mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-18 08:57:46 +00:00
3e24ae8812
# Conflicts: # premake5.lua # sdk/rwsdk/include/d3d8/baaplylt.c # sdk/rwsdk/include/d3d8/rpstereo.h # sdk/rwsdk/include/d3d8/rpstereo.rpe # sdk/rwsdk/include/d3d8/rtintel.h # sdk/rwsdk/include/d3d8/rtintel.rpe # src/audio/oal/stream.cpp
696 lines
26 KiB
C
696 lines
26 KiB
C
|
|
#ifndef RPPATCH_H
|
|
#define RPPATCH_H
|
|
|
|
/**
|
|
* \defgroup rppatch RpPatch
|
|
* \ingroup bezierpatches
|
|
*
|
|
* Bezier patch library
|
|
*
|
|
* This library provides efficient evaluation of patches.
|
|
*/
|
|
|
|
/*===========================================================================*
|
|
*--- Include files ---------------------------------------------------------*
|
|
*===========================================================================*/
|
|
#include "rwcore.h"
|
|
#include "rpworld.h"
|
|
|
|
#include "rpcriter.h"
|
|
#include "rppatch.rpe"
|
|
|
|
/*===========================================================================*
|
|
*--- Defines ---------------------------------------------------------------*
|
|
*===========================================================================*/
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpQUADPATCHNUMCONTROLPOINTS defines the number of control points in
|
|
* a quadrilateral patch.
|
|
*
|
|
* \see RpQuadPatch
|
|
* \see rpQUADPATCHNUMCONTROLINDICES
|
|
* \see RpPatchMeshSetQuadPatch
|
|
*/
|
|
#define rpQUADPATCHNUMCONTROLPOINTS (16)
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpTRIPATCHNUMCONTROLPOINTS defines the number of control points in
|
|
* a triangular patch.
|
|
*
|
|
* \see RpTriPatch
|
|
* \see rpTRIPATCHNUMCONTROLINDICES
|
|
* \see RpPatchMeshSetTriPatch
|
|
*/
|
|
#define rpTRIPATCHNUMCONTROLPOINTS (10)
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpQUADPATCHNUMCONTROLINDICES defines the number of control point
|
|
* indices in a \ref RpQuadPatch quadrilateral patch.
|
|
*
|
|
* \see rpQUADPATCHNUMCONTROLPOINTS
|
|
* \see RpPatchMeshSetQuadPatch
|
|
*/
|
|
#define rpQUADPATCHNUMCONTROLINDICES rpQUADPATCHNUMCONTROLPOINTS
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpTRIPATCHNUMCONTROLINDICES defines the number of control points
|
|
* indices in a \ref RpTriPatch triangular patch.
|
|
*
|
|
* \see rpTRIPATCHNUMCONTROLPOINTS
|
|
* \see RpPatchMeshSetTriPatch
|
|
*/
|
|
#define rpTRIPATCHNUMCONTROLINDICES rpTRIPATCHNUMCONTROLPOINTS
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpPATCHLODMAXVALUE defines the maximum value that can be returned for
|
|
* the patch evaluation LOD.
|
|
*
|
|
* \see rpPATCHSKINLODMAXVALUE
|
|
* \see rpPATCHLODMINVALUE
|
|
* \see RpPatchLODCallBack
|
|
*/
|
|
#define rpPATCHLODMAXVALUE (20)
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpPATCHSKINLODMAXVALUE defines the maximum value that can be returned
|
|
* for the skinned patch evaluation LOD.
|
|
*
|
|
* \see rpPATCHLODMAXVALUE
|
|
* \see rpPATCHLODMINVALUE
|
|
* \see RpPatchLODCallBack
|
|
*/
|
|
#define rpPATCHSKINLODMAXVALUE (18)
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpPATCHLODMINVALUE defines the minimum value that can be returned for
|
|
* the patch evaluation LOD.
|
|
*
|
|
* \see rpPATCHSKINLODMAXVALUE
|
|
* \see rpPATCHLODMAXVALUE
|
|
* \see RpPatchLODCallBack
|
|
*/
|
|
#define rpPATCHLODMINVALUE (4)
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpPATCHMESHTEXCOORDSETS Multi texture coordinate format specifier
|
|
* for \ref RpPatchMeshCreate(). This should be OR'd into the
|
|
* \ref RpPatchMeshFlag .
|
|
*/
|
|
#define rpPATCHMESHTEXCOORDSETS(_num) \
|
|
((_num & 0xff) << 16)
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \def rpPATCHMESHLOCKTEXCOORDSIDX
|
|
* Convenience macro for generating a texture coordinate lock flag.
|
|
*/
|
|
#define rpPATCHMESHLOCKTEXCOORDSIDX(_idx) \
|
|
(rpPATCHMESHLOCKTEXCOORDS1 << (_idx))
|
|
|
|
/*===========================================================================*
|
|
*--- Global Types ----------------------------------------------------------*
|
|
*===========================================================================*/
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \ref RpPatchMeshFlag
|
|
* When creating a \ref RpPatchMesh, these flags can be OR'ed together to
|
|
* specify the format along with the \ref rpPATCHMESHTEXCOORDSETS(num) macro
|
|
* to specify the number of texture coordinate sets required.
|
|
*
|
|
* \see RpPatchMeshCreate
|
|
*/
|
|
enum RpPatchMeshFlag
|
|
{
|
|
rpNAPATCHMESHFLAG = 0,
|
|
rpPATCHMESHPOSITIONS = 0x01, /**<Patch mesh contains control point
|
|
positions. */
|
|
rpPATCHMESHNORMALS = 0x02, /**<Patch mesh contains control point
|
|
normals. */
|
|
rpPATCHMESHPRELIGHTS = 0x04, /**<Patch mesh contains control point
|
|
pre-light color values. */
|
|
rpPATCHMESHTEXTURED = 0x08, /**<Patch mesh is textured. The number
|
|
of texture sets must also be
|
|
defined. */
|
|
rpPATCHMESHLIGHT = 0x10, /**<Patch mesh will be lit. */
|
|
rpPATCHMESHMODULATEMATERIALCOLOR = 0x20,
|
|
/**<Control point color will be
|
|
modulated with the material color. */
|
|
rpPATCHMESHSMOOTHNORMALS = 0x40,
|
|
/**<Patch mesh normals will be
|
|
smoothed automatically. */
|
|
rpPATCHMESHFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpPatchMeshFlag RpPatchMeshFlag;
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \ref RpPatchMeshLockMode patch mesh lock flags.
|
|
*
|
|
* \see rpPATCHMESHLOCKTEXCOORDSIDX
|
|
*/
|
|
enum RpPatchMeshLockMode
|
|
{
|
|
rpNAPATCHMESHLOCKMODE = 0,
|
|
rpPATCHMESHLOCKPATCHES = 0x0001, /**<Lock the mesh patches. */
|
|
rpPATCHMESHLOCKPOSITIONS = 0x0002, /**<Lock the control point
|
|
positions. */
|
|
rpPATCHMESHLOCKNORMALS = 0x0004, /**<Lock the control point
|
|
normals. */
|
|
rpPATCHMESHLOCKPRELIGHTS = 0x0008, /**<Lock the control point
|
|
pre-light color values. */
|
|
rpPATCHMESHLOCKTEXCOORDS1 = 0x0100, /**<Lock the texture coordinates
|
|
set 1. */
|
|
rpPATCHMESHLOCKTEXCOORDS2 = 0x0200, /**<Lock the texture coordinates
|
|
set 2. */
|
|
rpPATCHMESHLOCKTEXCOORDS3 = 0x0400, /**<Lock the texture coordinates
|
|
set 3. */
|
|
rpPATCHMESHLOCKTEXCOORDS4 = 0x0800, /**<Lock the texture coordinates
|
|
set 4. */
|
|
rpPATCHMESHLOCKTEXCOORDS5 = 0x1000, /**<Lock the texture coordinates
|
|
set 5. */
|
|
rpPATCHMESHLOCKTEXCOORDS6 = 0x2000, /**<Lock the texture coordinates
|
|
set 6. */
|
|
rpPATCHMESHLOCKTEXCOORDS7 = 0x4000, /**<Lock the texture coordinates
|
|
set 7. */
|
|
rpPATCHMESHLOCKTEXCOORDS8 = 0x8000, /**<Lock the texture coordinates
|
|
set 8. */
|
|
rpPATCHMESHLOCKTEXCOORDSALL = 0xff00, /**<Lock all texture coordinate
|
|
sets. */
|
|
rpPATCHMESHLOCKALL = 0xffff, /**<Combination of all the
|
|
above. */
|
|
rpPATCHMESHLOCKMODEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpPatchMeshLockMode RpPatchMeshLockMode;
|
|
|
|
typedef struct RpPatchMeshDefinition RpPatchMeshDefinition;
|
|
/**
|
|
* \ingroup rppatch
|
|
* \struct RpPatchMeshDefinition
|
|
* holds the definition sizes of the patch mesh. This data should be considered
|
|
* read only.
|
|
*/
|
|
struct RpPatchMeshDefinition
|
|
{
|
|
RwUInt32 flag; /**<Patch mesh definition flag. */
|
|
RwUInt32 numControlPoints; /**<Number of control points. */
|
|
RwUInt32 numTriPatches; /**<Number of tri patches. */
|
|
RwUInt32 numQuadPatches; /**<Number of quad patches. */
|
|
RwUInt32 numTexCoordSets; /**<Number of sets of texture coordinates. */
|
|
};
|
|
|
|
typedef struct RpPatchMesh RpPatchMesh;
|
|
/**
|
|
* \ingroup rppatch
|
|
* \struct RpPatchMesh
|
|
* holds the control point data for a patch mesh. The patch mesh should be
|
|
* created with \ref RpPatchMeshCreate. The patch mesh should be locked with
|
|
* \ref RpPatchMeshLock before the data is edited. Quadrilateral and triangle
|
|
* patches can be defined from the control points with
|
|
* \ref RpPatchMeshSetQuadPatch and \ref RpPatchMeshSetTriPatch respectively.
|
|
* The patch mesh should be unlocked with \ref RpPatchMeshUnlock before it is
|
|
* added to an \ref RpAtomic with \ref RpPatchAtomicSetPatchMesh.
|
|
*
|
|
* \see RpPatchMeshDefinition
|
|
*/
|
|
struct RpPatchMesh
|
|
{
|
|
RwV3d *positions; /**<Control point positions. */
|
|
RwV3d *normals; /**<Control point normals. */
|
|
RwRGBA *preLightColors; /**<Control point pre-light colors. */
|
|
RwTexCoords *texCoords[rwMAXTEXTURECOORDS];
|
|
/**<Control point texture coordinates. */
|
|
RpPatchMeshDefinition definition; /**<Patch mesh definition data. */
|
|
};
|
|
|
|
typedef struct RpQuadPatch RpQuadPatch;
|
|
/**
|
|
* \ingroup rppatch
|
|
* \struct RpQuadPatch
|
|
* holds the control point indices for a quadrilateral patch. There are
|
|
* \ref rpQUADPATCHNUMCONTROLINDICES indices for a quadrilateral patch.
|
|
*
|
|
* \see RpPatchMeshSetQuadPatch
|
|
*/
|
|
struct RpQuadPatch
|
|
{
|
|
RwUInt32 cpIndices[rpQUADPATCHNUMCONTROLINDICES]; /**<Control point
|
|
indices. */
|
|
};
|
|
|
|
typedef struct RpTriPatch RpTriPatch;
|
|
/**
|
|
* \ingroup rppatch
|
|
* \struct RpTriPatch
|
|
* holds the control point indices for a triangle patch. There are
|
|
* \ref rpTRIPATCHNUMCONTROLINDICES indices for a triangular patch.
|
|
*
|
|
* \see RpPatchMeshSetTriPatch
|
|
*/
|
|
struct RpTriPatch
|
|
{
|
|
RwUInt32 cpIndices[rpTRIPATCHNUMCONTROLINDICES]; /**<Control point
|
|
indices. */
|
|
};
|
|
|
|
typedef struct RpPatchLODRange RpPatchLODRange;
|
|
/**
|
|
* \ingroup rppatch
|
|
* \struct RpPatchLODRange
|
|
* holds the variables used by the default atomic LOD call back function.
|
|
*/
|
|
struct RpPatchLODRange
|
|
{
|
|
RwUInt32 minLod; /**<Minimum LOD value. */
|
|
RwUInt32 maxLod; /**<Maximum LOD value. */
|
|
RwReal minRange; /**<Minimum LOD range. */
|
|
RwReal maxRange; /**<Maximum LOD range. */
|
|
};
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \ref RpPatchLODUserData
|
|
* typedef for the user data passed to the \ref RpPatchLODCallBack
|
|
* function which calculates the atomics' LOD.
|
|
*
|
|
* \see RpPatchAtomicSetPatchLODCallBack
|
|
* \see RpPatchAtomicGetPatchLODCallBack
|
|
*/
|
|
typedef void *RpPatchLODUserData;
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \ref RpPatchLODCallBack
|
|
* typedef for the patch atomic LOD calculation function.
|
|
*
|
|
* \param atomic
|
|
* \param userData
|
|
*
|
|
* \return
|
|
*
|
|
* \see RpPatchAtomicSetPatchLODCallBack
|
|
* \see RpPatchAtomicGetPatchLODCallBack
|
|
*/
|
|
typedef RwUInt32 (* RpPatchLODCallBack)( RpAtomic *atomic,
|
|
RpPatchLODUserData userData );
|
|
|
|
/*===========================================================================*
|
|
*--- Plugin API Functions --------------------------------------------------*
|
|
*===========================================================================*/
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Plugin functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern void
|
|
RpPatchGeometrySetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc );
|
|
|
|
extern void
|
|
RpPatchAtomicSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc );
|
|
|
|
|
|
extern RwBool
|
|
RpPatchPluginAttach(void);
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch Mesh functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern RpPatchMesh *
|
|
RpPatchMeshCreate( RwUInt32 numQuadPatches,
|
|
RwUInt32 numTriPatches,
|
|
RwUInt32 numControlPoints,
|
|
RwUInt32 definitionFlag );
|
|
|
|
extern RwBool
|
|
RpPatchMeshDestroy( RpPatchMesh *patchMesh );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshLock( RpPatchMesh *patchMesh,
|
|
RwUInt32 lockMode );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshUnlock( RpPatchMesh *patchMesh );
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch mesh helper functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshTransform( RpPatchMesh *patchMesh,
|
|
const RwMatrix *matrix );
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
#define RpPatchMeshGetFlagsMacro(patchMesh) \
|
|
(patchMesh->definition.flag)
|
|
|
|
#define RpPatchMeshSetFlagsMacro(patchMesh, flags) \
|
|
(patchMesh->definition.flag = flags)
|
|
|
|
#define RpPatchMeshGetNumControlPointsMacro(patchMesh) \
|
|
(patchMesh->definition.numControlPoints)
|
|
|
|
#define RpPatchMeshGetNumTriPatchesMacro(patchMesh) \
|
|
(patchMesh->definition.numTriPatches)
|
|
|
|
#define RpPatchMeshGetNumQuadPatchesMacro(patchMesh) \
|
|
(patchMesh->definition.numQuadPatches)
|
|
|
|
#define RpPatchMeshGetNumTexCoordSetsMacro(patchMesh) \
|
|
(patchMesh->definition.numTexCoordSets)
|
|
|
|
#define RpPatchMeshGetPositionsMacro(patchMesh) \
|
|
(patchMesh->positions)
|
|
|
|
#define RpPatchMeshGetNormalsMacro(patchMesh) \
|
|
(patchMesh->normals)
|
|
|
|
#define RpPatchMeshGetPreLightColorsMacro(patchMesh) \
|
|
(patchMesh->preLightColors)
|
|
|
|
#define RpPatchMeshGetTexCoordsMacro(patchMesh, index) \
|
|
(patchMesh->texCoords[index - 1])
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
extern RwUInt32
|
|
RpPatchMeshGetFlags( const RpPatchMesh *patchMesh );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshSetFlags( RpPatchMesh *patchMesh,
|
|
RwUInt32 flags );
|
|
|
|
extern RwUInt32
|
|
RpPatchMeshGetNumControlPoints( const RpPatchMesh *patchMesh );
|
|
|
|
extern RwUInt32
|
|
RpPatchMeshGetNumTriPatches( const RpPatchMesh *patchMesh );
|
|
|
|
extern RwUInt32
|
|
RpPatchMeshGetNumQuadPatches( const RpPatchMesh *patchMesh );
|
|
|
|
extern RwUInt32
|
|
RpPatchMeshGetNumTexCoordSets( const RpPatchMesh *patchMesh );
|
|
|
|
extern RwV3d *
|
|
RpPatchMeshGetPositions( const RpPatchMesh *patchMesh );
|
|
|
|
extern RwV3d *
|
|
RpPatchMeshGetNormals( const RpPatchMesh *patchMesh );
|
|
|
|
extern RwRGBA *
|
|
RpPatchMeshGetPreLightColors( const RpPatchMesh *patchMesh );
|
|
|
|
extern RwTexCoords *
|
|
RpPatchMeshGetTexCoords( const RpPatchMesh *patchMesh,
|
|
RwTextureCoordinateIndex index );
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
#else /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
#define RpPatchMeshGetFlags(patchMesh) \
|
|
RpPatchMeshGetFlagsMacro(patchMesh)
|
|
|
|
#define RpPatchMeshSetFlags(patchMesh, flags) \
|
|
RpPatchMeshSetFlagsMacro(patchMesh, flags)
|
|
|
|
#define RpPatchMeshGetNumControlPoints(patchMesh) \
|
|
RpPatchMeshGetNumControlPointsMacro(patchMesh)
|
|
|
|
#define RpPatchMeshGetNumTriPatches(patchMesh) \
|
|
RpPatchMeshGetNumTriPatchesMacro(patchMesh)
|
|
|
|
#define RpPatchMeshGetNumQuadPatches(patchMesh) \
|
|
RpPatchMeshGetNumQuadPatchesMacro(patchMesh)
|
|
|
|
#define RpPatchMeshGetNumTexCoordSets(patchMesh) \
|
|
RpPatchMeshGetNumTexCoordSetsMacro(patchMesh)
|
|
|
|
#define RpPatchMeshGetPositions(patchMesh) \
|
|
RpPatchMeshGetPositionsMacro(patchMesh)
|
|
|
|
#define RpPatchMeshGetNormals(patchMesh) \
|
|
RpPatchMeshGetNormalsMacro(patchMesh)
|
|
|
|
#define RpPatchMeshGetPreLightColors(patchMesh) \
|
|
RpPatchMeshGetPreLightColorsMacro(patchMesh)
|
|
|
|
#define RpPatchMeshGetTexCoords(patchMesh, index) \
|
|
RpPatchMeshGetTexCoordsMacro(patchMesh, index)
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch streaming functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern RwUInt32
|
|
RpPatchMeshStreamGetSize( const RpPatchMesh *patchMesh );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshStreamRead( RwStream *stream );
|
|
|
|
extern const RpPatchMesh *
|
|
RpPatchMeshStreamWrite( const RpPatchMesh *patchMesh,
|
|
RwStream *stream );
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch Mesh patch functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern RpPatchMesh *
|
|
RpPatchMeshSetQuadPatch( RpPatchMesh *patchMesh,
|
|
RwUInt32 quadIndex,
|
|
RpQuadPatch *quadPatch );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshSetTriPatch( RpPatchMesh *patchMesh,
|
|
RwUInt32 triIndex,
|
|
RpTriPatch *triPatch );
|
|
|
|
extern const RpQuadPatch *
|
|
RpPatchMeshGetQuadPatch( const RpPatchMesh *patchMesh,
|
|
RwUInt32 quadIndex );
|
|
|
|
extern const RpTriPatch *
|
|
RpPatchMeshGetTriPatch( const RpPatchMesh *patchMesh,
|
|
RwUInt32 triIndex );
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch Mesh material functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern RpPatchMesh *
|
|
RpPatchMeshSetQuadPatchMaterial( RpPatchMesh *patchMesh,
|
|
RwUInt32 quadIndex,
|
|
RpMaterial *material );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshSetTriPatchMaterial( RpPatchMesh *patchMesh,
|
|
RwUInt32 triIndex,
|
|
RpMaterial *material );
|
|
|
|
extern RpMaterial *
|
|
RpPatchMeshGetQuadPatchMaterial( const RpPatchMesh *patchMesh,
|
|
RwUInt32 quadIndex );
|
|
|
|
extern RpMaterial *
|
|
RpPatchMeshGetTriPatchMaterial( const RpPatchMesh *patchMesh,
|
|
RwUInt32 triIndex );
|
|
|
|
extern const RpPatchMesh *
|
|
RpPatchMeshForAllMaterials( const RpPatchMesh *patchMesh,
|
|
RpMaterialCallBack callBack,
|
|
void *userData );
|
|
|
|
extern RwUInt32
|
|
RpPatchMeshGetNumMaterials( const RpPatchMesh *patchMesh );
|
|
|
|
extern RpMaterial *
|
|
RpPatchMeshGetMaterial( const RpPatchMesh *patchMesh,
|
|
RwUInt32 materialIndex );
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch Skin functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
#if (defined(RPSKIN_H))
|
|
|
|
extern RpSkin *
|
|
RpPatchMeshGetSkin( RpPatchMesh *patchMesh );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchMeshSetSkin( RpPatchMesh *patchMesh,
|
|
RpSkin *skin );
|
|
|
|
#endif /* (defined(RPSKIN_H)) */
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch Atomic functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern RpAtomic *
|
|
RpPatchAtomicSetPatchMesh( RpAtomic *atomic,
|
|
RpPatchMesh *patchMesh );
|
|
|
|
extern RpPatchMesh *
|
|
RpPatchAtomicGetPatchMesh( const RpAtomic *atomic );
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch Atomic LOD functions -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern RwBool
|
|
RpPatchAtomicSetPatchLODCallBack( RpAtomic *atomic,
|
|
RpPatchLODCallBack callback,
|
|
RpPatchLODUserData userData );
|
|
|
|
extern RwBool
|
|
RpPatchAtomicGetPatchLODCallBack( const RpAtomic *atomic,
|
|
RpPatchLODCallBack *callback,
|
|
RpPatchLODUserData *userData );
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch default LOD range -*
|
|
*---------------------------------------------------------------------------*/
|
|
extern RwBool
|
|
RpPatchSetDefaultLODCallBackRange( RpPatchLODRange *lodRange );
|
|
|
|
extern RwBool
|
|
RpPatchGetDefaultLODCallBackRange( RpPatchLODRange *lodRange );
|
|
|
|
/*---------------------------------------------------------------------------*
|
|
*- Patch pipeline -*
|
|
*---------------------------------------------------------------------------*/
|
|
|
|
/**
|
|
* \ingroup rppatch
|
|
* \ref RpPatchType defines the different ways a patch atomic can be rendered.
|
|
* Once a \ref RpPatchMesh has been attached to an \ref RpAtomic with
|
|
* \ref RpPatchAtomicSetPatchMesh the atomic must be setup with the correct
|
|
* rendering pipeline with \ref RpPatchAtomicSetType .
|
|
*
|
|
* The patch plugin makes no assumptions about how to render the
|
|
* patch atomics. Once an \ref RpPatchMesh has been attached to an
|
|
* \ref RpAtomic it is necessary to attach a suitable patch
|
|
* rendering pipeline. The patch plugin supports four different
|
|
* rendering types, these are defined in the \ref RpPatchType
|
|
* enumeration:-
|
|
* \li \ref rpPATCHTYPEGENERIC
|
|
* The patch \ref RpAtomic will be rendered with the
|
|
* default generic patch rendering pipeline.
|
|
* \li \ref rpPATCHTYPESKIN
|
|
* The patch \ref RpAtomic will be rendered with a
|
|
* custom pipeline for rendering skinning patches. Make sure
|
|
* an \ref RpSkin has been attached to the \ref RpPatchMesh
|
|
* and an \ref RpHAnimHierarchy has been attached to the
|
|
* \ref RpAtomic.
|
|
* \li \ref rpPATCHTYPEMATFX
|
|
* The patch \ref RpAtomic will be rendered with a
|
|
* custom pipeline for rendering the material effects
|
|
* of patches. The
|
|
* patch matfx pipeline supports all the material effects
|
|
* defined in the \ref rpmatfx plugin. The patches
|
|
* materials should be setup as usual.
|
|
* \li \ref rpPATCHTYPESKINMATFX
|
|
* The patch \ref RpAtomic will be rendered with a
|
|
* custom skinned material effects patch rendering pipeline.
|
|
* The \ref RpPatchMesh, \ref RpAtomic and the patches'
|
|
* \ref RpMaterial's must be setup correctly.
|
|
*/
|
|
enum RpPatchType
|
|
{
|
|
rpNAPATCHTYPE = 0, /**<Invalid patch pipeline. */
|
|
rpPATCHTYPEGENERIC = 1, /**<Generic patch rendering. */
|
|
rpPATCHTYPESKIN = 2, /**<Skinned patch rendering. */
|
|
rpPATCHTYPEMATFX = 3, /**<Material effects patch rendering. */
|
|
rpPATCHTYPESKINMATFX = 4, /**<Skinned material effects patch rendering. */
|
|
rpPATCHTYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpPatchType RpPatchType;
|
|
|
|
extern RpAtomic *
|
|
RpPatchAtomicSetType( RpAtomic *atomic,
|
|
RpPatchType type );
|
|
|
|
extern RpPatchType
|
|
RpPatchAtomicGetType( const RpAtomic *atomic );
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
/*---- start: ./d3d8/patchplatform.h----*/
|
|
|
|
/**
|
|
* \defgroup rppatchd3d8 D3D8
|
|
* \ingroup rppatch
|
|
*
|
|
* D3D8 patch pipeline extension.
|
|
*/
|
|
|
|
|
|
/*===========================================================================*
|
|
*--- D3D8 Defines -----------------------------------------------------------*
|
|
*===========================================================================*/
|
|
|
|
/*===========================================================================*
|
|
*--- D3D8 Global Types ------------------------------------------------------*
|
|
*===========================================================================*/
|
|
|
|
/**
|
|
* \ingroup rppatchd3d8
|
|
* \ref RpPatchD3D8Pipeline rendering pipelines available within the
|
|
* \ref rppatch plugin. Use \ref RpPatchGetD3D8Pipeline to retrieve
|
|
* the \ref RxPipeline s.
|
|
*/
|
|
enum RpPatchD3D8Pipeline
|
|
{
|
|
rpPATCHD3D8PIPELINEGENERIC = 0, /**<D3D8 generic
|
|
patch rendering pipeline. */
|
|
rpPATCHD3D8PIPELINEMATFX = 1, /**<D3D8 material effect
|
|
(single set of texture coordinates)
|
|
patch rendering pipeline. */
|
|
rpPATCHD3D8PIPELINESKINNED = 2, /**<D3D8 skinned
|
|
patch rendering pipeline. */
|
|
rpPATCHD3D8PIPELINESKINMATFX = 3, /**<D3D8 skinned material effect
|
|
(single set of texture coordinates)
|
|
patch rendering pipeline. */
|
|
rpPATCHD3D8PIPELINEMAX,
|
|
rpPATCHD3D8PIPELINEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpPatchD3D8Pipeline RpPatchD3D8Pipeline;
|
|
|
|
/*===========================================================================*
|
|
*--- D3D8 Plugin API Functions ----------------------------------------------*
|
|
*===========================================================================*/
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
/*---------------------------------------------------------------------------*/
|
|
|
|
extern RxPipeline *
|
|
RpPatchGetD3D8Pipeline( RpPatchD3D8Pipeline d3d8Pipeline );
|
|
|
|
/*---------------------------------------------------------------------------*/
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
/*---- end: ./d3d8/patchplatform.h----*/
|
|
|
|
#endif /* RPPATCH_H */
|
|
|
|
|