re3/rwsdk/include/d3d8/rt2d.h

912 lines
20 KiB
C

/*
* Data structures for 2d toolkit
*
* Copyright (c) Criterion Software Limited
*/
/***************************************************************************
* *
* Module : rt2d.h *
* *
* Purpose : *
* *
**************************************************************************/
#ifndef RT2D_H
#define RT2D_H
/**
* \defgroup rt2d Rt2d
* \ingroup rttool
*
* 2D Rendering Toolkit for RenderWare.
*/
/**
* \defgroup rt2ddatatypes Data Types
* \ingroup rt2d
*
* Basic Data Types
*/
/**
* \defgroup rt2dsub Rt2d
* \ingroup rt2d
*
* Rt2d functions
*/
/**
* \defgroup rt2dbrush Rt2dBrush
* \ingroup rt2d
*
* Brush functions
*/
/**
* \defgroup rt2dctm Rt2dCTM
* \ingroup rt2d
*
* Current Transformation Matrix (CTM)
*/
/**
* \defgroup rt2ddevice Rt2dDevice
* \ingroup rt2d
*
* Camera device functions
*/
/**
* \defgroup rt2dfont Rt2dFont
* \ingroup rt2d
*
* Font functions
*/
/**
* \defgroup rt2dobject Rt2dObject
* \ingroup rt2d
*
* Objects
*/
/**
* \defgroup rt2dobjectstring Rt2dObjectString
* \ingroup rt2d
*
* String functions
*/
/**
* \defgroup rt2dpath Rt2dPath
* \ingroup rt2d
*
* Path functions
*/
/**
* \defgroup rt2dpickregion Rt2dPickRegion
* \ingroup rt2d
*
* Pick regions
*/
/**
* \defgroup rt2dscene Rt2dScene
* \ingroup rt2d
*
* Scenes
*/
/**
* \defgroup rt2dshape Rt2dShape
* \ingroup rt2d
*
* Shapes
*/
/**
* \defgroup rt2drwv2d RwV2d
* \ingroup rt2d
*
* Rt2d plugin directly extends the Core Library's RwV2d API functions.
*/
/****************************************************************************
Includes
*/
#include "rt2d.rpe" /* automatically generated header file */
/****************************************************************************
Defines
*/
#define Rt2dBrushSetWidthMacro(_brush, _width) \
( ( (_brush)->halfwidth = ((_width) * 0.5f) ), (_brush) )
#define Rt2dBrushGetWidthMacro(_brush) \
( (_brush)->halfwidth * 2.0f )
#define Rt2dCTMReadMacro(_result) \
(RwMatrixCopy((_result), _rt2dCTMGet()), (_result))
/****************************************************************************
Global Types
*/
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
/*
* rt2dShadeParameters
* typedef for a structure describing Shade Parameters
*/
typedef struct rt2dShadeParameters rt2dShadeParameters;
/*
*
* rt2dShadeParameters
* describes Shade Parameters
*/
struct rt2dShadeParameters
{
RwRGBAReal col; /* col */
RwV2d uv; /* uv */
};
/**
* \ingroup rt2ddatatypes
* \typedef Rt2dBrush
* typedef for a structure describing a Brush (opaque)
*/
typedef struct Rt2dBrush Rt2dBrush;
/*
* Rt2dBrush
* structure describing a Brush
*/
#if defined (GCN_DRVMODEL_H)
#define VERTEXCACHESIZE 64
#else
#define VERTEXCACHESIZE 256
#endif
struct Rt2dBrush
{
RWIM3DVERTEX vertex[VERTEXCACHESIZE];
rt2dShadeParameters top;
rt2dShadeParameters dtop;
rt2dShadeParameters bottom;
rt2dShadeParameters dbottom;
RwInt32 calcFields;
RwTexture *texture;
RwReal halfwidth;
};
/**
* \ingroup rt2ddatatypes
* \typedef Rt2dPath
* typedef for a structure describing a Path (opaque)
*/
typedef struct Rt2dPath Rt2dPath;
/**
* \ingroup rt2ddatatypes
* \typedef Rt2dFont
* typedef for a structure describing a Font (opaque)
*/
typedef struct Rt2dFont Rt2dFont;
/*
* typedef used for referencing a spot in a font dictionary
*/
typedef struct _rt2dFontDictionaryNode _rt2dFontDictionaryNode;
/**
* \ingroup rt2ddatatypes
* \typedef Rt2dBBox
* typedef for a structure describing a Bounding Box
*/
typedef struct Rt2dBBox Rt2dBBox;
/**
* \ingroup rt2ddatatypes
* \struct Rt2dBBox
* structure describing a Bounding Box
*/
struct Rt2dBBox
{
RwReal x; /**< x-coordinate of lower-left corner */
RwReal y; /**< y-coordinate of lower-left corner */
RwReal w; /**< Width */
RwReal h; /**< Height */
};
/**
* \ingroup rt2ddatatypes
* \typedef Rt2dObject
* typedef for a structure describing a 2d Object
* This should be considered an opaque type.
* Use Rt2dObject, Rt2dScene, Rt2dShape, Rt2dPickRegion or Rt2dObjectString
* API functions to access.
*/
typedef struct Rt2dObject Rt2dObject;
/*
* typedef for a structure describing a scene of shapes (opaque)
*/
typedef struct _rt2dScene _rt2dScene;
/*
* typedef for a structure describing the depth of an object
*/
typedef struct _rt2dDepthOfObject _rt2dDepthOfObject;
/*
* typedef for a structure describing the depth of an object
*/
struct _rt2dDepthOfObject
{
Rt2dObject *object;
RwInt32 depth;
};
/*
* structure describing a scene of shapes
*/
struct _rt2dScene
{
RwSList *objects; /* collection of objects in scene */
RwInt32 objectCount; /* number of objects */
RwSList *depths; /* depths for depthsort */
RwBool isDirtyDepths; /* depthsort needs updating */
};
/*
* typedef for a structure describing a shape (opaque)
*/
typedef struct _rt2dShape _rt2dShape;
struct _rt2dShape
{
RwSList *nodes; /* individual stroked/filled regions of the shape */
};
/*
* typedef for a structure describing a pick region that can be tested for point inclusion (opaque)
*/
typedef struct _rt2dPickRegion _rt2dPickRegion;
/*
* structure describing a pick region that can be tested for point inclusion
*/
struct _rt2dPickRegion
{
Rt2dPath *path; /* path that defines region for testing */
Rt2dBBox bbox; /* bounding box of path */
RwMatrix transformation;
/* ivnert transformation used to place the pick region */
};
/*
* structure describing a renderable text string
*/
struct _rt2dObjectString
{
RwChar *textString; /* Text string to be rendered */
Rt2dBrush *brush; /* Brush to be used to draw text */
RwInt32 maxLength; /* Maximum string length before reallocation, excluding null */
RwReal height; /* Font rendering Height */
_rt2dFontDictionaryNode *font; /* Dictionary node identifying font to be used */
};
/*
* typedef for a renderable string
*/
typedef struct _rt2dObjectString _rt2dObjectString;
/**
* \ingroup rt2ddatatypes
* \ref Rt2dObjectTypeEnum
* enumeration describing types of Rt2dObject
*/
enum Rt2dObjectTypeEnum {
rt2DOBJECTTYPEOBJECT=0, /**<An untyped (yet) object */
rt2DOBJECTTYPESCENE, /**<Container of objects */
rt2DOBJECTTYPESHAPE, /**<Shape object */
rt2DOBJECTTYPEPICKREGION, /**<Pick region object */
rt2DOBJECTTYPEOBJECTSTRING, /**<Text string object */
rt2DOBJECTTYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT /* Ensures sizeof(enum) == sizeof(RwInt32)) */
};
typedef union _rt2dObjectdata _rt2dObjectdata;
union _rt2dObjectdata
{
_rt2dShape shape;
_rt2dScene scene;
_rt2dPickRegion pickRegion;
_rt2dObjectString objectString;
};
/*
* A base structure for forming a hierarchy of 2D shapes
*/
#if (!defined(DOXYGEN))
#define Rt2dObjectIsLocked 0x00000001
#define Rt2dObjectDirtyLTM 0x00000002
#define Rt2dObjectVisible 0x00000004
struct Rt2dObject
{
RwInt32 type; /* tag identifying type of object */
RwInt32 depth; /* z-order of object under parent */
RwInt32 flag; /* ... */
RwMatrix MTM; /* local transformation matrix for object */
RwMatrix LTM; /* global transformation matrix for object */
RwRGBAReal colorMult; /* color multiply applied to object */
RwRGBAReal colorOffs; /* color offset applied to object */
_rt2dObjectdata data;
};
#endif /* (!defined(DOXYGEN)) */
/**
* \ingroup rt2ddatatypes
* \typedef Rt2dObjectCallBack
* typedef for a callback on an object
*/
typedef Rt2dObject *(* Rt2dObjectCallBack)(Rt2dObject *object, Rt2dObject *parent, void *data);
/**
* \ingroup rt2ddatatypes
* \ref Rt2dJustificationType
* enumeration describing Justification
*/
enum Rt2dJustificationType
{
rt2dJUSTIFYLEFT, /**<Left-justification */
rt2dJUSTIFYCENTER, /**<Center-justification */
rt2dJUSTIFYRIGHT, /**<Right-justification */
rt2DJUSTIFICATIONTYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT /* Ensures sizeof(enum) == sizeof(RwInt32)) */
};
/*
* Rt2dObjectEnum
* typedef for a enumeration describing an object type enclosed by Rt2dObject
*/
typedef enum Rt2dJustificationType Rt2dJustificationType;
#if (! ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) ))
#define Rt2dBrushSetWidth(_brush, _width) \
Rt2dBrushSetWidthMacro(_brush, _width)
#define Rt2dBrushGetWidth(_brush) \
Rt2dBrushGetWidthMacro(_brush)
#define Rt2dCTMRead(_result) \
Rt2dCTMReadMacro(_result)
#endif /* (! ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) )) */
/****************************************************************************
Function prototypes
*/
/*
* INITIALIZE
*/
extern void
Rt2dOpen(RwCamera *cam);
extern void
Rt2dClose(void);
/*
* PATHS
*/
extern Rt2dPath *
Rt2dPathCreate(void);
extern RwBool
Rt2dPathDestroy(Rt2dPath *path);
extern Rt2dPath *
Rt2dPathLock(Rt2dPath *path);
extern Rt2dPath *
Rt2dPathUnlock(Rt2dPath *path);
extern RwBool
Rt2dPathIsLocked(Rt2dPath *path);
extern RwUInt32
Rt2dPathStreamGetSize(Rt2dPath *path);
extern Rt2dPath *
Rt2dPathStreamWrite(Rt2dPath *path, RwStream *stream);
extern Rt2dPath *
Rt2dPathStreamRead(RwStream *stream);
extern Rt2dPath *
Rt2dPathEmpty(Rt2dPath *path);
extern Rt2dPath *
Rt2dPathCopy(Rt2dPath *dst, const Rt2dPath *src);
extern Rt2dPath *
Rt2dPathInset(Rt2dPath *path, RwReal inset);
extern Rt2dPath *
Rt2dPathMoveto(Rt2dPath *path, RwReal x, RwReal y);
extern Rt2dPath *
Rt2dPathLineto(Rt2dPath *path, RwReal x, RwReal y);
extern Rt2dPath *
Rt2dPathRLineto(Rt2dPath *path, RwReal x, RwReal y);
extern Rt2dPath *
Rt2dPathCurveto(Rt2dPath *path, RwReal x1, RwReal y1, RwReal x2, RwReal y2, RwReal x3, RwReal y3);
extern Rt2dPath *
Rt2dPathRCurveto(Rt2dPath *path, RwReal x1, RwReal y1, RwReal x2, RwReal y2, RwReal x3, RwReal y3);
extern Rt2dPath *
Rt2dPathClose(Rt2dPath *path);
extern Rt2dPath *
Rt2dPathRect(Rt2dPath *path, RwReal x, RwReal y, RwReal w, RwReal h);
extern Rt2dPath *
Rt2dPathRoundRect(Rt2dPath *path, RwReal x, RwReal y, RwReal w, RwReal h, RwReal radius);
extern Rt2dPath *
Rt2dPathOval(Rt2dPath *path, RwReal x, RwReal y, RwReal w, RwReal h);
extern Rt2dPath *
Rt2dPathFlatten(Rt2dPath *path);
extern const Rt2dPath *
Rt2dPathGetBBox(const Rt2dPath *path, Rt2dBBox *bbox);
extern Rt2dPath *
Rt2dPathCreateMorphResultPath(Rt2dPath *path);
extern Rt2dPath *
Rt2dPathMorph(Rt2dPath *result, Rt2dPath *source, Rt2dPath *destination, RwReal alpha);
/*
* BRUSHES
*/
extern Rt2dBrush *
Rt2dBrushCreate(void);
extern RwBool
Rt2dBrushDestroy(Rt2dBrush * brush);
extern Rt2dBrush *
Rt2dBrushSetRGBA(Rt2dBrush *brush, RwRGBA * col0, RwRGBA * col1, RwRGBA * col2, RwRGBA * col3);
extern Rt2dBrush *
Rt2dBrushSetUV(Rt2dBrush *brush, RwV2d *uv0, RwV2d *uv1, RwV2d *uv2, RwV2d *uv3);
extern Rt2dBrush *
Rt2dBrushSetTexture(Rt2dBrush* brush, RwTexture* texture);
extern RwUInt32
Rt2dBrushStreamGetSize(Rt2dBrush *brush);
extern Rt2dBrush *
Rt2dBrushStreamWrite(Rt2dBrush *brush, RwStream *stream);
extern Rt2dBrush *
Rt2dBrushStreamRead(RwStream *stream);
/*
* FONTS
*/
extern const RwChar *
Rt2dFontSetPath(const RwChar *path);
extern Rt2dFont *
Rt2dFontRead(const RwChar *name);
extern RwUInt32
_rt2dFontStreamGetSize(Rt2dFont *font);
extern Rt2dFont *
_rt2dFontStreamWrite(Rt2dFont *font, RwStream *stream);
extern Rt2dFont *
_rt2dFontStreamRead(RwStream *stream);
extern RwBool
Rt2dFontDestroy(Rt2dFont *font);
extern RwReal
Rt2dFontGetHeight(Rt2dFont *font);
extern RwReal
Rt2dFontGetStringWidth(Rt2dFont *font, const RwChar *string, RwReal height);
extern Rt2dFont *
Rt2dFontShow(Rt2dFont *font, const RwChar *string, RwReal height, RwV2d *anchor, Rt2dBrush *brush);
extern Rt2dFont *
Rt2dFontFlow(Rt2dFont* font, RwChar* string, RwReal height, Rt2dBBox* bbox, Rt2dJustificationType format, Rt2dBrush* brush);
extern Rt2dFont *
Rt2dFontSetIntergapSpacing(Rt2dFont *font, RwReal gap);
extern RwBool
Rt2dFontCacheFlush(void);
/*
* FILLING
*/
extern Rt2dPath *
Rt2dPathFill(Rt2dPath *path, Rt2dBrush *brush);
/*
* STROKING
*/
extern Rt2dPath *
Rt2dPathStroke(Rt2dPath *path, Rt2dBrush *brush);
/*
* TRANSFORMS
*/
extern RwBool
Rt2dCTMPush(void);
extern RwBool
Rt2dCTMPop(void);
extern RwBool
Rt2dCTMSetIdentity(void);
extern RwBool
Rt2dCTMScale(RwReal x, RwReal y);
extern RwBool
Rt2dCTMTranslate(RwReal x, RwReal y);
extern RwBool
Rt2dCTMRotate(RwReal theta);
extern RwBool
RwV2dIsInPath(RwV2d *point, Rt2dPath *path);
extern RwV2d *
RwV2dInvertTransform(RwV2d *pointOut, RwV2d *pointIn);
/*
* DEVICE SETTINGS
*/
extern RwBool
Rt2dDeviceSetCamera(RwCamera *cam);
extern RwCamera *
Rt2dDeviceGetCamera(void);
extern RwBool
Rt2dDeviceGetStep(RwV2d *xstep, RwV2d *ystep, RwV2d *origin);
extern RwBool
Rt2dDeviceSetMetric(RwReal x, RwReal y, RwReal w, RwReal h);
extern RwBool
Rt2dDeviceGetMetric(RwReal *x, RwReal *y, RwReal *w, RwReal *h);
extern RwBool
Rt2dDeviceSetFlat(RwReal r);
extern RwBool
Rt2dDeviceGetClippath(Rt2dPath *path);
extern RwBool
Rt2dVisible(RwReal x, RwReal y, RwReal w, RwReal h);
extern RwBool
Rt2dDeviceSetLayerDepth(RwReal depth);
extern RwBool
Rt2dSetPipelineFlags(RwUInt32 flags);
/*
* HIERARCHICAL SCENE FUNCTIONS - OBJECT MANIPULATION
*/
extern Rt2dObject *
Rt2dObjectSetVisible(Rt2dObject *object,RwBool visible);
extern RwBool
Rt2dObjectIsVisible(Rt2dObject *object);
extern void
Rt2dObjectMTMChanged(Rt2dObject *object);
extern RwMatrix *
Rt2dObjectGetLTM(Rt2dObject *object);
extern RwMatrix *
Rt2dObjectGetMTM(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectSetMTM(Rt2dObject *object, RwMatrix *mtm);
extern void
Rt2dObjectApplyCTM(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectMTMSetIdentity(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectMTMScale(Rt2dObject *object, RwReal x, RwReal y);
extern Rt2dObject *
Rt2dObjectMTMTranslate(Rt2dObject *object, RwReal x, RwReal y);
extern Rt2dObject *
Rt2dObjectMTMRotate(Rt2dObject *object, RwReal theta);
extern RwRGBAReal *
Rt2dObjectGetColorMultiplier(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectSetColorMultiplier(Rt2dObject *object, RwRGBAReal *multCol);
extern RwRGBAReal *
Rt2dObjectGetColorOffset(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectSetColorOffset(Rt2dObject *object, RwRGBAReal *oofsCol);
extern RwInt32
Rt2dObjectGetObjectType(Rt2dObject *object);
extern RwInt32
Rt2dObjectGetDepth(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectSetDepth(Rt2dObject *object, RwInt32 depth);
extern RwBool
Rt2dObjectIsScene(Rt2dObject *object);
extern RwBool
Rt2dObjectIsShape(Rt2dObject *object);
extern RwBool
Rt2dObjectIsPickRegion(Rt2dObject *object);
extern RwBool
Rt2dObjectIsObjectString(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectCopy(Rt2dObject *dst, Rt2dObject *src);
/*
* HIERARCHICAL SCENE FUNCTIONS - SCENE
*/
extern Rt2dObject *
Rt2dSceneCreate(void);
extern RwBool
Rt2dSceneDestroy(Rt2dObject *scene);
extern Rt2dObject *
Rt2dSceneLock(Rt2dObject *object);
extern Rt2dObject *
Rt2dSceneUnlock(Rt2dObject *object);
extern RwInt32
Rt2dSceneGetChildCount(Rt2dObject *scene);
extern Rt2dObject *
Rt2dSceneGetChildByIndex(Rt2dObject *scene, RwInt32 index);
extern RwV2d
Rt2dSceneGetCoordFromScreen(Rt2dObject *scene,RwV2d screenCoord );
extern Rt2dObject *
Rt2dSceneAddChild(Rt2dObject *scene, Rt2dObject *object);
/* Those are keeped for compatiblity with the present code */
extern Rt2dObject *
Rt2dSceneGetNewChildScene(Rt2dObject *object);
extern Rt2dObject *
Rt2dSceneGetNewChildShape(Rt2dObject *object);
extern Rt2dObject *
Rt2dSceneGetNewChildPickRegion(Rt2dObject *object);
extern Rt2dObject *
Rt2dSceneGetNewChildObjectString(Rt2dObject *object, const RwChar *text,
const RwChar *font);
extern Rt2dObject *
Rt2dSceneStreamWrite(Rt2dObject *shape, RwStream *stream);
extern RwUInt32
Rt2dSceneStreamGetSize(Rt2dObject *scene);
extern Rt2dObject *
Rt2dSceneStreamRead(RwStream *stream);
extern Rt2dObject *
Rt2dSceneRender(Rt2dObject *object);
extern Rt2dObject *
Rt2dSceneForAllChildren(Rt2dObject *scene, Rt2dObjectCallBack callback, void *pData );
extern Rt2dObject *
Rt2dSceneSetDepthDirty(Rt2dObject *scene);
extern Rt2dObject *
Rt2dSceneUpdateLTM(Rt2dObject *scene);
/*
* HIERARCHICAL SCENE FUNCTIONS - SHAPE
*/
extern Rt2dObject *
Rt2dShapeCreate(void);
extern RwBool
Rt2dShapeDestroy(Rt2dObject * shape);
extern Rt2dBrush *
Rt2dShapeGetNewBrush(Rt2dObject *shape);
extern Rt2dPath *
Rt2dShapeGetNewPath(Rt2dObject *shape);
extern Rt2dObject *
Rt2dShapeAddNode(Rt2dObject *shape, Rt2dPath *path, Rt2dBrush *fill, Rt2dBrush *stroke );
extern RwInt32
Rt2dShapeGetNodeCount(Rt2dObject *shape);
extern Rt2dObject *
Rt2dShapeStreamWrite(Rt2dObject *shape, RwStream *stream);
extern RwUInt32
Rt2dShapeStreamGetSize(Rt2dObject *shape);
extern Rt2dObject *
Rt2dShapeStreamRead(RwStream *stream);
extern Rt2dObject *
Rt2dShapeRender(Rt2dObject *object);
extern Rt2dObject *
Rt2dShapeMorph(Rt2dObject *result,
Rt2dObject *source,
Rt2dObject *destination,
RwReal alpha);
/*
* HIERARCHICAL SCENE FUNCTIONS - PICK REGION
*/
extern Rt2dObject *
Rt2dPickRegionCreate(void);
extern RwBool
Rt2dPickRegionDestroy(Rt2dObject *pickRegion);
extern Rt2dPath *
Rt2dPickRegionGetPath(Rt2dObject *pickRegion);
extern RwBool
Rt2dPickRegionIsPointIn(Rt2dObject *pickRegion, RwV2d *point);
extern Rt2dObject *
Rt2dPickRegionStreamWrite(Rt2dObject *pickRegion, RwStream *stream);
extern RwUInt32
Rt2dPickRegionStreamGetSize(Rt2dObject *pickRegion);
extern Rt2dObject *
Rt2dPickRegionStreamRead(RwStream *stream);
/*
* HIERARCHICAL SCENE FUNCTIONS - TEXT STRINGS
*/
extern Rt2dObject *
Rt2dObjectStringCreate(const RwChar *textString, const RwChar *font);
extern RwBool
Rt2dObjectStringDestroy(Rt2dObject *object);
extern Rt2dBrush *
Rt2dObjectStringGetBrush(Rt2dObject *object);
extern RwChar *
Rt2dObjectStringGetText(Rt2dObject *object);
extern RwChar *
Rt2dObjectStringGetFont(Rt2dObject *object);
extern RwReal
Rt2dObjectStringGetHeight(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectStringSetBrush(Rt2dObject *object, Rt2dBrush *);
extern Rt2dObject *
Rt2dObjectStringSetText(Rt2dObject *object, const RwChar *text);
extern Rt2dObject *
Rt2dObjectStringSetFont(Rt2dObject *object, const RwChar *font);
extern Rt2dObject *
Rt2dObjectStringSetHeight(Rt2dObject *object, const RwReal height);
extern Rt2dObject *
Rt2dObjectStringStreamRead(RwStream *stream);
extern Rt2dObject *
Rt2dObjectStringStreamWrite(Rt2dObject *object, RwStream *stream);
extern RwUInt32
Rt2dObjectStringStreamGetSize(Rt2dObject *object);
extern Rt2dObject *
Rt2dObjectStringRender(Rt2dObject *object);
/*
* SPI for macros
*/
extern RwBool
_rt2dCTMPush(RwMatrix *matrix);
extern RwBool
_rt2dCTMSet(RwMatrix *matrix);
extern RwMatrix *
_rt2dCTMGet(void);
extern RwMatrix *
_rt2dCTMGetDirect(void);
#if ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) )
extern Rt2dBrush *
Rt2dBrushSetWidth(Rt2dBrush *brush, RwReal width);
extern RwReal
Rt2dBrushGetWidth(Rt2dBrush * brush);
extern RwMatrix *
Rt2dCTMRead(RwMatrix * result);
#endif /* ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) ) */
#ifdef __cplusplus
}
#endif /* __cplusplus */
#define Rt2dFontStreamGetSize(_font) \
_rt2dFontStreamGetSize(_font)
#define Rt2dFontStreamWrite(_font,_stream) \
_rt2dFontStreamWrite(_font,_stream)
#define Rt2dFontStreamRead(_stream) \
_rt2dFontStreamRead(_stream)
#endif /* RT2D_H */