re3/src/render/Skidmarks.h

13 lines
283 B
C++

#pragma once
class CSkidmarks
{
public:
static void Clear(void);
static void Update(void);
static void Render(void);
static void RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy);
static void Init(void);
static void Shutdown(void);
};