re3/src/Game.cpp

10 lines
244 B
C++

#include "common.h"
#include "patcher.h"
#include "Game.h"
int &CGame::currLevel = *(int*)0x941514;
bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
bool &CGame::nastyGame = *(bool*)0x5F4DD4;
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }