmax);
|
|
|
|
// Delete a block of sectors that we know is behind the camera
|
|
if(TheCamera.GetForward().y > 0){
|
|
// looking north
|
|
ymax = Max(iy - 2, 0);
|
|
ymin = Max(iy - 10, 0);
|
|
inc = 1;
|
|
}else{
|
|
// looking south
|
|
ymax = Min(iy + 2, NUMSECTORS_Y - 1);
|
|
ymin = Min(iy + 10, NUMSECTORS_Y - 1);
|
|
inc = -1;
|
|
}
|
|
for(x = xmin; x <= xmax; x++){
|
|
for(y = ymin; y != ymax; y += inc){
|
|
sect = CWorld::GetSector(x, y);
|
|
if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Now a block that intersects with the camera's frustum
|
|
if(TheCamera.GetForward().y > 0){
|
|
// looking north
|
|
ymax = Max(iy + 10, 0);
|
|
ymin = Max(iy - 2, 0);
|
|
inc = 1;
|
|
}else{
|
|
// looking south
|
|
ymax = Min(iy - 10, NUMSECTORS_Y - 1);
|
|
ymin = Min(iy + 2, NUMSECTORS_Y - 1);
|
|
inc = -1;
|
|
}
|
|
for(x = xmin; x <= xmax; x++){
|
|
for(y = ymin; y != ymax; y += inc){
|
|
sect = CWorld::GetSector(x, y);
|
|
if(DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
|
|
DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
|
|
DeleteRwObjectsNotInFrustumInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
|
|
return;
|
|
}
|
|
}
|
|
|
|
// As last resort, delete objects from the last step more aggressively
|
|
for(x = xmin; x <= xmax; x++){
|
|
for(y = ymax; y != ymin; y -= inc){
|
|
sect = CWorld::GetSector(x, y);
|
|
if(DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], mem) ||
|
|
DeleteRwObjectsBehindCameraInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], mem))
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::DeleteRwObjectsInSectorList(CPtrList &list)
|
|
{
|
|
CPtrNode *node;
|
|
CEntity *e;
|
|
|
|
for(node = list.first; node; node = node->next){
|
|
e = (CEntity*)node->item;
|
|
if(!e->bStreamingDontDelete && !e->bImBeingRendered)
|
|
e->DeleteRwObject();
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y)
|
|
{
|
|
CPtrNode *node;
|
|
CEntity *e;
|
|
|
|
for(node = list.first; node; node = node->next){
|
|
e = (CEntity*)node->item;
|
|
if(e->m_rwObject && !e->bStreamingDontDelete && !e->bImBeingRendered){
|
|
// Now this is pretty weird...
|
|
if(Abs(CWorld::GetSectorIndexX(e->GetPosition().x) - x) >= 2.0f)
|
|
// {
|
|
e->DeleteRwObject();
|
|
// return; // BUG?
|
|
// }
|
|
else // FIX?
|
|
if(Abs(CWorld::GetSectorIndexY(e->GetPosition().y) - y) >= 2.0f)
|
|
e->DeleteRwObject();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem)
|
|
{
|
|
CPtrNode *node;
|
|
CEntity *e;
|
|
|
|
for(node = list.first; node; node = node->next){
|
|
e = (CEntity*)node->item;
|
|
if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
|
|
e->m_rwObject && ms_aInfoForModel[e->GetModelIndex()].m_next){
|
|
e->DeleteRwObject();
|
|
if (CModelInfo::GetModelInfo(e->GetModelIndex())->GetNumRefs() == 0) {
|
|
RemoveModel(e->GetModelIndex());
|
|
if(ms_memoryUsed < mem)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem)
|
|
{
|
|
CPtrNode *node;
|
|
CEntity *e;
|
|
|
|
for(node = list.first; node; node = node->next){
|
|
e = (CEntity*)node->item;
|
|
if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
|
|
e->m_rwObject && !e->IsVisible() && ms_aInfoForModel[e->GetModelIndex()].m_next){
|
|
e->DeleteRwObject();
|
|
if (CModelInfo::GetModelInfo(e->GetModelIndex())->GetNumRefs() == 0) {
|
|
RemoveModel(e->GetModelIndex());
|
|
if(ms_memoryUsed < mem)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void
|
|
CStreaming::MakeSpaceFor(int32 size)
|
|
{
|
|
// BUG: ms_memoryAvailable can be uninitialized
|
|
// the code still happens to work in that case because ms_memoryAvailable is unsigned
|
|
// but it's not nice....
|
|
|
|
while((uint32)ms_memoryUsed >= ms_memoryAvailable - size)
|
|
if(!RemoveLeastUsedModel(STREAMFLAGS_20)){
|
|
DeleteRwObjectsBehindCamera(ms_memoryAvailable - size);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void
|
|
CStreaming::LoadScene(const CVector &pos)
|
|
{
|
|
CStreamingInfo *si, *prev;
|
|
eLevelName level;
|
|
|
|
level = CTheZones::GetLevelFromPosition(&pos);
|
|
debug("Start load scene\n");
|
|
for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
|
|
prev = si->m_prev;
|
|
if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
|
|
RemoveModel(si - ms_aInfoForModel);
|
|
}
|
|
CRenderer::m_loadingPriority = false;
|
|
DeleteAllRwObjects();
|
|
if(level == LEVEL_NONE)
|
|
level = CGame::currLevel;
|
|
CGame::currLevel = level;
|
|
RemoveUnusedBigBuildings(level);
|
|
RequestBigBuildings(level, pos);
|
|
RequestBigBuildings(LEVEL_NONE, pos);
|
|
RemoveIslandsNotUsed(level);
|
|
LoadAllRequestedModels(false);
|
|
InstanceBigBuildings(level, pos);
|
|
InstanceBigBuildings(LEVEL_NONE, pos);
|
|
AddModelsToRequestList(pos);
|
|
CRadar::StreamRadarSections(pos);
|
|
|
|
// TODO(MIAMI): stream zone vehicles
|
|
LoadAllRequestedModels(false);
|
|
// TODO(MIAMI): InstanceLoadedModels
|
|
|
|
for(int i = 0; i < NUMSTREAMINFO; i++)
|
|
ms_aInfoForModel[i].m_flags &= ~STREAMFLAGS_20;
|
|
debug("End load scene\n");
|
|
}
|
|
|
|
void
|
|
CStreaming::MemoryCardSave(uint8 *buf, uint32 *size)
|
|
{
|
|
int i;
|
|
|
|
*size = NUM_DEFAULT_MODELS;
|
|
for(i = 0; i < NUM_DEFAULT_MODELS; i++)
|
|
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
|
|
buf[i] = ms_aInfoForModel[i].m_flags;
|
|
else
|
|
buf[i] = 0xFF;
|
|
}
|
|
|
|
void
|
|
CStreaming::MemoryCardLoad(uint8 *buf, uint32 size)
|
|
{
|
|
uint32 i;
|
|
|
|
assert(size == NUM_DEFAULT_MODELS);
|
|
for(i = 0; i < size; i++)
|
|
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
|
|
if(buf[i] != 0xFF)
|
|
ms_aInfoForModel[i].m_flags = buf[i];
|
|
}
|
|
|
|
void
|
|
CStreaming::UpdateForAnimViewer(void)
|
|
{
|
|
if (CStreaming::ms_channelError == -1) {
|
|
CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f));
|
|
CStreaming::LoadRequestedModels();
|
|
sprintf(gString, "Requested %d, memory size %dK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed);
|
|
}
|
|
else {
|
|
CStreaming::RetryLoadFile(CStreaming::ms_channelError);
|
|
}
|
|
}
|