mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-10 21:29:16 +00:00
28 lines
635 B
C++
28 lines
635 B
C++
const char *default_UV2_vert_src =
|
|
"VSIN(ATTRIB_POS) vec3 in_pos;\n"
|
|
|
|
"VSOUT vec4 v_color;\n"
|
|
"VSOUT vec2 v_tex0;\n"
|
|
"VSOUT vec2 v_tex1;\n"
|
|
"VSOUT float v_fog;\n"
|
|
|
|
"void\n"
|
|
"main(void)\n"
|
|
"{\n"
|
|
" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n"
|
|
" gl_Position = u_proj * u_view * Vertex;\n"
|
|
" vec3 Normal = mat3(u_world) * in_normal;\n"
|
|
|
|
" v_tex0 = in_tex0;\n"
|
|
" v_tex1 = in_tex1;\n"
|
|
|
|
" v_color = in_color;\n"
|
|
" v_color.rgb += u_ambLight.rgb*surfAmbient;\n"
|
|
" v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;\n"
|
|
" v_color = clamp(v_color, 0.0, 1.0);\n"
|
|
" v_color *= u_matColor;\n"
|
|
|
|
" v_fog = DoFog(gl_Position.w);\n"
|
|
"}\n"
|
|
;
|