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re3/src/audio
2021-01-16 01:42:16 +01:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK 2021-01-14 22:15:36 +01:00
audio_enums.h CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
AudioCollision.cpp Fix gOneShotCol 2021-01-08 00:47:21 +02:00
AudioCollision.h rewieved some audio functions 2020-10-02 03:55:26 +03:00
AudioLogic.cpp Merge branch 'miami' into lcs 2021-01-15 17:57:35 +02:00
AudioManager.cpp Audio fixes 2021-01-05 00:31:31 +02:00
AudioManager.h Enable trains 2021-01-08 18:31:50 +02:00
AudioSamples.h Enable trains 2021-01-08 18:31:50 +02:00
AudioScriptObject.cpp Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
AudioScriptObject.h Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
DMAudio.cpp Remove redundant includes 2020-10-25 13:08:28 +02:00
DMAudio.h DMAudio fixes 2020-10-25 09:42:24 +02:00
MusicManager.cpp CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
MusicManager.h Fix build (renamed var name in definiton file) 2020-09-19 20:45:57 +02:00
PoliceRadio.cpp first commit for LCS 2021-01-08 01:41:40 +01:00
PoliceRadio.h rewieved some audio functions 2020-10-02 03:55:26 +03:00
sampman.h CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
sampman_miles.cpp Revert extra checks before autolinking 2021-01-14 22:26:36 +01:00
sampman_null.cpp Merge remote-tracking branch 'origin/master' into miami 2020-09-30 02:25:30 +03:00
sampman_oal.cpp Port debug messagess for audio cache 2021-01-16 01:42:16 +01:00
soundlist.h uint16 enums fixed 2020-12-07 01:22:51 +01:00