mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 06:55:55 +00:00
331 lines
11 KiB
C++
331 lines
11 KiB
C++
#include "common.h"
|
|
|
|
#include "Camera.h"
|
|
#include "Clock.h"
|
|
#include "Coronas.h"
|
|
#include "General.h"
|
|
#include "PathFind.h"
|
|
#include "PointLights.h"
|
|
#include "Shadows.h"
|
|
#include "SpecialFX.h"
|
|
#include "Timecycle.h"
|
|
#include "Timer.h"
|
|
#include "TrafficLights.h"
|
|
#include "Vehicle.h"
|
|
#include "Weather.h"
|
|
#include "World.h"
|
|
|
|
// TODO: figure out the meaning of this
|
|
enum { SOME_FLAG = 0x80 };
|
|
|
|
void
|
|
CTrafficLights::DisplayActualLight(CEntity *ent)
|
|
{
|
|
if(ent->GetUp().z < 0.96f || ent->bRenderDamaged)
|
|
return;
|
|
|
|
int phase;
|
|
if(FindTrafficLightType(ent) == 1)
|
|
phase = LightForCars1();
|
|
else
|
|
phase = LightForCars2();
|
|
|
|
int i;
|
|
CBaseModelInfo *mi = CModelInfo::GetModelInfo(ent->GetModelIndex());
|
|
float x = mi->Get2dEffect(0)->pos.x;
|
|
float yMin = mi->Get2dEffect(0)->pos.y;
|
|
float yMax = mi->Get2dEffect(0)->pos.y;
|
|
float zMin = mi->Get2dEffect(0)->pos.z;
|
|
float zMax = mi->Get2dEffect(0)->pos.z;
|
|
for(i = 1; i < 6; i++){
|
|
assert(mi->Get2dEffect(i));
|
|
yMin = Min(yMin, mi->Get2dEffect(i)->pos.y);
|
|
yMax = Max(yMax, mi->Get2dEffect(i)->pos.y);
|
|
zMin = Min(zMin, mi->Get2dEffect(i)->pos.z);
|
|
zMax = Max(zMax, mi->Get2dEffect(i)->pos.z);
|
|
}
|
|
|
|
CVector pos1, pos2;
|
|
uint8 r, g;
|
|
int id;
|
|
switch(phase){
|
|
case CAR_LIGHTS_GREEN:
|
|
r = 0;
|
|
g = 255;
|
|
pos1 = ent->GetMatrix() * CVector(x, yMax, zMin);
|
|
pos2 = ent->GetMatrix() * CVector(x, yMin, zMin);
|
|
id = 0;
|
|
break;
|
|
case CAR_LIGHTS_YELLOW:
|
|
r = 255;
|
|
g = 128;
|
|
pos1 = ent->GetMatrix() * CVector(x, yMax, (zMin+zMax)/2.0f);
|
|
pos2 = ent->GetMatrix() * CVector(x, yMin, (zMin+zMax)/2.0f);
|
|
id = 1;
|
|
break;
|
|
case CAR_LIGHTS_RED:
|
|
default:
|
|
r = 255;
|
|
g = 0;
|
|
pos1 = ent->GetMatrix() * CVector(x, yMax, zMax);
|
|
pos2 = ent->GetMatrix() * CVector(x, yMin, zMax);
|
|
id = 2;
|
|
break;
|
|
}
|
|
|
|
if(CClock::GetHours() > 19 || CClock::GetHours() < 6 || CWeather::Foggyness > 0.05f)
|
|
CPointLights::AddLight(CPointLights::LIGHT_POINT,
|
|
pos1, CVector(0.0f, 0.0f, 0.0f), 8.0f,
|
|
r/255.0f, g/255.0f, 0/255.0f, CPointLights::FOG_NORMAL, true);
|
|
|
|
CShadows::StoreStaticShadow((uintptr)ent,
|
|
SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &pos1,
|
|
8.0f, 0.0f, 0.0f, -8.0f, 128,
|
|
r*CTimeCycle::GetLightOnGroundBrightness()/8.0f,
|
|
g*CTimeCycle::GetLightOnGroundBrightness()/8.0f,
|
|
0*CTimeCycle::GetLightOnGroundBrightness()/8.0f,
|
|
12.0f, 1.0f, 40.0f, false, 0.0f);
|
|
|
|
if(DotProduct(TheCamera.GetForward(), ent->GetForward()) < 0.0f)
|
|
CCoronas::RegisterCorona((uintptr)ent + id,
|
|
r*CTimeCycle::GetSpriteBrightness()*0.7f,
|
|
g*CTimeCycle::GetSpriteBrightness()*0.7f,
|
|
0*CTimeCycle::GetSpriteBrightness()*0.7f,
|
|
255,
|
|
pos1, 1.75f*CTimeCycle::GetSpriteSize(), 50.0f,
|
|
CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
|
|
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f);
|
|
else
|
|
CCoronas::RegisterCorona((uintptr)ent + id + 3,
|
|
r*CTimeCycle::GetSpriteBrightness()*0.7f,
|
|
g*CTimeCycle::GetSpriteBrightness()*0.7f,
|
|
0*CTimeCycle::GetSpriteBrightness()*0.7f,
|
|
255,
|
|
pos2, 1.75f*CTimeCycle::GetSpriteSize(), 50.0f,
|
|
CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
|
|
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f);
|
|
|
|
CBrightLights::RegisterOne(pos1, ent->GetUp(), ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN);
|
|
CBrightLights::RegisterOne(pos2, ent->GetUp(), -ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN);
|
|
|
|
static const float top = -0.127f;
|
|
static const float bot = -0.539f;
|
|
static const float mid = bot + (top-bot)/3.0f;
|
|
static const float left = 1.256f;
|
|
static const float right = 0.706f;
|
|
phase = CTrafficLights::LightForPeds();
|
|
if(phase == PED_LIGHTS_DONT_WALK){
|
|
CVector p0(2.7f, right, top);
|
|
CVector p1(2.7f, left, top);
|
|
CVector p2(2.7f, right, mid);
|
|
CVector p3(2.7f, left, mid);
|
|
CShinyTexts::RegisterOne(ent->GetMatrix()*p0, ent->GetMatrix()*p1, ent->GetMatrix()*p2, ent->GetMatrix()*p3,
|
|
1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f,
|
|
SHINYTEXT_WALK, 255, 0, 0, 60.0f);
|
|
}else if(phase == PED_LIGHTS_WALK || CTimer::GetTimeInMilliseconds() & 0x100){
|
|
CVector p0(2.7f, right, mid);
|
|
CVector p1(2.7f, left, mid);
|
|
CVector p2(2.7f, right, bot);
|
|
CVector p3(2.7f, left, bot);
|
|
CShinyTexts::RegisterOne(ent->GetMatrix()*p0, ent->GetMatrix()*p1, ent->GetMatrix()*p2, ent->GetMatrix()*p3,
|
|
1.0f, 0.5f, 0.0f, 0.5f, 1.0f, 1.0f, 0.0f, 1.0f,
|
|
SHINYTEXT_WALK, 255, 255, 255, 60.0f);
|
|
}
|
|
}
|
|
|
|
void
|
|
CTrafficLights::ScanForLightsOnMap(void)
|
|
{
|
|
int x, y;
|
|
int i, j, k, l;
|
|
CPtrNode *node;
|
|
|
|
for(x = 0; x < NUMSECTORS_X; x++)
|
|
for(y = 0; y < NUMSECTORS_Y; y++){
|
|
CPtrList &list = CWorld::GetSector(x, y)->m_lists[ENTITYLIST_DUMMIES];
|
|
for(node = list.first; node; node = node->next){
|
|
CEntity *light = (CEntity*)node->item;
|
|
if(light->GetModelIndex() != MI_TRAFFICLIGHTS)
|
|
continue;
|
|
|
|
// Check cars
|
|
for(i = 0; i < ThePaths.m_numCarPathLinks; i++){
|
|
CVector2D dist = ThePaths.m_carPathLinks[i].GetPosition() - light->GetPosition();
|
|
float dotY = Abs(DotProduct2D(dist, light->GetForward())); // forward is direction of car light
|
|
float dotX = DotProduct2D(dist, light->GetRight()); // towards base of light
|
|
// it has to be on the correct side of the node and also not very far away
|
|
if(dotX < 0.0f && dotX > -15.0f && dotY < 3.0f){
|
|
float dz = ThePaths.m_pathNodes[ThePaths.m_carPathLinks[i].pathNodeIndex].GetZ() -
|
|
light->GetPosition().z;
|
|
if(dz < 15.0f){
|
|
ThePaths.m_carPathLinks[i].trafficLightType = FindTrafficLightType(light);
|
|
// Find two neighbour nodes of this one
|
|
int n1 = -1;
|
|
int n2 = -1;
|
|
for(j = 0; j < ThePaths.m_numPathNodes; j++)
|
|
for(l = 0; l < ThePaths.m_pathNodes[j].numLinks; l++)
|
|
if(ThePaths.m_carPathConnections[ThePaths.m_pathNodes[j].firstLink + l] == i){
|
|
if(n1 == -1)
|
|
n1 = j;
|
|
else
|
|
n2 = j;
|
|
}
|
|
// What's going on here?
|
|
if(ThePaths.m_pathNodes[n1].numLinks <= ThePaths.m_pathNodes[n2].numLinks)
|
|
n1 = n2;
|
|
if(ThePaths.m_carPathLinks[i].pathNodeIndex != n1)
|
|
ThePaths.m_carPathLinks[i].trafficLightType |= SOME_FLAG;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check peds
|
|
for(i = ThePaths.m_numCarPathNodes; i < ThePaths.m_numPathNodes; i++){
|
|
float dist1, dist2;
|
|
dist1 = Abs(ThePaths.m_pathNodes[i].GetX() - light->GetPosition().x) +
|
|
Abs(ThePaths.m_pathNodes[i].GetY() - light->GetPosition().y);
|
|
if(dist1 < 50.0f){
|
|
for(l = 0; l < ThePaths.m_pathNodes[i].numLinks; l++){
|
|
j = ThePaths.m_pathNodes[i].firstLink + l;
|
|
if(ThePaths.ConnectionCrossesRoad(j)){
|
|
k = ThePaths.ConnectedNode(j);
|
|
dist2 = Abs(ThePaths.m_pathNodes[k].GetX() - light->GetPosition().x) +
|
|
Abs(ThePaths.m_pathNodes[k].GetY() - light->GetPosition().y);
|
|
if(dist1 < 15.0f || dist2 < 15.0f)
|
|
ThePaths.ConnectionSetTrafficLight(j);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
CTrafficLights::ShouldCarStopForLight(CVehicle *vehicle, bool alwaysStop)
|
|
{
|
|
int node, type;
|
|
|
|
node = vehicle->AutoPilot.m_nNextPathNodeInfo;
|
|
type = ThePaths.m_carPathLinks[node].trafficLightType;
|
|
if(type){
|
|
if((type & SOME_FLAG || ThePaths.m_carPathLinks[node].pathNodeIndex == vehicle->AutoPilot.m_nNextRouteNode) &&
|
|
(!(type & SOME_FLAG) || ThePaths.m_carPathLinks[node].pathNodeIndex != vehicle->AutoPilot.m_nNextRouteNode))
|
|
if(alwaysStop ||
|
|
(type&~SOME_FLAG) == 1 && LightForCars1() != CAR_LIGHTS_GREEN ||
|
|
(type&~SOME_FLAG) == 2 && LightForCars2() != CAR_LIGHTS_GREEN){
|
|
float dist = DotProduct2D(CVector2D(vehicle->GetPosition()) - ThePaths.m_carPathLinks[node].GetPosition(),
|
|
ThePaths.m_carPathLinks[node].GetDirection());
|
|
if(vehicle->AutoPilot.m_nNextDirection == -1){
|
|
if(dist > 0.0f && dist < 8.0f)
|
|
return true;
|
|
}else{
|
|
if(dist < 0.0f && dist > -8.0f)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
node = vehicle->AutoPilot.m_nCurrentPathNodeInfo;
|
|
type = ThePaths.m_carPathLinks[node].trafficLightType;
|
|
if(type){
|
|
if((type & SOME_FLAG || ThePaths.m_carPathLinks[node].pathNodeIndex == vehicle->AutoPilot.m_nCurrentRouteNode) &&
|
|
(!(type & SOME_FLAG) || ThePaths.m_carPathLinks[node].pathNodeIndex != vehicle->AutoPilot.m_nCurrentRouteNode))
|
|
if(alwaysStop ||
|
|
(type&~SOME_FLAG) == 1 && LightForCars1() != CAR_LIGHTS_GREEN ||
|
|
(type&~SOME_FLAG) == 2 && LightForCars2() != CAR_LIGHTS_GREEN){
|
|
float dist = DotProduct2D(CVector2D(vehicle->GetPosition()) - ThePaths.m_carPathLinks[node].GetPosition(),
|
|
ThePaths.m_carPathLinks[node].GetDirection());
|
|
if(vehicle->AutoPilot.m_nCurrentDirection == -1){
|
|
if(dist > 0.0f && dist < 8.0f)
|
|
return true;
|
|
}else{
|
|
if(dist < 0.0f && dist > -8.0f)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(vehicle->GetStatus() == STATUS_PHYSICS){
|
|
node = vehicle->AutoPilot.m_nPreviousPathNodeInfo;
|
|
type = ThePaths.m_carPathLinks[node].trafficLightType;
|
|
if(type){
|
|
if((type & SOME_FLAG || ThePaths.m_carPathLinks[node].pathNodeIndex == vehicle->AutoPilot.m_nPrevRouteNode) &&
|
|
(!(type & SOME_FLAG) || ThePaths.m_carPathLinks[node].pathNodeIndex != vehicle->AutoPilot.m_nPrevRouteNode))
|
|
if(alwaysStop ||
|
|
(type&~SOME_FLAG) == 1 && LightForCars1() != CAR_LIGHTS_GREEN ||
|
|
(type&~SOME_FLAG) == 2 && LightForCars2() != CAR_LIGHTS_GREEN){
|
|
float dist = DotProduct2D(CVector2D(vehicle->GetPosition()) - ThePaths.m_carPathLinks[node].GetPosition(),
|
|
ThePaths.m_carPathLinks[node].GetDirection());
|
|
if(vehicle->AutoPilot.m_nPreviousDirection == -1){
|
|
if(dist > 0.0f && dist < 6.0f)
|
|
return true;
|
|
}else{
|
|
if(dist < 0.0f && dist > -6.0f)
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
CTrafficLights::ShouldCarStopForBridge(CVehicle *vehicle)
|
|
{
|
|
return ThePaths.m_carPathLinks[vehicle->AutoPilot.m_nNextPathNodeInfo].bBridgeLights &&
|
|
!ThePaths.m_carPathLinks[vehicle->AutoPilot.m_nCurrentPathNodeInfo].bBridgeLights;
|
|
}
|
|
|
|
int
|
|
CTrafficLights::FindTrafficLightType(CEntity *light)
|
|
{
|
|
float orientation = RADTODEG(CGeneral::GetATanOfXY(light->GetForward().x, light->GetForward().y));
|
|
if((orientation > 60.0f && orientation < 60.0f + 90.0f) ||
|
|
(orientation > 240.0f && orientation < 240.0f + 90.0f))
|
|
return 1;
|
|
return 2;
|
|
}
|
|
|
|
uint8
|
|
CTrafficLights::LightForPeds(void)
|
|
{
|
|
uint32 period = CTimer::GetTimeInMilliseconds() % 16384;
|
|
|
|
if(period < 12000)
|
|
return PED_LIGHTS_DONT_WALK;
|
|
else if(period < 16384 - 1000)
|
|
return PED_LIGHTS_WALK;
|
|
else
|
|
return PED_LIGHTS_WALK_BLINK;
|
|
}
|
|
|
|
uint8
|
|
CTrafficLights::LightForCars1(void)
|
|
{
|
|
uint32 period = CTimer::GetTimeInMilliseconds() % 16384;
|
|
|
|
if(period < 5000)
|
|
return CAR_LIGHTS_GREEN;
|
|
else if(period < 5000 + 1000)
|
|
return CAR_LIGHTS_YELLOW;
|
|
else
|
|
return CAR_LIGHTS_RED;
|
|
}
|
|
|
|
uint8
|
|
CTrafficLights::LightForCars2(void)
|
|
{
|
|
uint32 period = CTimer::GetTimeInMilliseconds() % 16384;
|
|
|
|
if(period < 6000)
|
|
return CAR_LIGHTS_RED;
|
|
else if(period < 12000 - 1000)
|
|
return CAR_LIGHTS_GREEN;
|
|
else if(period < 12000)
|
|
return CAR_LIGHTS_YELLOW;
|
|
else
|
|
return CAR_LIGHTS_RED;
|
|
}
|