mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-10 20:29:15 +00:00
11 lines
917 B
C++
11 lines
917 B
C++
#include "common.h"
|
|
#include "patcher.h"
|
|
#include "Shadows.h"
|
|
|
|
WRAPPER void CShadows::AddPermanentShadow(unsigned char ShadowType, RwTexture* pTexture, CVector* pPosn, float fX1, float fY1, float fX2, float fY2, short nTransparency, unsigned char nRed, unsigned char nGreen, unsigned char nBlue, float fZDistance, unsigned int nTime, float fScale) { EAXJMP(0x512FD0); }
|
|
WRAPPER void CShadows::RenderStaticShadows(void) { EAXJMP(0x5145F0); }
|
|
WRAPPER void CShadows::RenderStoredShadows(void) { EAXJMP(0x514010); }
|
|
WRAPPER void CShadows::RenderExtraPlayerShadows(void) { EAXJMP(0x516F90); }
|
|
WRAPPER void CShadows::CalcPedShadowValues(CVector light, float *frontX, float *frontY, float *sideX, float *sideY, float *dispX, float *dispY) { EAXJMP(0x516EB0); }
|
|
WRAPPER void CShadows::StoreShadowForPedObject(CEntity *ent, float dispX, float dispY, float frontX, float frontY, float sideX, float sideY) { EAXJMP(0x513CB0); }
|