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re3/src/skel/platform.h
Sergeanur 9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00

62 lines
1.5 KiB
C

#ifndef PLATFORM_H
#define PLATFORM_H
// Functions that's different on glfw/win etc. but have same signature (but if a function only used in win.cpp you can keep in win.h)
#include "rwcore.h"
#include "skeleton.h"
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
#ifdef _WIN32
extern RwUInt32 psTimer(void);
#else
extern double psTimer(void);
#endif
extern RwBool psInitialize(void);
extern void psTerminate(void);
extern void psCameraShowRaster(RwCamera *camera);
extern RwBool psCameraBeginUpdate(RwCamera *camera);
extern RwImage *psGrabScreen(RwCamera *camera);
extern void psMouseSetPos(RwV2d *pos);
extern RwBool psSelectDevice();
extern RwMemoryFunctions *psGetMemoryFunctions(void);
/* install the platform specific file system */
extern RwBool psInstallFileSystem(void);
/* Handle native texture support */
extern RwBool psNativeTextureSupport(void);
extern void _InputTranslateShiftKeyUpDown(RsKeyCodes* rs);
extern long _InputInitialiseMouse(bool exclusive); // returns HRESULT on Windows actually
extern void _InputShutdownMouse();
extern bool _InputMouseNeedsExclusive();
extern void _InputInitialiseJoys();
extern void HandleExit();
extern void _psSelectScreenVM(RwInt32 videoMode);
extern void InitialiseLanguage();
extern RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
extern RwChar** _psGetVideoModeList();
extern RwInt32 _psGetNumVideModes();
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* PLATFORM_H */