mirror of
https://git.rip/DMCA_FUCKER/re3.git
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3736 lines
124 KiB
C
3736 lines
124 KiB
C
/******************************************/
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/* */
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/* RenderWare(TM) Graphics Library */
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/* */
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/******************************************/
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/*
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* This file is a product of Criterion Software Ltd.
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*
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* This file is provided as is with no warranties of any kind and is
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* provided without any obligation on Criterion Software Ltd.
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* or Canon Inc. to assist in its use or modification.
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*
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* Criterion Software Ltd. and Canon Inc. will not, under any
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* circumstances, be liable for any lost revenue or other damages
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* arising from the use of this file.
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*
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* Copyright (c) 1999. Criterion Software Ltd.
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* All Rights Reserved.
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*/
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/*************************************************************************
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*
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* Filename: <C:/daily/rwsdk/include/d3d8/rpworld.h>
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* Automatically Generated on: Wed Jul 10 10:45:01 2002
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*
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************************************************************************/
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#ifndef RPWORLD_H
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#define RPWORLD_H
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/*--- Check For Previous Required Includes ---*/
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#ifndef RWCORE_H
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#error "Include RWCORE.H before including this file"
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#endif /* RWCORE_H */
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/*--- System Header Files ---*/
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#include <stdarg.h>
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#include <stdlib.h>
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/*--- Error enumerations ---*/
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#include "rpworld.rpe"
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/native.h ---*/
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/wrldpipe.h ---*/
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/nodeD3D8WorldSectorAllInOne.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetD3D8WorldSectorAllInOne(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/nodeD3D8AtomicAllInOne.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetD3D8AtomicAllInOne(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8VertexBufferManager.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorInstance.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorInstance(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorEnumerateLights.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorEnumerateLights(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePreLight.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetPreLight(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePostLight.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetPostLight(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeMaterialScatter.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetMaterialScatter(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeLight.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetLight(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeFastPathSplitter.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetFastPathSplitter(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicInstance.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetAtomicInstance(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicEnumerateLights.h ---*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RxNodeDefinition *RxNodeDefinitionGetAtomicEnumerateLights(void);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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/*--- Automatically derived from: c:/daily/rwsdk/world/bamateri.h ---*/
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/*
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* Handling surface materials
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* Materials describe how things are to appear when rendered
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*
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* Copyright (c) 1998 Criterion Software Ltd.
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*/
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/****************************************************************************
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Global Types
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*/
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typedef struct RpMaterialChunkInfo RpMaterialChunkInfo;
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typedef struct RpMaterialChunkInfo _rpMaterial;
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struct RpMaterialChunkInfo
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{
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RwInt32 flags; /**< Material flags - unused currently -
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for future expansion */
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RwRGBA color; /**< Colour of material. */
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RwInt32 unused; /**< Not used */
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RwBool textured; /**< Are we textured? */
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RwSurfaceProperties surfaceProps; /**< Surface properties */
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};
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#if (!defined(RwMaterialAssign))
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#define RwMaterialAssign(_target, _source) \
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( *(_target) = *(_source) )
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#endif /* (!defined(RwMaterialAssign)) */
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/**
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* \ingroup rpworlddatatypes
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* \typedef RpMaterial
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* Material object. This should be
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* considered an opaque type. Use the RpMaterial API functions to access.
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*/
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typedef struct RpMaterial RpMaterial;
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#if (!defined(DOXYGEN))
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struct RpMaterial
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{
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RwTexture *texture; /**< texture */
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RwRGBA color; /**< color */
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RxPipeline *pipeline; /**< pipeline */
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RwSurfaceProperties surfaceProps; /**< surfaceProps */
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RwInt16 refCount; /* C.f. rwsdk/world/bageomet.h:RpGeometry */
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RwInt16 pad;
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};
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#endif /* (!defined(DOXYGEN)) */
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/**
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* \ingroup rpworlddatatypes
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* \typedef RpMaterialCallBack
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\ref RpMaterialCallBack
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* represents the function called from \ref RpGeometryForAllMaterials and
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* \ref RpWorldForAllMaterials for all materials referenced by polygons in a
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* given geometry. This function should return a pointer to the current
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* material to indicate success. The callback may return NULL to terminate
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* further callbacks on the materials.
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*
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* \param material Pointer to the current material
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* \param data Pointer to developer-defined data structure.
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*
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* \return Pointer to the current material.
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*/
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typedef RpMaterial *(*RpMaterialCallBack)(RpMaterial *material, void *data);
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/****************************************************************************
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<macro/inline functionality
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*/
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#define RpMaterialAddRefMacro(_material) \
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(((_material)->refCount++), (_material))
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#define RpMaterialAddRefVoidMacro(_material) \
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MACRO_START \
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{ \
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(_material)->refCount++; \
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} \
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MACRO_STOP
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#define RpMaterialSetColorMacro(_material, _color) \
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(RwRGBAAssign(&((_material)->color), (_color)), (_material))
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#define RpMaterialGetColorMacro(_material) \
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(&((_material)->color))
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#define RpMaterialSetSurfacePropertiesMacro(_material, _surfProps) \
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(RwSurfacePropertiesAssign(&((_material)->surfaceProps), \
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(_surfProps)), (_material))
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#define RpMaterialSetSurfacePropertiesVoidMacro(_material, _surfProps) \
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MACRO_START \
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{ \
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RwSurfacePropertiesAssign(&((_material)->surfaceProps), \
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(_surfProps)); \
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} \
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MACRO_STOP
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#define RpMaterialGetSurfacePropertiesMacro(_material) \
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(&((_material)->surfaceProps))
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#define RpMaterialGetTextureMacro(_material) \
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((_material)->texture)
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#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
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#define RpMaterialAddRef(_material) \
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RpMaterialAddRefMacro(_material)
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#define RpMaterialSetColor(_material, _color) \
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RpMaterialSetColorMacro(_material, _color)
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#define RpMaterialGetColor(_material) \
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RpMaterialGetColorMacro(_material)
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#define RpMaterialSetSurfaceProperties(_material, _surfProps) \
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RpMaterialSetSurfacePropertiesMacro(_material, _surfProps)
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#define RpMaterialGetSurfaceProperties(_material) \
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RpMaterialGetSurfacePropertiesMacro(_material)
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#define RpMaterialGetTexture(_material) \
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RpMaterialGetTextureMacro(_material)
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#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
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/****************************************************************************
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Function prototypes
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*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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/* Creating, destroying and referencing materials */
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extern RpMaterial *RpMaterialCreate(void);
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extern RwBool RpMaterialDestroy(RpMaterial *material);
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extern RpMaterial *RpMaterialClone(RpMaterial *material);
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/* Textures */
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extern RpMaterial *RpMaterialSetTexture(RpMaterial *material, RwTexture *texture);
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#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
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extern RpMaterial *RpMaterialAddRef(RpMaterial *material);
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/* Textures */
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extern RwTexture *RpMaterialGetTexture(const RpMaterial *material);
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/* Setting and getting colors */
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extern RpMaterial *RpMaterialSetColor(RpMaterial *material, const RwRGBA *color);
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extern const RwRGBA *RpMaterialGetColor(const RpMaterial *material);
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/* Setting and getting surface properties */
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extern RpMaterial *
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RpMaterialSetSurfaceProperties(RpMaterial *material,
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const RwSurfaceProperties *surfaceProperties);
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extern const RwSurfaceProperties *
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RpMaterialGetSurfaceProperties(const RpMaterial *material);
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#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
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/* Attaching toolkits */
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extern RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID,
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RwPluginObjectConstructor constructCB,
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RwPluginObjectDestructor destructCB,
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RwPluginObjectCopy copyCB);
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extern RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID,
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RwPluginDataChunkReadCallBack readCB,
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RwPluginDataChunkWriteCallBack writeCB,
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RwPluginDataChunkGetSizeCallBack getSizeCB);
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extern RwInt32 RpMaterialSetStreamAlwaysCallBack(
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RwUInt32 pluginID,
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RwPluginDataChunkAlwaysCallBack alwaysCB);
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extern RwInt32 RpMaterialGetPluginOffset(RwUInt32 pluginID);
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extern RwBool RpMaterialValidatePlugins(const RpMaterial *material);
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/* Binary format */
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extern RwUInt32 RpMaterialStreamGetSize(const RpMaterial *material);
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extern RpMaterial *RpMaterialStreamRead(RwStream *stream);
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extern const RpMaterial *RpMaterialStreamWrite(const RpMaterial *material, RwStream *stream);
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extern RpMaterialChunkInfo *
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_rpMaterialChunkInfoRead(RwStream *stream,
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RpMaterialChunkInfo *materialChunkInfo,
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RwInt32 *bytesRead);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#define RpMaterialChunkInfoRead(stream, materialChunkInfo, bytesRead) \
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_rpMaterialChunkInfoRead(stream, materialChunkInfo, bytesRead)
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/*--- Automatically derived from: c:/daily/rwsdk/world/bamatlst.h ---*/
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/****************************************************************************
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Global Types
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*/
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typedef struct RpMaterialList RpMaterialList;
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struct RpMaterialList
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{
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RpMaterial **materials;
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RwInt32 numMaterials;
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RwInt32 space;
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};
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/****************************************************************************
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Function prototypes
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*/
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#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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#define rpMaterialListGetNumMaterials(mlist) ((mlist)->numMaterials)
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/* Setting up and destroying material lists */
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extern RpMaterialList *_rpMaterialListInitialize(RpMaterialList *matList);
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extern RpMaterialList *_rpMaterialListDeinitialize(RpMaterialList *matList);
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/* Accessing material lists */
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extern RpMaterial ** _rpMaterialListAlloc(RwUInt32 count);
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extern RpMaterial *_rpMaterialListGetMaterial(const RpMaterialList *matList,
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RwInt32 matIndex);
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extern RpMaterialList * _rpMaterialListSetSize(RpMaterialList * matList,
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RwInt32 size);
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extern RpMaterialList *_rpMaterialListCopy(RpMaterialList *matListOut,
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const RpMaterialList *matListIn);
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extern RwInt32 _rpMaterialListAppendMaterial(RpMaterialList *matList,
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RpMaterial *material);
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extern RwInt32 _rpMaterialListFindMaterialIndex(const RpMaterialList *matList,
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const RpMaterial *material);
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/* Binary format */
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extern RwUInt32 _rpMaterialListStreamGetSize(const RpMaterialList *matList);
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extern RpMaterialList *_rpMaterialListStreamRead(RwStream *stream,
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RpMaterialList *matList);
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extern const RpMaterialList *_rpMaterialListStreamWrite(const RpMaterialList *matList,
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RwStream *stream);
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#define rpMaterialListInitialize(_matList) \
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_rpMaterialListInitialize(_matList)
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#define rpMaterialListDeinitialize(_matList) \
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_rpMaterialListDeinitialize(_matList)
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#define rpMaterialListGetMaterial(_matList, _matIndex) \
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_rpMaterialListGetMaterial(_matList, _matIndex)
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#define rpMaterialListCopy(_matListOut, _matListIn) \
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_rpMaterialListCopy(_matListOut, _matListIn)
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#define rpMaterialListAppendMaterial(_matList, _material) \
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_rpMaterialListAppendMaterial(_matList, _material)
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#define rpMaterialListStreamRead(_stream, _matList) \
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_rpMaterialListStreamRead(_stream, _matList)
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#define rpMaterialListStreamWrite(_matList, _stream) \
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_rpMaterialListStreamWrite(_matList, _stream)
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|
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/*--- Automatically derived from: c:/daily/rwsdk/world/bamesh.h ---*/
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|
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/*
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*
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* Purpose: Provide construction and enumeration facilities for meshes.
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*
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* Copyright (c) 1998 Criterion Software Ltd.
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|
*/
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#define RPMESHGLOBAL(var) \
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(RWPLUGINOFFSET(rpMeshGlobals, \
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RwEngineInstance, \
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meshModule.globalsOffset)->var)
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|
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#define rwPRIMTYPEOR \
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(rwPRIMTYPELINELIST | \
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rwPRIMTYPEPOLYLINE | \
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rwPRIMTYPETRILIST | \
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rwPRIMTYPETRISTRIP | \
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rwPRIMTYPETRIFAN | \
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rwPRIMTYPEPOINTLIST)
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#define rpMESHHEADERPRIMTYPEOR \
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(0 /* rpMESHHEADERTRILIST*/ | \
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rpMESHHEADERTRISTRIP | \
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rpMESHHEADERTRIFAN | \
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rpMESHHEADERLINELIST | \
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rpMESHHEADERPOLYLINE | \
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rpMESHHEADERPOINTLIST)
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|
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|
/****************************************************************************
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|
Global variables
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|
*/
|
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|
|
#ifdef __cplusplus
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extern "C"
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{
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#endif /* __cplusplus */
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extern RwModuleInfo meshModule;
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|
|
#ifdef __cplusplus
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}
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#endif /* __cplusplus */
|
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|
|
/****************************************************************************
|
|
Global types
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*/
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|
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/**
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* \ingroup rpworlddatatypes
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|
* \typedef RpMeshHeader
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* typedef for header structure listing all meshes
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* constituting a single RpGeometry or RpWorldSector
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*/
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typedef struct RpMeshHeader RpMeshHeader;
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|
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/**
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|
* \ingroup rpworlddatatypes
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|
* \ref RpMeshHeaderFlags
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|
* represents the different types of mesh.
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|
* \see RpMeshHeader
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|
*/
|
|
enum RpMeshHeaderFlags
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|
{
|
|
/* NOTE: trilists are denoted by absence of any other
|
|
* primtype flags, so be careful that you test:
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|
* (triListFlag == flags&triListFlag)
|
|
* or:
|
|
* (0 == flags&rpMESHHEADERPRIMMASK)
|
|
* and not:
|
|
* (flags&triListFlag)
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|
*/
|
|
rpMESHHEADERTRISTRIP = 0x0001, /**< Render as tristrips */
|
|
rpMESHHEADERTRIFAN = 0x0002, /**< On PS2 these will be converted to trilists */
|
|
rpMESHHEADERLINELIST = 0x0004, /**< Render as linelists */
|
|
rpMESHHEADERPOLYLINE = 0x0008, /**< On PS2 these will be converted to linelists */
|
|
rpMESHHEADERPOINTLIST = 0x0010, /**< Pointlists are supported only if rendered by
|
|
* custom pipelines; there is no default RenderWare
|
|
* way to render pointlists. */
|
|
|
|
rpMESHHEADERPRIMMASK = 0x00FF, /**< All bits reserved for specifying primitive type */
|
|
rpMESHHEADERUNINDEXED = 0x0100, /**< Topology is defined implicitly by vertex
|
|
* order, ergo the mesh contains no indices */
|
|
rpMESHHEADERFLAGSFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
|
|
/*
|
|
* Typedef for RpMeshHeaderFlags enumeration
|
|
* representing the different types of mesh
|
|
*/
|
|
typedef enum RpMeshHeaderFlags RpMeshHeaderFlags;
|
|
|
|
typedef struct rpMeshGlobals rpMeshGlobals;
|
|
struct rpMeshGlobals
|
|
{
|
|
RwInt16 nextSerialNum;
|
|
RwFreeList *triStripListEntryFreeList;
|
|
RwUInt8 meshFlagsToPrimType[rpMESHHEADERPRIMTYPEOR];
|
|
RwUInt8 primTypeToMeshFlags[rwPRIMTYPEOR];
|
|
};
|
|
|
|
typedef struct RpBuildMeshTriangle RpBuildMeshTriangle;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \struct RpBuildMeshTriangle
|
|
* This type represents an array of indices into
|
|
* the object vertex array. Used during the construction
|
|
* of tristrips.
|
|
*
|
|
* See API functions
|
|
* \see RpBuildMeshGeneratePreprocessTriStrip
|
|
* \see RpBuildMeshGenerateExhaustiveTriStrip
|
|
* \see RpBuildMeshGenerateTrivialTriStrip
|
|
* \see RpBuildMeshGenerateDefaultTriStrip
|
|
* and
|
|
* \see RpMeshSetTriStripMethod
|
|
* \see RpMeshGetTriStripMethod
|
|
*/
|
|
struct RpBuildMeshTriangle
|
|
{
|
|
RwUInt16 vertIndex[3]; /**< indices into object vertex
|
|
* array. */
|
|
RpMaterial *material; /**< pointer to material used to
|
|
* render the mesh. */
|
|
};
|
|
|
|
typedef struct RpBuildMesh RpBuildMesh;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \struct RpBuildMesh
|
|
* This type represents a mesh ready for tri stripping.
|
|
*
|
|
* See API functions
|
|
* \see RpBuildMeshGeneratePreprocessTriStrip
|
|
* \see RpBuildMeshGenerateExhaustiveTriStrip
|
|
* \see RpBuildMeshGenerateTrivialTriStrip
|
|
* \see RpBuildMeshGenerateDefaultTriStrip
|
|
* and
|
|
* \see RpMeshSetTriStripMethod
|
|
* \see RpMeshGetTriStripMethod
|
|
*/
|
|
struct RpBuildMesh
|
|
{
|
|
RwUInt32 triangleBufferSize; /**< number of triangles
|
|
* space has been allocated
|
|
* for. */
|
|
RwUInt32 numTriangles; /**< number of triangles to be
|
|
* tristripped. */
|
|
RpBuildMeshTriangle *meshTriangles; /**< pointer to build mesh
|
|
* triangles. */
|
|
};
|
|
|
|
typedef struct RpMesh RpMesh;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \struct RpMesh
|
|
* This type represents a single polygon mesh.
|
|
* A mesh is defined as a collection of triangles derived from an RpGeometry
|
|
* or RpWorldSector which have a common material.
|
|
*
|
|
* See API functions \see RpGeometryForAllMeshes and
|
|
* \see RpWorldSectorForAllMeshes and
|
|
* the corresponding function callback types:
|
|
*/
|
|
struct RpMesh
|
|
{
|
|
RxVertexIndex *indices; /**< vertex indices defining the mesh */
|
|
RwUInt32 numIndices; /**< number of vertices in mesh */
|
|
RpMaterial *material; /**< pointer to material used to
|
|
* render the mesh. */
|
|
};
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \struct RpMeshHeader
|
|
* Header for all meshes that constitute a single RpGeometry or RpWorldSector
|
|
*/
|
|
struct RpMeshHeader
|
|
{
|
|
RwUInt32 flags; /**< \see RpMeshHeaderFlags */
|
|
RwUInt16 numMeshes; /**< Number of meshes in object */
|
|
RwUInt16 serialNum; /**< Determine if mesh has changed
|
|
* since last instance */
|
|
RwUInt32 totalIndicesInMesh; /**< Total triangle index
|
|
* count in all meshes
|
|
*/
|
|
RwUInt32 firstMeshOffset; /**< Offset in bytes from end this
|
|
* structure RpMeshHeader
|
|
* to the first mesh
|
|
*/
|
|
};
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpMeshCallBack
|
|
* \ref RpMeshCallBack is the callback
|
|
* function supplied to \ref RpGeometryForAllMeshes and
|
|
* \ref RpWorldSectorForAllMeshes for all meshes in a given geometry.
|
|
*
|
|
* This function should return a pointer to the current mesh to indicate
|
|
* success. The callback may return NULL to terminate further callbacks
|
|
* on the meshes.
|
|
*
|
|
* \param mesh Pointer to the current mesh, supplied by
|
|
* iterator.
|
|
* \param meshHeader Pointer to the meshes header
|
|
* \param data Pointer to developer-defined data structure.
|
|
*
|
|
* \return
|
|
* Returns a pointer to the current mesh if successful or NULL if an error
|
|
* occurred.
|
|
*/
|
|
typedef RpMesh *(*RpMeshCallBack) (RpMesh * mesh,
|
|
RpMeshHeader * meshHeader,
|
|
void *pData);
|
|
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
#define RpMeshHeaderGetPrimType(_mshHdr) \
|
|
( (RwPrimitiveType)RPMESHGLOBAL(meshFlagsToPrimType)[(_mshHdr)->flags & \
|
|
rpMESHHEADERPRIMMASK] )
|
|
|
|
#define RpMeshHeaderSetPrimType(_mshHdr, _prmTyp) \
|
|
( (_mshHdr)->flags = \
|
|
((_mshHdr)->flags & ~rpMESHHEADERPRIMMASK) | \
|
|
(rpMESHHEADERPRIMMASK & \
|
|
RPMESHGLOBAL(primTypeToMeshFlags)[(_prmTyp) & \
|
|
rpMESHHEADERPRIMMASK]), \
|
|
(_mshHdr) )
|
|
|
|
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
/* Opening and closing module */
|
|
extern void *_rpMeshOpen(void *instance, RwInt32 offset,
|
|
RwInt32 size);
|
|
extern void *_rpMeshClose(void *instance, RwInt32 offset,
|
|
RwInt32 size);
|
|
|
|
extern RwInt16 _rpMeshGetNextSerialNumber(void);
|
|
|
|
/* Create a build mesh with nothing in */
|
|
extern RpBuildMesh *_rpBuildMeshCreate(RwUInt32 bufferSize);
|
|
|
|
/* Destroy a build mesh */
|
|
extern RwBool _rpBuildMeshDestroy(RpBuildMesh * mesh);
|
|
|
|
/* Destroy a build mesh */
|
|
extern RwBool _rpMeshDestroy(RpMeshHeader * mesh);
|
|
|
|
/* Add a triangle to a mesh */
|
|
extern RpBuildMesh *_rpBuildMeshAddTriangle(RpBuildMesh * mesh,
|
|
RpMaterial * material,
|
|
RwInt32 vert1,
|
|
RwInt32 vert2,
|
|
RwInt32 vert3);
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
/* Get primtype from a mesh header */
|
|
extern RwPrimitiveType RpMeshHeaderGetPrimType(RpMeshHeader *
|
|
meshHeader);
|
|
|
|
/* Set primtype for a mesh header */
|
|
extern RpMeshHeader *RpMeshHeaderSetPrimType(RpMeshHeader *
|
|
meshHeader,
|
|
RwPrimitiveType
|
|
primType);
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
/* Enumerate meshes within a mesh header */
|
|
extern RpMeshHeader *_rpMeshHeaderForAllMeshes(RpMeshHeader *
|
|
meshHeader,
|
|
RpMeshCallBack
|
|
fpCallBack,
|
|
void *pData);
|
|
|
|
/* Mesh serialisation functions */
|
|
extern RwStream *_rpMeshWrite(const RpMeshHeader * meshHeader,
|
|
const void *object,
|
|
RwStream * stream,
|
|
const RpMaterialList * matList);
|
|
extern RpMeshHeader *_rpMeshRead(RwStream * stream,
|
|
const void *object,
|
|
const RpMaterialList * matList);
|
|
extern RwInt32 _rpMeshSize(const RpMeshHeader *meshHeader,
|
|
const void *object);
|
|
/* Mesh header create/destroy functions */
|
|
extern void _rpMeshHeaderDestroy(RpMeshHeader * meshHeader);
|
|
extern RpMeshHeader * _rpMeshHeaderCreate(RwUInt32 size);
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/basector.h ---*/
|
|
|
|
/*
|
|
* Handling atomic sectors
|
|
* Atomic sectors are use to divide up the world into manageable portions
|
|
*
|
|
* Copyright (c) 1998 Criterion Software Ltd.
|
|
*/
|
|
|
|
/****************************************************************************
|
|
Defines
|
|
*/
|
|
|
|
/* Type ID */
|
|
#define rpWorldSector 0xff /* Not a true 'type'! */
|
|
|
|
#define rpMINDISTANCEBETWEENVERTICES (RwReal)(0.0001)
|
|
|
|
#define RPV3DFROMVERTEXNORMAL(v, n) \
|
|
(v).x = (((RwReal)((n).x)) * ( (RwReal)(1.0/128))); \
|
|
(v).y = (((RwReal)((n).y)) * ( (RwReal)(1.0/128))); \
|
|
(v).z = (((RwReal)((n).z)) * ( (RwReal)(1.0/128)))
|
|
|
|
#define RPVERTEXNORMALFROMRWV3D(n, v) \
|
|
{ \
|
|
RwFixed naTmp[3]; \
|
|
\
|
|
naTmp[0] = RwRealToFixed((v).x); \
|
|
naTmp[1] = RwRealToFixed((v).y); \
|
|
naTmp[2] = RwRealToFixed((v).z); \
|
|
\
|
|
if (naTmp[0] >= RwFixedCast(1)) \
|
|
{ \
|
|
naTmp[0] = RwFixedCast(1)-1; \
|
|
} \
|
|
if (naTmp[0] <= RwFixedCast(-1)) \
|
|
{ \
|
|
naTmp[0] = RwFixedCast(-1)+1; \
|
|
} \
|
|
if (naTmp[1] >= RwFixedCast(1)) \
|
|
{ \
|
|
naTmp[1] = RwFixedCast(1)-1; \
|
|
} \
|
|
if (naTmp[1] <= RwFixedCast(-1)) \
|
|
{ \
|
|
naTmp[1] = RwFixedCast(-1)+1; \
|
|
} \
|
|
if (naTmp[2] >= RwFixedCast(1)) \
|
|
{ \
|
|
naTmp[2] = RwFixedCast(1)-1; \
|
|
} \
|
|
if (naTmp[2] <= RwFixedCast(-1)) \
|
|
{ \
|
|
naTmp[2] = RwFixedCast(-1)+1; \
|
|
} \
|
|
\
|
|
(n).x = (RwInt8)(naTmp[0]>>9); \
|
|
(n).y = (RwInt8)(naTmp[1]>>9); \
|
|
(n).z = (RwInt8)(naTmp[2]>>9); \
|
|
}
|
|
|
|
/* RpCollSector access macros - for pre v304 data */
|
|
#define RWCOLLSECTORGETTYPE(sect) \
|
|
((sect).cType&0x80)
|
|
|
|
#define RWCOLLSECTORGETPLANE(sect) \
|
|
((((sect).cType)>>3)&0xc)
|
|
|
|
#define RWCOLLSECTORGETON(sect) \
|
|
(((sect).cType)&0x1f)
|
|
|
|
#define RWCOLLSECTORGETVERTEX(sect) \
|
|
(sect).vertex
|
|
|
|
#define RWCOLLSECTORGETSTART(sect) \
|
|
(sect).start
|
|
|
|
#define RWCOLLSECTORGETNOPOLYS(sect) \
|
|
(sect).cType
|
|
|
|
#define RWCOLLSECTORSETPOLYGONS(sect,no,st) \
|
|
(sect).cType = (RwUInt8)(no); \
|
|
(sect).start = (RwUInt8)(st)
|
|
|
|
#define rwMAXCOLLISIONCUTS 7
|
|
|
|
/****************************************************************************
|
|
Global types
|
|
*/
|
|
|
|
typedef struct RpVertexNormal RpVertexNormal;
|
|
|
|
struct RpVertexNormal
|
|
{
|
|
RwInt8 x;
|
|
RwInt8 y;
|
|
RwInt8 z;
|
|
RwUInt8 pad; /* pad character to force alignment */
|
|
};
|
|
|
|
typedef struct RpPolygon RpPolygon;
|
|
|
|
struct RpPolygon
|
|
{
|
|
RwUInt16 matIndex;
|
|
RwUInt16 vertIndex[3];
|
|
};
|
|
|
|
/* RpCollSector - for pre v304 data */
|
|
#define RWCOLLSECTORSETPLANE(sect,plane,vert,no,st) \
|
|
(sect).cType = (RwUInt8)(0x80|((plane)<<3)|(no)); \
|
|
(sect).vertex = (RwUInt8)(vert); \
|
|
(sect).start = (RwUInt8)(st)
|
|
|
|
typedef struct RpCollSector RpCollSector;
|
|
|
|
struct RpCollSector
|
|
{
|
|
RwUInt8 cType; /* Bit 7 - 1 plane */
|
|
/* 0 polygons */
|
|
/* Bit 6-5 - plane */
|
|
/* Bit 4-0 - amount ON plane */
|
|
RwUInt8 vertex; /* Vertex index used for the split */
|
|
RwUInt8 start; /* Starting polygon */
|
|
};
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpWorldSector
|
|
* World Sector object. This should be
|
|
* considered an opaque type. Use the RpWorldSector API functions to access.
|
|
*/
|
|
typedef struct RpWorldSector RpWorldSector;
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpWorldSector
|
|
{
|
|
RwInt32 type;
|
|
|
|
RpPolygon *polygons; /* Polygons themselves */
|
|
|
|
RwV3d *vertices; /* Vertex positions */
|
|
RpVertexNormal *normals; /* Vertex normals */
|
|
|
|
RwTexCoords *texCoords[rwMAXTEXTURECOORDS]; /* Texture coordinates */
|
|
|
|
RwRGBA *preLitLum; /* Pre lit luminances */
|
|
|
|
/* Pointer to memory allocated for vertex and poly pointers */
|
|
RwResEntry *repEntry;
|
|
|
|
/* Atomics in this sectors */
|
|
/* The pointers are frigged so they look like they are pointing to
|
|
Atomics when they are pointing to here */
|
|
RwLinkList collAtomicsInWorldSector; /* Coll priority */
|
|
RwLinkList noCollAtomicsInWorldSector; /* No Coll priority */
|
|
|
|
/* Lights in an atomic sector */
|
|
RwLinkList lightsInWorldSector;
|
|
|
|
/* Outer bounding box of sector based on BSP planes */
|
|
RwBBox boundingBox;
|
|
|
|
/* Bounding box tightly enclosing geometry */
|
|
RwBBox tightBoundingBox;
|
|
|
|
/* The root of the bsp collision tree for pre v304 data */
|
|
RpCollSector *colSectorRoot;
|
|
|
|
/* The mesh which groups same material polygons together */
|
|
RpMeshHeader *mesh;
|
|
|
|
/* The WorldSector object pipeline for this WorldSector */
|
|
RxPipeline *pipeline;
|
|
|
|
/* Material list window base
|
|
* (triangles in a given sector can "see"
|
|
* the 256 materials from
|
|
* MatList[matListWindowBase] -> MatList[matListWindowBase + 255])
|
|
*/
|
|
RwUInt16 matListWindowBase;
|
|
|
|
RwUInt16 numVertices; /* Num vertices */
|
|
RwUInt16 numPolygons; /* Num polygons */
|
|
RwUInt16 pad;
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpWorldSectorCallBack
|
|
\ref RpWorldSectorCallBack
|
|
* represents the function called from \ref RpWorldForAllWorldSectors,
|
|
* \ref RpAtomicForAllWorldSectors and \ref RpLightForAllWorldSectors for all
|
|
* world sectors in a given world or world sectors a given atomic or light lies
|
|
* in. This function should return a pointer to the current world sector to
|
|
* indicate success. The callback may return NULL to terminate further
|
|
* callbacks on the atomic or light.
|
|
*
|
|
* \return Pointer to the current world sector.
|
|
*
|
|
* \param sector Pointer to the current world sector
|
|
* \param data Pointer to developer-defined data structure.
|
|
*/
|
|
typedef RpWorldSector *(*RpWorldSectorCallBack)(RpWorldSector *worldSector, void *data);
|
|
|
|
typedef struct RpSector RpSector;
|
|
|
|
struct RpSector
|
|
{
|
|
RwInt32 type;
|
|
};
|
|
|
|
/* NOTE: The left and right pointers can point to an RpPlaneSector or
|
|
* an RpWorldSector
|
|
* This is determined what the type is via the type value
|
|
*/
|
|
|
|
typedef struct RpPlaneSector RpPlaneSector;
|
|
|
|
struct RpPlaneSector
|
|
{
|
|
RwInt32 type;
|
|
|
|
RwReal value;
|
|
RpSector *leftSubTree; /* Sector 'left' (less) of the plane */
|
|
RpSector *rightSubTree; /* Sector 'right' (more) of the plane */
|
|
RwReal leftValue;
|
|
RwReal rightValue;
|
|
};
|
|
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
extern RwPluginRegistry sectorTKList;
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#define RpWorldSectorGetBBoxMacro(_sctr) (&((_sctr)->boundingBox))
|
|
#define RpWorldSectorGetTightBBoxMacro(_sctr) (&((_sctr)->tightBoundingBox))
|
|
|
|
#if ((!defined(RWDEBUG)) && (!defined(RWSUPPRESSINLINE)))
|
|
|
|
#define RpWorldSectorGetBBox RpWorldSectorGetBBoxMacro
|
|
#define RpWorldSectorGetTightBBox RpWorldSectorGetTightBBoxMacro
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
/* Get info from atomic sectors */
|
|
extern RwInt32 RpWorldSectorGetNumPolygons(const RpWorldSector *Sector);
|
|
extern RwInt32 RpWorldSectorGetNumVertices(const RpWorldSector *Sector);
|
|
|
|
/* Instancing and deinstancing sectors */
|
|
extern RpWorldSector * RpWorldSectorRender(RpWorldSector *worldSector);
|
|
|
|
extern const RpWorldSector *RpWorldSectorForAllMeshes(const RpWorldSector *sector,
|
|
RpMeshCallBack fpCallBack,
|
|
void *pData);
|
|
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
extern const RwBBox *RpWorldSectorGetBBox(const RpWorldSector *sector);
|
|
extern const RwBBox *RpWorldSectorGetTightBBox(const RpWorldSector *sector);
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
/* Plugins */
|
|
extern RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID,
|
|
RwPluginObjectConstructor constructCB,
|
|
RwPluginObjectDestructor destructCB,
|
|
RwPluginObjectCopy copyCB);
|
|
extern RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID,
|
|
RwPluginDataChunkReadCallBack readCB,
|
|
RwPluginDataChunkWriteCallBack writeCB,
|
|
RwPluginDataChunkGetSizeCallBack getSizeCB);
|
|
extern RwInt32 RpWorldSectorSetStreamAlwaysCallBack(
|
|
RwUInt32 pluginID,
|
|
RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
extern RwInt32 RpWorldSectorSetStreamRightsCallBack(RwUInt32 pluginID,
|
|
RwPluginDataChunkRightsCallBack rightsCB);
|
|
extern RwInt32 RpWorldSectorGetPluginOffset(RwUInt32 pluginID);
|
|
extern RwBool RpWorldSectorValidatePlugins(const RpWorldSector *sector);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/bameshop.h ---*/
|
|
|
|
/****************************************************************************
|
|
Defines
|
|
*/
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpTriStripMeshCallBack
|
|
* \ref RpTriStripMeshCallBack is the callback to generate triangle strips
|
|
* when the triangle stripped geometries or world sectors are unlocked.
|
|
*
|
|
* \param buildMesh pointer to the mesh which the triangle strip will be
|
|
* generated from.
|
|
* \param data pointer to user-supplied data to pass to the callback
|
|
* function.
|
|
*
|
|
* \return a pointer to the constructed mesh header.
|
|
*
|
|
*/
|
|
typedef RpMeshHeader *
|
|
(*RpTriStripMeshCallBack) (RpBuildMesh *buildMesh, void *data);
|
|
|
|
|
|
/****************************************************************************
|
|
Global types
|
|
*/
|
|
|
|
|
|
/****************************************************************************
|
|
Global Variables
|
|
*/
|
|
|
|
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
/* Callback mesh generating functions */
|
|
extern RpMeshHeader *
|
|
RpBuildMeshGenerateTrivialTriStrip(RpBuildMesh *buildMesh, void *data);
|
|
|
|
extern RpMeshHeader *
|
|
RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh *buildmesh, void *data);
|
|
|
|
extern RpMeshHeader *
|
|
RpBuildMeshGeneratePreprocessTriStrip(RpBuildMesh *buildmesh, void *data);
|
|
|
|
extern RpMeshHeader *
|
|
RpBuildMeshGenerateExhaustiveTriStrip(RpBuildMesh *buildmesh, void *data);
|
|
|
|
extern RpMeshHeader *
|
|
RpBuildMeshGenerateDefaultIgnoreWindingTriStrip(RpBuildMesh *buildmesh,
|
|
void *data);
|
|
|
|
extern RpMeshHeader *
|
|
RpBuildMeshGeneratePreprocessIgnoreWindingTriStrip(RpBuildMesh *buildmesh,
|
|
void *data);
|
|
|
|
extern RpMeshHeader *
|
|
RpBuildMeshGenerateExhaustiveIgnoreWindingTriStrip(RpBuildMesh *buildmesh,
|
|
void *data);
|
|
|
|
/* Functions to set and get the global mesh tristrip algorithm */
|
|
extern RwBool
|
|
RpMeshSetTriStripMethod(RpTriStripMeshCallBack callback, void *data);
|
|
|
|
extern RwBool
|
|
RpMeshGetTriStripMethod(RpTriStripMeshCallBack *callback, void **data);
|
|
|
|
|
|
extern RpMeshHeader *
|
|
_rpTriListMeshGenerate(RpBuildMesh *buildMesh, void *data);
|
|
|
|
/*
|
|
* Optimise the mesh ordering
|
|
* (sort on material and place transparent materials last)
|
|
*/
|
|
extern RpMeshHeader *
|
|
_rpMeshOptimise(RpBuildMesh *buildmesh, RwUInt32 flags);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
#define _rpTriStripMeshTrivialGenerate(_buildMesh, _data) \
|
|
RpBuildMeshGenerateTrivialTriStrip(_buildMesh, _data)
|
|
|
|
#define _rpTriStripMeshDefaultGenerate(_buildmesh, _data) \
|
|
RpBuildMeshGenerateDefaultTriStrip(_buildmesh, _data)
|
|
|
|
#define _rpTriStripMeshPreprocessGenerate(_buildmesh, _data) \
|
|
RpBuildMeshGeneratePreprocessTriStrip(_buildmesh, _data)
|
|
|
|
#define _rpTriStripMeshExhaustiveGenerate(_buildmesh, _data) \
|
|
RpBuildMeshGenerateExhaustiveTriStrip(_buildmesh, _data)
|
|
|
|
#define _rpMeshSetTristripMethod(_callback, _data) \
|
|
RpMeshSetTriStripMethod(_callback, _data)
|
|
|
|
#define _rpMeshGetTristripMethod(_callback, _data) \
|
|
RpMeshGetTriStripMethod(_callback, _data)
|
|
|
|
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/balight.h ---*/
|
|
|
|
/*
|
|
* Lighting 3D objects.
|
|
* Lights are used to illuminate atomics and worlds
|
|
*
|
|
* Copyright (c) 1998 Criterion Software Ltd.
|
|
*/
|
|
|
|
|
|
/****************************************************************************
|
|
Defines
|
|
*/
|
|
|
|
/* Binary Light */
|
|
typedef struct RpLightChunkInfo RpLightChunkInfo;
|
|
typedef struct RpLightChunkInfo _rpLight;
|
|
|
|
struct RpLightChunkInfo
|
|
{
|
|
RwReal radius; /**< radius */
|
|
RwReal red; /**< red */
|
|
RwReal green; /**< green */
|
|
RwReal blue; /**< blue */
|
|
RwReal minusCosAngle; /**< minusCosAngle */
|
|
RwUInt32 typeAndFlags; /**< typeAndFlags */
|
|
};
|
|
|
|
/* Type ID */
|
|
#define rpLIGHT 3
|
|
|
|
/* Beyond this the lights must be positioned */
|
|
#define rpLIGHTPOSITIONINGSTART 0x80
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \ref RpLightType are
|
|
* light sub types. This type represents the different
|
|
* types of light source that can be created using the API function \ref RpLightCreate.
|
|
* Note that lights of types rpLIGHTPOINT, rpLIGHTSPOT and rpLIGHTSPOTSOFT have linear
|
|
* intensity fall-off with distance from the source, reducing to zero at the light's radius:*/
|
|
enum RpLightType
|
|
{
|
|
rpNALIGHTTYPE = 0,
|
|
|
|
/* These don't take part in the tie mechanism (no position) */
|
|
rpLIGHTDIRECTIONAL, /**<Directional Light */
|
|
rpLIGHTAMBIENT, /**<Ambient Light */
|
|
|
|
/* These do take part in the tie mechanism (do have position) */
|
|
rpLIGHTPOINT = rpLIGHTPOSITIONINGSTART, /**<Point Light */
|
|
rpLIGHTSPOT, /**<Spot Light */
|
|
rpLIGHTSPOTSOFT, /**<Soft Spot Light */
|
|
rpLIGHTTYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpLightType RpLightType;
|
|
|
|
#define rpLIGHTMINCONEANGLE ((RwReal)0.0f)
|
|
#if ((defined(XBOX_DRVMODEL_H)) || (defined(OPENGL_DRVMODEL_H)) || (defined(GCN_DRVMODEL_H)))
|
|
/* XBox has Micro$oft-penned drivers, no wonder it crashes... */
|
|
/* OpenGL and GCN clamp to 90 internally, so we mirror that behaviour */
|
|
#define rpLIGHTMAXCONEANGLE ((RwReal)89.9999f)
|
|
#else
|
|
#define rpLIGHTMAXCONEANGLE ((RwReal)180.0f)
|
|
#endif
|
|
|
|
/*************/
|
|
|
|
/*** FLAGS ***/
|
|
|
|
/*************/
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \ref RpLightFlag defines what geometry is influenced by the light.
|
|
* The bit-field RpLightFlag specifies the options available for controlling the scope
|
|
* of a light source (see API function \ref RpLightSetFlags):*/
|
|
enum RpLightFlag
|
|
{
|
|
rpLIGHTLIGHTATOMICS = 0x01, /**<The light source illuminates all atomics in a world */
|
|
rpLIGHTLIGHTWORLD = 0x02, /**<The light source illuminates all static geometry in a world */
|
|
rpLIGHTFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpLightFlag RpLightFlag;
|
|
|
|
/* rpLIGHTPRIVATENOCHROMA - turns on optimisations to do with
|
|
* lights which are a shade of grey
|
|
*/
|
|
enum rpLightPrivateFlag
|
|
{
|
|
rpLIGHTPRIVATENOCHROMA = 0x01,
|
|
rpLIGHTPRIVATEFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum rpLightPrivateFlag rpLightPrivateFlag;
|
|
|
|
/*********************/
|
|
|
|
|
|
#define RWMINUSCOSFROMTAN(_minusCosAngle, _tanAngle) \
|
|
MACRO_START \
|
|
{ \
|
|
const RwReal TanAngle2 = (_tanAngle) * (_tanAngle); \
|
|
const RwReal CosAngle2 = ((RwReal)1) / ( ((RwReal)1) + TanAngle2); \
|
|
RwReal CosAngle; \
|
|
rwSqrtMacro(&CosAngle, CosAngle2); \
|
|
(_minusCosAngle) = - CosAngle; \
|
|
} \
|
|
MACRO_STOP
|
|
|
|
#define RWTANFROMMINUSCOS(_tanAngle, _minusCosAngle) \
|
|
MACRO_START \
|
|
{ \
|
|
const RwReal CosAngle2 = (_minusCosAngle) * (_minusCosAngle); \
|
|
const RwReal TanAngle2 = (((RwReal)1) - (CosAngle2)) / (CosAngle2); \
|
|
rwSqrtMacro(&_tanAngle, TanAngle2); \
|
|
} \
|
|
MACRO_STOP
|
|
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpLight
|
|
* Light. This should be
|
|
* considered an opaque type. User the RpLight API functions to access.
|
|
*/
|
|
typedef struct RpLight RpLight;
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpLight
|
|
{
|
|
RwObjectHasFrame object; /**< object */
|
|
RwReal radius; /**< radius */
|
|
RwRGBAReal color; /**< color */ /* Light color */
|
|
RwReal minusCosAngle; /**< minusCosAngle */
|
|
RwLinkList WorldSectorsInLight; /**< WorldSectorsInLight */
|
|
RwLLLink inWorld; /**< inWorld */
|
|
RwUInt16 lightFrame; /**< lightFrame */
|
|
RwUInt16 pad;
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpLightCallBack
|
|
* \ref RpLightCallBack
|
|
* represents the function called from \ref RpWorldForAllLights and
|
|
* \ref RpWorld SectorForAllLights for all lights in a given world or world
|
|
* sector. This function should return a pointer to the current light to
|
|
* indicate success. The callback may return NULL to terminate further
|
|
* callbacks on the world sector.
|
|
*
|
|
* \return Pointer to the current light.
|
|
*
|
|
* \param light Pointer to the current light in the world
|
|
* sector.
|
|
* \param data Pointer to developer-defined data structure.
|
|
*/
|
|
typedef RpLight *(*RpLightCallBack) (RpLight * light, void *data);
|
|
|
|
typedef struct RpLightTie RpLightTie;
|
|
|
|
struct RpLightTie
|
|
{
|
|
/* Information for an atomic sector */
|
|
RwLLLink lightInWorldSector; /* Lights IN this ATOMIC SECTOR */
|
|
RpLight *light;
|
|
|
|
/* Information for a atomic */
|
|
RwLLLink WorldSectorInLight; /* Atomic sectors HOLDING this Light */
|
|
RpWorldSector *sect;
|
|
};
|
|
|
|
|
|
/****************************************************************************
|
|
<macro/inline functionality
|
|
*/
|
|
|
|
#define RpLightGetRadiusMacro(_light) \
|
|
((_light)->radius)
|
|
|
|
#define RpLightGetColorMacro(_light) \
|
|
(&((_light)->color))
|
|
|
|
#define RpLightSetFrameMacro(_light, _frame) \
|
|
(rwObjectHasFrameSetFrame((_light), (_frame)), (_light))
|
|
|
|
#define RpLightGetFrameMacro(_light) \
|
|
((RwFrame *)rwObjectGetParent((_light)))
|
|
|
|
#define RpLightGetTypeMacro(_light) \
|
|
((RpLightType)rwObjectGetSubType((_light)))
|
|
|
|
#define RpLightSetFlagsMacro(_light, _flags) \
|
|
((rwObjectSetFlags((_light), (_flags))), (_light))
|
|
|
|
#define RpLightGetFlagsMacro(_light) \
|
|
(rwObjectGetFlags((_light)))
|
|
|
|
|
|
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
#define RpLightGetRadius(_light) \
|
|
RpLightGetRadiusMacro(_light)
|
|
|
|
#define RpLightGetColor(_light) \
|
|
RpLightGetColorMacro(_light)
|
|
|
|
#define RpLightSetFrame(_light, _frame) \
|
|
RpLightSetFrameMacro(_light, _frame)
|
|
|
|
#define RpLightGetFrame(_light) \
|
|
RpLightGetFrameMacro(_light)
|
|
|
|
#define RpLightGetType(_light) \
|
|
RpLightGetTypeMacro(_light)
|
|
|
|
#define RpLightSetFlags(_light, _flags) \
|
|
RpLightSetFlagsMacro(_light, _flags)
|
|
|
|
#define RpLightGetFlags(_light) \
|
|
RpLightGetFlagsMacro(_light)
|
|
|
|
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
extern RwReal RpLightGetRadius(const RpLight *light);
|
|
extern const RwRGBAReal *RpLightGetColor(const RpLight *light);
|
|
extern RpLight *RpLightSetFrame(RpLight *light, RwFrame *frame);
|
|
extern RwFrame *RpLightGetFrame(const RpLight *light);
|
|
extern RpLightType RpLightGetType(const RpLight *light);
|
|
extern RpLight *RpLightSetFlags(RpLight *light, RwUInt32 flags);
|
|
extern RwUInt32 RpLightGetFlags(const RpLight *light);
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
/* API Functions */
|
|
extern RpLight *RpLightCreate(RwInt32 type);
|
|
extern RwBool RpLightDestroy(RpLight *light);
|
|
extern RpLight *RpLightSetRadius(RpLight *light, RwReal radius);
|
|
extern RpLight *RpLightSetColor(RpLight *light, const RwRGBAReal *color);
|
|
extern RwReal RpLightGetConeAngle(const RpLight *light);
|
|
extern RpLight *RpLightSetConeAngle(RpLight * ight, RwReal angle);
|
|
extern RwUInt32 RpLightStreamGetSize(const RpLight *light);
|
|
extern RpLight *RpLightStreamRead(RwStream *stream);
|
|
extern const RpLight *RpLightStreamWrite(const RpLight *light,
|
|
RwStream *stream);
|
|
extern RpLightChunkInfo *_rpLightChunkInfoRead(RwStream *stream,
|
|
RpLightChunkInfo *lightChunkInfo,
|
|
RwInt32 *bytesRead);
|
|
|
|
/* Attaching toolkits */
|
|
extern RwInt32 RpLightRegisterPlugin(RwInt32 size,
|
|
RwUInt32 pluginID,
|
|
RwPluginObjectConstructor constructCB,
|
|
RwPluginObjectDestructor destructCB,
|
|
RwPluginObjectCopy copyCB);
|
|
extern RwInt32 RpLightRegisterPluginStream(RwUInt32 pluginID,
|
|
RwPluginDataChunkReadCallBack readCB,
|
|
RwPluginDataChunkWriteCallBack writeCB,
|
|
RwPluginDataChunkGetSizeCallBack getSizeCB);
|
|
extern RwInt32 RpLightSetStreamAlwaysCallBack(RwUInt32 pluginID,
|
|
RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
extern RwInt32 RpLightGetPluginOffset(RwUInt32 pluginID);
|
|
extern RwBool RpLightValidatePlugins(const RpLight * light);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#define RpLightChunkInfoRead(stream, lightChunkInfo, bytesRead) \
|
|
_rpLightChunkInfoRead(stream, lightChunkInfo, bytesRead)
|
|
|
|
|
|
/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8lights.h ---*/
|
|
/**
|
|
* \ingroup rplightd3d8
|
|
* \typedef RpD3D8AttenuationParams
|
|
* typedef for struct RpD3D8AttenuationParams
|
|
*/
|
|
typedef struct RpD3D8AttenuationParams RpD3D8AttenuationParams;
|
|
/**
|
|
* \ingroup rplightd3d8
|
|
* \struct RpD3D8AttenuationParams
|
|
* This type represents the attenuation model of a spot or point light.
|
|
*/
|
|
struct RpD3D8AttenuationParams
|
|
{
|
|
RwReal constant; /**< Constant attenuation coefficient */
|
|
RwReal linear; /**< Linear attenuation coefficient */
|
|
RwReal quadratic; /**< Quadratic attenuation coefficient */
|
|
};
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
extern void
|
|
RpD3D8LightSetAttenuationParams(RpLight *light,
|
|
const RpD3D8AttenuationParams *params);
|
|
|
|
extern void
|
|
RpD3D8LightGetAttenuationParams(const RpLight *light,
|
|
RpD3D8AttenuationParams *params);
|
|
|
|
extern RwBool
|
|
_rwD3D8LightsOpen(void);
|
|
|
|
extern RwBool
|
|
_rwD3D8LightsGlobalEnable(RpLightFlag flags);
|
|
|
|
extern RwBool
|
|
_rwD3D8LightDirectionalEnable(RpLight *light);
|
|
|
|
extern RwBool
|
|
_rwD3D8LightLocalEnable(RpLight *light);
|
|
|
|
extern void
|
|
_rwD3D8LightsEnable(RwBool enable, RwUInt32 type);
|
|
|
|
extern void
|
|
_rwD3D8LightsClose(void);
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/p2stdclsw.h ---*/
|
|
typedef RpLight *RxLight;
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
extern RxClusterDefinition RxClLights; /* Uses the RxLight type (see above) */
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/bageomet.h ---*/
|
|
|
|
/*
|
|
* Handling atomic's geometry
|
|
* Geometry describe objects, and are the building blocks for atomics
|
|
*
|
|
* Copyright (c) 1998 Criterion Software Ltd.
|
|
*/
|
|
|
|
|
|
/****************************************************************************
|
|
Defines
|
|
*/
|
|
|
|
/* Type ID */
|
|
#define rpGEOMETRY 8
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* RpGeometryFlag
|
|
* Geometry type flags
|
|
*
|
|
* When creating a geometry, these flags can be OR'ed together to
|
|
* specify the format along with the rpGEOMETRYTEXCOORDSETS(n) macro if more
|
|
* than two sets of texture coordinates are required. See \ref RpGeometryCreate
|
|
* for more details.
|
|
*
|
|
* \see RpGeometryCreate().
|
|
*/
|
|
enum RpGeometryFlag
|
|
{
|
|
rpGEOMETRYTRISTRIP = 0x00000001, /**<This geometry's meshes can be
|
|
rendered as strips.
|
|
\ref RpMeshSetTriStripMethod is
|
|
used to change this method.*/
|
|
rpGEOMETRYPOSITIONS = 0x00000002, /**<This geometry has positions */
|
|
rpGEOMETRYTEXTURED = 0x00000004, /**<This geometry has only one set of
|
|
texture coordinates. Texture
|
|
coordinates are specified on a per
|
|
vertex basis */
|
|
rpGEOMETRYPRELIT = 0x00000008, /**<This geometry has pre-light colors */
|
|
rpGEOMETRYNORMALS = 0x00000010, /**<This geometry has vertex normals */
|
|
rpGEOMETRYLIGHT = 0x00000020, /**<This geometry will be lit */
|
|
rpGEOMETRYMODULATEMATERIALCOLOR = 0x00000040, /**<Modulate material color
|
|
with vertex colors
|
|
(pre-lit + lit) */
|
|
|
|
rpGEOMETRYTEXTURED2 = 0x00000080, /**<This geometry has at least 2 sets of
|
|
texture coordinates. */
|
|
|
|
/*
|
|
* These above flags were stored in the flags field in an RwObject, they
|
|
* are now stored in the flags file of the RpGeometry.
|
|
*/
|
|
|
|
rpGEOMETRYNATIVE = 0x01000000,
|
|
rpGEOMETRYNATIVEINSTANCE = 0x02000000,
|
|
|
|
rpGEOMETRYFLAGSMASK = 0x000000FF,
|
|
rpGEOMETRYNATIVEFLAGSMASK = 0x0F000000,
|
|
|
|
rpGEOMETRYFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpGeometryFlag RpGeometryFlag;
|
|
|
|
/* Multi texture coordinate format specifier for RpGeometryCreate() */
|
|
#define rpGEOMETRYTEXCOORDSETS(_num) ((_num & 0xff) << 16)
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* RpGeometryLockMode
|
|
* Geometry lock flags
|
|
*/
|
|
enum RpGeometryLockMode
|
|
{
|
|
rpGEOMETRYLOCKPOLYGONS = 0x01, /**<Lock the polygons (triangle list) */
|
|
rpGEOMETRYLOCKVERTICES = 0x02, /**<Lock the vertex positional data */
|
|
rpGEOMETRYLOCKNORMALS = 0x04, /**<Lock the vertex normal data */
|
|
rpGEOMETRYLOCKPRELIGHT = 0x08, /**<Lock the pre-light values */
|
|
rpGEOMETRYLOCKTEXCOORDS = 0x10, /**<Lock the texture coordinates set 1*/
|
|
rpGEOMETRYLOCKTEXCOORDS1 = 0x10, /**<Lock the texture coordinates set 1*/
|
|
rpGEOMETRYLOCKTEXCOORDS2 = 0x20, /**<Lock the texture coordinates set 2*/
|
|
rpGEOMETRYLOCKTEXCOORDS3 = 0x40, /**<Lock the texture coordinates set 3*/
|
|
rpGEOMETRYLOCKTEXCOORDS4 = 0x80, /**<Lock the texture coordinates set 4*/
|
|
rpGEOMETRYLOCKTEXCOORDS5 = 0x0100, /**<Lock the texture coordinates set 5*/
|
|
rpGEOMETRYLOCKTEXCOORDS6 = 0x0200, /**<Lock the texture coordinates set 6*/
|
|
rpGEOMETRYLOCKTEXCOORDS7 = 0x0400, /**<Lock the texture coordinates set 7*/
|
|
rpGEOMETRYLOCKTEXCOORDS8 = 0x0800, /**<Lock the texture coordinates set 8*/
|
|
rpGEOMETRYLOCKTEXCOORDSALL = 0x0ff0, /**<Lock all texture coordinate sets*/
|
|
rpGEOMETRYLOCKALL = 0x0fff, /**<Combination of all the above */
|
|
|
|
rpGEOMETRYLOCKMODEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpGeometryLockMode RpGeometryLockMode;
|
|
|
|
/* Convenience macro for generating a tex coord lock flag */
|
|
#define rpGEOMETRYLOCKTEXCOORDSIDX(_idx) (rpGEOMETRYLOCKTEXCOORDS1 << (_idx))
|
|
|
|
|
|
/****************************************************************************
|
|
Global Types
|
|
*/
|
|
|
|
typedef struct rpGeometryGlobals rpGeometryGlobals;
|
|
struct rpGeometryGlobals
|
|
{
|
|
RwFreeList *geomFreeList;
|
|
};
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpGeometry
|
|
* Geometry object. This should be considered an opaque type.
|
|
* Use the RpGeometry API functions to access.
|
|
*/
|
|
typedef struct RpGeometry RpGeometry;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpMorphTarget
|
|
* Morph target -- vertex positions and normals.
|
|
* This should be considered an opaque type.
|
|
* Use RpMorphTarget API functions to access.
|
|
*/
|
|
typedef struct RpMorphTarget RpMorphTarget;
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpMorphTarget
|
|
{
|
|
RpGeometry *parentGeom;
|
|
RwSphere boundingSphere;
|
|
RwV3d *verts;
|
|
RwV3d *normals;
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
typedef struct RpTriangle RpTriangle;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \struct RpTriangle
|
|
* This type represents a triangle in a geometry specified
|
|
* by three indices into the geometry's vertex list (vertIndex)
|
|
* together with an index in to the geometry's
|
|
* material list (matIndex) (see API function \ref RpGeometryGetTriangles)
|
|
*/
|
|
struct RpTriangle
|
|
{
|
|
RwUInt16 vertIndex[3]; /**< vertex indices */
|
|
RwInt16 matIndex; /**< Index into material list */
|
|
};
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpGeometry
|
|
{
|
|
RwObject object; /* Generic type */
|
|
|
|
RwUInt32 flags; /* Geometry flags */
|
|
|
|
RwUInt16 lockedSinceLastInst; /* What has been locked since we last instanced - for re-instancing */
|
|
RwInt16 refCount; /* Reference count (for keeping track of atomics referencing geometry) */
|
|
|
|
RwInt32 numTriangles; /* Quantity of various things (polys, verts and morph targets) */
|
|
RwInt32 numVertices;
|
|
RwInt32 numMorphTargets;
|
|
RwInt32 numTexCoordSets;
|
|
|
|
RpMaterialList matList;
|
|
|
|
RpTriangle *triangles; /* The triangles */
|
|
|
|
RwRGBA *preLitLum; /* The pre-lighting values */
|
|
|
|
RwTexCoords *texCoords[rwMAXTEXTURECOORDS]; /* Texture coordinates */
|
|
|
|
RwSurfaceProperties ignoredSurfaceProps; /* Not used in pp rendering, but present
|
|
* so if pipe1 files are read and written these
|
|
* values are not lost
|
|
*/
|
|
|
|
RpMeshHeader *mesh; /* The mesh - groups polys of the same material */
|
|
|
|
RwResEntry *repEntry; /* Information for an instance */
|
|
|
|
RpMorphTarget *morphTarget; /* The Morph Target */
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
typedef struct RpGeometryChunkInfo RpGeometryChunkInfo;
|
|
typedef struct RpGeometryChunkInfo _rpGeometry;
|
|
|
|
struct RpGeometryChunkInfo
|
|
{
|
|
RwInt32 format; /* Compression flags and number of texture coord sets */
|
|
|
|
RwInt32 numTriangles;
|
|
RwInt32 numVertices;
|
|
|
|
RwInt32 numMorphTargets;
|
|
|
|
RwSurfaceProperties ignoredSurfaceProps;
|
|
};
|
|
|
|
/* Callbacks */
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpGeometryCallBack
|
|
* \ref RpGeometryCallBack represents the simple callback function for the \ref RpGeometry object.
|
|
* The callback may return NULL to terminate further callbacks on
|
|
* the geometry.
|
|
*
|
|
* \param geometry Pointer to the current geometry, supplied by iterator.
|
|
* \param data Pointer to developer-defined data structure.
|
|
*/
|
|
typedef RpGeometry *(*RpGeometryCallBack)(RpGeometry *geometry, void *data);
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpGeometrySortByMaterialCallBack
|
|
* \ref RpGeometrySortByMaterialCallBack is used by
|
|
* \ref RpGeometrySortByMaterial in order to preserve the validity of plugin
|
|
* data when the vertices in an \ref RpGeometry are sorted (and some possibly
|
|
* duplicated).
|
|
*
|
|
* A vertex map table is provided to the callback - this contains, for each
|
|
* vertex in the new geometry, the index of the corresponding vertex in the
|
|
* original geometry.
|
|
*
|
|
* \param oldGeom Pointer to the source geometry.
|
|
* \param newGeom Pointer to the new, sorted geometry.
|
|
* \param remapTable pointer to the vertex map table
|
|
* \param numberOfEntries Number of vertices in the new
|
|
* geometry (size of the map table)
|
|
*/
|
|
typedef void (*RpGeometrySortByMaterialCallBack)(const RpGeometry *oldGeom,
|
|
RpGeometry *newGeom,
|
|
RwUInt16 *remapTable,
|
|
RwUInt16 numberOfEntries);
|
|
|
|
|
|
/****************************************************************************
|
|
<macro/inline functionality
|
|
*/
|
|
|
|
#define RpMorphTargetSetBoundingSphereMacro(_mt, _sphere) \
|
|
(RwSphereAssign(&((_mt)->boundingSphere), (_sphere)), (_mt))
|
|
|
|
#define RpMorphTargetGetBoundingSphereMacro(_mt) \
|
|
(&((_mt)->boundingSphere))
|
|
|
|
#define RpGeometryGetNumMorphTargetsMacro(_geometry) \
|
|
((_geometry)->numMorphTargets)
|
|
|
|
#define RpGeometryGetMorphTargetMacro(_geometry, _index) \
|
|
(&((_geometry)->morphTarget[(_index)]))
|
|
|
|
#define RpGeometryGetPreLightColorsMacro(_geometry) \
|
|
((_geometry)->preLitLum)
|
|
|
|
#define RpGeometryGetVertexTexCoordsMacro(_geometry, _uvIndex) \
|
|
((_geometry)->texCoords[(_uvIndex) - 1])
|
|
|
|
#define RpGeometryGetNumTexCoordSetsMacro(_geometry) \
|
|
((_geometry)->numTexCoordSets)
|
|
|
|
#define RpGeometryGetNumVerticesMacro(_geometry) \
|
|
((_geometry)->numVertices)
|
|
|
|
#define RpMorphTargetGetVerticesMacro(_mt) \
|
|
((_mt)->verts)
|
|
|
|
#define RpMorphTargetGetVertexNormalsMacro(_mt) \
|
|
((_mt)->normals)
|
|
|
|
#define RpGeometryGetTrianglesMacro(_geometry) \
|
|
((_geometry)->triangles)
|
|
|
|
#define RpGeometryGetNumTrianglesMacro(_geometry) \
|
|
((_geometry)->numTriangles)
|
|
|
|
#define RpGeometryGetMaterialMacro(_geometry, _num) \
|
|
(((_geometry)->matList.materials)[(_num)])
|
|
|
|
#define RpGeometryGetNumMaterialsMacro(_geometry) \
|
|
((_geometry)->matList.numMaterials)
|
|
|
|
#define RpGeometryGetFlagsMacro(_geometry) \
|
|
((_geometry)->flags)
|
|
|
|
#define RpGeometrySetFlagsMacro(_geometry, _flags) \
|
|
(((_geometry)->flags = (_flags)), (_geometry))
|
|
|
|
|
|
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
#define RpMorphTargetSetBoundingSphere(_geometry, _sphere) \
|
|
RpMorphTargetSetBoundingSphereMacro(_geometry, _sphere)
|
|
|
|
#define RpMorphTargetGetBoundingSphere(_geometry) \
|
|
RpMorphTargetGetBoundingSphereMacro(_geometry)
|
|
|
|
#define RpGeometryGetNumMorphTargets(_geometry) \
|
|
RpGeometryGetNumMorphTargetsMacro(_geometry)
|
|
|
|
#define RpGeometryGetMorphTarget(_geometry, _index) \
|
|
RpGeometryGetMorphTargetMacro(_geometry, _index)
|
|
|
|
#define RpGeometryGetPreLightColors(_geometry) \
|
|
RpGeometryGetPreLightColorsMacro(_geometry)
|
|
|
|
#define RpGeometryGetVertexTexCoords(_geometry, _uvIndex) \
|
|
RpGeometryGetVertexTexCoordsMacro(_geometry, _uvIndex)
|
|
|
|
#define RpGeometryGetNumTexCoordSets(_geometry) \
|
|
RpGeometryGetNumTexCoordSetsMacro(_geometry)
|
|
|
|
#define RpGeometryGetNumVertices(_geometry) \
|
|
RpGeometryGetNumVerticesMacro(_geometry)
|
|
|
|
#define RpMorphTargetGetVertices(_mt) \
|
|
RpMorphTargetGetVerticesMacro(_mt)
|
|
|
|
#define RpMorphTargetGetVertexNormals(_mt) \
|
|
RpMorphTargetGetVertexNormalsMacro(_mt)
|
|
|
|
#define RpGeometryGetTriangles(_geometry) \
|
|
RpGeometryGetTrianglesMacro(_geometry)
|
|
|
|
#define RpGeometryGetNumTriangles(_geometry) \
|
|
RpGeometryGetNumTrianglesMacro(_geometry)
|
|
|
|
#define RpGeometryGetMaterial(_geometry, _num) \
|
|
RpGeometryGetMaterialMacro(_geometry, _num)
|
|
|
|
#define RpGeometryGetNumMaterials(_geometry) \
|
|
RpGeometryGetNumMaterialsMacro(_geometry)
|
|
|
|
#define RpGeometryGetFlags(_geometry) \
|
|
RpGeometryGetFlagsMacro(_geometry)
|
|
|
|
#define RpGeometrySetFlags(_geometry, _flags) \
|
|
RpGeometrySetFlagsMacro(_geometry, _flags)
|
|
|
|
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
/* Transforms geometry morph target vertices */
|
|
|
|
extern RpGeometry *
|
|
RpGeometryTransform(RpGeometry *geometry,
|
|
const RwMatrix *matrix);
|
|
|
|
/* Create geometry for a 'space' marker */
|
|
|
|
extern RpGeometry *
|
|
RpGeometryCreateSpace(RwReal radius);
|
|
|
|
/* Morph targets - Accessing geometry contents */
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
extern RpMorphTarget *
|
|
RpMorphTargetSetBoundingSphere(RpMorphTarget *morphTarget,
|
|
const RwSphere *boundingSphere);
|
|
|
|
extern RwSphere *
|
|
RpMorphTargetGetBoundingSphere(RpMorphTarget *morphTarget);
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
extern const RpMorphTarget *
|
|
RpMorphTargetCalcBoundingSphere(const RpMorphTarget *morphTarget,
|
|
RwSphere *boundingSphere);
|
|
|
|
extern RwInt32
|
|
RpGeometryAddMorphTargets(RpGeometry *geometry,
|
|
RwInt32 mtcount);
|
|
|
|
extern RwInt32
|
|
RpGeometryAddMorphTarget(RpGeometry *geometry);
|
|
|
|
extern RpGeometry *
|
|
RpGeometryRemoveMorphTarget(RpGeometry *geometry,
|
|
RwInt32 morphTarget);
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
extern RwInt32
|
|
RpGeometryGetNumMorphTargets(const RpGeometry *geometry);
|
|
|
|
extern RpMorphTarget *
|
|
RpGeometryGetMorphTarget(const RpGeometry *geometry,
|
|
RwInt32 morphTarget);
|
|
|
|
extern RwRGBA *
|
|
RpGeometryGetPreLightColors(const RpGeometry *geometry);
|
|
|
|
extern RwTexCoords *
|
|
RpGeometryGetVertexTexCoords(const RpGeometry *geometry,
|
|
RwTextureCoordinateIndex uvIndex);
|
|
|
|
extern RwInt32
|
|
RpGeometryGetNumTexCoordSets(const RpGeometry *geometry);
|
|
|
|
extern RwInt32
|
|
RpGeometryGetNumVertices (const RpGeometry *geometry);
|
|
|
|
extern RwV3d *
|
|
RpMorphTargetGetVertices(const RpMorphTarget *morphTarget);
|
|
|
|
extern RwV3d *
|
|
RpMorphTargetGetVertexNormals(const RpMorphTarget *morphTarget);
|
|
|
|
extern RpTriangle *
|
|
RpGeometryGetTriangles(const RpGeometry *geometry);
|
|
|
|
extern RwInt32
|
|
RpGeometryGetNumTriangles(const RpGeometry *geometry);
|
|
|
|
extern RpMaterial *
|
|
RpGeometryGetMaterial(const RpGeometry *geometry,
|
|
RwInt32 matNum);
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
extern const RpGeometry *
|
|
RpGeometryTriangleSetVertexIndices(const RpGeometry *geometry,
|
|
RpTriangle *triangle,
|
|
RwUInt16 vert1,
|
|
RwUInt16 vert2,
|
|
RwUInt16 vert3);
|
|
|
|
extern RpGeometry *
|
|
RpGeometryTriangleSetMaterial(RpGeometry *geometry,
|
|
RpTriangle *triangle,
|
|
RpMaterial *material);
|
|
|
|
extern const RpGeometry *
|
|
RpGeometryTriangleGetVertexIndices(const RpGeometry *geometry,
|
|
const RpTriangle *triangle,
|
|
RwUInt16 *vert1,
|
|
RwUInt16 *vert2,
|
|
RwUInt16 *vert3);
|
|
|
|
extern RpMaterial *
|
|
RpGeometryTriangleGetMaterial(const RpGeometry *geometry,
|
|
const RpTriangle *triangle);
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
extern RwInt32
|
|
RpGeometryGetNumMaterials(const RpGeometry *geometry);
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
extern RpGeometry *
|
|
RpGeometryForAllMaterials(RpGeometry *geometry,
|
|
RpMaterialCallBack fpCallBack,
|
|
void *pData);
|
|
|
|
/* Accessing the inards of geometry */
|
|
extern RpGeometry *
|
|
RpGeometryLock(RpGeometry *geometry,
|
|
RwInt32 lockMode);
|
|
|
|
extern RpGeometry *
|
|
RpGeometryUnlock(RpGeometry *geometry);
|
|
|
|
extern const RpGeometry *
|
|
RpGeometryForAllMeshes(const RpGeometry *geometry,
|
|
RpMeshCallBack fpCallBack,
|
|
void *pData);
|
|
|
|
/* Creation and destruction */
|
|
extern RpGeometry *
|
|
RpGeometryCreate(RwInt32 numVert,
|
|
RwInt32 numTriangles,
|
|
RwUInt32 format);
|
|
|
|
extern RwBool
|
|
RpGeometryDestroy(RpGeometry *geometry);
|
|
|
|
extern RpGeometry *
|
|
_rpGeometryAddRef(RpGeometry *geometry);
|
|
|
|
/* Attaching toolkits */
|
|
extern RwInt32
|
|
RpGeometryRegisterPlugin(RwInt32 size,
|
|
RwUInt32 pluginID,
|
|
RwPluginObjectConstructor constructCB,
|
|
RwPluginObjectDestructor destructCB,
|
|
RwPluginObjectCopy copyCB);
|
|
|
|
extern RwInt32
|
|
RpGeometryRegisterPluginStream(RwUInt32 pluginID,
|
|
RwPluginDataChunkReadCallBack readCB,
|
|
RwPluginDataChunkWriteCallBack writeCB,
|
|
RwPluginDataChunkGetSizeCallBack getSizeCB);
|
|
|
|
extern RwInt32
|
|
RpGeometrySetStreamAlwaysCallBack(RwUInt32 pluginID,
|
|
RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
|
|
extern RwInt32
|
|
RpGeometryGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
extern RwBool
|
|
RpGeometryValidatePlugins(const RpGeometry *geometry);
|
|
|
|
/* Binary format */
|
|
extern RwUInt32
|
|
RpGeometryStreamGetSize(const RpGeometry *geometry);
|
|
|
|
extern const RpGeometry *
|
|
RpGeometryStreamWrite(const RpGeometry *geometry,
|
|
RwStream *stream);
|
|
|
|
extern RpGeometry *
|
|
RpGeometryStreamRead(RwStream *stream);
|
|
|
|
extern RpGeometryChunkInfo *
|
|
_rpGeometryChunkInfoRead(RwStream *stream,
|
|
RpGeometryChunkInfo *geometryChunkInfo,
|
|
RwInt32 *bytesRead);
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
/* Flags */
|
|
extern RwUInt32
|
|
RpGeometryGetFlags(const RpGeometry *geometry);
|
|
|
|
extern RpGeometry *
|
|
RpGeometrySetFlags(RpGeometry *geometry,
|
|
RwUInt32 flags);
|
|
|
|
#endif
|
|
|
|
/* Lighting characteristics */
|
|
|
|
extern const RwSurfaceProperties *
|
|
_rpGeometryGetSurfaceProperties(const RpGeometry *geometry);
|
|
|
|
extern RpGeometry *
|
|
_rpGeometrySetSurfaceProperties(RpGeometry *geometry,
|
|
const RwSurfaceProperties *surfaceProperties);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#define RpGeometryGetSurfaceProperties(_geometry) \
|
|
_rpGeometryGetSurfaceProperties(_geometry)
|
|
|
|
#define RpGeometrySetSurfaceProperties(_geometry, _surfaceProperties) \
|
|
_rpGeometrySetSurfaceProperties(_geometry, _surfaceProperties)
|
|
|
|
#define rpGeometryAddRef(_geometry) \
|
|
_rpGeometryAddRef(_geometry)
|
|
|
|
#define RpGeometryChunkInfoRead(stream, geometryChunkInfo, bytesRead) \
|
|
_rpGeometryChunkInfoRead(stream, geometryChunkInfo, bytesRead)
|
|
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/baclump.h ---*/
|
|
|
|
/*
|
|
* Clump and atomic handling.
|
|
* Clumps and atomics are the movable rendered objects in the world
|
|
*
|
|
* Copyright (c) 1998 Criterion Software Ltd.
|
|
*/
|
|
|
|
|
|
/****************************************************************************
|
|
Defines
|
|
*/
|
|
|
|
/****************************** Object type ID ******************************/
|
|
|
|
/* Type IDs */
|
|
|
|
#define rpATOMIC 1
|
|
#define rpCLUMP 2
|
|
|
|
/* Interpolator flags */
|
|
enum RpInterpolatorFlag
|
|
{
|
|
rpINTERPOLATORDIRTYINSTANCE = 0x01,
|
|
rpINTERPOLATORDIRTYSPHERE = 0x02,
|
|
rpINTERPOLATORNOFRAMEDIRTY = 0x04,
|
|
rpINTERPOLATORFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpInterpolatorFlag rpInterpolatorFlag;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* The bit-field type RpAtomicFlag specifies the options available for
|
|
* controlling the behavior of atomics. See API function \ref RpAtomicSetFlags.
|
|
*
|
|
* \see RpAtomicSetFlags
|
|
* \see RpAtomicGetFlags
|
|
* \see RpWorldSectorForAllCollisionAtomics
|
|
*/
|
|
|
|
enum RpAtomicFlag
|
|
{
|
|
rpATOMICCOLLISIONTEST = 0x01, /**<A generic collision flag to indicate
|
|
* that the atomic should be considered
|
|
* in collision tests.
|
|
*/
|
|
rpATOMICRENDER = 0x04, /**<The atomic is rendered if it is
|
|
* in the view frustum.
|
|
*/
|
|
|
|
rpATOMICFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpAtomicFlag RpAtomicFlag;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \ref RpAtomicSetGeomFlag defines how an atomic references a new geometry
|
|
*
|
|
* \see RpAtomicSetGeometry
|
|
*/
|
|
enum RpAtomicSetGeomFlag
|
|
{
|
|
rpATOMICSAMEBOUNDINGSPHERE = 0x01, /**<The bounding-sphere for the
|
|
* new geometry is assumed to be the
|
|
* same as the old one, if any, and
|
|
* should not be recalculated.
|
|
*/
|
|
|
|
rpATOMICSETGEOMFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpAtomicSetGeomFlag RpAtomicSetGeomFlag;
|
|
|
|
enum RpAtomicPrivateFlag
|
|
{
|
|
rpATOMICPRIVATEWORLDBOUNDDIRTY = 0x01,
|
|
rpATOMICPRIVATEFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpAtomicPrivateFlag rpAtomicPrivateFlag;
|
|
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpAtomic
|
|
* Atomic Geometry object. This should be
|
|
* considered an opaque type. Use the RpAtomic API functions to access.
|
|
*/
|
|
typedef struct RpAtomic RpAtomic;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpInterpolator
|
|
* Morph Target Interpolator.
|
|
* This should be considered an opaque type.
|
|
* Use the RpInterpolator API functions to access.
|
|
*/
|
|
typedef struct RpInterpolator RpInterpolator;
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpInterpolator
|
|
{
|
|
RwInt32 flags; /**< flags */
|
|
RwInt16 startMorphTarget; /**< startMorphTarget */
|
|
RwInt16 endMorphTarget; /**< endMorphTarget */
|
|
RwReal time; /**< time */
|
|
RwReal recipTime; /**< recipTime */
|
|
RwReal position; /**< position */
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
/* More callbacks */
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpClump
|
|
* Clump Geometry object. This should be
|
|
* considered an opaque type. Use the RpClump API functions to access.
|
|
*/
|
|
typedef struct RpClump RpClump;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpClumpCallBack
|
|
* \ref RpClumpCallBack represents the
|
|
* function called from \ref RwCameraForAllClumpsInFrustum and
|
|
* \ref RwCameraForAllClumpsNotInFrustum when a clump lies inside the current camera's
|
|
* view frustum. It is also called from \ref RpWorldForAllClumps. This function should
|
|
* return a pointer to the current clump to indicate success. The callback may return
|
|
* NULL to terminate further callbacks on the clumps.
|
|
*
|
|
* \param clump Pointer to the current clump, supplied by
|
|
* iterator.
|
|
* \param data Pointer to developer-defined data structure.
|
|
*
|
|
* \return Pointer to the current clump.
|
|
*
|
|
* \see RpWorldForAllClumps
|
|
* \see RpClumpGetCallBack
|
|
* \see RpClumpSetCallBack
|
|
* \see RwCameraForAllClumpsInFrustum
|
|
* \see RwCameraForAllClumpsNotInFrustum
|
|
*/
|
|
typedef RpClump *(*RpClumpCallBack) (RpClump * clump, void *data);
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpClump
|
|
{
|
|
RwObject object;
|
|
|
|
/* Information about all the Atomics */
|
|
RwLinkList atomicList;
|
|
|
|
/* Lists of lights and cameras */
|
|
RwLinkList lightList;
|
|
RwLinkList cameraList;
|
|
|
|
/* The clump in the world */
|
|
RwLLLink inWorldLink;
|
|
|
|
/* Clump callback */
|
|
RpClumpCallBack callback;
|
|
|
|
/* Render frame - used to prevent multiple invocations
|
|
* of the clump frustum callback
|
|
*/
|
|
RwUInt16 renderFrame;
|
|
RwUInt16 pad;
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpAtomicCallBackRender
|
|
* \ref RpAtomicCallBackRender represents the function called from
|
|
* \ref RpAtomicRender when the specified atomic
|
|
* lies inside the current camera's view frustum. The default callback
|
|
* initiates execution of the atomic rendering pipeline. This function should
|
|
* return a pointer to the atomic to indicate success.
|
|
*
|
|
* \param atomic Pointer to the current atomic, supplied by
|
|
* iterator.
|
|
*
|
|
* \see RpAtomicRender
|
|
*/
|
|
typedef RpAtomic *(*RpAtomicCallBackRender) (RpAtomic * atomic);
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpAtomic
|
|
{
|
|
RwObjectHasFrame object;
|
|
|
|
/* Information for an instance */
|
|
RwResEntry *repEntry;
|
|
|
|
/* Triangles making the object */
|
|
RpGeometry *geometry;
|
|
|
|
/* Interpolated bounding sphere (in object space and world space) */
|
|
RwSphere boundingSphere;
|
|
RwSphere worldBoundingSphere;
|
|
|
|
/* Connections to other atomics */
|
|
RpClump *clump;
|
|
RwLLLink inClumpLink;
|
|
|
|
/* callbacks */
|
|
RpAtomicCallBackRender renderCallBack;
|
|
|
|
/* Interpolation animation pointer */
|
|
RpInterpolator interpolator;
|
|
|
|
/* Counter for checks of "render has occurred already" */
|
|
RwUInt16 renderFrame;
|
|
RwUInt16 pad;
|
|
|
|
/* Connections to sectors */
|
|
RwLinkList llWorldSectorsInAtomic;
|
|
|
|
/* The Atomic object pipeline for this Atomic */
|
|
RxPipeline *pipeline;
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpAtomicCallBack
|
|
* \ref RpAtomicCallBack represents the function called from \ref RpWorldSectorForAllAtomics and
|
|
* \ref RpClumpForAllAtomics for all atomics in a given world sector or clump.
|
|
* This function should return a pointer to the current atomic to indicate
|
|
* success. The callback may return NULL to terminate further callbacks on
|
|
* the world sector.
|
|
*
|
|
* \param atomic Pointer to the current atomic, supplied by
|
|
* iterator.
|
|
* \param data Pointer to developer-defined data structure.
|
|
*/
|
|
typedef RpAtomic *(*RpAtomicCallBack) (RpAtomic * atomic, void *data);
|
|
|
|
typedef struct RpTie RpTie;
|
|
|
|
struct RpTie
|
|
{
|
|
/* Information for an atomic sector */
|
|
RwLLLink lAtomicInWorldSector; /* Atomics IN this ATOMIC SECTOR */
|
|
RpAtomic *apAtom;
|
|
|
|
/* Information for a atomic */
|
|
RwLLLink lWorldSectorInAtomic; /* Atomic sectors HOLDING this atomic */
|
|
RpWorldSector *worldSector;
|
|
};
|
|
|
|
typedef struct RpClumpChunkInfo RpClumpChunkInfo;
|
|
typedef struct RpClumpChunkInfo _rpClump;
|
|
typedef struct RpClumpChunkInfo33000 _rpClump33000;
|
|
|
|
struct RpClumpChunkInfo
|
|
{
|
|
RwInt32 numAtomics;
|
|
RwInt32 numLights;
|
|
RwInt32 numCameras;
|
|
};
|
|
|
|
struct RpClumpChunkInfo33000
|
|
{
|
|
RwInt32 numAtomics;
|
|
};
|
|
|
|
/****************************************************************************
|
|
<macro/inline functionality
|
|
|
|
*/
|
|
|
|
/* NB "RpAtomicRender(atom++) will break it */
|
|
#define RpAtomicRenderMacro(_atomic) \
|
|
((_atomic)->renderCallBack(_atomic))
|
|
|
|
#define RpAtomicGetGeometryMacro(_atomic) \
|
|
((_atomic)->geometry)
|
|
|
|
#if (!defined(RpAtomicSetRenderCallBackMacro))
|
|
|
|
/* NB "RpAtomicSetRenderCallBack(atom++, callback)" will break it */
|
|
#define RpAtomicSetRenderCallBackMacro(_atomic, _callback) \
|
|
MACRO_START \
|
|
{ \
|
|
(_atomic)->renderCallBack = (_callback); \
|
|
if (!(_atomic)->renderCallBack) \
|
|
{ \
|
|
(_atomic)->renderCallBack = AtomicDefaultRenderCallBack; \
|
|
} \
|
|
} \
|
|
MACRO_STOP
|
|
|
|
#endif /* (!defined(RpAtomicSetRenderCallBackMacro)) */
|
|
|
|
#define RpAtomicGetRenderCallBackMacro(_atomic) \
|
|
((_atomic)->renderCallBack)
|
|
|
|
#define RpAtomicGetInterpolatorMacro(_atomic) \
|
|
(&((_atomic)->interpolator))
|
|
|
|
#define RpInterpolatorGetStartMorphTargetMacro(_intrp) \
|
|
((_intrp)->startMorphTarget)
|
|
|
|
#define RpInterpolatorGetEndMorphTargetMacro(_intrp) \
|
|
((_intrp)->endMorphTarget)
|
|
|
|
#define RpInterpolatorGetValueMacro(_intrp) \
|
|
((_intrp)->position)
|
|
|
|
#define RpInterpolatorGetScaleMacro(_intrp) \
|
|
((_intrp)->time)
|
|
|
|
/* NB "RpInterpolatorSetStartMorphTarget(interp++, target)" will break it */
|
|
#define RpInterpolatorSetStartMorphTargetMacro(_intrp, _target, _atomic)\
|
|
((_intrp)->startMorphTarget = (RwInt16) (_target), \
|
|
(_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE | \
|
|
rpINTERPOLATORDIRTYSPHERE ), \
|
|
((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))? \
|
|
((RpAtomicGetFrame(_atomic))? \
|
|
(RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))): \
|
|
(0)): \
|
|
(0)), \
|
|
(_intrp))
|
|
|
|
/* NB "RpInterpolatorSetEndMorphTarget(interp++, target)" will break it */
|
|
#define RpInterpolatorSetEndMorphTargetMacro(_intrp, _target, _atomic) \
|
|
((_intrp)->endMorphTarget = (RwInt16) (_target), \
|
|
(_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE | \
|
|
rpINTERPOLATORDIRTYSPHERE ), \
|
|
((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))? \
|
|
((RpAtomicGetFrame(_atomic))? \
|
|
(RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))): \
|
|
(0)): \
|
|
(0)), \
|
|
(_intrp))
|
|
|
|
/* NB "RpInterpolatorSetValue(interp++, value)" will break it */
|
|
#define RpInterpolatorSetValueMacro(_intrp, _value, _atomic) \
|
|
((_intrp)->position = (_value), \
|
|
(_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE | \
|
|
rpINTERPOLATORDIRTYSPHERE ), \
|
|
((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))? \
|
|
((RpAtomicGetFrame(_atomic))? \
|
|
(RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))): \
|
|
(0)): \
|
|
(0)), \
|
|
(_intrp))
|
|
|
|
/* NB "RpInterpolatorSetScale(interp++, *(scale++))" will break it */
|
|
#define RpInterpolatorSetScaleMacro(_intrp, _scale, _atomic) \
|
|
((_intrp)->time = (_scale), \
|
|
(_intrp)->recipTime = (RwReal) (1.0) / (_scale), \
|
|
(_intrp)->flags |= (RwInt32)(rpINTERPOLATORDIRTYINSTANCE | \
|
|
rpINTERPOLATORDIRTYSPHERE ), \
|
|
((!((_intrp)->flags & rpINTERPOLATORNOFRAMEDIRTY))? \
|
|
((RpAtomicGetFrame(_atomic))? \
|
|
(RwFrameUpdateObjects(RpAtomicGetFrame(_atomic))): \
|
|
(0)): \
|
|
(0)), \
|
|
(_intrp))
|
|
|
|
#define RpAtomicGetClumpMacro(_atomic) \
|
|
((_atomic)->clump)
|
|
|
|
/* NB "RpAtomicGetBoundingSphere(atomic++)" will break it */
|
|
#define RpAtomicGetBoundingSphereMacro(_atomic) \
|
|
((((_atomic)->interpolator.flags & rpINTERPOLATORDIRTYSPHERE)? \
|
|
_rpAtomicResyncInterpolatedSphere(_atomic), 0: 0), \
|
|
&((_atomic)->boundingSphere))
|
|
#define RpAtomicGetFrameMacro(_atomic) \
|
|
((RwFrame *) rwObjectGetParent(_atomic))
|
|
|
|
/* NB "RpClumpSetFrame(clump++, frame)" will break it */
|
|
#if (!defined(RpClumpSetFrameMacro))
|
|
#define RpClumpSetFrameMacro(_clump, _frame) \
|
|
(rwObjectSetParent(_clump, _frame), \
|
|
(_clump))
|
|
#endif /* (!defined(RpClumpSetFrameMacro)) */
|
|
|
|
#if (!defined(RpClumpSetFrameVoidMacro))
|
|
#define RpClumpSetFrameVoidMacro(_clump, _frame) \
|
|
MACRO_START \
|
|
{ \
|
|
rwObjectSetParent(_clump, _frame); \
|
|
} \
|
|
MACRO_STOP
|
|
#endif /* (!defined(RpClumpSetFrameVoidMacro)) */
|
|
|
|
#define RpClumpGetFrameMacro(_clump) \
|
|
((RwFrame *) rwObjectGetParent(_clump))
|
|
|
|
/* NB "RpAtomicSetFlags(atomic++, flags)" will break it */
|
|
#if (!defined(RpAtomicSetFlagsMacro))
|
|
#define RpAtomicSetFlagsMacro(_atomic, _flags) \
|
|
(rwObjectSetFlags(_atomic, _flags), \
|
|
(_atomic))
|
|
#endif /* (!defined(RpAtomicSetFlagsMacro)) */
|
|
|
|
#define RpAtomicGetFlagsMacro(_atomic) \
|
|
(rwObjectGetFlags(_atomic))
|
|
|
|
#if (! ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) ))
|
|
|
|
#define RpAtomicRender(_atomic) \
|
|
RpAtomicRenderMacro(_atomic)
|
|
|
|
#define RpAtomicGetGeometry(_atomic) \
|
|
RpAtomicGetGeometryMacro(_atomic)
|
|
|
|
#define RpAtomicSetRenderCallBack(_atomic, _callback) \
|
|
RpAtomicSetRenderCallBackMacro(_atomic, _callback)
|
|
|
|
#define RpAtomicGetRenderCallBack(_atomic) \
|
|
RpAtomicGetRenderCallBackMacro(_atomic)
|
|
|
|
#define RpAtomicGetInterpolator(_atomic) \
|
|
RpAtomicGetInterpolatorMacro(_atomic)
|
|
|
|
#define RpInterpolatorGetStartMorphTarget(_intrp) \
|
|
RpInterpolatorGetStartMorphTargetMacro(_intrp)
|
|
|
|
#define RpInterpolatorGetEndMorphTarget(_intrp) \
|
|
RpInterpolatorGetEndMorphTargetMacro(_intrp)
|
|
|
|
#define RpInterpolatorGetValue(_intrp) \
|
|
RpInterpolatorGetValueMacro(_intrp)
|
|
|
|
#define RpInterpolatorGetScale(_intrp) \
|
|
RpInterpolatorGetScaleMacro(_intrp)
|
|
|
|
#define RpInterpolatorSetStartMorphTarget(_intrp, _target, _atomic) \
|
|
RpInterpolatorSetStartMorphTargetMacro(_intrp, _target, _atomic)
|
|
|
|
#define RpInterpolatorSetEndMorphTarget(_intrp, _target, _atomic) \
|
|
RpInterpolatorSetEndMorphTargetMacro(_intrp, _target, _atomic)
|
|
|
|
#define RpInterpolatorSetValue(_intrp, _value, _atomic) \
|
|
RpInterpolatorSetValueMacro(_intrp, _value, _atomic)
|
|
|
|
#define RpInterpolatorSetScale(_intrp, _scale, _atomic) \
|
|
RpInterpolatorSetScaleMacro(_intrp, _scale, _atomic)
|
|
|
|
#define RpAtomicGetClump(_atomic) \
|
|
RpAtomicGetClumpMacro(_atomic)
|
|
|
|
#define RpAtomicGetBoundingSphere(_atomic) \
|
|
RpAtomicGetBoundingSphereMacro(_atomic)
|
|
|
|
#define RpAtomicGetFrame(_atomic) \
|
|
RpAtomicGetFrameMacro(_atomic)
|
|
|
|
#define RpClumpSetFrame(_clump, _frame) \
|
|
RpClumpSetFrameMacro(_clump, _frame)
|
|
|
|
#define RpClumpGetFrame(_clump) \
|
|
RpClumpGetFrameMacro(_clump)
|
|
|
|
#define RpAtomicSetFlags(_atomic, _flags) \
|
|
RpAtomicSetFlagsMacro(_atomic, _flags)
|
|
|
|
#define RpAtomicGetFlags(_atomic) \
|
|
RpAtomicGetFlagsMacro(_atomic)
|
|
|
|
#endif /* (! ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) )) */
|
|
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
/* Macro version of RpAtomicSetRenderCallBack needs this */
|
|
extern RpAtomic *
|
|
AtomicDefaultRenderCallBack(RpAtomic * atomic);
|
|
|
|
extern void
|
|
_rpAtomicResyncInterpolatedSphere(RpAtomic * atomic);
|
|
|
|
extern const RwSphere *
|
|
RpAtomicGetWorldBoundingSphere(RpAtomic * atomic);
|
|
|
|
/* Enumeration */
|
|
extern RpClump *
|
|
RpClumpForAllAtomics(RpClump * clump,
|
|
RpAtomicCallBack callback,
|
|
void *pData);
|
|
|
|
extern RpClump *
|
|
RpClumpForAllLights(RpClump * clump,
|
|
RpLightCallBack callback,
|
|
void *pData);
|
|
|
|
extern RpClump *
|
|
RpClumpForAllCameras(RpClump * clump,
|
|
RwCameraCallBack callback,
|
|
void *pData);
|
|
|
|
/* Frames */
|
|
extern RpAtomic *
|
|
RpAtomicSetFrame(RpAtomic * atomic,
|
|
RwFrame * frame);
|
|
|
|
/* Create a space marking clump */
|
|
extern RpClump *
|
|
RpClumpCreateSpace(const RwV3d * position,
|
|
RwReal radius);
|
|
|
|
/* Instancing and rendering */
|
|
extern RpClump *
|
|
RpClumpRender(RpClump * clump);
|
|
|
|
extern RpClump *
|
|
RpClumpRemoveAtomic(RpClump * clump,
|
|
RpAtomic * atomic);
|
|
|
|
extern RpClump *
|
|
RpClumpAddAtomic(RpClump * clump,
|
|
RpAtomic * atomic);
|
|
|
|
extern RpClump *
|
|
RpClumpRemoveLight(RpClump * clump,
|
|
RpLight * light);
|
|
|
|
extern RpClump *
|
|
RpClumpAddLight(RpClump * clump,
|
|
RpLight * light);
|
|
|
|
extern RpClump *
|
|
RpClumpRemoveCamera(RpClump * clump,
|
|
RwCamera * camera);
|
|
|
|
extern RpClump *
|
|
RpClumpAddCamera(RpClump * clump,
|
|
RwCamera * camera);
|
|
|
|
/* Creation and destruction of clumps */
|
|
extern RwBool
|
|
RpClumpDestroy(RpClump * clump);
|
|
|
|
extern RpClump *
|
|
RpClumpCreate(void);
|
|
|
|
extern RpClump *
|
|
RpClumpClone(RpClump * clump);
|
|
|
|
/* Creation and destruction of atomics*/
|
|
extern RwBool
|
|
RpAtomicDestroy(RpAtomic * atomic);
|
|
|
|
extern RpAtomic *
|
|
RpAtomicClone(RpAtomic * atomic);
|
|
|
|
extern RpAtomic *
|
|
RpAtomicCreate(void);
|
|
|
|
/* Setting and getting geometry for an atomic */
|
|
extern RpAtomic *
|
|
RpAtomicSetGeometry(RpAtomic * atomic,
|
|
RpGeometry * geometry,
|
|
RwUInt32 flags);
|
|
|
|
/* Frustum callbacks */
|
|
extern RpClump *
|
|
RpClumpSetCallBack(RpClump * clump,
|
|
RpClumpCallBack callback);
|
|
|
|
extern RpClumpCallBack
|
|
RpClumpGetCallBack(const RpClump * clump);
|
|
|
|
/* The number of atomics in a clump */
|
|
extern RwInt32
|
|
RpClumpGetNumAtomics(RpClump * clump);
|
|
|
|
extern RwInt32
|
|
RpClumpGetNumLights(RpClump * clump);
|
|
|
|
extern RwInt32
|
|
RpClumpGetNumCameras(RpClump * clump);
|
|
|
|
/* Light and camera extensions */
|
|
extern RpClump *
|
|
RpLightGetClump(const RpLight *light);
|
|
|
|
extern RpClump *
|
|
RwCameraGetClump(const RwCamera *camera);
|
|
|
|
/* Binary format */
|
|
extern RwUInt32
|
|
RpAtomicStreamGetSize(RpAtomic * atomic);
|
|
|
|
extern RpAtomic *
|
|
RpAtomicStreamRead(RwStream * stream);
|
|
|
|
extern RpAtomic *
|
|
RpAtomicStreamWrite(RpAtomic * atomic,
|
|
RwStream * stream);
|
|
|
|
extern RwUInt32
|
|
RpClumpStreamGetSize(RpClump * clump);
|
|
|
|
extern RpClump *
|
|
RpClumpStreamRead(RwStream * stream);
|
|
|
|
extern RpClump *
|
|
RpClumpStreamWrite(RpClump * clump,
|
|
RwStream * stream);
|
|
|
|
extern RpClumpChunkInfo *
|
|
_rpClumpChunkInfoRead(RwStream * stream,
|
|
RpClumpChunkInfo * clumpChunkInfo,
|
|
RwInt32 * bytesRead);
|
|
|
|
/* Attaching toolkits */
|
|
extern RwInt32
|
|
RpAtomicRegisterPlugin(RwInt32 size,
|
|
RwUInt32 pluginID,
|
|
RwPluginObjectConstructor constructCB,
|
|
RwPluginObjectDestructor destructCB,
|
|
RwPluginObjectCopy copyCB);
|
|
|
|
extern RwInt32
|
|
RpClumpRegisterPlugin(RwInt32 size,
|
|
RwUInt32 pluginID,
|
|
RwPluginObjectConstructor constructCB,
|
|
RwPluginObjectDestructor destructCB,
|
|
RwPluginObjectCopy copyCB);
|
|
|
|
extern RwInt32
|
|
RpAtomicRegisterPluginStream(RwUInt32 pluginID,
|
|
RwPluginDataChunkReadCallBack
|
|
readCB,
|
|
RwPluginDataChunkWriteCallBack
|
|
writeCB,
|
|
RwPluginDataChunkGetSizeCallBack
|
|
getSizeCB);
|
|
|
|
extern RwInt32
|
|
RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID,
|
|
RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
|
|
extern RwInt32
|
|
RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID,
|
|
RwPluginDataChunkRightsCallBack rightsCB);
|
|
|
|
extern RwInt32
|
|
RpClumpRegisterPluginStream(RwUInt32 pluginID,
|
|
RwPluginDataChunkReadCallBack readCB,
|
|
RwPluginDataChunkWriteCallBack writeCB,
|
|
RwPluginDataChunkGetSizeCallBack getSizeCB);
|
|
|
|
extern RwInt32
|
|
RpClumpSetStreamAlwaysCallBack(RwUInt32 pluginID,
|
|
RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
|
|
extern RwInt32
|
|
RpAtomicGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
extern RwInt32
|
|
RpClumpGetPluginOffset(RwUInt32 pluginID);
|
|
|
|
extern RwBool
|
|
RpAtomicValidatePlugins(const RpAtomic * atomic);
|
|
|
|
extern RwBool
|
|
RpClumpValidatePlugins(const RpClump * clump);
|
|
|
|
#if ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) )
|
|
extern RwFrame *
|
|
RpAtomicGetFrame(const RpAtomic * atomic);
|
|
|
|
extern RwFrame *
|
|
RpClumpGetFrame(const RpClump * clump);
|
|
|
|
extern RpClump *
|
|
RpClumpSetFrame(RpClump * clump,
|
|
RwFrame * frame);
|
|
|
|
/* Flags */
|
|
extern RpAtomic *
|
|
RpAtomicSetFlags(RpAtomic * atomic,
|
|
RwUInt32 flags);
|
|
|
|
extern RwUInt32
|
|
RpAtomicGetFlags(const RpAtomic * atomic);
|
|
|
|
extern RwSphere *
|
|
RpAtomicGetBoundingSphere(RpAtomic * atomic);
|
|
|
|
extern RwInt32
|
|
RpInterpolatorGetEndMorphTarget(const RpInterpolator * interpolator);
|
|
|
|
extern RwInt32
|
|
RpInterpolatorGetStartMorphTarget(const RpInterpolator * interpolator);
|
|
|
|
extern RwReal
|
|
RpInterpolatorGetValue(const RpInterpolator * interpolator);
|
|
|
|
extern RwReal
|
|
RpInterpolatorGetScale(const RpInterpolator * interpolator);
|
|
|
|
extern RpInterpolator *
|
|
RpInterpolatorSetEndMorphTarget(RpInterpolator * interpolator,
|
|
RwInt32 morphTarget,
|
|
RpAtomic * atomic);
|
|
|
|
extern RpInterpolator *
|
|
RpInterpolatorSetStartMorphTarget(RpInterpolator * interpolator,
|
|
RwInt32 morphTarget,
|
|
RpAtomic * atomic);
|
|
|
|
extern RpInterpolator *
|
|
RpInterpolatorSetValue(RpInterpolator * interpolator,
|
|
RwReal value,
|
|
RpAtomic *atomic);
|
|
|
|
extern RpInterpolator *
|
|
RpInterpolatorSetScale(RpInterpolator * interpolator,
|
|
RwReal scale,
|
|
RpAtomic *atomic);
|
|
|
|
extern RpAtomic *
|
|
RpAtomicRender(RpAtomic * atomic);
|
|
|
|
/* Building clumps */
|
|
extern RpClump *
|
|
RpAtomicGetClump(const RpAtomic * atomic);
|
|
|
|
extern RpInterpolator *
|
|
RpAtomicGetInterpolator(RpAtomic * atomic);
|
|
|
|
extern RpGeometry *
|
|
RpAtomicGetGeometry(const RpAtomic * atomic);
|
|
|
|
extern void
|
|
RpAtomicSetRenderCallBack(RpAtomic * atomic,
|
|
RpAtomicCallBackRender callback);
|
|
|
|
extern RpAtomicCallBackRender
|
|
RpAtomicGetRenderCallBack(const RpAtomic * atomic);
|
|
|
|
#endif
|
|
|
|
/* ( defined(RWDEBUG) || defined(RWSUPPRESSINLINE) ) */
|
|
|
|
extern RwBool RpAtomicInstance(RpAtomic *atomic);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#define RpClumpChunkInfoRead(stream, clumpChunkInfo, bytesRead) \
|
|
_rpClumpChunkInfoRead(stream, clumpChunkInfo, bytesRead)
|
|
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/baworld.h ---*/
|
|
|
|
/*
|
|
* World handling.
|
|
* World give objects scope, and provide a mechanism for
|
|
* efficiency static object rendering.
|
|
*
|
|
* Copyright (c) 1998 Criterion Software Ltd.
|
|
*
|
|
*/
|
|
|
|
/****************************************************************************
|
|
Defines
|
|
*/
|
|
|
|
/* Type ID */
|
|
#define rpWORLD 7
|
|
|
|
/* RpWorld private flags (in RwObject) */
|
|
enum RpWorldPrivateFlag
|
|
{
|
|
rpWORLDSINGLEMALLOC = 0x01,
|
|
rpWORLDPRIVATEFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpWorldPrivateFlag RpWorldPrivateFlag;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* The bit-field type \ref RpWorldFlag specifies the options available
|
|
* for creating the static geometry component of a world (see API function \ref RpWorldSetFlags):
|
|
*/
|
|
enum RpWorldFlag
|
|
{
|
|
rpWORLDTRISTRIP = 0x01, /**<This world's meshes can be rendered
|
|
as tri strips */
|
|
rpWORLDPOSITIONS = 0x02, /**<This world has positions */
|
|
rpWORLDTEXTURED = 0x04, /**<This world has only one set of texture coordinates */
|
|
rpWORLDPRELIT = 0x08, /**<This world has luminance values */
|
|
rpWORLDNORMALS = 0x10, /**<This world has normals */
|
|
rpWORLDLIGHT = 0x20, /**<This world will be lit */
|
|
rpWORLDMODULATEMATERIALCOLOR = 0x40,
|
|
/**<Modulate material color with vertex colors
|
|
(pre-lit + lit) */
|
|
rpWORLDTEXTURED2 = 0x80, /**<This world has 2 or more sets of texture coordinates */
|
|
|
|
/*
|
|
* These above flags were stored in the flags field in an RwObject, they
|
|
* are now stored in the flags file of the RpWorld.
|
|
*/
|
|
|
|
rpWORLDNATIVE = 0x01000000,
|
|
rpWORLDNATIVEINSTANCE = 0x02000000,
|
|
|
|
rpWORLDFLAGSMASK = 0x000000FF,
|
|
rpWORLDNATIVEFLAGSMASK = 0x0F000000,
|
|
|
|
rpWORLDSECTORSOVERLAP = 0x40000000,
|
|
|
|
rpWORLDFLAGFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpWorldFlag RpWorldFlag;
|
|
|
|
/* Multi texture coordinate format specifier */
|
|
#define rpWORLDTEXCOORDSETS(_num) ((_num & 0xff) << 16)
|
|
|
|
/* Maximum depth of BSP tree */
|
|
#define rpWORLDMAXBSPDEPTH 64
|
|
|
|
|
|
/* macro/inline functionality */
|
|
#define RpWorldGetBBoxMacro(_world) \
|
|
(&((_world)->boundingBox))
|
|
|
|
#define RpWorldGetOriginMacro(_world) \
|
|
(&((_world)->worldOrigin))
|
|
|
|
#define RpWorldGetNumMaterialsMacro(_world) \
|
|
((_world)->matList.numMaterials)
|
|
|
|
#define RpWorldGetMaterialMacro(_world, _num) \
|
|
(((_world)->matList.materials)[(_num)])
|
|
|
|
#define RpWorldGetNumClumpsMacro(_world) \
|
|
((_world)->numClumpsInWorld)
|
|
|
|
#define RpWorldSetRenderOrderMacro(_world, _renderOrder) \
|
|
(((_world)->renderOrder = _renderOrder), (_world))
|
|
|
|
#define RpWorldGetRenderOrderMacro(_world) \
|
|
((_world)->renderOrder)
|
|
|
|
#define RpWorldSetFlagsMacro(_world, _flags) \
|
|
(((_world)->flags = (_flags)), (_world))
|
|
|
|
#define RpWorldGetFlagsMacro(_world) \
|
|
((_world)->flags)
|
|
|
|
|
|
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
#define RpWorldGetBBox(_world) \
|
|
RpWorldGetBBoxMacro(_world)
|
|
|
|
#define RpWorldGetOrigin(_world) \
|
|
RpWorldGetOriginMacro(_world)
|
|
|
|
#define RpWorldGetNumMaterials(_world) \
|
|
RpWorldGetNumMaterialsMacro(_world)
|
|
|
|
#define RpWorldGetMaterial(_world, _num) \
|
|
RpWorldGetMaterialMacro(_world, _num)
|
|
|
|
#define RpWorldGetNumClumps(_world) \
|
|
RpWorldGetNumClumpsMacro(_world)
|
|
|
|
#define RpWorldSetRenderOrder(_world, _renderOrder) \
|
|
RpWorldSetRenderOrderMacro(_world, _renderOrder)
|
|
|
|
#define RpWorldGetRenderOrder(_world) \
|
|
RpWorldGetRenderOrderMacro(_world)
|
|
|
|
#define RpWorldSetFlags(_world, _flags) \
|
|
RpWorldSetFlagsMacro(_world, _flags)
|
|
|
|
#define RpWorldGetFlags(_world) \
|
|
RpWorldGetFlagsMacro(_world)
|
|
|
|
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
|
|
/****************************************************************************
|
|
Global types
|
|
*/
|
|
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \ref RpWorldRenderOrder
|
|
* represents the options available for
|
|
* the rendering order of world sectors in the camera's view frustum (see
|
|
* API function \ref RpWorldSetRenderOrder).
|
|
*/
|
|
enum RpWorldRenderOrder
|
|
{
|
|
rpWORLDRENDERNARENDERORDER = 0,
|
|
rpWORLDRENDERFRONT2BACK, /**<Renders nearest sectors first */
|
|
rpWORLDRENDERBACK2FRONT, /**<Renders furthest sectors first */
|
|
rpWORLDRENDERORDERFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
|
|
};
|
|
typedef enum RpWorldRenderOrder RpWorldRenderOrder;
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpWorldSectorCallBackRender
|
|
* \ref RpWorldSectorCallBackRender represents the function called from
|
|
* \ref RpWorldSectorRender when the specified world sector lies inside the
|
|
* current camera's view frustum. The default callback initiates execution of
|
|
* the world sector rendering pipeline. This function should return a pointer
|
|
* to the world sector to indicate success
|
|
*
|
|
* \return Pointer to the world sector.
|
|
*
|
|
* \param worldSector Pointer to the world sector to be
|
|
* rendered
|
|
*/
|
|
typedef RpWorldSector *(*RpWorldSectorCallBackRender) (RpWorldSector *
|
|
worldSector);
|
|
|
|
/**
|
|
* \ingroup rpworlddatatypes
|
|
* \typedef RpWorld
|
|
* World object. This should be considered an opaque type.
|
|
* Use the RpWorld API functions to access.
|
|
*/
|
|
typedef struct RpWorld RpWorld;
|
|
|
|
#if (!defined(DOXYGEN))
|
|
struct RpWorld
|
|
{
|
|
RwObject object;
|
|
|
|
RwUInt32 flags;
|
|
|
|
RpWorldRenderOrder renderOrder;
|
|
|
|
/* Materials */
|
|
RpMaterialList matList;
|
|
|
|
/* The world stored as a BSP tree */
|
|
RpSector *rootSector;
|
|
|
|
/* The number of texture coordinate sets in each sector */
|
|
RwInt32 numTexCoordSets;
|
|
|
|
/* Render frame used when last rendered */
|
|
RwInt32 numClumpsInWorld;
|
|
RwLLLink *currentClumpLink;
|
|
|
|
/* All the clumps in the world */
|
|
RwLinkList clumpList;
|
|
|
|
/* All of the lights in the world */
|
|
RwLinkList lightList;
|
|
|
|
/* Directional lights in the world */
|
|
RwLinkList directionalLightList;
|
|
|
|
/* The worlds origin offset */
|
|
RwV3d worldOrigin;
|
|
|
|
/* Bounding box around the whole world */
|
|
RwBBox boundingBox;
|
|
|
|
/* Surface properties */
|
|
RwSurfaceProperties surfaceProps;
|
|
|
|
/* The callbacks functions */
|
|
RpWorldSectorCallBackRender renderCallBack;
|
|
|
|
RxPipeline *pipeline;
|
|
};
|
|
#endif /* (!defined(DOXYGEN)) */
|
|
|
|
/****************************************************************************
|
|
Global Variables
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
extern RwPluginRegistry worldTKList;
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
extern RwBool _rpWorldFindBBox(RpWorld * world,
|
|
RwBBox * boundingBox);
|
|
|
|
/* Generate sector bounding boxes from BSP planes (not tight boxes) */
|
|
extern RpWorld *_rpWorldSetupSectorBoundingBoxes(RpWorld *world);
|
|
|
|
|
|
/* These stealth-API */
|
|
extern RwBool _rpWorldForAllGlobalLights(RpLightCallBack callBack,
|
|
void *pData);
|
|
extern RpWorldSector *_rpWorldSectorForAllLocalLights(RpWorldSector *
|
|
sector,
|
|
RpLightCallBack
|
|
callBack,
|
|
void *pData);
|
|
|
|
extern RpWorldSector *_rpSectorDefaultRenderCallBack(RpWorldSector *
|
|
sector);
|
|
|
|
/* Accessing worlds geometry */
|
|
extern RpWorld *RpWorldLock(RpWorld * world);
|
|
extern RpWorld *RpWorldUnlock(RpWorld * world);
|
|
|
|
/* Managing a list of the worlds */
|
|
extern void _rpWorldRegisterWorld(RpWorld * world,
|
|
RwUInt32 memorySize);
|
|
extern void _rpWorldUnregisterWorld(RpWorld * world);
|
|
|
|
/* Hook into world management */
|
|
extern RwBool RpWorldPluginAttach(void);
|
|
|
|
/* Enumerating objects in the world */
|
|
extern RpWorld *RpWorldForAllClumps(RpWorld * world,
|
|
RpClumpCallBack fpCallBack,
|
|
void *pData);
|
|
extern RpWorld *RpWorldForAllMaterials(RpWorld * world,
|
|
RpMaterialCallBack fpCallBack,
|
|
void *pData);
|
|
extern RpWorld *RpWorldForAllLights(RpWorld * world,
|
|
RpLightCallBack fpCallBack,
|
|
void *pData);
|
|
extern RpWorld *RpWorldForAllWorldSectors(RpWorld * world,
|
|
RpWorldSectorCallBack
|
|
fpCallBack, void *pData);
|
|
|
|
/* Rendering */
|
|
extern RpWorld *RpWorldRender(RpWorld * world);
|
|
|
|
/* Creation/destruction */
|
|
extern RwBool RpWorldDestroy(RpWorld * world);
|
|
extern RpWorld *RpWorldCreate(RwBBox * boundingBox);
|
|
extern RwBool RpWorldInstance(RpWorld *world);
|
|
|
|
/* Getting/setting */
|
|
extern RpWorld *_rpWorldSetSurfaceProperties(RpWorld * world,
|
|
const RwSurfaceProperties
|
|
* surface);
|
|
extern const RwSurfaceProperties *
|
|
_rpWorldGetSurfaceProperties(const RpWorld *world);
|
|
|
|
/* Sector callbacks */
|
|
extern RpWorld *RpWorldSetSectorRenderCallBack(RpWorld * world,
|
|
RpWorldSectorCallBackRender
|
|
fpCallBack);
|
|
extern RpWorldSectorCallBackRender RpWorldGetSectorRenderCallBack(const
|
|
RpWorld
|
|
*
|
|
world);
|
|
|
|
/* Getting world from sector */
|
|
extern RpWorld *RpWorldSectorGetWorld(const RpWorldSector * sector);
|
|
|
|
extern RwInt32 RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID,
|
|
RwPluginObjectConstructor
|
|
constructCB,
|
|
RwPluginObjectDestructor
|
|
destructCB,
|
|
RwPluginObjectCopy copyCB);
|
|
extern RwInt32 RpWorldRegisterPluginStream(RwUInt32 pluginID,
|
|
RwPluginDataChunkReadCallBack
|
|
readCB,
|
|
RwPluginDataChunkWriteCallBack
|
|
writeCB,
|
|
RwPluginDataChunkGetSizeCallBack
|
|
getSizeCB);
|
|
extern RwInt32 RpWorldSetStreamAlwaysCallBack(
|
|
RwUInt32 pluginID,
|
|
RwPluginDataChunkAlwaysCallBack alwaysCB);
|
|
extern RwInt32 RpWorldSetStreamRightsCallBack(RwUInt32 pluginID,
|
|
RwPluginDataChunkRightsCallBack rightsCB);
|
|
extern RwInt32 RpWorldGetPluginOffset(RwUInt32 pluginID);
|
|
extern RwBool RpWorldValidatePlugins(RpWorld * world);
|
|
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
/* Getting/setting */
|
|
extern const RwBBox *RpWorldGetBBox(const RpWorld *world);
|
|
extern const RwV3d *RpWorldGetOrigin(const RpWorld *world);
|
|
|
|
/* Accessing a worlds materials */
|
|
extern RwInt32 RpWorldGetNumMaterials(const RpWorld *world);
|
|
extern RpMaterial *RpWorldGetMaterial(const RpWorld *world, RwInt32 matNum);
|
|
|
|
/* Clumps */
|
|
extern RwInt32 RpWorldGetNumClumps(RpWorld *world);
|
|
|
|
/* Render order */
|
|
extern RpWorld *RpWorldSetRenderOrder(RpWorld *world,
|
|
RpWorldRenderOrder renderOrder);
|
|
extern RpWorldRenderOrder RpWorldGetRenderOrder(const RpWorld *world);
|
|
|
|
/* Flags */
|
|
extern RpWorld *RpWorldSetFlags(RpWorld *world, RwUInt32 flags);
|
|
extern RwUInt32 RpWorldGetFlags(const RpWorld *world);
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#define RpWorldSetSurfaceProperties(_world, _surface) \
|
|
_rpWorldSetSurfaceProperties(_world, _surface)
|
|
|
|
#define RpWorldGetSurfaceProperties(_world) \
|
|
_rpWorldGetSurfaceProperties(_world)
|
|
|
|
#define rpWorldFindBBox(_world, _boundingBox) \
|
|
_rpWorldFindBBox(_world, _boundingBox)
|
|
|
|
#define rpWorldForAllGlobalLights(_callBack, _pData) \
|
|
_rpWorldForAllGlobalLights(_callBack, _pData)
|
|
|
|
#define rpWorldSectorForAllLocalLights(_sector, _callBack, _pData) \
|
|
_rpWorldSectorForAllLocalLights(_sector, _callBack, _pData)
|
|
|
|
#define _rpWorldLock(_world) \
|
|
RpWorldLock(_world)
|
|
|
|
#define _rpWorldUnlock(_world) \
|
|
RpWorldUnlock(_world)
|
|
|
|
#define rpWorldLock(_world) \
|
|
RpWorldLock(_world)
|
|
|
|
#define rpWorldUnlock(_world) \
|
|
RpWorldUnlock(_world)
|
|
|
|
|
|
/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8pipe.h ---*/
|
|
|
|
typedef struct RxD3D8ResEntryHeader RxD3D8ResEntryHeader;
|
|
/**
|
|
* \ingroup rpworldd3d8
|
|
* \struct RxD3D8ResEntryHeader
|
|
* This structure contains D3D8 resource specific components.
|
|
*/
|
|
struct RxD3D8ResEntryHeader
|
|
{
|
|
RwUInt16 serialNumber; /**< The mesh headers serial number */
|
|
RwUInt16 numMeshes; /**< The number of meshes */
|
|
};
|
|
|
|
/* This is what I keep in memory as part of the instance data setup */
|
|
typedef struct RxD3D8InstanceData RxD3D8InstanceData;
|
|
/**
|
|
* \ingroup rpworldd3d8
|
|
* \struct RxD3D8InstanceData
|
|
* This structure contains D3D8 resource specific components.
|
|
*/
|
|
struct RxD3D8InstanceData
|
|
{
|
|
RwUInt32 minVert; /**< The vertex index where the
|
|
meshes vertices begin. Needed for
|
|
reinstancing, not for rendering */
|
|
|
|
RwInt32 stride; /**< Stride of vertex */
|
|
|
|
RwInt32 numVertices; /**< Number of vertices in the vertex buffer */
|
|
RwInt32 numIndices; /**< Number of indices to render the primitive */
|
|
|
|
RpMaterial *material; /**< The material for this instanced data */
|
|
|
|
RwUInt32 vertexShader; /**< Vertex shader or FVF flags */
|
|
|
|
RwUInt32 primType; /**< Primitive type */
|
|
|
|
void *indexBuffer; /**< Index buffer */
|
|
void *vertexBuffer; /**< Vertex buffer */
|
|
|
|
RwUInt32 baseIndex; /**< Needed if we share the vertex buffer */
|
|
|
|
RwUInt8 vertexAlpha; /**< The prelight data contains alpha */
|
|
RwUInt8 managed; /**< Created by the Vertex Buffer Manager */
|
|
RwUInt8 remapped; /**< Vertices where remapped to save VB space */
|
|
};
|
|
|
|
/**
|
|
* \ingroup rpworldd3d8
|
|
* \ref RxD3D8AllInOneInstanceCallBack callback function.
|
|
*
|
|
* \param object Pointer to the object.
|
|
* \param instancedData Pointer to \ref RxD3D8InstanceData.
|
|
* \param reinstance Boolean whether to reinstance.
|
|
*
|
|
* \see RxD3D8AllInOneSetInstanceCallBack
|
|
* \see RxD3D8AllInOneGetInstanceCallBack
|
|
* \see RxNodeDefinitionGetD3D8AtomicAllInOne
|
|
* \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
|
|
*/
|
|
typedef RwBool (*RxD3D8AllInOneInstanceCallBack)(void *object,
|
|
RxD3D8InstanceData *instancedData,
|
|
RwBool reinstance);
|
|
|
|
/**
|
|
* \ingroup rpworldd3d8
|
|
* \ref RxD3D8AllInOneReinstanceCallBack callback function.
|
|
*
|
|
* \param object Pointer to the object.
|
|
* \param meshHeader Const pointer to \ref RpMeshHeader.
|
|
* \param resEntry Pointer to \ref RxD3D8ResEntryHeader.
|
|
* \param instanceCallback Pointer to \ref RxD3D8AllInOneInstanceCallBack.
|
|
*
|
|
* \see RxD3D8AllInOneSetReinstanceCallBack
|
|
* \see RxD3D8AllInOneGetReinstanceCallBack
|
|
* \see RxNodeDefinitionGetD3D8AtomicAllInOne
|
|
* \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
|
|
*/
|
|
typedef RwBool (*RxD3D8AllInOneReinstanceCallBack)(void *object,
|
|
RwResEntry *resEntry,
|
|
const RpMeshHeader *meshHeader,
|
|
RxD3D8AllInOneInstanceCallBack instanceCallback);
|
|
|
|
/**
|
|
* \ingroup rpworldd3d8
|
|
* \ref RxD3D8AllInOneLightingCallBack callback function.
|
|
*
|
|
* \param object Void pointer to the object.
|
|
*
|
|
* \see RxD3D8AllInOneSetLightingCallBack
|
|
* \see RxD3D8AllInOneGetLightingCallBack
|
|
* \see RxNodeDefinitionGetD3D8AtomicAllInOne
|
|
* \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
|
|
*/
|
|
typedef void (*RxD3D8AllInOneLightingCallBack)(void *object);
|
|
|
|
/**
|
|
* \ingroup rpworldd3d8
|
|
* \ref RxD3D8AllInOneRenderCallBack callback function.
|
|
*
|
|
* \param repEntry Pointer to a resource entry.
|
|
* \param object Pointer to a object that the resource entry belongs to.
|
|
* \param type rpATOMIC or rwSECTORATOMIC.
|
|
* \param flags \ref RpGeometryFlag's or \ref RpWorldFlag's.
|
|
*
|
|
* \see RxD3D8AllInOneSetRenderCallBack
|
|
* \see RxD3D8AllInOneGetRenderCallBack
|
|
* \see RxNodeDefinitionGetD3D8AtomicAllInOne
|
|
* \see RxNodeDefinitionGetD3D8WorldSectorAllInOne
|
|
*/
|
|
typedef void (*RxD3D8AllInOneRenderCallBack)(RwResEntry *repEntry,
|
|
void *object,
|
|
RwUInt8 type,
|
|
RwUInt32 flags);
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
extern void
|
|
RxD3D8AllInOneSetInstanceCallBack(RxPipelineNode *node,
|
|
RxD3D8AllInOneInstanceCallBack callback);
|
|
|
|
extern RxD3D8AllInOneInstanceCallBack
|
|
RxD3D8AllInOneGetInstanceCallBack(RxPipelineNode *node);
|
|
|
|
extern void
|
|
RxD3D8AllInOneSetReinstanceCallBack(RxPipelineNode *node,
|
|
RxD3D8AllInOneReinstanceCallBack callback);
|
|
|
|
extern RxD3D8AllInOneReinstanceCallBack
|
|
RxD3D8AllInOneGetReinstanceCallBack(RxPipelineNode *node);
|
|
|
|
extern void
|
|
RxD3D8AllInOneSetLightingCallBack(RxPipelineNode *node,
|
|
RxD3D8AllInOneLightingCallBack callback);
|
|
|
|
extern RxD3D8AllInOneLightingCallBack
|
|
RxD3D8AllInOneGetLightingCallBack(RxPipelineNode *node);
|
|
|
|
extern void
|
|
RxD3D8AllInOneSetRenderCallBack(RxPipelineNode *node,
|
|
RxD3D8AllInOneRenderCallBack callback);
|
|
|
|
extern RxD3D8AllInOneRenderCallBack
|
|
RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node);
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/bapipew.h ---*/
|
|
|
|
#define RpWorldGetGenericSectorPipelineMacro() \
|
|
(RXPIPELINEGLOBAL(genericWorldSectorPipeline))
|
|
|
|
#define RpWorldGetDefaultSectorPipelineMacro() \
|
|
(RXPIPELINEGLOBAL(currentWorldSectorPipeline))
|
|
|
|
#define RpWorldSetSectorPipelineMacro(_world, _pipeline) \
|
|
( ((_world)->pipeline = _pipeline), _world )
|
|
|
|
#define RpWorldGetSectorPipelineMacro(_world, _pipeline) \
|
|
( (*(_pipeline) = (_world)->pipeline), _world )
|
|
|
|
#define RpWorldSectorSetPipelineMacro(_sector, _pipeline) \
|
|
( ((_sector)->pipeline = _pipeline), _sector )
|
|
|
|
#define RpWorldSectorGetPipelineMacro(_sector, _pipeline) \
|
|
( (*(_pipeline) = (_sector)->pipeline), _sector )
|
|
|
|
#define RpAtomicGetGenericPipelineMacro() \
|
|
(RXPIPELINEGLOBAL(genericAtomicPipeline))
|
|
|
|
#define RpAtomicGetDefaultPipelineMacro() \
|
|
(RXPIPELINEGLOBAL(currentAtomicPipeline))
|
|
|
|
#define RpAtomicSetPipelineMacro(_atomic, _pipeline) \
|
|
( ((_atomic)->pipeline = _pipeline), _atomic )
|
|
|
|
#define RpAtomicGetPipelineMacro(_atomic, _pipeline) \
|
|
( (*(_pipeline) = (_atomic)->pipeline), _atomic )
|
|
|
|
#define RpMaterialGetGenericPipelineMacro() \
|
|
(RXPIPELINEGLOBAL(genericMaterialPipeline))
|
|
|
|
#define RpMaterialGetDefaultPipelineMacro() \
|
|
(RXPIPELINEGLOBAL(currentMaterialPipeline))
|
|
|
|
#define RpMaterialSetPipelineMacro(_material, _pipeline) \
|
|
( ((_material)->pipeline = _pipeline), _material )
|
|
|
|
#define RpMaterialGetPipelineMacro(_material, _pipeline) \
|
|
( (*(_pipeline) = (_material)->pipeline), _material )
|
|
|
|
|
|
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
#define RpWorldGetGenericSectorPipeline RpWorldGetGenericSectorPipelineMacro
|
|
#define RpWorldGetDefaultSectorPipeline RpWorldGetDefaultSectorPipelineMacro
|
|
#define RpWorldSetSectorPipeline RpWorldSetSectorPipelineMacro
|
|
#define RpWorldGetSectorPipeline RpWorldGetSectorPipelineMacro
|
|
#define RpWorldSectorSetPipeline RpWorldSectorSetPipelineMacro
|
|
#define RpWorldSectorGetPipeline RpWorldSectorGetPipelineMacro
|
|
|
|
#define RpAtomicGetGenericPipeline RpAtomicGetGenericPipelineMacro
|
|
#define RpAtomicGetDefaultPipeline RpAtomicGetDefaultPipelineMacro
|
|
#define RpAtomicSetPipeline RpAtomicSetPipelineMacro
|
|
#define RpAtomicGetPipeline RpAtomicGetPipelineMacro
|
|
|
|
#define RpMaterialGetGenericPipeline RpMaterialGetGenericPipelineMacro
|
|
#define RpMaterialGetDefaultPipeline RpMaterialGetDefaultPipelineMacro
|
|
#define RpMaterialSetPipeline RpMaterialSetPipelineMacro
|
|
#define RpMaterialGetPipeline RpMaterialGetPipelineMacro
|
|
|
|
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
extern RxPipeline *RpWorldSetDefaultSectorPipeline(RxPipeline *pipeline);
|
|
extern RxPipeline *RpAtomicSetDefaultPipeline(RxPipeline *pipeline);
|
|
extern RxPipeline *RpMaterialSetDefaultPipeline(RxPipeline *pipeline);
|
|
|
|
#if (defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
|
|
|
|
extern RxPipeline *RpWorldGetGenericSectorPipeline(void);
|
|
extern RxPipeline *RpWorldGetDefaultSectorPipeline(void);
|
|
extern RpWorld *RpWorldSetSectorPipeline(RpWorld *world,
|
|
RxPipeline *pipeline);
|
|
extern RpWorld *RpWorldGetSectorPipeline(RpWorld *world,
|
|
RxPipeline **pipeline);
|
|
extern RpWorldSector *RpWorldSectorSetPipeline(RpWorldSector *sector,
|
|
RxPipeline *pipeline);
|
|
extern RpWorldSector *RpWorldSectorGetPipeline(RpWorldSector *sector,
|
|
RxPipeline **pipeline);
|
|
|
|
extern RxPipeline *RpAtomicGetGenericPipeline(void);
|
|
extern RxPipeline *RpAtomicGetDefaultPipeline(void);
|
|
extern RpAtomic *RpAtomicSetPipeline(RpAtomic *atomic,
|
|
RxPipeline *pipeline);
|
|
extern const RpAtomic *RpAtomicGetPipeline(const RpAtomic *const atomic,
|
|
RxPipeline **pipeline);
|
|
|
|
extern RxPipeline *RpMaterialGetGenericPipeline(void);
|
|
extern RxPipeline *RpMaterialGetDefaultPipeline(void);
|
|
extern RpMaterial *RpMaterialSetPipeline(RpMaterial *material,
|
|
RxPipeline *pipeline);
|
|
extern RpMaterial *RpMaterialGetPipeline(RpMaterial *material,
|
|
RxPipeline **pipeline);
|
|
|
|
#endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
|
|
|
|
extern const RpGeometry *RpGeometryIsCorrectlySorted(const RpGeometry * geometry,
|
|
RwBool * result);
|
|
extern RpGeometry *RpGeometrySortByMaterial(const RpGeometry * geometry,
|
|
RpGeometrySortByMaterialCallBack callback);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
/* LEGACY-SUPPORT macros */
|
|
#define RpWorldGetGenericSectorInstancePipeline RpWorldGetGenericSectorPipeline
|
|
#define RpWorldSetDefaultSectorInstancePipeline RpWorldSetDefaultSectorPipeline
|
|
#define RpWorldGetDefaultSectorInstancePipeline RpWorldGetDefaultSectorPipeline
|
|
#define RpWorldSetSectorInstancePipeline RpWorldSetSectorPipeline
|
|
#define RpWorldGetSectorInstancePipeline RpWorldGetSectorPipeline
|
|
#define RpWorldSectorSetInstancePipeline RpWorldSectorSetPipeline
|
|
#define RpWorldSectorGetInstancePipeline RpWorldSectorGetPipeline
|
|
|
|
#define RpAtomicGetGenericInstancePipeline RpAtomicGetGenericPipeline
|
|
#define RpAtomicGetDefaultInstancePipeline RpAtomicGetDefaultPipeline
|
|
#define RpAtomicSetDefaultInstancePipeline RpAtomicSetDefaultPipeline
|
|
#define RpAtomicSetInstancePipeline RpAtomicSetPipeline
|
|
#define RpAtomicGetInstancePipeline RpAtomicGetPipeline
|
|
|
|
#define RpMaterialGetGenericRenderPipeline RpMaterialGetGenericPipeline
|
|
#define RpMaterialSetDefaultRenderPipeline RpMaterialSetDefaultPipeline
|
|
#define RpMaterialGetDefaultRenderPipeline RpMaterialGetDefaultPipeline
|
|
#define RpMaterialSetRenderPipeline RpMaterialSetPipeline
|
|
#define RpMaterialGetRenderPipeline RpMaterialGetPipeline
|
|
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/baworobj.h ---*/
|
|
/****************************************************************************
|
|
Function prototypes
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C"
|
|
{
|
|
#endif /* __cplusplus */
|
|
|
|
/* Adding and removing cameras to/from the world */
|
|
extern RpWorld *RpWorldRemoveCamera(RpWorld *world, RwCamera *camera);
|
|
extern RpWorld *RpWorldAddCamera(RpWorld *world, RwCamera *camera);
|
|
extern RpWorld *RwCameraGetWorld(const RwCamera *camera);
|
|
|
|
/* Adding and removing atomics to/from the world */
|
|
extern RpWorld *RpWorldRemoveAtomic(RpWorld *world, RpAtomic *atomic);
|
|
extern RpWorld *RpWorldAddAtomic(RpWorld *world, RpAtomic *atomic);
|
|
extern RpWorld *RpAtomicGetWorld(const RpAtomic *atomic);
|
|
|
|
/* Adding and removing clumps to/from the world */
|
|
extern RpWorld *RpWorldAddClump(RpWorld *world, RpClump *clump);
|
|
extern RpWorld *RpWorldRemoveClump(RpWorld *world, RpClump *clump);
|
|
extern RpWorld *RpClumpGetWorld(const RpClump *clump);
|
|
|
|
/* Adding and removing lights to/from the world */
|
|
extern RpWorld *RpWorldAddLight(RpWorld *world, RpLight *light);
|
|
extern RpWorld *RpWorldRemoveLight(RpWorld *world, RpLight *light);
|
|
extern RpWorld *RpLightGetWorld(const RpLight *light);
|
|
|
|
/* Finding whats in the view frustum */
|
|
extern RwCamera *RwCameraForAllClumpsInFrustum(RwCamera *camera, void *data);
|
|
extern RwCamera *RwCameraForAllClumpsNotInFrustum(RwCamera *camera,
|
|
RwInt32 numClumps, void *data);
|
|
extern RwCamera *RwCameraForAllSectorsInFrustum(RwCamera *camera,
|
|
RpWorldSectorCallBack callBack,
|
|
void *pData);
|
|
|
|
/* Enumeration involving the world sectors */
|
|
extern RpLight *RpLightForAllWorldSectors(RpLight *light,
|
|
RpWorldSectorCallBack callback,
|
|
void *data);
|
|
extern RpAtomic *RpAtomicForAllWorldSectors(RpAtomic *atomic,
|
|
RpWorldSectorCallBack callback,
|
|
void *data);
|
|
extern RpWorldSector *RpWorldSectorForAllAtomics(RpWorldSector *sector,
|
|
RpAtomicCallBack callback,
|
|
void *data);
|
|
extern RpWorldSector *RpWorldSectorForAllCollisionAtomics(RpWorldSector *sector,
|
|
RpAtomicCallBack callback,
|
|
void *data);
|
|
extern RpWorldSector *RpWorldSectorForAllLights(RpWorldSector *sector,
|
|
RpLightCallBack callback,
|
|
void *data);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
|
|
/*--- Automatically derived from: c:/daily/rwsdk/world/babinwor.h ---*/
|
|
/****************************************************************************
|
|
Global types
|
|
*/
|
|
|
|
/* Binary Representation
|
|
*
|
|
*/
|
|
typedef struct RpWorldChunkInfoSector RpWorldSectorChunkInfo;
|
|
typedef struct RpWorldChunkInfoSector _rpWorldSector;
|
|
|
|
struct RpWorldChunkInfoSector
|
|
{
|
|
RwInt32 matListWindowBase;
|
|
RwInt32 numPolygons;
|
|
RwInt32 numVertices;
|
|
RwV3d inf;
|
|
RwV3d sup;
|
|
RwBool collSectorPresent;
|
|
RwBool unused;
|
|
};
|
|
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typedef struct RpPlaneSectorChunkInfo RpPlaneSectorChunkInfo;
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typedef struct RpPlaneSectorChunkInfo _rpPlaneSector;
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struct RpPlaneSectorChunkInfo
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{
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RwInt32 type;
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RwReal value;
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RwBool leftIsWorldSector;
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RwBool rightIsWorldSector;
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RwReal leftValue;
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RwReal rightValue;
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};
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typedef struct RpWorldChunkInfo RpWorldChunkInfo;
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typedef struct RpWorldChunkInfo _rpWorld;
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struct RpWorldChunkInfo
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{
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RwBool rootIsWorldSector;
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RwV3d invWorldOrigin;
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RwSurfaceProperties surfaceProps;
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RwInt32 numPolygons;
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RwInt32 numVertices;
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RwInt32 numPlaneSectors;
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RwInt32 numWorldSectors;
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RwInt32 colSectorSize;
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RwInt32 format; /* Flags about the world */
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};
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/****************************************************************************
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Function prototypes
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|
*/
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#ifdef __cplusplus
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extern "C"
|
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{
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#endif /* __cplusplus */
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/* Binary format */
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extern RwUInt32 RpWorldStreamGetSize(const RpWorld *world);
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extern RpWorld *RpWorldStreamRead(RwStream *stream);
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extern const RpWorld *RpWorldStreamWrite(const RpWorld *world,
|
|
RwStream *stream);
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extern RpWorldSectorChunkInfo *
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_rpWorldSectorChunkInfoRead(RwStream *stream,
|
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RpWorldSectorChunkInfo *worldSectorChunkInfo,
|
|
RwInt32 *bytesRead);
|
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extern RpPlaneSectorChunkInfo *
|
|
_rpPlaneSectorChunkInfoRead(RwStream *stream,
|
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RpPlaneSectorChunkInfo *planeSectorChunkInfo,
|
|
RwInt32 *bytesRead);
|
|
extern RpWorldChunkInfo *
|
|
_rpWorldChunkInfoRead(RwStream *stream,
|
|
RpWorldChunkInfo *worldChunkInfo,
|
|
RwInt32 *bytesRead);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif /* __cplusplus */
|
|
|
|
#define RpWorldSectorChunkInfoRead(stream, worldSectorChunkInfo, bytesRead) \
|
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_rpWorldSectorChunkInfoRead(stream, worldSectorChunkInfo, bytesRead)
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|
|
|
#define RpPlaneSectorChunkInfoRead(stream, planeSectorChunkInfo, bytesRead) \
|
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_rpPlaneSectorChunkInfoRead(stream, planeSectorChunkInfo, bytesRead)
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|
|
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#define RpWorldChunkInfoRead(stream, worldChunkInfo, bytesRead) \
|
|
_rpWorldChunkInfoRead(stream, worldChunkInfo, bytesRead)
|
|
|
|
#endif /* RPWORLD_H */
|