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https://git.rip/DMCA_FUCKER/re3.git
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da253837d1
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) |
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.. | ||
audio_enums.h | ||
AudioCollision.cpp | ||
AudioCollision.h | ||
AudioManager.cpp | ||
AudioManager.h | ||
AudioSamples.h | ||
AudioScriptObject.cpp | ||
AudioScriptObject.h | ||
DMAudio.cpp | ||
DMAudio.h | ||
MusicManager.cpp | ||
MusicManager.h | ||
PoliceRadio.cpp | ||
PoliceRadio.h | ||
sampman.cpp | ||
sampman.h |