mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 06:35:54 +00:00
167 lines
5 KiB
C++
167 lines
5 KiB
C++
#pragma once
|
|
#include "Sprite2d.h"
|
|
|
|
enum eBlipType
|
|
{
|
|
BLIP_NONE,
|
|
BLIP_CAR,
|
|
BLIP_CHAR,
|
|
BLIP_OBJECT,
|
|
BLIP_COORD,
|
|
BLIP_CONTACT_POINT
|
|
};
|
|
|
|
enum eBlipDisplay
|
|
{
|
|
BLIP_DISPLAY_NEITHER = 0,
|
|
BLIP_DISPLAY_MARKER_ONLY = 1,
|
|
BLIP_DISPLAY_BLIP_ONLY = 2,
|
|
BLIP_DISPLAY_BOTH = 3,
|
|
};
|
|
|
|
enum eRadarSprite
|
|
{
|
|
#ifdef MENU_MAP
|
|
RADAR_SPRITE_ENTITY_BLIP = -2,
|
|
RADAR_SPRITE_COORD_BLIP = -1,
|
|
#endif
|
|
RADAR_SPRITE_NONE = 0,
|
|
RADAR_SPRITE_ASUKA = 1,
|
|
RADAR_SPRITE_BOMB = 2,
|
|
RADAR_SPRITE_CAT = 3,
|
|
RADAR_SPRITE_CENTRE = 4,
|
|
RADAR_SPRITE_COPCAR = 5,
|
|
RADAR_SPRITE_DON = 6,
|
|
RADAR_SPRITE_EIGHT = 7,
|
|
RADAR_SPRITE_EL = 8,
|
|
RADAR_SPRITE_ICE = 9,
|
|
RADAR_SPRITE_JOEY = 10,
|
|
RADAR_SPRITE_KENJI = 11,
|
|
RADAR_SPRITE_LIZ = 12,
|
|
RADAR_SPRITE_LUIGI = 13,
|
|
RADAR_SPRITE_NORTH = 14,
|
|
RADAR_SPRITE_RAY = 15,
|
|
RADAR_SPRITE_SAL = 16,
|
|
RADAR_SPRITE_SAVE = 17,
|
|
RADAR_SPRITE_SPRAY = 18,
|
|
RADAR_SPRITE_TONY = 19,
|
|
RADAR_SPRITE_WEAPON = 20,
|
|
RADAR_SPRITE_COUNT = 21,
|
|
};
|
|
|
|
enum
|
|
{
|
|
BLIP_MODE_TRIANGULAR_UP = 0,
|
|
BLIP_MODE_TRIANGULAR_DOWN,
|
|
BLIP_MODE_SQUARE,
|
|
};
|
|
|
|
struct sRadarTrace
|
|
{
|
|
uint32 m_nColor;
|
|
uint32 m_eBlipType; // eBlipType
|
|
int32 m_nEntityHandle;
|
|
CVector2D m_vec2DPos;
|
|
CVector m_vecPos;
|
|
uint16 m_BlipIndex;
|
|
bool m_bDim;
|
|
bool m_bInUse;
|
|
float m_Radius;
|
|
int16 m_wScale;
|
|
uint16 m_eBlipDisplay; // eBlipDisplay
|
|
uint16 m_eRadarSprite; // eRadarSprite
|
|
};
|
|
static_assert(sizeof(sRadarTrace) == 0x30, "sRadarTrace: error");
|
|
|
|
// Values for screen space
|
|
#define RADAR_LEFT (40.0f)
|
|
#define RADAR_BOTTOM (47.0f)
|
|
#define RADAR_WIDTH (94.0f)
|
|
#define RADAR_HEIGHT (76.0f)
|
|
|
|
class CRadar
|
|
{
|
|
public:
|
|
static float m_radarRange;
|
|
static sRadarTrace ms_RadarTrace[NUMRADARBLIPS];
|
|
static CSprite2d AsukaSprite;
|
|
static CSprite2d BombSprite;
|
|
static CSprite2d CatSprite;
|
|
static CSprite2d CentreSprite;
|
|
static CSprite2d CopcarSprite;
|
|
static CSprite2d DonSprite;
|
|
static CSprite2d EightSprite;
|
|
static CSprite2d ElSprite;
|
|
static CSprite2d IceSprite;
|
|
static CSprite2d JoeySprite;
|
|
static CSprite2d KenjiSprite;
|
|
static CSprite2d LizSprite;
|
|
static CSprite2d LuigiSprite;
|
|
static CSprite2d NorthSprite;
|
|
static CSprite2d RaySprite;
|
|
static CSprite2d SalSprite;
|
|
static CSprite2d SaveSprite;
|
|
static CSprite2d SpraySprite;
|
|
static CSprite2d TonySprite;
|
|
static CSprite2d WeaponSprite;
|
|
static CSprite2d *RadarSprites[21];
|
|
static float cachedCos;
|
|
static float cachedSin;
|
|
#ifdef MENU_MAP
|
|
#define NUM_MAP_LEGENDS 75
|
|
static CRGBA ArrowBlipColour1;
|
|
static CRGBA ArrowBlipColour2;
|
|
static uint16 MapLegendList[NUM_MAP_LEGENDS];
|
|
static uint16 MapLegendCounter;
|
|
static int TargetMarkerId;
|
|
static CVector TargetMarkerPos;
|
|
|
|
static void InitFrontEndMap();
|
|
static void DrawYouAreHereSprite(float, float);
|
|
static void ToggleTargetMarker(float, float);
|
|
#endif
|
|
static uint8 CalculateBlipAlpha(float dist);
|
|
static void ChangeBlipBrightness(int32 i, int32 bright);
|
|
static void ChangeBlipColour(int32 i, int32);
|
|
static void ChangeBlipDisplay(int32 i, eBlipDisplay display);
|
|
static void ChangeBlipScale(int32 i, int32 scale);
|
|
static void ClearBlip(int32 i);
|
|
static void ClearBlipForEntity(eBlipType type, int32 id);
|
|
static int ClipRadarPoly(CVector2D *out, const CVector2D *in);
|
|
static bool DisplayThisBlip(int32 i);
|
|
static void Draw3dMarkers();
|
|
static void DrawBlips();
|
|
static void DrawMap();
|
|
static void DrawRadarMap();
|
|
static void DrawRadarMask();
|
|
static void DrawRadarSection(int32 x, int32 y);
|
|
static void DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha);
|
|
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha);
|
|
static int32 GetActualBlipArrayIndex(int32 i);
|
|
static int32 GetNewUniqueBlipIndex(int32 i);
|
|
static uint32 GetRadarTraceColour(uint32 color, bool bright);
|
|
static void Initialise();
|
|
static float LimitRadarPoint(CVector2D &point);
|
|
static void LoadAllRadarBlips(uint8 *buf, uint32 size);
|
|
static void LoadTextures();
|
|
static void RemoveRadarSections();
|
|
static void SaveAllRadarBlips(uint8*, uint32*);
|
|
static void SetBlipSprite(int32 i, int32 icon);
|
|
static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
|
|
static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay);
|
|
static void SetRadarMarkerState(int32 i, bool flag);
|
|
static void ShowRadarMarker(CVector pos, uint32 color, float radius);
|
|
static void ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha);
|
|
static void ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha, uint8 mode);
|
|
static void Shutdown();
|
|
static void StreamRadarSections(const CVector &posn);
|
|
static void StreamRadarSections(int32 x, int32 y);
|
|
static void TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int32 x, int32 y);
|
|
static void TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in);
|
|
static void TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in);
|
|
static void TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in);
|
|
|
|
// no in CRadar in the game:
|
|
static void CalculateCachedSinCos();
|
|
};
|