mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-25 16:21:54 +00:00
151 lines
4.1 KiB
C++
151 lines
4.1 KiB
C++
#include "common.h"
|
|
|
|
#include "main.h"
|
|
#include "FileMgr.h"
|
|
#include "Weather.h"
|
|
#include "Collision.h"
|
|
#include "SurfaceTable.h"
|
|
|
|
float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
|
|
|
void
|
|
CSurfaceTable::Initialise(Const char *filename)
|
|
{
|
|
int lineno, fieldno;
|
|
char *line;
|
|
char surfname[256];
|
|
float adhesiveLimit;
|
|
|
|
CFileMgr::SetDir("");
|
|
CFileMgr::LoadFile(filename, work_buff, sizeof(work_buff), "r");
|
|
|
|
line = (char*)work_buff;
|
|
for(lineno = 0; lineno < NUMADHESIVEGROUPS; lineno++){
|
|
// skip white space and comments
|
|
while(*line == ' ' || *line == '\t' || *line == '\n' || *line == '\r' || *line == ';'){
|
|
if(*line == ';'){
|
|
while(*line != '\n' && *line != '\r')
|
|
line++;
|
|
}else
|
|
line++;
|
|
}
|
|
|
|
sscanf(line, "%s", surfname);
|
|
// skip what we just read
|
|
while(!(*line == ' ' || *line == '\t' || *line == ','))
|
|
line++;
|
|
|
|
for(fieldno = 0; fieldno <= lineno; fieldno++){
|
|
// skip white space
|
|
while(*line == ' ' || *line == '\t' || *line == ',')
|
|
line++;
|
|
adhesiveLimit = 0.0f;
|
|
if(*line != '-')
|
|
sscanf(line, "%f", &adhesiveLimit);
|
|
// skip what we just read
|
|
while(!(*line == ' ' || *line == '\t' || *line == ',' || *line == '\n'))
|
|
line++;
|
|
|
|
ms_aAdhesiveLimitTable[lineno][fieldno] = adhesiveLimit;
|
|
ms_aAdhesiveLimitTable[fieldno][lineno] = adhesiveLimit;
|
|
}
|
|
}
|
|
}
|
|
|
|
int
|
|
CSurfaceTable::GetAdhesionGroup(uint8 surfaceType)
|
|
{
|
|
switch(surfaceType){
|
|
case SURFACE_DEFAULT: return ADHESIVE_ROAD;
|
|
case SURFACE_TARMAC: return ADHESIVE_ROAD;
|
|
case SURFACE_GRASS: return ADHESIVE_LOOSE;
|
|
case SURFACE_DIRT: return ADHESIVE_LOOSE;
|
|
case SURFACE_DIRTTRACK: return ADHESIVE_HARD;
|
|
case SURFACE_PAVEMENT: return ADHESIVE_ROAD;
|
|
case SURFACE_METAL6: return ADHESIVE_HARD;
|
|
case SURFACE_GLASS: return ADHESIVE_HARD;
|
|
case SURFACE_SCAFFOLD: return ADHESIVE_HARD;
|
|
case SURFACE_METAL_DOOR: return ADHESIVE_HARD;
|
|
case SURFACE_BILLBOARD: return ADHESIVE_HARD;
|
|
case SURFACE_STEEL: return ADHESIVE_HARD;
|
|
case SURFACE_METAL_POLE: return ADHESIVE_HARD;
|
|
case SURFACE_STREET_LIGHT: return ADHESIVE_HARD;
|
|
case SURFACE_METAL14: return ADHESIVE_HARD;
|
|
case SURFACE_METAL15: return ADHESIVE_HARD;
|
|
case SURFACE_METAL_FENCE: return ADHESIVE_HARD;
|
|
case SURFACE_FLESH: return ADHESIVE_RUBBER;
|
|
case SURFACE_SAND: return ADHESIVE_SAND;
|
|
case SURFACE_PUDDLE: return ADHESIVE_WET;
|
|
case SURFACE_WOOD: return ADHESIVE_ROAD;
|
|
case SURFACE_WOOD_BOX: return ADHESIVE_ROAD;
|
|
case SURFACE_WOOD_PLANK: return ADHESIVE_ROAD;
|
|
case SURFACE_TIRE: return ADHESIVE_RUBBER;
|
|
case SURFACE_HARD24: return ADHESIVE_HARD;
|
|
case SURFACE_HEDGE: return ADHESIVE_LOOSE;
|
|
case SURFACE_STONE: return ADHESIVE_LOOSE;
|
|
case SURFACE_METAL27: return ADHESIVE_HARD;
|
|
case SURFACE_METAL28: return ADHESIVE_HARD;
|
|
case SURFACE_RUBBER29: return ADHESIVE_RUBBER;
|
|
case SURFACE_LOOSE30: return ADHESIVE_LOOSE;
|
|
case SURFACE_BOLLARD: return ADHESIVE_HARD;
|
|
case SURFACE_GATE: return ADHESIVE_HARD;
|
|
case SURFACE_SAND33: return ADHESIVE_SAND;
|
|
case SURFACE_ROAD34: return ADHESIVE_ROAD;
|
|
default: return ADHESIVE_ROAD;
|
|
}
|
|
}
|
|
|
|
float
|
|
CSurfaceTable::GetWetMultiplier(uint8 surfaceType)
|
|
{
|
|
switch(surfaceType){
|
|
case SURFACE_DEFAULT:
|
|
case SURFACE_TARMAC:
|
|
case SURFACE_DIRTTRACK:
|
|
case SURFACE_PAVEMENT:
|
|
case SURFACE_SCAFFOLD:
|
|
case SURFACE_WOOD:
|
|
case SURFACE_WOOD_BOX:
|
|
case SURFACE_WOOD_PLANK:
|
|
case SURFACE_HEDGE:
|
|
case SURFACE_LOOSE30:
|
|
case SURFACE_BOLLARD:
|
|
case SURFACE_ROAD34:
|
|
return 1.0f - CWeather::WetRoads*0.25f;
|
|
|
|
case SURFACE_GRASS:
|
|
case SURFACE_METAL6:
|
|
case SURFACE_GLASS:
|
|
case SURFACE_METAL_DOOR:
|
|
case SURFACE_BILLBOARD:
|
|
case SURFACE_STEEL:
|
|
case SURFACE_METAL_POLE:
|
|
case SURFACE_STREET_LIGHT:
|
|
case SURFACE_METAL14:
|
|
case SURFACE_METAL15:
|
|
case SURFACE_METAL_FENCE:
|
|
case SURFACE_FLESH:
|
|
case SURFACE_TIRE:
|
|
case SURFACE_HARD24:
|
|
case SURFACE_STONE:
|
|
case SURFACE_METAL27:
|
|
case SURFACE_METAL28:
|
|
case SURFACE_RUBBER29:
|
|
case SURFACE_GATE:
|
|
return 1.0f - CWeather::WetRoads*0.4f;
|
|
|
|
case SURFACE_SAND:
|
|
case SURFACE_SAND33:
|
|
return 1.0f - CWeather::WetRoads*0.5f;
|
|
|
|
default:
|
|
return 1.0f;
|
|
}
|
|
}
|
|
|
|
float
|
|
CSurfaceTable::GetAdhesiveLimit(CColPoint &colpoint)
|
|
{
|
|
return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)];
|
|
}
|