re3/src/render/Lights.h

9 lines
373 B
C

void SetLightsWithTimeOfDayColour(RpWorld *);
void SetAmbientAndDirectionalColours(float f);
void SetBrightMarkerColours(float f);
void ReSetAmbientAndDirectionalColours(void);
void DeActivateDirectional(void);
void ActivateDirectional(void);
void SetAmbientColours(void);
void SetAmbientColoursForPedsCarsAndObjects(void);
void SetAmbientColoursToIndicateRoadGroup(int i);