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re3/src/control/Population.h
2019-08-07 00:32:19 +03:00

27 lines
577 B
C++

#pragma once
class CPed;
class CVehicle;
enum eLevelName;
struct PedGroup
{
int32 models[8];
};
class CPopulation
{
public:
static PedGroup *ms_pPedGroups; //[31]
static bool &ms_bGivePedsWeapons;
static int32 &m_AllRandomPedsThisType;
static float &PedDensityMultiplier;
static uint32 &ms_nTotalMissionPeds;
static int32 &MaxNumberOfPedsInUse;
static void UpdatePedCount(uint32, bool);
static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
static CPed *AddPedInCar(CVehicle *vehicle);
static bool IsPointInSafeZone(CVector *coors);
};