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69 lines
1.3 KiB
C++
69 lines
1.3 KiB
C++
#include "common.h"
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#include "World.h"
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#include "Vehicle.h"
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#include "PlayerPed.h"
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#include "Pools.h"
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#include "References.h"
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CReference CReferences::aRefs[NUMREFERENCES];
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CReference *CReferences::pEmptyList;
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void
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CReferences::Init(void)
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{
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int i;
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pEmptyList = &aRefs[0];
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for(i = 0; i < NUMREFERENCES; i++){
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aRefs[i].pentity = nil;
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aRefs[i].next = &aRefs[i+1];
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}
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aRefs[NUMREFERENCES-1].next = nil;
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}
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void
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CReferences::RemoveReferencesToPlayer(void)
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{
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if(FindPlayerVehicle())
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FindPlayerVehicle()->ResolveReferences();
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#ifdef FIX_BUGS
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if (FindPlayerPed()) {
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CPlayerPed* pPlayerPed = FindPlayerPed();
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FindPlayerPed()->ResolveReferences();
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CWorld::Players[CWorld::PlayerInFocus].m_pPed = pPlayerPed;
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pPlayerPed->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pPed);
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}
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#else
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if(FindPlayerPed())
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FindPlayerPed()->ResolveReferences();
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#endif
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}
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void
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CReferences::PruneAllReferencesInWorld(void)
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{
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int i;
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CEntity *e;
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i = CPools::GetPedPool()->GetSize();
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while(--i >= 0){
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e = CPools::GetPedPool()->GetSlot(i);
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if(e)
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e->PruneReferences();
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}
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i = CPools::GetVehiclePool()->GetSize();
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while(--i >= 0){
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e = CPools::GetVehiclePool()->GetSlot(i);
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if(e)
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e->PruneReferences();
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}
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i = CPools::GetObjectPool()->GetSize();
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while(--i >= 0){
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e = CPools::GetObjectPool()->GetSlot(i);
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if(e)
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e->PruneReferences();
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}
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}
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