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30 lines
628 B
C++
30 lines
628 B
C++
#pragma once
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class COccluder
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{
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public:
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int16 width, length, height;
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int16 x, y, z;
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uint16 angle;
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int16 listIndex;
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};
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class COcclusion
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{
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public:
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static int32 NumOccludersOnMap;
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static int16 FarAwayList;
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static int16 NearbyList;
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static int16 ListWalkThroughFA;
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static int16 PreviousListWalkThroughFA;
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static COccluder aOccluders[NUMOCCLUSIONVOLUMES];
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static void Init(void);
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static void AddOne(float x, float y, float z, float width, float length, float height, float angle);
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static void ProcessBeforeRendering(void);
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//TODO:
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static bool IsAABoxOccluded(CVector pos, float, float, float) { return false; }
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};
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