mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-10 18:09:16 +00:00
79 lines
1.8 KiB
C++
79 lines
1.8 KiB
C++
#pragma once
|
|
|
|
#ifdef SCREEN_DROPLETS
|
|
|
|
class CParticleObject;
|
|
|
|
class ScreenDroplets
|
|
{
|
|
public:
|
|
enum {
|
|
MAXDROPS = 2000,
|
|
MAXDROPSMOVING = 700
|
|
};
|
|
|
|
class ScreenDrop
|
|
{
|
|
public:
|
|
float x, y, time; // shorts on xbox (short float?)
|
|
float size, magnification, lifetime; // "
|
|
CRGBA color;
|
|
bool active;
|
|
bool fades;
|
|
|
|
void Fade(void);
|
|
};
|
|
|
|
struct ScreenDropMoving
|
|
{
|
|
ScreenDrop *drop;
|
|
float dist;
|
|
};
|
|
|
|
static int ms_initialised;
|
|
static RwTexture *ms_maskTex;
|
|
static RwTexture *ms_screenTex;
|
|
|
|
static bool ms_enabled;
|
|
static bool ms_movingEnabled;
|
|
|
|
static ScreenDrop ms_drops[MAXDROPS];
|
|
static int ms_numDrops;
|
|
static ScreenDropMoving ms_dropsMoving[MAXDROPSMOVING];
|
|
static int ms_numDropsMoving;
|
|
|
|
static CVector ms_prevCamUp;
|
|
static CVector ms_prevCamPos;
|
|
static CVector ms_camMoveDelta;
|
|
static float ms_camMoveDist;
|
|
static CVector ms_screenMoveDelta;
|
|
static float ms_screenMoveDist;
|
|
static float ms_camUpAngle;
|
|
|
|
static int ms_splashDuration;
|
|
static CParticleObject *ms_splashObject;
|
|
|
|
static void Initialise(void);
|
|
static void InitDraw(void);
|
|
static void Shutdown(void);
|
|
static void Process(void);
|
|
static void Render(void);
|
|
static void AddToRenderList(ScreenDrop *drop);
|
|
|
|
static void Clear(void);
|
|
static ScreenDrop *NewDrop(float x, float y, float size, float lifetime, bool fades, int r = 255, int g = 255, int b = 255);
|
|
static void SetMoving(ScreenDroplets::ScreenDrop *drop);
|
|
static void FillScreen(int n);
|
|
static void FillScreenMoving(float amount, bool isBlood = false);
|
|
static void RegisterSplash(CParticleObject *pobj);
|
|
|
|
static void ProcessCameraMovement(void);
|
|
static void SprayDrops(void);
|
|
static void NewTrace(ScreenDroplets::ScreenDropMoving *moving);
|
|
static void MoveDrop(ScreenDropMoving *moving);
|
|
static void ProcessMoving(void);
|
|
static void Fade(void);
|
|
};
|
|
|
|
#endif
|