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39 lines
671 B
C++
39 lines
671 B
C++
#include "common.h"
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#include "AnimBlendClumpData.h"
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#include "MemoryMgr.h"
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//--MIAMI: file done
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CAnimBlendClumpData::CAnimBlendClumpData(void)
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{
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numFrames = 0;
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velocity = nil;
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frames = nil;
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link.Init();
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}
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CAnimBlendClumpData::~CAnimBlendClumpData(void)
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{
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link.Remove();
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if(frames)
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RwFreeAlign(frames);
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}
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void
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CAnimBlendClumpData::SetNumberOfFrames(int n)
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{
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if(frames)
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RwFreeAlign(frames);
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numFrames = n;
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frames = (AnimBlendFrameData*)RwMallocAlign(numFrames * sizeof(AnimBlendFrameData), 64);
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}
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void
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CAnimBlendClumpData::ForAllFrames(void (*cb)(AnimBlendFrameData*, void*), void *arg)
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{
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int i;
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for(i = 0; i < numFrames; i++)
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cb(&frames[i], arg);
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}
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