re3/CMakeLists.txt

80 lines
2.4 KiB
CMake

cmake_minimum_required(VERSION 3.8)
project(re3 C CXX)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
if(WIN32)
set(RE3_AUDIOS "OAL" "MSS")
else()
set(RE3_AUDIOS "OAL")
endif()
set(RE3_AUDIO "OAL" CACHE STRING "Audio")
option(RE3_WITH_OPUS "Build re3 with opus support" OFF)
option(RE3_WITH_LIBSNDFILE "Build re3 with libsndfile (instead of internal decoder)" OFF)
set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS})
message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})")
set("RE3_AUDIO_${RE3_AUDIO}" ON)
if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS)
message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}")
endif()
option(RE3_VENDORED_LIBRW "Use vendored librw" ON)
if(RE3_VENDORED_LIBRW)
add_subdirectory(vendor/librw)
else()
find_package(librw REQUIRED)
endif()
add_subdirectory(src)
if(RE3_INSTALL)
install(DIRECTORY gamefiles/ DESTINATION ".")
if(LIBRW_PLATFORM_NULL)
set(platform "-null")
elseif(LIBRW_PLATFORM_PS2)
set(platform "-ps2")
elseif(LIBRW_PLATFORM_GL3)
if(LIBRW_GL3_GFXLIB STREQUAL "GLFW")
set(platform "-gl3-glfw")
else()
set(platform "-gl3-sdl2")
endif()
elseif(LIBRW_PLATFORM_D3D9)
set(platform "-d3d9")
endif()
if(RE3_AUDIO_OAL)
set(audio "-oal")
elseif(RE3_AUDIO_MSS)
set(audio "-mss")
endif()
if(RE3_WITH_OPUS)
set(audio "${audio}-opus")
endif()
if(NOT LIBRW_PLATFORM_PS2)
if(WIN32)
set(os "-win")
elseif(APPLE)
set(os "-apple")
elseif(UNIX)
set(os "-linux")
else()
set(compiler "-UNK")
message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
endif()
endif()
set(CPACK_PACKAGE_NAME "${PROJECT_NAME}${platform}${audio}${os}${compiler}")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "GTA III reversed")
set(CPACK_PACKAGE_VENDOR "GTAModding")
# FIXME: missing license (https://github.com/GTAmodding/re3/issues/794)
# set(CPACK_PACKAGE_DESCRIPTION_FILE "${PROJECT_SOURCE_DIR}/LICENSE")
# set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
set(CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_NAME}")
set(CPACK_GENERATOR "TXZ")
include(CPack)
endif()