mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 08:35:54 +00:00
6319 lines
223 KiB
C++
6319 lines
223 KiB
C++
#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#define WITHWINDOWS
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#include "common.h"
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#ifndef PS2_MENU
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#include "crossplatform.h"
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#include "platform.h"
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#include "Frontend.h"
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#include "Font.h"
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#include "Pad.h"
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#include "Text.h"
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#include "main.h"
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#include "RwHelper.h"
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#include "Timer.h"
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#include "Game.h"
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#include "DMAudio.h"
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#include "FileMgr.h"
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#include "Streaming.h"
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#include "TxdStore.h"
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#include "General.h"
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#include "GenericGameStorage.h"
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#include "Script.h"
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#include "Camera.h"
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#include "ControllerConfig.h"
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#include "Vehicle.h"
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#include "MBlur.h"
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#include "PlayerSkin.h"
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#include "PlayerInfo.h"
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#include "World.h"
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#include "Renderer.h"
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#include "CdStream.h"
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#include "Radar.h"
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#include "Stats.h"
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#include "Messages.h"
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#include "FileLoader.h"
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#include "frontendoption.h"
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// Game has colors inlined in code.
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// For easier modification we collect them here:
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const CRGBA LABEL_COLOR(235, 170, 50, 255);
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const CRGBA SELECTION_HIGHLIGHTBG_COLOR(100, 200, 50, 50);
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const CRGBA MENUOPTION_COLOR = LABEL_COLOR;
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const CRGBA SELECTEDMENUOPTION_COLOR(255, 217, 106, 255);
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const CRGBA HEADER_COLOR(0, 0, 0, 255);
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const CRGBA DARKMENUOPTION_COLOR(155, 117, 6, 255);
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const CRGBA SLIDERON_COLOR = SELECTEDMENUOPTION_COLOR;
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const CRGBA SLIDEROFF_COLOR(185, 120, 0, 255);
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const CRGBA LIST_BACKGROUND_COLOR(200, 200, 50, 50);
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const CRGBA LIST_OPTION_COLOR(155, 155, 155, 255);
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const CRGBA INACTIVE_RADIO_COLOR(225, 0, 0, 170);
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const CRGBA SCROLLBAR_COLOR = LABEL_COLOR;
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const CRGBA CONTSETUP_HIGHLIGHTBG_COLOR(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, 210);
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const CRGBA CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, 150);
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// This is PS2 menu leftover, and variable name is original. They forgot it here and used in PrintBriefs once (but didn't use the output)
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#if defined(FIX_BUGS) && !defined(PS2_LIKE_MENU)
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const CRGBA TEXT_COLOR = LABEL_COLOR;
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#else
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const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255); // PS2 option color
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#endif
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#define TIDY_UP_PBP // ProcessButtonPresses
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#define MAX_VISIBLE_LIST_ROW 30
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#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
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#define SCROLLABLE_PAGES
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#define RED_DELETE_BACKGROUND
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#ifdef SCROLLABLE_STATS_PAGE
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#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
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#else
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#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
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#endif
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#define hasNativeList(screen) (screen == MENUPAGE_MULTIPLAYER_FIND_GAME || screen == MENUPAGE_SKIN_SELECT \
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|| screen == MENUPAGE_KEYBOARD_CONTROLS)
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#ifdef SCROLLABLE_PAGES
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#define MAX_VISIBLE_OPTION 12
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#define MAX_VISIBLE_OPTION_ON_SCREEN (hasNativeList(m_nCurrScreen) ? MAX_VISIBLE_LIST_ROW : MAX_VISIBLE_OPTION)
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int GetOptionCount(int screen)
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{
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int i = 0;
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for (; i < NUM_MENUROWS && aScreens[screen].m_aEntries[i].m_Action != MENUACTION_NOTHING; i++);
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return i;
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}
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#define SETUP_SCROLLING(screen) \
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if (!hasNativeList(screen)) { \
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m_nTotalListRow = GetOptionCount(screen); \
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if (m_nTotalListRow > MAX_VISIBLE_OPTION) { \
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m_nSelectedListRow = 0; \
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m_nFirstVisibleRowOnList = 0; \
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m_nScrollbarTopMargin = 0; \
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} \
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}
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#else
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#define MAX_VISIBLE_OPTION_ON_SCREEN MAX_VISIBLE_LIST_ROW
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#define SETUP_SCROLLING(screen)
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#endif
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#ifdef TRIANGLE_BACK_BUTTON
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#define GetBackJustUp GetTriangleJustUp
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#define GetBackJustDown GetTriangleJustDown
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#elif defined(CIRCLE_BACK_BUTTON)
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#define GetBackJustUp GetCircleJustUp
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#define GetBackJustDown GetCircleJustDown
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#else
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#define GetBackJustUp GetSquareJustUp
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#define GetBackJustDown GetSquareJustDown
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#endif
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#ifdef MENU_MAP
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bool CMenuManager::bMenuMapActive = false;
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float CMenuManager::fMapSize;
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float CMenuManager::fMapCenterY;
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float CMenuManager::fMapCenterX;
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#endif
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#ifdef PS2_LIKE_MENU
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BottomBarOption bbNames[8];
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int bbTabCount = 0;
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bool bottomBarActive = false;
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int pendingScreen = -1;
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int pendingOption = -1;
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int curBottomBarOption = -1;
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int hoveredBottomBarOption = -1;
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#endif
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#ifdef CUTSCENE_BORDERS_SWITCH
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bool CMenuManager::m_PrefsCutsceneBorders = true;
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#endif
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#ifdef MULTISAMPLING
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int8 CMenuManager::m_nPrefsMSAALevel = 0;
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int8 CMenuManager::m_nDisplayMSAALevel = 0;
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#endif
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#ifdef NO_ISLAND_LOADING
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int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
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#endif
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER 0.000621371192f
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#define FEET_IN_METER 3.28084f
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#else
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#define MILES_IN_METER (1 / 1670.f)
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#define FEET_IN_METER 3.33f
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#endif
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int32 CMenuManager::OS_Language = LANG_ENGLISH;
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int8 CMenuManager::m_PrefsUseVibration;
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int8 CMenuManager::m_DisplayControllerOnFoot;
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int8 CMenuManager::m_PrefsVsync = 1;
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int8 CMenuManager::m_PrefsVsyncDisp = 1;
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int8 CMenuManager::m_PrefsFrameLimiter = 1;
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int8 CMenuManager::m_PrefsShowSubtitles = 1;
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int8 CMenuManager::m_PrefsSpeakers;
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int32 CMenuManager::m_ControlMethod;
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int8 CMenuManager::m_PrefsDMA = 1;
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int32 CMenuManager::m_PrefsLanguage;
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uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings
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bool CMenuManager::m_PrefsAllowNastyGame = true;
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bool CMenuManager::m_bStartUpFrontEndRequested;
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bool CMenuManager::m_bShutDownFrontEndRequested;
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int8 CMenuManager::m_PrefsUseWideScreen;
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int8 CMenuManager::m_PrefsRadioStation;
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int32 CMenuManager::m_PrefsBrightness = 256;
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float CMenuManager::m_PrefsLOD = CRenderer::ms_lodDistScale;
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int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt;
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int32 CMenuManager::m_PrefsMusicVolume = 102;
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int32 CMenuManager::m_PrefsSfxVolume = 102;
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char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME;
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int32 CMenuManager::m_KeyPressedCode = -1;
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float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
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float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
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bool holdingScrollBar; // *(bool*)0x628D59; // not original name
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int32 CMenuManager::m_SelectedMap;
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int32 CMenuManager::m_SelectedGameType;
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// Used in a hidden menu
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uint8 CMenuManager::m_PrefsPlayerRed = 255;
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uint8 CMenuManager::m_PrefsPlayerGreen = 128;
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uint8 CMenuManager::m_PrefsPlayerBlue; // why??
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CMenuManager FrontEndMenuManager;
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uint32 TimeToStopPadShaking;
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char *pEditString;
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int32 *pControlEdit;
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bool DisplayComboButtonErrMsg;
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int32 MouseButtonJustClicked;
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int32 JoyButtonJustClicked;
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//int32 *pControlTemp = 0;
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#ifndef MASTER
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bool CMenuManager::m_PrefsMarketing = false;
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bool CMenuManager::m_PrefsDisableTutorials = false;
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#endif // !MASTER
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// 0x5F311C
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const char* FrontendFilenames[][2] = {
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{"fe2_mainpanel_ul", "" },
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{"fe2_mainpanel_ur", "" },
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{"fe2_mainpanel_dl", "" },
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{"fe2_mainpanel_dr", "" },
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{"fe2_mainpanel_dr2", "" },
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{"fe2_tabactive", "" },
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{"fe_iconbrief", "" },
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{"fe_iconstats", "" },
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{"fe_iconcontrols", "" },
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{"fe_iconsave", "" },
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{"fe_iconaudio", "" },
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{"fe_icondisplay", "" },
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{"fe_iconlanguage", "" },
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{"fe_controller", "" },
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{"fe_controllersh", "" },
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{"fe_arrows1", "" },
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{"fe_arrows2", "" },
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{"fe_arrows3", "" },
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{"fe_arrows4", "" },
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{"fe_radio1", "" },
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{"fe_radio2", "" },
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{"fe_radio3", "" },
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{"fe_radio4", "" },
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{"fe_radio5", "" },
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{"fe_radio6", "" },
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{"fe_radio7", "" },
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{"fe_radio8", "" },
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{"fe_radio9", "" },
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};
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#ifdef MENU_MAP
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const char* MapFilenames[][2] = {
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{"mapMid01", "mapMid01A"},
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{"mapMid02", "mapMid02A"},
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{"mapMid03", "mapMid03A"},
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{"mapBot01", "mapBot01A"},
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{"mapBot02", "mapBot02A"},
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{"mapBot03", "mapBot03A"},
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{"mapTop01", "mapTop01A"},
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{"mapTop02", "mapTop02A"},
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{"mapTop03", "mapTop03A"},
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};
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CSprite2d CMenuManager::m_aMapSprites[NUM_MAP_SPRITES];
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#endif
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// 0x5F3344
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const char* MenuFilenames[][2] = {
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{"connection24", ""},
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{"findgame24", ""},
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{"hostgame24", ""},
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{"mainmenu24", ""},
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{"Playersetup24", ""},
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{"singleplayer24", ""},
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{"multiplayer24", ""},
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{"dmalogo128", "dmalogo128m"},
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{"gtaLogo128", "gtaLogo128"},
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{"rockstarLogo128", "rockstarlogo128m"},
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{"gamespy256", "gamespy256a"},
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{"mouse", "mousetimera"},
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{"mousetimer", "mousetimera"},
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{"mp3logo", "mp3logoA"},
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{"downOFF", "buttonA"},
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{"downON", "buttonA"},
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{"upOff", "buttonA"},
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{"upON", "buttonA"},
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{"gta3logo256", "gta3logo256m"},
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{ nil, nil }
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};
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#define MENU_X_RIGHT_ALIGNED(x) SCALE_AND_CENTER_X(DEFAULT_SCREEN_WIDTH - (x))
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#ifdef ASPECT_RATIO_SCALE
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// All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X.
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#define MENU_X_LEFT_ALIGNED(x) SCALE_AND_CENTER_X(x)
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#define MENU_X(x) SCREEN_SCALE_X(x)
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#define MENU_Y(y) SCREEN_SCALE_Y(y)
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#else
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#define MENU_X_LEFT_ALIGNED(x) StretchX(x)
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#define MENU_X(x) StretchX(x)
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#define MENU_Y(y) StretchY(y)
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#endif
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#ifdef PS2_LIKE_MENU
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#define PAGE_NAME_X MENU_X_RIGHT_ALIGNED
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#else
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#define PAGE_NAME_X SCREEN_SCALE_FROM_RIGHT
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#endif
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// Seperate func. in VC
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#define ChangeScreen(screen, option, updateDelay, clearAlpha) \
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do { \
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m_nPrevScreen = m_nCurrScreen; \
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int newOpt = option; \
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SETUP_SCROLLING(screen) \
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m_nCurrScreen = screen; \
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m_nCurrOption = newOpt; \
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if(updateDelay) \
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
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if(clearAlpha) \
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m_nMenuFadeAlpha = 0; \
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} while(0)
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#define SET_FONT_FOR_MENU_HEADER \
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CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255))); \
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CFont::SetRightJustifyOn(); \
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CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
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CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
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#define RESET_FONT_FOR_NEW_PAGE \
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CFont::SetBackgroundOff(); \
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CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); \
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CFont::SetPropOn(); \
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CFont::SetCentreOff(); \
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CFont::SetJustifyOn(); \
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CFont::SetRightJustifyOff(); \
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CFont::SetBackGroundOnlyTextOn(); \
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CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); \
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CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
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#define SET_FONT_FOR_HELPER_TEXT \
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CFont::SetCentreOn(); \
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CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); \
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CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
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#define SET_FONT_FOR_LIST_ITEM \
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CFont::SetRightJustifyOff(); \
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CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); \
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
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do { \
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lastActiveBarX = DisplaySlider(MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
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if (i != m_nCurrOption || !itemsAreSelectable) \
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break; \
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\
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if (CheckHover(hoverStartX, lastActiveBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
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m_nHoverOption = decreaseAction; \
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\
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if (!CheckHover(MENU_X(10.0f) + lastActiveBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
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break; \
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\
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m_nHoverOption = increaseAction; \
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if (m_nMousePosX < MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth)) \
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m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
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} while(0)
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#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
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do { \
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sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : \
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CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, INACTIVE_RADIO_COLOR.a)); \
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if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
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m_nHoverOption = hoverOpt; \
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} while (0)
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// --- Functions not in the game/inlined starts
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void
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CMenuManager::ScrollUpListByOne()
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{
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if (m_nSelectedListRow == m_nFirstVisibleRowOnList) {
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if (m_nFirstVisibleRowOnList > 0) {
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m_nSelectedListRow--;
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m_nFirstVisibleRowOnList--;
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m_nScrollbarTopMargin -= SCROLLBAR_MAX_HEIGHT / m_nTotalListRow;
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}
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} else {
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m_nSelectedListRow--;
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}
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}
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void
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CMenuManager::ScrollDownListByOne()
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{
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if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1) {
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if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN) {
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m_nSelectedListRow++;
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m_nFirstVisibleRowOnList++;
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m_nScrollbarTopMargin += SCROLLBAR_MAX_HEIGHT / m_nTotalListRow;
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}
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} else {
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if (m_nSelectedListRow < m_nTotalListRow - 1) {
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m_nSelectedListRow++;
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}
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}
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}
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void
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CMenuManager::PageUpList(bool playSoundOnSuccess)
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{
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if (m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN) {
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if (m_nFirstVisibleRowOnList > 0) {
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if(playSoundOnSuccess)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_OPTION_ON_SCREEN);
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m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1);
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} else {
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m_nFirstVisibleRowOnList = 0;
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m_nSelectedListRow = 0;
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}
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m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
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}
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}
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void
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CMenuManager::PageDownList(bool playSoundOnSuccess)
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{
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if (m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN) {
|
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if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN) {
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if(playSoundOnSuccess)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN, m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN);
|
||
m_nSelectedListRow = Max(m_nSelectedListRow, m_nFirstVisibleRowOnList);
|
||
} else {
|
||
m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN;
|
||
m_nSelectedListRow = m_nTotalListRow - 1;
|
||
}
|
||
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
|
||
}
|
||
}
|
||
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
bool ScreenHasOption(int screen, const char* gxtKey)
|
||
{
|
||
for (int i = 0; i < NUM_MENUROWS; i++) {
|
||
if (strcmp(gxtKey, aScreens[screen].m_aEntries[i].m_EntryName) == 0)
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
#endif
|
||
|
||
void
|
||
CMenuManager::ThingsToDoBeforeGoingBack()
|
||
{
|
||
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
|
||
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
} else if (ScreenHasOption(m_nCurrScreen, "FEA_3DH")) {
|
||
#else
|
||
} else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
|
||
#endif
|
||
if (m_nPrefsAudio3DProviderIndex != -1)
|
||
m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
|
||
#ifdef TIDY_UP_PBP
|
||
DMAudio.StopFrontEndTrack();
|
||
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
|
||
#endif
|
||
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
} else if (ScreenHasOption(m_nCurrScreen, "FED_RES")) {
|
||
#else
|
||
} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
|
||
#endif
|
||
m_nDisplayVideoMode = m_nPrefsVideoMode;
|
||
}
|
||
|
||
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
|
||
CPlayerSkin::EndFrontendSkinEdit();
|
||
}
|
||
|
||
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) || (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS)) {
|
||
m_nTotalListRow = 0;
|
||
}
|
||
|
||
#ifdef SCROLLABLE_PAGES
|
||
if (m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) {
|
||
m_nSelectedListRow = 0;
|
||
m_nFirstVisibleRowOnList = 0;
|
||
m_nScrollbarTopMargin = 0;
|
||
}
|
||
#endif
|
||
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
|
||
|
||
if (option.m_Action == MENUACTION_CFO_DYNAMIC)
|
||
if(option.m_CFODynamic->buttonPressFunc)
|
||
option.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
|
||
|
||
if (option.m_Action == MENUACTION_CFO_SELECT && option.m_CFOSelect->onlyApplyOnEnter && option.m_CFOSelect->lastSavedValue != option.m_CFOSelect->displayedValue)
|
||
option.m_CFOSelect->displayedValue = *option.m_CFO->value = option.m_CFOSelect->lastSavedValue;
|
||
|
||
if (aScreens[m_nCurrScreen].returnPrevPageFunc) {
|
||
aScreens[m_nCurrScreen].returnPrevPageFunc();
|
||
}
|
||
#endif
|
||
}
|
||
|
||
int8
|
||
CMenuManager::GetPreviousPageOption()
|
||
{
|
||
#ifndef CUSTOM_FRONTEND_OPTIONS
|
||
return !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0];
|
||
#else
|
||
int8 prevPage = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0];
|
||
|
||
if (prevPage == -1) // Game also does same
|
||
return 0;
|
||
|
||
prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage;
|
||
|
||
for (int i = 0; i < NUM_MENUROWS; i++) {
|
||
if (aScreens[prevPage].m_aEntries[i].m_Action >= MENUACTION_NOTHING) { // CFO check
|
||
if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) {
|
||
return i;
|
||
}
|
||
}
|
||
}
|
||
|
||
// This shouldn't happen
|
||
return 0;
|
||
#endif
|
||
}
|
||
|
||
void
|
||
CMenuManager::ProcessList(bool &goBack, bool &optionSelected)
|
||
{
|
||
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
|
||
m_nTotalListRow = m_nSkinsTotal;
|
||
}
|
||
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
|
||
// GetNumOptionsCntrlConfigScreens would have been a better choice
|
||
m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
|
||
if (m_nSelectedListRow > m_nTotalListRow)
|
||
m_nSelectedListRow = m_nTotalListRow - 1;
|
||
}
|
||
|
||
#ifndef TIDY_UP_PBP
|
||
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
|
||
m_bShowMouse = 0;
|
||
optionSelected = true;
|
||
}
|
||
#endif
|
||
if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) {
|
||
if (m_nCurrExLayer == HOVEROPTION_LIST) {
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
m_bWaitingForNewKeyBind = true;
|
||
m_bStartWaitingForKeyBind = true;
|
||
m_bKeyChangeNotProcessed = true;
|
||
pControlEdit = &m_KeyPressedCode;
|
||
}
|
||
} else {
|
||
field_535 = false;
|
||
}
|
||
|
||
static uint32 lastTimeClickedScrollButton = 0;
|
||
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
|
||
m_bPressedPgUpOnList = false;
|
||
m_bPressedPgDnOnList = false;
|
||
m_bPressedUpOnList = false;
|
||
m_bPressedDownOnList = false;
|
||
m_bPressedScrollButton = false;
|
||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetTabJustDown()) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
m_bShowMouse = false;
|
||
switch (m_nCurrExLayer) {
|
||
case HOVEROPTION_BACK:
|
||
default:
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
break;
|
||
case HOVEROPTION_LIST:
|
||
m_nCurrExLayer = HOVEROPTION_USESKIN;
|
||
break;
|
||
case HOVEROPTION_USESKIN:
|
||
m_nCurrExLayer = HOVEROPTION_BACK;
|
||
}
|
||
if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
|
||
m_nCurrExLayer = HOVEROPTION_BACK;
|
||
}
|
||
if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
|
||
m_nCurrExLayer = HOVEROPTION_BACK;
|
||
}
|
||
}
|
||
|
||
bool pressed = false;
|
||
if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
|
||
m_bShowMouse = false;
|
||
pressed = true;
|
||
} else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
|
||
m_bShowMouse = true;
|
||
pressed = true;
|
||
}
|
||
|
||
// Up
|
||
if (pressed) {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
if (!m_bPressedUpOnList) {
|
||
m_bPressedUpOnList = true;
|
||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
ScrollUpListByOne();
|
||
}
|
||
} else {
|
||
m_bPressedUpOnList = false;
|
||
}
|
||
|
||
pressed = false;
|
||
if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
|
||
m_bShowMouse = false;
|
||
pressed = true;
|
||
} else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
|
||
m_bShowMouse = true;
|
||
pressed = true;
|
||
}
|
||
|
||
// Down
|
||
if (pressed) {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
if (!m_bPressedDownOnList) {
|
||
m_bPressedDownOnList = true;
|
||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
ScrollDownListByOne();
|
||
}
|
||
} else {
|
||
m_bPressedDownOnList = false;
|
||
}
|
||
|
||
if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
|
||
if (!CPad::GetPad(0)->GetPageUp()) {
|
||
m_bPressedPgUpOnList = false;
|
||
} else {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
if (!m_bPressedPgUpOnList) {
|
||
m_bPressedPgUpOnList = true;
|
||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
PageUpList(false);
|
||
}
|
||
}
|
||
if (!CPad::GetPad(0)->GetPageDown()) {
|
||
m_bPressedPgDnOnList = false;
|
||
} else {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
if (!m_bPressedPgDnOnList) {
|
||
m_bPressedPgDnOnList = true;
|
||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
PageDownList(false);
|
||
}
|
||
}
|
||
if (CPad::GetPad(0)->GetHome()) {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
if (m_nTotalListRow >= MAX_VISIBLE_OPTION_ON_SCREEN) {
|
||
m_nFirstVisibleRowOnList = 0;
|
||
}
|
||
m_nSelectedListRow = 0;
|
||
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
|
||
}
|
||
if (CPad::GetPad(0)->GetEnd()) {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
if (m_nTotalListRow >= MAX_VISIBLE_OPTION_ON_SCREEN) {
|
||
m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN;
|
||
}
|
||
m_nSelectedListRow = m_nTotalListRow - 1;
|
||
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
|
||
}
|
||
}
|
||
|
||
#ifndef TIDY_UP_PBP
|
||
if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
|
||
m_bShowMouse = false;
|
||
goBack = true;
|
||
}
|
||
#endif
|
||
|
||
if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
|
||
switch (m_nHoverOption) {
|
||
case HOVEROPTION_BACK:
|
||
goBack = true;
|
||
break;
|
||
case HOVEROPTION_PAGEUP:
|
||
PageUpList(true);
|
||
break;
|
||
case HOVEROPTION_PAGEDOWN:
|
||
PageDownList(true);
|
||
break;
|
||
case HOVEROPTION_USESKIN:
|
||
if (m_nSkinsTotal > 0) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_pSelectedSkin = m_pSkinListHead.nextSkin;
|
||
strcpy(m_PrefsSkinFile, m_aSkinName);
|
||
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
|
||
SaveSettings();
|
||
}
|
||
}
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
|
||
switch (m_nHoverOption) {
|
||
case HOVEROPTION_OVER_SCROLL_UP:
|
||
m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
|
||
break;
|
||
case HOVEROPTION_OVER_SCROLL_DOWN:
|
||
m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
|
||
break;
|
||
case HOVEROPTION_LIST:
|
||
m_nHoverOption = HOVEROPTION_SKIN;
|
||
}
|
||
} else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
|
||
&& ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
}
|
||
|
||
if (!CPad::GetPad(0)->GetLeftMouse()) {
|
||
holdingScrollBar = false;
|
||
} else {
|
||
if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
|
||
holdingScrollBar = true;
|
||
// TODO: This part is a bit hard to reverse. Not much code tho
|
||
assert(0 && "Holding scrollbar isn't done yet");
|
||
} else {
|
||
switch (m_nHoverOption) {
|
||
case HOVEROPTION_OVER_SCROLL_UP:
|
||
case HOVEROPTION_CLICKED_SCROLL_UP:
|
||
if (!m_bPressedScrollButton) {
|
||
m_bPressedScrollButton = true;
|
||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||
ScrollUpListByOne();
|
||
}
|
||
break;
|
||
case HOVEROPTION_OVER_SCROLL_DOWN:
|
||
case HOVEROPTION_CLICKED_SCROLL_DOWN:
|
||
if (!m_bPressedScrollButton) {
|
||
m_bPressedScrollButton = true;
|
||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||
ScrollDownListByOne();
|
||
}
|
||
break;
|
||
default:
|
||
m_bPressedScrollButton = false;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
// ------ Functions not in the game/inlined ends
|
||
|
||
void
|
||
CMenuManager::BuildStatLine(Const char *text, void *stat, bool itsFloat, void *stat2)
|
||
{
|
||
if (!text)
|
||
return;
|
||
|
||
#ifdef MORE_LANGUAGES
|
||
if (CFont::IsJapanese() && stat2)
|
||
if (itsFloat)
|
||
sprintf(gString2, " %.2f/%.2f", *(float*)stat, *(float*)stat2);
|
||
else
|
||
sprintf(gString2, " %d/%d", *(int*)stat, *(int*)stat2);
|
||
else
|
||
#endif
|
||
if (stat2) {
|
||
if (itsFloat)
|
||
sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2);
|
||
else
|
||
sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2);
|
||
} else if (stat) {
|
||
if (itsFloat)
|
||
sprintf(gString2, " %.2f", *(float*)stat);
|
||
else
|
||
sprintf(gString2, " %d", *(int*)stat);
|
||
} else
|
||
gString2[0] = '\0';
|
||
|
||
UnicodeStrcpy(gUString, TheText.Get(text));
|
||
AsciiToUnicode(gString2, gUString2);
|
||
}
|
||
|
||
void
|
||
CMenuManager::CentreMousePointer()
|
||
{
|
||
if (SCREEN_WIDTH * 0.5f != 0.0f && 0.0f != SCREEN_HEIGHT * 0.5f) {
|
||
#if defined RW_D3D9 || defined RWLIBS
|
||
tagPOINT Point;
|
||
Point.x = SCREEN_WIDTH / 2;
|
||
Point.y = SCREEN_HEIGHT / 2;
|
||
ClientToScreen(PSGLOBAL(window), &Point);
|
||
SetCursorPos(Point.x, Point.y);
|
||
#elif defined RW_GL3
|
||
glfwSetCursorPos(PSGLOBAL(window), SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2);
|
||
#endif
|
||
|
||
PSGLOBAL(lastMousePos.x) = SCREEN_WIDTH / 2;
|
||
PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2;
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::CheckCodesForControls(int typeOfControl)
|
||
{
|
||
DisplayComboButtonErrMsg = false;
|
||
bool invalidKey = false;
|
||
bool escPressed = false;
|
||
eControllerType typeToSave;
|
||
// GetStartOptionsCntrlConfigScreens();
|
||
e_ControllerAction action = (e_ControllerAction) m_CurrCntrlAction;
|
||
|
||
if (typeOfControl == KEYBOARD) {
|
||
if (*pControlEdit == rsESC) {
|
||
escPressed = true;
|
||
} else if (*pControlEdit != rsF1 && *pControlEdit != rsF2 && *pControlEdit != rsF3 && *pControlEdit != rsF9 &&
|
||
*pControlEdit != rsLWIN && *pControlEdit != rsRWIN && *pControlEdit != rsRALT) {
|
||
typeToSave = KEYBOARD;
|
||
if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL &&
|
||
*pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) {
|
||
typeToSave = OPTIONAL_EXTRA;
|
||
}
|
||
} else {
|
||
invalidKey = true;
|
||
}
|
||
} else if (typeOfControl == MOUSE) {
|
||
typeToSave = MOUSE;
|
||
} else if (typeOfControl == JOYSTICK) {
|
||
typeToSave = JOYSTICK;
|
||
if (ControlsManager.GetIsActionAButtonCombo(action))
|
||
DisplayComboButtonErrMsg = true;
|
||
}
|
||
|
||
#ifdef FIX_BUGS
|
||
if(!escPressed && !invalidKey)
|
||
#endif
|
||
ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave);
|
||
if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) {
|
||
if (typeOfControl == KEYBOARD) {
|
||
ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD);
|
||
ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, OPTIONAL_EXTRA);
|
||
} else {
|
||
if (typeOfControl == MOUSE) {
|
||
ControlsManager.DeleteMatchingActionInitiators(action, MouseButtonJustClicked, MOUSE);
|
||
} else if (typeOfControl == JOYSTICK) {
|
||
ControlsManager.DeleteMatchingActionInitiators(action, JoyButtonJustClicked, JOYSTICK);
|
||
}
|
||
}
|
||
if (typeOfControl == KEYBOARD) {
|
||
ControlsManager.SetControllerKeyAssociatedWithAction(action, *pControlEdit, typeToSave);
|
||
|
||
} else if (typeOfControl == MOUSE) {
|
||
ControlsManager.SetControllerKeyAssociatedWithAction(action, MouseButtonJustClicked, typeToSave);
|
||
} else {
|
||
if (typeOfControl == JOYSTICK) {
|
||
ControlsManager.SetControllerKeyAssociatedWithAction(action, JoyButtonJustClicked, typeToSave);
|
||
}
|
||
}
|
||
pControlEdit = nil;
|
||
m_bWaitingForNewKeyBind = false;
|
||
m_KeyPressedCode = -1;
|
||
m_bStartWaitingForKeyBind = false;
|
||
SaveSettings();
|
||
}
|
||
|
||
if (escPressed) {
|
||
pControlEdit = nil;
|
||
m_bWaitingForNewKeyBind = false;
|
||
m_KeyPressedCode = -1;
|
||
m_bStartWaitingForKeyBind = false;
|
||
SaveSettings();
|
||
}
|
||
}
|
||
|
||
bool
|
||
CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
|
||
{
|
||
return m_nMousePosX > x1 && m_nMousePosX < x2 &&
|
||
m_nMousePosY > y1 && m_nMousePosY < y2;
|
||
}
|
||
|
||
void
|
||
CMenuManager::CheckSliderMovement(int value)
|
||
{
|
||
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
|
||
case MENUACTION_BRIGHTNESS:
|
||
m_PrefsBrightness += value * (512/16);
|
||
m_PrefsBrightness = clamp(m_PrefsBrightness, 0, 511);
|
||
break;
|
||
case MENUACTION_DRAWDIST:
|
||
if(value > 0)
|
||
m_PrefsLOD += ((1.8f - 0.8f) / 16.0f);
|
||
else
|
||
m_PrefsLOD -= ((1.8f - 0.8f) / 16.0f);
|
||
m_PrefsLOD = clamp(m_PrefsLOD, 0.8f, 1.8f);
|
||
CRenderer::ms_lodDistScale = m_PrefsLOD;
|
||
break;
|
||
case MENUACTION_MUSICVOLUME:
|
||
m_PrefsMusicVolume += value * (128/16);
|
||
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
|
||
DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
|
||
break;
|
||
case MENUACTION_SFXVOLUME:
|
||
m_PrefsSfxVolume += value * (128/16);
|
||
m_PrefsSfxVolume = clamp(m_PrefsSfxVolume, 0, 127);
|
||
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
|
||
break;
|
||
case MENUACTION_MOUSESENS:
|
||
TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
|
||
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
|
||
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
|
||
break;
|
||
default:
|
||
return;
|
||
}
|
||
SaveSettings();
|
||
}
|
||
|
||
void
|
||
CMenuManager::DisplayHelperText()
|
||
{
|
||
// there was a unused static bool
|
||
static uint32 LastFlash = 0;
|
||
int32 alpha;
|
||
|
||
if (m_nHelperTextMsgId != 0 && m_nHelperTextMsgId != 1) {
|
||
|
||
// FIX: High fps bug
|
||
#ifndef FIX_BUGS
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 10) {
|
||
LastFlash = CTimer::GetTimeInMillisecondsPauseMode();
|
||
m_nHelperTextAlpha -= 2;
|
||
}
|
||
#else
|
||
static float fadeAlpha = 0.0f; // To keep it precisely
|
||
if (m_nHelperTextAlpha >= 255 && fadeAlpha < 250) fadeAlpha = m_nHelperTextAlpha;
|
||
|
||
// -2 per every 33 ms (1000.f/30.f - original frame limiter fps)
|
||
fadeAlpha -= (frameTime / 33.0f) * 2.0f;
|
||
m_nHelperTextAlpha = fadeAlpha;
|
||
#endif
|
||
if (m_nHelperTextAlpha < 1)
|
||
ResetHelperText();
|
||
|
||
alpha = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha;
|
||
}
|
||
|
||
SET_FONT_FOR_HELPER_TEXT
|
||
// TODO: name this cases?
|
||
switch (m_nHelperTextMsgId) {
|
||
case 0:
|
||
{
|
||
int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
|
||
if (action != MENUACTION_CHANGEMENU && action != MENUACTION_KEYBOARDCTRLS && action != MENUACTION_RESTOREDEF) {
|
||
CFont::SetColor(CRGBA(255, 255, 255, 255));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG"));
|
||
}
|
||
break;
|
||
}
|
||
case 1:
|
||
CFont::SetColor(CRGBA(255, 255, 255, 255));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP"));
|
||
break;
|
||
case 2:
|
||
CFont::SetColor(CRGBA(255, 255, 255, alpha));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD"));
|
||
break;
|
||
case 3:
|
||
CFont::SetColor(CRGBA(255, 255, 255, alpha));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO"));
|
||
break;
|
||
case 4:
|
||
CFont::SetColor(CRGBA(255, 255, 255, alpha));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC"));
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
CFont::SetRightJustifyOff();
|
||
}
|
||
|
||
int
|
||
CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress)
|
||
{
|
||
CRGBA color;
|
||
float maxBarHeight;
|
||
|
||
int lastActiveBarX = 0;
|
||
float curBarX = 0.0f;
|
||
float spacing = SCREEN_SCALE_X(10.0f);
|
||
for (int i = 0; i < 16; i++) {
|
||
curBarX = i * rectSize/16.0f + x;
|
||
|
||
if (i / 16.0f + 1 / 32.0f < progress) {
|
||
color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255));
|
||
lastActiveBarX = curBarX;
|
||
} else
|
||
color = CRGBA(SLIDEROFF_COLOR.r, SLIDEROFF_COLOR.g, SLIDEROFF_COLOR.b, FadeIn(255));
|
||
|
||
maxBarHeight = Max(mostLeftBarSize, mostRightBarSize);
|
||
|
||
float curBarFreeSpace = ((16 - i) * mostLeftBarSize + i * mostRightBarSize) / 16.0f;
|
||
float left = curBarX;
|
||
float top = y + maxBarHeight - curBarFreeSpace;
|
||
float right = spacing + curBarX;
|
||
float bottom = y + maxBarHeight;
|
||
float shadowOffset = SCREEN_SCALE_X(2.0f);
|
||
CSprite2d::DrawRect(CRect(left + shadowOffset, top + shadowOffset, right + shadowOffset, bottom + shadowOffset), CRGBA(0, 0, 0, FadeIn(200))); // Shadow
|
||
CSprite2d::DrawRect(CRect(left, top, right, bottom), color);
|
||
}
|
||
return lastActiveBarX;
|
||
}
|
||
|
||
void
|
||
CMenuManager::DoSettingsBeforeStartingAGame()
|
||
{
|
||
CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD;
|
||
if (m_PrefsVsyncDisp != m_PrefsVsync)
|
||
m_PrefsVsync = m_PrefsVsyncDisp;
|
||
|
||
DMAudio.Service();
|
||
m_bWantToRestart = true;
|
||
|
||
ShutdownJustMenu();
|
||
UnloadTextures();
|
||
DMAudio.SetEffectsFadeVol(0);
|
||
DMAudio.SetMusicFadeVol(0);
|
||
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
|
||
}
|
||
|
||
void
|
||
CMenuManager::Draw()
|
||
{
|
||
CFont::SetBackgroundOff();
|
||
CFont::SetPropOn();
|
||
CFont::SetCentreOff();
|
||
CFont::SetJustifyOn();
|
||
CFont::SetBackGroundOnlyTextOn();
|
||
#if GTA_VERSION >= GTA3_PC_11
|
||
#ifdef DRAW_MENU_VERSION_TEXT
|
||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
|
||
CFont::SetRightJustifyOn();
|
||
CFont::SetFontStyle(FONT_HEADING);
|
||
CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
|
||
CFont::SetWrapx(SCREEN_WIDTH);
|
||
CFont::SetRightJustifyWrap(0.0f);
|
||
strcpy(gString, "V1.1");
|
||
AsciiToUnicode(gString, gUString);
|
||
CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString);
|
||
#endif
|
||
#endif
|
||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
|
||
CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
|
||
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_STATS:
|
||
PrintStats();
|
||
break;
|
||
case MENUPAGE_BRIEFS:
|
||
PrintBriefs();
|
||
break;
|
||
#ifdef MENU_MAP
|
||
case MENUPAGE_MAP:
|
||
PrintMap();
|
||
break;
|
||
#endif
|
||
}
|
||
|
||
// Header height isn't accounted, we will add that later.
|
||
float nextYToUse = 40.0f;
|
||
|
||
// Page name
|
||
#ifdef PS2_SAVE_DIALOG
|
||
if(!m_bRenderGameInMenu)
|
||
#endif
|
||
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
|
||
|
||
SET_FONT_FOR_MENU_HEADER
|
||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||
|
||
// Weird place to put that.
|
||
nextYToUse += 24.0f + 10.0f;
|
||
}
|
||
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
|
||
CFont::SetRightJustifyOff();
|
||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
|
||
|
||
// Label
|
||
wchar *str;
|
||
if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_LOAD_SLOT_CONFIRM:
|
||
if (m_bGameNotLoaded)
|
||
str = TheText.Get("FES_LCG");
|
||
else
|
||
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
|
||
break;
|
||
case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
|
||
if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY)
|
||
str = TheText.Get("FESZ_QZ");
|
||
else
|
||
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
|
||
break;
|
||
case MENUPAGE_EXIT:
|
||
if (m_bGameNotLoaded)
|
||
str = TheText.Get("FEQ_SRW");
|
||
else
|
||
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
|
||
break;
|
||
default:
|
||
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
|
||
break;
|
||
}
|
||
|
||
#ifdef FIX_BUGS
|
||
// Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in here.
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN), MENU_Y(MENUACTION_POS_Y), str);
|
||
#else
|
||
CFont::PrintString(MENU_X_MARGIN, MENUACTION_POS_Y, str);
|
||
#endif
|
||
}
|
||
|
||
#ifdef ASPECT_RATIO_SCALE
|
||
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
|
||
#else
|
||
CFont::SetCentreSize(SCREEN_WIDTH);
|
||
#endif
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
bool itemsAreSelectable = !bottomBarActive;
|
||
#else
|
||
bool itemsAreSelectable = true;
|
||
#endif
|
||
int lineHeight;
|
||
int headerHeight;
|
||
int columnWidth;
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_STATS:
|
||
case MENUPAGE_BRIEFS:
|
||
columnWidth = 320;
|
||
headerHeight = 240;
|
||
lineHeight = 24;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||
CFont::SetCentreOn();
|
||
break;
|
||
case MENUPAGE_SOUND_SETTINGS:
|
||
case MENUPAGE_DISPLAY_SETTINGS:
|
||
case MENUPAGE_MULTIPLAYER_CREATE:
|
||
case MENUPAGE_SKIN_SELECT_OLD:
|
||
case MENUPAGE_CONTROLLER_PC_OLD1:
|
||
case MENUPAGE_CONTROLLER_PC_OLD2:
|
||
case MENUPAGE_CONTROLLER_PC_OLD3:
|
||
case MENUPAGE_CONTROLLER_PC_OLD4:
|
||
case MENUPAGE_CONTROLLER_DEBUG:
|
||
case MENUPAGE_MOUSE_CONTROLS:
|
||
columnWidth = 50;
|
||
headerHeight = 0;
|
||
lineHeight = 20;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE));
|
||
CFont::SetRightJustifyOff();
|
||
break;
|
||
case MENUPAGE_CHOOSE_LOAD_SLOT:
|
||
case MENUPAGE_CHOOSE_DELETE_SLOT:
|
||
case MENUPAGE_CHOOSE_SAVE_SLOT:
|
||
columnWidth = 120;
|
||
headerHeight = 38;
|
||
lineHeight = 20;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE));
|
||
CFont::SetRightJustifyOff();
|
||
break;
|
||
case MENUPAGE_NEW_GAME_RELOAD:
|
||
case MENUPAGE_LOAD_SLOT_CONFIRM:
|
||
case MENUPAGE_DELETE_SLOT_CONFIRM:
|
||
case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
|
||
case MENUPAGE_EXIT:
|
||
columnWidth = 320;
|
||
headerHeight = 60;
|
||
lineHeight = 24;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||
CFont::SetCentreOn();
|
||
break;
|
||
case MENUPAGE_START_MENU:
|
||
columnWidth = 320;
|
||
headerHeight = 140;
|
||
lineHeight = 24;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||
CFont::SetCentreOn();
|
||
break;
|
||
case MENUPAGE_PAUSE_MENU:
|
||
columnWidth = 320;
|
||
headerHeight = 117;
|
||
lineHeight = 24;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||
CFont::SetCentreOn();
|
||
break;
|
||
#ifdef PS2_SAVE_DIALOG
|
||
case MENUPAGE_SAVE:
|
||
columnWidth = 180;
|
||
headerHeight = 60;
|
||
lineHeight = 24;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||
break;
|
||
#endif
|
||
default:
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
CCustomScreenLayout *custom = aScreens[m_nCurrScreen].layout;
|
||
if (custom) {
|
||
columnWidth = custom->columnWidth;
|
||
headerHeight = custom->headerHeight;
|
||
lineHeight = custom->lineHeight;
|
||
CFont::SetFontStyle(FONT_LOCALE(custom->font));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = custom->fontScaleX), MENU_Y(MENU_TEXT_SIZE_Y = custom->fontScaleY));
|
||
if (custom->alignment == FESCREEN_LEFT_ALIGN) {
|
||
CFont::SetCentreOff();
|
||
CFont::SetRightJustifyOff();
|
||
} else if (custom->alignment == FESCREEN_RIGHT_ALIGN) {
|
||
CFont::SetCentreOff();
|
||
CFont::SetRightJustifyOn();
|
||
} else {
|
||
CFont::SetRightJustifyOff();
|
||
CFont::SetCentreOn();
|
||
}
|
||
}
|
||
if (!custom)
|
||
#endif
|
||
{
|
||
columnWidth = 320;
|
||
headerHeight = 40;
|
||
lineHeight = 24;
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||
CFont::SetCentreOn();
|
||
}
|
||
break;
|
||
}
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
#endif
|
||
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_CONTROLLER_PC_OLD1:
|
||
case MENUPAGE_CONTROLLER_PC_OLD2:
|
||
case MENUPAGE_CONTROLLER_PC_OLD3:
|
||
case MENUPAGE_CONTROLLER_PC_OLD4:
|
||
case MENUPAGE_CONTROLLER_DEBUG:
|
||
if (m_bWaitingForNewKeyBind)
|
||
itemsAreSelectable = false;
|
||
|
||
DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight);
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
float usableLineHeight = lineHeight * 0.9f; // also height of biggest bar in slider
|
||
float smallestSliderBar = lineHeight * 0.1f;
|
||
bool foundTheHoveringItem = false;
|
||
wchar unicodeTemp[64];
|
||
char asciiTemp[32];
|
||
|
||
#ifdef MENU_MAP
|
||
if (m_nCurrScreen == MENUPAGE_MAP) {
|
||
// Back button
|
||
wchar *backTx = TheText.Get("FEDS_TB");
|
||
CFont::SetDropShadowPosition(1);
|
||
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
|
||
CFont::PrintString(MENU_X(60.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), backTx);
|
||
CFont::SetDropShadowPosition(0);
|
||
if (!CheckHover(MENU_X(30.0f), MENU_X(30.0f) + CFont::GetStringWidth(backTx), SCREEN_SCALE_FROM_BOTTOM(125.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f))) {
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
m_nCurrOption = m_nOptionMouseHovering = 0;
|
||
} else {
|
||
m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
|
||
m_nCurrOption = m_nOptionMouseHovering = 1;
|
||
}
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
static int lastSelectedOpt = m_nCurrOption;
|
||
#endif
|
||
|
||
#ifdef SCROLLABLE_PAGES
|
||
int firstOption = m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen) ? m_nFirstVisibleRowOnList : 0;
|
||
for (int i = firstOption; i < firstOption + MAX_VISIBLE_OPTION && i < NUM_MENUROWS; ++i) {
|
||
#else
|
||
for (int i = 0; i < NUM_MENUROWS; ++i) {
|
||
#endif
|
||
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
bool isOptionDisabled = false;
|
||
#endif
|
||
// Hide back button
|
||
#ifdef PS2_LIKE_MENU
|
||
if ((i == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i+1].m_EntryName[0] == '\0') && strncmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEDS_TB", 8) == 0)
|
||
break;
|
||
#endif
|
||
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
|
||
wchar *rightText = nil;
|
||
wchar *leftText;
|
||
|
||
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
|
||
CFont::SetRightJustifyOff();
|
||
leftText = GetNameOfSavedGame(i - 1);
|
||
|
||
if (Slots[i] != SLOT_EMPTY)
|
||
rightText = GetSavedGameDateAndTime(i - 1);
|
||
|
||
if (leftText[0] == '\0') {
|
||
sprintf(gString, "FEM_SL%d", i);
|
||
leftText = TheText.Get(gString);
|
||
}
|
||
} else {
|
||
leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
|
||
}
|
||
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action < MENUACTION_NOTHING) { // CFO check
|
||
CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[i];
|
||
if (option.m_Action == MENUACTION_CFO_SELECT) {
|
||
if (option.m_CFOSelect->onlyApplyOnEnter){
|
||
if (m_nCurrOption != i) {
|
||
if (option.m_CFOSelect->displayedValue != option.m_CFOSelect->lastSavedValue)
|
||
SetHelperText(3); // Restored original value
|
||
|
||
// option.displayedValue = option.lastSavedValue = *option.m_CFO->value;
|
||
|
||
} else {
|
||
if (option.m_CFOSelect->displayedValue != *option.m_CFO->value)
|
||
SetHelperText(1); // Enter to apply
|
||
else if (m_nHelperTextMsgId == 1)
|
||
ResetHelperText(); // Applied
|
||
}
|
||
}
|
||
}
|
||
|
||
if (m_nCurrOption != lastSelectedOpt && lastSelectedOpt == i) {
|
||
CMenuScreenCustom::CMenuEntry &oldOption = aScreens[m_nCurrScreen].m_aEntries[lastSelectedOpt];
|
||
if (oldOption.m_Action == MENUACTION_CFO_DYNAMIC)
|
||
if(oldOption.m_CFODynamic->buttonPressFunc)
|
||
oldOption.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
|
||
|
||
if (oldOption.m_Action == MENUACTION_CFO_SELECT && oldOption.m_CFOSelect->onlyApplyOnEnter)
|
||
oldOption.m_CFOSelect->displayedValue = oldOption.m_CFOSelect->lastSavedValue = *oldOption.m_CFO->value;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
|
||
case MENUACTION_CHANGEMENU: {
|
||
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) {
|
||
case MENUPAGE_MULTIPLAYER_MAP:
|
||
switch (m_SelectedMap) {
|
||
case 0:
|
||
rightText = TheText.Get("FEM_MA0");
|
||
break;
|
||
case 1:
|
||
rightText = TheText.Get("FEM_MA1");
|
||
break;
|
||
case 2:
|
||
rightText = TheText.Get("FEM_MA2");
|
||
break;
|
||
case 3:
|
||
rightText = TheText.Get("FEM_MA3");
|
||
break;
|
||
case 4:
|
||
rightText = TheText.Get("FEM_MA4");
|
||
break;
|
||
case 5:
|
||
rightText = TheText.Get("FEM_MA5");
|
||
break;
|
||
case 6:
|
||
rightText = TheText.Get("FEM_MA6");
|
||
break;
|
||
case 7:
|
||
rightText = TheText.Get("FEM_MA7");
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_MODE:
|
||
switch (m_SelectedGameType) {
|
||
case 0:
|
||
rightText = TheText.Get("FEN_TY0");
|
||
break;
|
||
case 1:
|
||
rightText = TheText.Get("FEN_TY1");
|
||
break;
|
||
case 2:
|
||
rightText = TheText.Get("FEN_TY2");
|
||
break;
|
||
case 3:
|
||
rightText = TheText.Get("FEN_TY3");
|
||
break;
|
||
case 4:
|
||
rightText = TheText.Get("FEN_TY4");
|
||
break;
|
||
case 5:
|
||
rightText = TheText.Get("FEN_TY5");
|
||
break;
|
||
case 6:
|
||
rightText = TheText.Get("FEN_TY6");
|
||
break;
|
||
case 7:
|
||
rightText = TheText.Get("FEN_TY7");
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
break;
|
||
}
|
||
case MENUACTION_CTRLVIBRATION:
|
||
if (m_PrefsUseVibration)
|
||
rightText = TheText.Get("FEM_ON");
|
||
else
|
||
rightText = TheText.Get("FEM_OFF");
|
||
break;
|
||
case MENUACTION_CTRLCONFIG:
|
||
switch (CPad::GetPad(0)->Mode) {
|
||
case 0:
|
||
rightText = TheText.Get("FEC_CF1");
|
||
break;
|
||
case 1:
|
||
rightText = TheText.Get("FEC_CF2");
|
||
break;
|
||
case 2:
|
||
rightText = TheText.Get("FEC_CF3");
|
||
break;
|
||
case 3:
|
||
rightText = TheText.Get("FEC_CF4");
|
||
break;
|
||
}
|
||
break;
|
||
case MENUACTION_CTRLDISPLAY:
|
||
if (m_DisplayControllerOnFoot)
|
||
rightText = TheText.Get("FEC_ONF");
|
||
else
|
||
rightText = TheText.Get("FEC_INC");
|
||
break;
|
||
case MENUACTION_FRAMESYNC:
|
||
rightText = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_FRAMELIMIT:
|
||
rightText = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_TRAILS:
|
||
rightText = TheText.Get(CMBlur::BlurOn ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_SUBTITLES:
|
||
rightText = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_WIDESCREEN:
|
||
#ifndef ASPECT_RATIO_SCALE
|
||
rightText = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
|
||
#else
|
||
switch (m_PrefsUseWideScreen) {
|
||
case AR_AUTO:
|
||
sprintf(asciiTemp, "AUTO");
|
||
break;
|
||
case AR_4_3:
|
||
sprintf(asciiTemp, "4:3");
|
||
break;
|
||
case AR_16_9:
|
||
sprintf(asciiTemp, "16:9");
|
||
break;
|
||
}
|
||
|
||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||
rightText = unicodeTemp;
|
||
#endif
|
||
break;
|
||
case MENUACTION_RADIO:
|
||
if (m_PrefsRadioStation > USERTRACK)
|
||
break;
|
||
|
||
sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
|
||
rightText = TheText.Get(gString);
|
||
break;
|
||
case MENUACTION_SETDBGFLAG:
|
||
rightText = TheText.Get(CTheScripts::IsDebugOn() ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
|
||
rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_PEDROADGROUPS:
|
||
rightText = TheText.Get(gbShowPedRoadGroups ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_CARROADGROUPS:
|
||
rightText = TheText.Get(gbShowCarRoadGroups ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_COLLISIONPOLYS:
|
||
rightText = TheText.Get(gbShowCollisionPolys ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_SHOWCULL:
|
||
rightText = TheText.Get(gbShowCullZoneDebugStuff ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_SHOWHEADBOB:
|
||
rightText = TheText.Get(TheCamera.m_bHeadBob ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_INVVERT:
|
||
rightText = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_OFF" : "FEM_ON");
|
||
break;
|
||
case MENUACTION_SCREENRES:
|
||
AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp);
|
||
rightText = unicodeTemp;
|
||
break;
|
||
case MENUACTION_AUDIOHW:
|
||
if (m_nPrefsAudio3DProviderIndex == -1)
|
||
rightText = TheText.Get("FEA_NAH");
|
||
else {
|
||
char *provider = DMAudio.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
|
||
|
||
if (!strcmp(strupr(provider), "DIRECTSOUND3D HARDWARE SUPPORT")) {
|
||
strcpy(provider, "DSOUND3D HARDWARE SUPPORT");
|
||
} else if (!strcmp(strupr(provider), "DIRECTSOUND3D SOFTWARE EMULATION")) {
|
||
strcpy(provider, "DSOUND3D SOFTWARE EMULATION");
|
||
}
|
||
AsciiToUnicode(provider, unicodeTemp);
|
||
rightText = unicodeTemp;
|
||
}
|
||
break;
|
||
case MENUACTION_SPEAKERCONF: {
|
||
if (m_nPrefsAudio3DProviderIndex == -1)
|
||
rightText = TheText.Get("FEA_NAH");
|
||
else {
|
||
switch (m_PrefsSpeakers) {
|
||
case 0:
|
||
rightText = TheText.Get("FEA_2SP");
|
||
break;
|
||
case 1:
|
||
rightText = TheText.Get("FEA_EAR");
|
||
break;
|
||
case 2:
|
||
rightText = TheText.Get("FEA_4SP");
|
||
break;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
case MENUACTION_CTRLMETHOD: {
|
||
switch (m_ControlMethod) {
|
||
case 0:
|
||
leftText = TheText.Get("FET_SCN");
|
||
break;
|
||
case 1:
|
||
leftText = TheText.Get("FET_CCN");
|
||
break;
|
||
}
|
||
break;
|
||
}
|
||
case MENUACTION_DYNAMICACOUSTIC:
|
||
rightText = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
|
||
break;
|
||
case MENUACTION_MOUSESTEER:
|
||
rightText = TheText.Get(CVehicle::m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON");
|
||
break;
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
case MENUACTION_CFO_DYNAMIC:
|
||
case MENUACTION_CFO_SELECT:
|
||
CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[i];
|
||
if (option.m_Action == MENUACTION_CFO_SELECT) {
|
||
// To whom manipulate option.m_CFO->value of static options externally (like RestoreDef functions)
|
||
if (*option.m_CFO->value != option.m_CFOSelect->lastSavedValue)
|
||
option.m_CFOSelect->displayedValue = option.m_CFOSelect->lastSavedValue = *option.m_CFO->value;
|
||
|
||
if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts || option.m_CFOSelect->displayedValue < 0)
|
||
option.m_CFOSelect->displayedValue = 0;
|
||
|
||
rightText = TheText.Get(option.m_CFOSelect->rightTexts[option.m_CFOSelect->displayedValue]);
|
||
|
||
} else if (option.m_Action == MENUACTION_CFO_DYNAMIC) {
|
||
if (option.m_CFODynamic->drawFunc) {
|
||
rightText = option.m_CFODynamic->drawFunc(&isOptionDisabled, m_nCurrOption == i);
|
||
}
|
||
}
|
||
break;
|
||
#endif
|
||
}
|
||
|
||
float nextItemY = headerHeight + nextYToUse;
|
||
float bitAboveNextItemY = nextItemY - 2.0f;
|
||
int nextYToCheck = bitAboveNextItemY;
|
||
|
||
if (!foundTheHoveringItem) {
|
||
#ifdef SCROLLABLE_PAGES
|
||
for (int rowToCheck = firstOption + (aScreens[m_nCurrScreen].m_aEntries[firstOption].m_Action == MENUACTION_LABEL); rowToCheck < firstOption + MAX_VISIBLE_OPTION && rowToCheck < NUM_MENUROWS; ++rowToCheck) {
|
||
#else
|
||
for (int rowToCheck = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; rowToCheck < NUM_MENUROWS; ++rowToCheck) {
|
||
#endif
|
||
if(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING)
|
||
break;
|
||
|
||
// Hide back button
|
||
#ifdef PS2_LIKE_MENU
|
||
if ((rowToCheck == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[rowToCheck+1].m_EntryName[0] == '\0') &&
|
||
strncmp(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_EntryName, "FEDS_TB", 8) == 0)
|
||
break;
|
||
#endif
|
||
|
||
int extraOffset = 0;
|
||
if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO)
|
||
extraOffset = MENURADIO_ICON_SCALE;
|
||
|
||
// There were many unused codes in here to calculate how much space will texts gonna take.
|
||
|
||
// FIX: nextYToCheck already starts with Y - 2, let's sync it with green bar bounds.
|
||
#ifdef FIX_BUGS
|
||
if (m_nMousePosY > MENU_Y(nextYToCheck) &&
|
||
#else
|
||
if (m_nMousePosY > MENU_Y(nextYToCheck - 2) &&
|
||
#endif
|
||
m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) {
|
||
|
||
static int oldOption = -99;
|
||
static int oldScreen = m_nCurrScreen;
|
||
|
||
m_nOptionMouseHovering = rowToCheck;
|
||
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
|
||
m_nCurrOption = rowToCheck;
|
||
m_bShowMouse = true;
|
||
}
|
||
if (oldOption != m_nCurrOption) {
|
||
if (oldScreen == m_nCurrScreen && m_bShowMouse)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
|
||
oldOption = m_nCurrOption;
|
||
oldScreen = m_nCurrScreen;
|
||
}
|
||
if (oldScreen == m_nPrevScreen)
|
||
oldScreen = m_nCurrScreen;
|
||
|
||
m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
|
||
foundTheHoveringItem = true;
|
||
break;
|
||
}
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
nextYToCheck += extraOffset + lineHeight;
|
||
}
|
||
}
|
||
|
||
// Green bar behind selected option
|
||
#ifdef PS2_SAVE_DIALOG
|
||
if (!m_bRenderGameInMenu)
|
||
#endif
|
||
if (i == m_nCurrOption && itemsAreSelectable) {
|
||
#ifdef PS2_LIKE_MENU
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(29.0f), MENU_Y(bitAboveNextItemY),
|
||
MENU_X_RIGHT_ALIGNED(29.0f), MENU_Y(usableLineHeight + nextItemY)),
|
||
CRGBA(SELECTION_HIGHLIGHTBG_COLOR.r, SELECTION_HIGHLIGHTBG_COLOR.g, SELECTION_HIGHLIGHTBG_COLOR.b, FadeIn(SELECTION_HIGHLIGHTBG_COLOR.a)));
|
||
#else
|
||
// We keep stretching, because we also stretch background image and we want that bar to be aligned with borders of background
|
||
CSprite2d::DrawRect(CRect(StretchX(10.0f), MENU_Y(bitAboveNextItemY),
|
||
SCREEN_STRETCH_FROM_RIGHT(11.0f), MENU_Y(usableLineHeight + nextItemY)),
|
||
CRGBA(SELECTION_HIGHLIGHTBG_COLOR.r, SELECTION_HIGHLIGHTBG_COLOR.g, SELECTION_HIGHLIGHTBG_COLOR.b, FadeIn(SELECTION_HIGHLIGHTBG_COLOR.a)));
|
||
#endif
|
||
}
|
||
|
||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
|
||
|
||
// Button and it's shadow
|
||
for(int textLayer = 0; textLayer < 2; textLayer++) {
|
||
if (!CFont::Details.centre)
|
||
CFont::SetRightJustifyOff();
|
||
|
||
float itemY = MENU_Y(textLayer + nextItemY);
|
||
float itemX = MENU_X_LEFT_ALIGNED(textLayer + columnWidth);
|
||
CFont::PrintString(itemX, itemY, leftText);
|
||
if (rightText) {
|
||
if (!CFont::Details.centre)
|
||
CFont::SetRightJustifyOn();
|
||
|
||
if(textLayer == 1)
|
||
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FED_RES") && !m_bGameNotLoaded
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
|| isOptionDisabled
|
||
#endif
|
||
)
|
||
CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
|
||
|
||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(columnWidth - textLayer), itemY, rightText);
|
||
}
|
||
if (i == m_nCurrOption && itemsAreSelectable){
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
|
||
} else {
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
}
|
||
}
|
||
|
||
if (m_nPrefsAudio3DProviderIndex == DMAudio.GetCurrent3DProviderIndex()) {
|
||
if(!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") && m_nHelperTextMsgId == 1)
|
||
ResetHelperText();
|
||
}
|
||
if (m_nDisplayVideoMode == m_nPrefsVideoMode) {
|
||
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1)
|
||
ResetHelperText();
|
||
}
|
||
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
|
||
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH"))
|
||
SetHelperText(1);
|
||
}
|
||
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
|
||
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES"))
|
||
SetHelperText(1);
|
||
}
|
||
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
|
||
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
|
||
// To make assigning built-in actions to new custom options possible.
|
||
#ifndef CUSTOM_FRONTEND_OPTIONS
|
||
&& m_nCurrScreen == MENUPAGE_SOUND_SETTINGS
|
||
#endif
|
||
&& m_nPrefsAudio3DProviderIndex != -1) {
|
||
|
||
m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex();
|
||
SetHelperText(3);
|
||
}
|
||
}
|
||
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
|
||
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
|
||
// To make assigning built-in actions to new custom options possible.
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
&& ScreenHasOption(m_nCurrScreen, "FED_RES")
|
||
#else
|
||
&& m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS
|
||
#endif
|
||
){
|
||
m_nDisplayVideoMode = m_nPrefsVideoMode;
|
||
SetHelperText(3);
|
||
}
|
||
}
|
||
|
||
// Sliders
|
||
int lastActiveBarX;
|
||
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
|
||
case MENUACTION_BRIGHTNESS:
|
||
ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
|
||
break;
|
||
case MENUACTION_DRAWDIST:
|
||
ProcessSlider((m_PrefsLOD - 0.8f) * 1.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
|
||
break;
|
||
case MENUACTION_MUSICVOLUME:
|
||
ProcessSlider(m_PrefsMusicVolume / 128.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
|
||
break;
|
||
case MENUACTION_SFXVOLUME:
|
||
ProcessSlider(m_PrefsSfxVolume / 128.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
|
||
break;
|
||
case MENUACTION_MOUSESENS:
|
||
ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, MENU_X_LEFT_ALIGNED(200.0f), SCREEN_WIDTH);
|
||
break;
|
||
}
|
||
|
||
// Needed after the bug fix in Font.cpp
|
||
#ifdef FIX_BUGS
|
||
if (!CFont::Details.centre)
|
||
CFont::SetRightJustifyOff();
|
||
#endif
|
||
|
||
// 60.0 is silly
|
||
nextYToUse += lineHeight * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
|
||
|
||
// Radio icons
|
||
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO1], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO2], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO5], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO7], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO8], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO3], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO4], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO6], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
|
||
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO9], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
|
||
|
||
if (DMAudio.IsMP3RadioChannelAvailable())
|
||
ProcessRadioIcon(m_aMenuSprites[MENUSPRITE_MP3LOGO], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
|
||
|
||
nextYToUse += 70.0f;
|
||
}
|
||
}
|
||
}
|
||
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
lastSelectedOpt = m_nCurrOption;
|
||
#endif
|
||
|
||
#ifdef SCROLLABLE_PAGES
|
||
#define SCROLLBAR_BOTTOM_X 125.0f // only for background, scrollbar's itself is calculated
|
||
#define SCROLLBAR_RIGHT_X 36.0f
|
||
#define SCROLLBAR_WIDTH 9.5f
|
||
#define SCROLLBAR_TOP_X 64
|
||
|
||
if (m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) {
|
||
// Scrollbar background
|
||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 2), MENU_Y(SCROLLBAR_TOP_X),
|
||
MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 2 - SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(SCROLLBAR_BOTTOM_X)), CRGBA(100, 100, 66, FadeIn(205)));
|
||
|
||
float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / (m_nTotalListRow / (float) MAX_VISIBLE_OPTION);
|
||
float scrollbarBottom, scrollbarTop;
|
||
|
||
scrollbarBottom = MENU_Y(SCROLLBAR_TOP_X - 8 + m_nScrollbarTopMargin + scrollbarHeight);
|
||
scrollbarTop = MENU_Y(SCROLLBAR_TOP_X + m_nScrollbarTopMargin);
|
||
// Scrollbar shadow
|
||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 4), scrollbarTop,
|
||
MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 1 - SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)),
|
||
CRGBA(50, 50, 50, FadeIn(255)));
|
||
|
||
// Scrollbar
|
||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 4), scrollbarTop,
|
||
MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - SCROLLBAR_WIDTH), scrollbarBottom),
|
||
CRGBA(SCROLLBAR_COLOR.r, SCROLLBAR_COLOR.g, SCROLLBAR_COLOR.b, FadeIn(255)));
|
||
|
||
}
|
||
#endif
|
||
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_CONTROLLER_SETTINGS:
|
||
case MENUPAGE_SOUND_SETTINGS:
|
||
case MENUPAGE_DISPLAY_SETTINGS:
|
||
case MENUPAGE_SKIN_SELECT:
|
||
case MENUPAGE_CONTROLLER_PC:
|
||
case MENUPAGE_MOUSE_CONTROLS:
|
||
DisplayHelperText();
|
||
break;
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
default:
|
||
if (aScreens[m_nCurrScreen].layout) {
|
||
if (aScreens[m_nCurrScreen].layout->showLeftRightHelper) {
|
||
DisplayHelperText();
|
||
}
|
||
}
|
||
break;
|
||
#endif
|
||
}
|
||
|
||
if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS)
|
||
PrintController();
|
||
else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) {
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(180), MENU_Y(98), MENU_X_LEFT_ALIGNED(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255)));
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255)));
|
||
}
|
||
|
||
}
|
||
|
||
int
|
||
CMenuManager::GetNumOptionsCntrlConfigScreens(void)
|
||
{
|
||
int number = 0;
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_CONTROLLER_PC_OLD3:
|
||
number = 2;
|
||
break;
|
||
case MENUPAGE_CONTROLLER_DEBUG:
|
||
number = 4;
|
||
break;
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
switch (m_ControlMethod) {
|
||
case CONTROL_STANDARD:
|
||
number = 25;
|
||
break;
|
||
case CONTROL_CLASSIC:
|
||
number = 30;
|
||
break;
|
||
}
|
||
break;
|
||
}
|
||
return number;
|
||
}
|
||
|
||
void
|
||
CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 column)
|
||
{
|
||
int controllerAction = PED_FIREWEAPON;
|
||
// GetStartOptionsCntrlConfigScreens();
|
||
int numOptions = GetNumOptionsCntrlConfigScreens();
|
||
int nextY = MENU_Y(yStart);
|
||
int bindingMargin = MENU_X(3.0f);
|
||
float rowHeight;
|
||
switch (m_ControlMethod) {
|
||
case CONTROL_STANDARD:
|
||
rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
|
||
break;
|
||
case CONTROL_CLASSIC:
|
||
rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
// MENU_Y(rowHeight * 0.0f + yStart);
|
||
for (int optionIdx = 0; optionIdx < numOptions; nextY = MENU_Y(++optionIdx * rowHeight + yStart)) {
|
||
int nextX = xStart;
|
||
int bindingsForThisOpt = 0;
|
||
int contSetOrder = SETORDER_1;
|
||
CFont::SetColor(CRGBA(LIST_OPTION_COLOR.r, LIST_OPTION_COLOR.g, LIST_OPTION_COLOR.b, FadeIn(LIST_OPTION_COLOR.a)));
|
||
|
||
if (column == CONTSETUP_PED_COLUMN) {
|
||
switch (optionIdx) {
|
||
case 0:
|
||
controllerAction = PED_FIREWEAPON;
|
||
break;
|
||
case 1:
|
||
controllerAction = PED_CYCLE_WEAPON_RIGHT;
|
||
break;
|
||
case 2:
|
||
controllerAction = PED_CYCLE_WEAPON_LEFT;
|
||
break;
|
||
case 3:
|
||
controllerAction = GO_FORWARD;
|
||
break;
|
||
case 4:
|
||
controllerAction = GO_BACK;
|
||
break;
|
||
case 5:
|
||
controllerAction = GO_LEFT;
|
||
break;
|
||
case 6:
|
||
controllerAction = GO_RIGHT;
|
||
break;
|
||
case 7:
|
||
controllerAction = PED_SNIPER_ZOOM_IN;
|
||
break;
|
||
case 8:
|
||
controllerAction = PED_SNIPER_ZOOM_OUT;
|
||
break;
|
||
case 9:
|
||
controllerAction = VEHICLE_ENTER_EXIT;
|
||
break;
|
||
case 10:
|
||
case 11:
|
||
case 12:
|
||
case 16:
|
||
case 18:
|
||
case 19:
|
||
case 20:
|
||
case 21:
|
||
controllerAction = -1;
|
||
break;
|
||
case 13:
|
||
controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS;
|
||
break;
|
||
case 14:
|
||
controllerAction = PED_JUMPING;
|
||
break;
|
||
case 15:
|
||
controllerAction = PED_SPRINT;
|
||
break;
|
||
case 17:
|
||
controllerAction = PED_LOCK_TARGET;
|
||
break;
|
||
case 22:
|
||
controllerAction = PED_LOOKBEHIND;
|
||
break;
|
||
case 23:
|
||
if (m_ControlMethod == CONTROL_STANDARD)
|
||
controllerAction = -1;
|
||
else
|
||
controllerAction = PED_1RST_PERSON_LOOK_LEFT;
|
||
break;
|
||
case 24:
|
||
if (m_ControlMethod == CONTROL_STANDARD)
|
||
controllerAction = -1;
|
||
else
|
||
controllerAction = PED_1RST_PERSON_LOOK_RIGHT;
|
||
break;
|
||
case 25:
|
||
controllerAction = PED_1RST_PERSON_LOOK_UP;
|
||
break;
|
||
case 26:
|
||
controllerAction = PED_1RST_PERSON_LOOK_DOWN;
|
||
break;
|
||
case 27:
|
||
controllerAction = PED_CYCLE_TARGET_LEFT;
|
||
break;
|
||
case 28:
|
||
controllerAction = PED_CYCLE_TARGET_RIGHT;
|
||
break;
|
||
case 29:
|
||
controllerAction = PED_CENTER_CAMERA_BEHIND_PLAYER;
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
} else if (column == CONTSETUP_VEHICLE_COLUMN) {
|
||
switch (optionIdx) {
|
||
case 0:
|
||
#ifdef BIND_VEHICLE_FIREWEAPON
|
||
controllerAction = VEHICLE_FIREWEAPON;
|
||
#else
|
||
controllerAction = PED_FIREWEAPON;
|
||
#endif
|
||
break;
|
||
case 1:
|
||
case 2:
|
||
case 7:
|
||
case 8:
|
||
case 14:
|
||
case 15:
|
||
case 17:
|
||
case 25:
|
||
case 26:
|
||
case 27:
|
||
case 28:
|
||
case 29:
|
||
controllerAction = -1;
|
||
break;
|
||
case 3:
|
||
controllerAction = VEHICLE_ACCELERATE;
|
||
break;
|
||
case 4:
|
||
controllerAction = VEHICLE_BRAKE;
|
||
break;
|
||
case 5:
|
||
controllerAction = GO_LEFT;
|
||
break;
|
||
case 6:
|
||
controllerAction = GO_RIGHT;
|
||
break;
|
||
case 9:
|
||
controllerAction = VEHICLE_ENTER_EXIT;
|
||
break;
|
||
case 10:
|
||
controllerAction = VEHICLE_CHANGE_RADIO_STATION;
|
||
break;
|
||
case 11:
|
||
controllerAction = VEHICLE_HORN;
|
||
break;
|
||
case 12:
|
||
controllerAction = TOGGLE_SUBMISSIONS;
|
||
break;
|
||
case 13:
|
||
controllerAction = CAMERA_CHANGE_VIEW_ALL_SITUATIONS;
|
||
break;
|
||
case 16:
|
||
controllerAction = VEHICLE_HANDBRAKE;
|
||
break;
|
||
case 18:
|
||
controllerAction = VEHICLE_TURRETLEFT;
|
||
break;
|
||
case 19:
|
||
controllerAction = VEHICLE_TURRETRIGHT;
|
||
break;
|
||
case 20:
|
||
controllerAction = VEHICLE_TURRETUP;
|
||
break;
|
||
case 21:
|
||
controllerAction = VEHICLE_TURRETDOWN;
|
||
break;
|
||
case 22:
|
||
controllerAction = -2;
|
||
break;
|
||
case 23:
|
||
controllerAction = VEHICLE_LOOKLEFT;
|
||
break;
|
||
case 24:
|
||
controllerAction = VEHICLE_LOOKRIGHT;
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
int bindingWhite = 155;
|
||
|
||
// Highlight selected column(and make its text black)
|
||
if (m_nSelectedListRow == optionIdx) {
|
||
int bgY = m_nSelectedListRow * rowHeight + yStart + 1.0f;
|
||
if (m_nCurrExLayer == HOVEROPTION_LIST) {
|
||
|
||
if (column == CONTSETUP_PED_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_PED_COLUMN) {
|
||
#ifdef FIX_BUGS
|
||
if (controllerAction == -1) {
|
||
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
|
||
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
|
||
} else {
|
||
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
|
||
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
|
||
}
|
||
#else
|
||
if (controllerAction == -1) {
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
|
||
MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
|
||
} else {
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
|
||
MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
|
||
}
|
||
#endif
|
||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
|
||
bindingWhite = 0;
|
||
|
||
} else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) {
|
||
#ifdef FIX_BUGS
|
||
if (controllerAction == -1) {
|
||
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
|
||
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
|
||
} else {
|
||
CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
|
||
MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
|
||
}
|
||
#else
|
||
if (controllerAction == -1) {
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.r, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.g, CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_DISABLED_HIGHLIGHTBG_COLOR.a)));
|
||
} else {
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(410.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(600.0f), MENU_Y(bgY + 10)), CRGBA(CONTSETUP_HIGHLIGHTBG_COLOR.r, CONTSETUP_HIGHLIGHTBG_COLOR.g, CONTSETUP_HIGHLIGHTBG_COLOR.b, FadeIn(CONTSETUP_HIGHLIGHTBG_COLOR.a)));
|
||
}
|
||
#endif
|
||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
|
||
bindingWhite = 0;
|
||
}
|
||
}
|
||
}
|
||
|
||
// Print bindings, including seperator (-) between them
|
||
CFont::SetScale(MENU_X(0.25f), MENU_Y(0.6f));
|
||
for (; contSetOrder < MAX_SETORDERS && controllerAction != -1; contSetOrder++) {
|
||
wchar *settingText = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)controllerAction, (eContSetOrder)contSetOrder);
|
||
if (settingText) {
|
||
++bindingsForThisOpt;
|
||
if (bindingsForThisOpt > 1) {
|
||
wchar *seperator = TheText.Get("FEC_IBT");
|
||
CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80)));
|
||
CFont::PrintString(nextX, nextY, seperator);
|
||
CFont::SetColor(CRGBA(bindingWhite, bindingWhite, bindingWhite, FadeIn(255)));
|
||
nextX += CFont::GetStringWidth(seperator, true) + bindingMargin;
|
||
}
|
||
CFont::PrintString(nextX, nextY, settingText);
|
||
#ifdef MORE_LANGUAGES
|
||
if (CFont::IsJapanese())
|
||
nextX += CFont::GetStringWidth_Jap(settingText) + bindingMargin;
|
||
else
|
||
#endif
|
||
nextX += CFont::GetStringWidth(settingText, true) + bindingMargin;
|
||
}
|
||
}
|
||
if (controllerAction == -1) {
|
||
CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80)));
|
||
CFont::PrintString(nextX, nextY, TheText.Get("FEC_NUS")); // not used
|
||
} else if (controllerAction == -2) {
|
||
CFont::SetColor(CRGBA(20, 20, 20, FadeIn(80)));
|
||
CFont::PrintString(nextX, nextY, TheText.Get("FEC_CMP")); // combo: l+r
|
||
} else if (bindingsForThisOpt == 0) {
|
||
if (m_nSelectedListRow != optionIdx) {
|
||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||
CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound
|
||
} else if (m_bWaitingForNewKeyBind) {
|
||
if (column != m_nSelectedContSetupColumn) {
|
||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||
CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound
|
||
}
|
||
} else {
|
||
if (column != m_nSelectedContSetupColumn) {
|
||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
CFont::PrintString(nextX, nextY, TheText.Get("FEC_UNB")); // unbound
|
||
}
|
||
}
|
||
|
||
if (column == CONTSETUP_PED_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_PED_COLUMN ||
|
||
column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) {
|
||
|
||
if (optionIdx == m_nSelectedListRow && controllerAction != -1 && controllerAction != -2) {
|
||
m_CurrCntrlAction = controllerAction;
|
||
if (m_bWaitingForNewKeyBind) {
|
||
static bool showWaitingText = false;
|
||
if (bindingsForThisOpt > 0) {
|
||
wchar *seperator = TheText.Get("FEC_IBT");
|
||
CFont::PrintString(nextX, nextY, seperator);
|
||
nextX += CFont::GetStringWidth(seperator, true) + bindingMargin;
|
||
}
|
||
static uint32 lastWaitingTextFlash = 0;
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() - lastWaitingTextFlash > 150) {
|
||
showWaitingText = !showWaitingText;
|
||
lastWaitingTextFlash = CTimer::GetTimeInMillisecondsPauseMode();
|
||
}
|
||
if (showWaitingText) {
|
||
CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255)));
|
||
CFont::PrintString(nextX, nextY, TheText.Get("FEC_QUE")); // "???"
|
||
}
|
||
SET_FONT_FOR_HELPER_TEXT
|
||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||
if (m_bKeyChangeNotProcessed) {
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
|
||
} else {
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_RIG")); // SELECT A NEW CONTROL FOR THIS ACTION OR ESC TO CANCEL
|
||
}
|
||
|
||
SET_FONT_FOR_LIST_ITEM
|
||
if (!m_bKeyIsOK)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
|
||
m_bKeyIsOK = true;
|
||
} else {
|
||
SET_FONT_FOR_HELPER_TEXT
|
||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
|
||
SET_FONT_FOR_LIST_ITEM
|
||
m_bKeyIsOK = false;
|
||
m_bKeyChangeNotProcessed = false;
|
||
}
|
||
} else if (optionIdx == m_nSelectedListRow) {
|
||
SET_FONT_FOR_HELPER_TEXT
|
||
CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255)));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION
|
||
SET_FONT_FOR_LIST_ITEM
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeight)
|
||
{
|
||
int extraTextStart = GetStartOptionsCntrlConfigScreens();
|
||
int numOpts = GetNumOptionsCntrlConfigScreens();
|
||
int spacing = MENU_X(10.0f);
|
||
for (int i = extraTextStart; i < extraTextStart + numOpts; i++) {
|
||
int numTextsPrinted = 0;
|
||
int nextX = xStart;
|
||
for (int j = 1; j < 5; j++) {
|
||
wchar *text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j);
|
||
if (text)
|
||
++numTextsPrinted;
|
||
|
||
if (text) {
|
||
// Seperator
|
||
if (numTextsPrinted > 1) {
|
||
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
|
||
nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
|
||
}
|
||
CFont::PrintString(nextX, MENU_Y(yStart), text);
|
||
}
|
||
if (text)
|
||
nextX = CFont::GetStringWidth(text, true) + spacing + nextX;
|
||
}
|
||
if (m_nCurrOption == i - extraTextStart && m_bWaitingForNewKeyBind) {
|
||
static bool waitingTextVisible = false;
|
||
|
||
// Seperator
|
||
if (numTextsPrinted > 0) {
|
||
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
|
||
nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
|
||
}
|
||
static uint32 lastStateChange = 0;
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() - lastStateChange > 150) {
|
||
waitingTextVisible = !waitingTextVisible;
|
||
lastStateChange = CTimer::GetTimeInMillisecondsPauseMode();
|
||
}
|
||
if (waitingTextVisible) {
|
||
CFont::SetColor(CRGBA(255, 255, 0, FadeIn(255)));
|
||
CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_QUE"));
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
}
|
||
}
|
||
yStart += lineHeight;
|
||
}
|
||
wchar *error = nil;
|
||
if (DisplayComboButtonErrMsg)
|
||
error = ControlsManager.GetButtonComboText((e_ControllerAction)(m_nCurrOption + extraTextStart));
|
||
|
||
if (error) {
|
||
CFont::SetColor(CRGBA(233, 22, 159, 255));
|
||
CFont::PrintString(xStart, MENU_Y(yStart + 10), error);
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::DrawControllerSetupScreen()
|
||
{
|
||
float rowHeight;
|
||
switch (m_ControlMethod) {
|
||
case CONTROL_STANDARD:
|
||
rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
|
||
break;
|
||
case CONTROL_CLASSIC:
|
||
rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
RESET_FONT_FOR_NEW_PAGE
|
||
|
||
SET_FONT_FOR_MENU_HEADER
|
||
|
||
switch (m_ControlMethod) {
|
||
case CONTROL_STANDARD:
|
||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
|
||
TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||
break;
|
||
case CONTROL_CLASSIC:
|
||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
|
||
TheText.Get("FET_CTI"));
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
wchar *actionTexts[31];
|
||
actionTexts[0] = TheText.Get("FEC_FIR");
|
||
actionTexts[1] = TheText.Get("FEC_NWE");
|
||
actionTexts[2] = TheText.Get("FEC_PWE");
|
||
actionTexts[3] = TheText.Get("FEC_FOR");
|
||
actionTexts[4] = TheText.Get("FEC_BAC");
|
||
actionTexts[5] = TheText.Get("FEC_LEF");
|
||
actionTexts[6] = TheText.Get("FEC_RIG");
|
||
actionTexts[7] = TheText.Get("FEC_ZIN");
|
||
actionTexts[8] = TheText.Get("FEC_ZOT");
|
||
actionTexts[9] = TheText.Get("FEC_EEX");
|
||
actionTexts[10] = TheText.Get("FEC_RAD");
|
||
actionTexts[11] = TheText.Get("FEC_HRN");
|
||
actionTexts[12] = TheText.Get("FEC_SUB");
|
||
actionTexts[13] = TheText.Get("FEC_CMR");
|
||
actionTexts[14] = TheText.Get("FEC_JMP");
|
||
actionTexts[15] = TheText.Get("FEC_SPN");
|
||
actionTexts[16] = TheText.Get("FEC_HND");
|
||
actionTexts[17] = TheText.Get("FEC_TAR");
|
||
if (m_ControlMethod == CONTROL_CLASSIC) {
|
||
actionTexts[18] = TheText.Get("FEC_TFL");
|
||
actionTexts[19] = TheText.Get("FEC_TFR");
|
||
actionTexts[20] = TheText.Get("FEC_TFU");
|
||
actionTexts[21] = TheText.Get("FEC_TFD");
|
||
actionTexts[22] = TheText.Get("FEC_LBA");
|
||
actionTexts[23] = TheText.Get("FEC_LOL");
|
||
actionTexts[24] = TheText.Get("FEC_LOR");
|
||
actionTexts[25] = TheText.Get("FEC_LUD");
|
||
actionTexts[26] = TheText.Get("FEC_LDU");
|
||
actionTexts[27] = TheText.Get("FEC_NTR");
|
||
actionTexts[28] = TheText.Get("FEC_PTT");
|
||
actionTexts[29] = TheText.Get("FEC_CEN");
|
||
actionTexts[30] = nil;
|
||
} else {
|
||
actionTexts[18] = TheText.Get("FEC_TFL");
|
||
actionTexts[19] = TheText.Get("FEC_TFR");
|
||
actionTexts[20] = TheText.Get("FEC_TFU");
|
||
actionTexts[21] = TheText.Get("FEC_TFD");
|
||
actionTexts[22] = TheText.Get("FEC_LBA");
|
||
actionTexts[23] = TheText.Get("FEC_LOL");
|
||
actionTexts[24] = TheText.Get("FEC_LOR");
|
||
actionTexts[25] = nil;
|
||
}
|
||
|
||
// Gray panel background
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT), MENU_Y(CONTSETUP_LIST_TOP),
|
||
MENU_X_RIGHT_ALIGNED(CONTSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM)),
|
||
CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
|
||
|
||
if (m_nCurrExLayer == HOVEROPTION_LIST)
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
|
||
else
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
|
||
// List header
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
|
||
CFont::SetRightJustifyOff();
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CFT"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
|
||
SET_FONT_FOR_LIST_ITEM
|
||
|
||
int yStart;
|
||
if (m_ControlMethod == CONTROL_CLASSIC)
|
||
yStart = CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT + 1;
|
||
else
|
||
yStart = CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT + 5;
|
||
|
||
float optionYBottom = yStart + rowHeight;
|
||
for (int i = 0; i < ARRAY_SIZE(actionTexts); ++i) {
|
||
wchar *actionText = actionTexts[i];
|
||
if (!actionText)
|
||
break;
|
||
|
||
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) &&
|
||
m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
|
||
|
||
if (m_nMousePosY > MENU_Y(i * rowHeight + yStart) && m_nMousePosY < MENU_Y(i * rowHeight + optionYBottom)) {
|
||
if (m_nOptionMouseHovering != i && m_nCurrExLayer == HOVEROPTION_LIST)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
|
||
m_nOptionMouseHovering = i;
|
||
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
m_nSelectedListRow = i;
|
||
|
||
// why different number for 3rd column hovering X?? this function is a mess
|
||
#ifdef FIX_BUGS
|
||
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
|
||
#else
|
||
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) {
|
||
#endif
|
||
if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
|
||
m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
|
||
#ifdef FIX_BUGS
|
||
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) {
|
||
#else
|
||
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) {
|
||
#endif
|
||
if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
|
||
m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
|
||
}
|
||
}
|
||
// what??
|
||
if (m_nHoverOption == HOVEROPTION_SKIN) {
|
||
if (i == m_nSelectedListRow) {
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
m_bWaitingForNewKeyBind = true;
|
||
m_bStartWaitingForKeyBind = true;
|
||
pControlEdit = &m_KeyPressedCode;
|
||
}
|
||
} else
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
}
|
||
}
|
||
if (m_nSelectedListRow != i)
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
else if (m_nCurrExLayer == HOVEROPTION_LIST)
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
|
||
|
||
CFont::SetRightJustifyOff();
|
||
if (m_PrefsLanguage == LANGUAGE_GERMAN && (i == 20 || i == 21))
|
||
CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||
else
|
||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText);
|
||
}
|
||
DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), rowHeight, CONTSETUP_PED_COLUMN);
|
||
DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), rowHeight, CONTSETUP_VEHICLE_COLUMN);
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
|
||
|
||
if ((m_nMousePosX > MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) - CFont::GetStringWidth(TheText.Get("FEDS_TB"), true)
|
||
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM)
|
||
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT)) || m_nCurrExLayer == HOVEROPTION_BACK) {
|
||
m_nHoverOption = HOVEROPTION_BACK;
|
||
|
||
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)
|
||
&& m_nMousePosY > MENU_Y(CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM + 5.0f)) {
|
||
m_nHoverOption = HOVEROPTION_LIST;
|
||
|
||
} else {
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
}
|
||
|
||
// Back button and it's shadow
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
|
||
CFont::SetRightJustifyOn();
|
||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
|
||
for (int i = 0; i < 2; i++) {
|
||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT - 2.0f - i),
|
||
SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - 4.0f - i), TheText.Get("FEDS_TB"));
|
||
|
||
if (m_nHoverOption == HOVEROPTION_BACK)
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
|
||
else
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::DrawFrontEnd()
|
||
{
|
||
CFont::SetAlphaFade(255.0f);
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
#define setBbItem(a, b, c) strcpy(a.name, b); a.screenId = c;
|
||
if (m_nCurrScreen == MENUPAGE_NONE) {
|
||
if (m_bGameNotLoaded) {
|
||
if (bbTabCount != 6) {
|
||
setBbItem(bbNames[0], "FEB_SAV",MENUPAGE_NEW_GAME)
|
||
setBbItem(bbNames[1], "FEB_CON",MENUPAGE_CONTROLLER_PC)
|
||
setBbItem(bbNames[2], "FEB_AUD",MENUPAGE_SOUND_SETTINGS)
|
||
setBbItem(bbNames[3], "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS)
|
||
setBbItem(bbNames[4], "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS)
|
||
setBbItem(bbNames[5], "FESZ_QU",MENUPAGE_EXIT)
|
||
bbTabCount = 6;
|
||
}
|
||
} else {
|
||
if (bbTabCount != 8) {
|
||
setBbItem(bbNames[0], "FEB_STA",MENUPAGE_STATS)
|
||
setBbItem(bbNames[1], "FEB_SAV",MENUPAGE_NEW_GAME)
|
||
setBbItem(bbNames[2], "FEB_BRI",MENUPAGE_BRIEFS)
|
||
setBbItem(bbNames[3], "FEB_CON",MENUPAGE_CONTROLLER_PC)
|
||
setBbItem(bbNames[4], "FEB_AUD",MENUPAGE_SOUND_SETTINGS)
|
||
setBbItem(bbNames[5], "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS)
|
||
setBbItem(bbNames[6], "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS)
|
||
setBbItem(bbNames[7], "FESZ_QU",MENUPAGE_EXIT)
|
||
bbTabCount = 8;
|
||
}
|
||
}
|
||
m_nCurrScreen = bbNames[0].screenId;
|
||
bottomBarActive = true;
|
||
curBottomBarOption = 0;
|
||
}
|
||
#undef setBbItem
|
||
#else
|
||
if (m_nCurrScreen == MENUPAGE_NONE) {
|
||
if (m_bGameNotLoaded) {
|
||
m_nCurrScreen = MENUPAGE_START_MENU;
|
||
} else {
|
||
m_nCurrScreen = MENUPAGE_PAUSE_MENU;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
if (m_nCurrOption == 0 && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
|
||
m_nCurrOption = 1;
|
||
|
||
#ifdef PS2_SAVE_DIALOG
|
||
if(m_bRenderGameInMenu)
|
||
DrawFrontEndSaveZone();
|
||
else
|
||
#endif
|
||
DrawFrontEndNormal();
|
||
|
||
PrintErrorMessage();
|
||
}
|
||
|
||
#ifdef PS2_SAVE_DIALOG
|
||
void
|
||
CMenuManager::DrawFrontEndSaveZone()
|
||
{
|
||
CSprite2d::InitPerFrame();
|
||
CFont::InitPerFrame();
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
|
||
|
||
// Not original dimensions, have been changed to fit PC screen & PC menu layout.
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(30.0f), SCREEN_SCALE_FROM_BOTTOM(50.0f)), CRGBA(0, 0, 0, 175));
|
||
|
||
m_nMenuFadeAlpha = 255;
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
Draw();
|
||
|
||
CFont::DrawFonts();
|
||
|
||
// Draw mouse
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
||
if (m_bShowMouse) {
|
||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||
|
||
CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f));
|
||
CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f));
|
||
|
||
mouse.Translate(m_nMousePosX, m_nMousePosY);
|
||
shad.Translate(m_nMousePosX, m_nMousePosY);
|
||
if(field_518 == 4){
|
||
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
|
||
}else{
|
||
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
void
|
||
CMenuManager::DrawFrontEndNormal()
|
||
{
|
||
CSprite2d::InitPerFrame();
|
||
CFont::InitPerFrame();
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||
|
||
if (!m_bGameNotLoaded) {
|
||
CSprite2d *bg = LoadSplash(nil);
|
||
bg->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(48, 48, 48, 255));
|
||
} else {
|
||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
|
||
}
|
||
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
|
||
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||
m_aFrontEndSprites[FE2_MAINPANEL_UL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), 0.0f, SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
|
||
m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
|
||
m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
|
||
m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
|
||
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||
eFrontendSprites currentSprite;
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_STATS:
|
||
case MENUPAGE_START_MENU:
|
||
case MENUPAGE_PAUSE_MENU:
|
||
case MENUPAGE_EXIT:
|
||
currentSprite = FE_ICONSTATS;
|
||
break;
|
||
case MENUPAGE_LANGUAGE_SETTINGS:
|
||
currentSprite = FE_ICONLANGUAGE;
|
||
break;
|
||
case MENUPAGE_CHOOSE_LOAD_SLOT:
|
||
case MENUPAGE_CHOOSE_DELETE_SLOT:
|
||
case MENUPAGE_NEW_GAME_RELOAD:
|
||
case MENUPAGE_LOAD_SLOT_CONFIRM:
|
||
case MENUPAGE_DELETE_SLOT_CONFIRM:
|
||
currentSprite = FE_ICONSAVE;
|
||
break;
|
||
case MENUPAGE_DISPLAY_SETTINGS:
|
||
currentSprite = FE_ICONDISPLAY;
|
||
break;
|
||
case MENUPAGE_SOUND_SETTINGS:
|
||
currentSprite = FE_ICONAUDIO;
|
||
break;
|
||
case MENUPAGE_CONTROLLER_PC:
|
||
case MENUPAGE_OPTIONS:
|
||
case MENUPAGE_CONTROLLER_SETTINGS:
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
case MENUPAGE_MOUSE_CONTROLS:
|
||
currentSprite = FE_ICONCONTROLS;
|
||
break;
|
||
default:
|
||
/*case MENUPAGE_NEW_GAME: */
|
||
/*case MENUPAGE_BRIEFS: */
|
||
currentSprite = FE_ICONBRIEF;
|
||
break;
|
||
}
|
||
|
||
static float fadeAlpha = 0.0f;
|
||
|
||
if (m_nMenuFadeAlpha < 255) {
|
||
if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f;
|
||
|
||
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
|
||
fadeAlpha += (frameTime) * 20.f / 33.f;
|
||
m_nMenuFadeAlpha = fadeAlpha;
|
||
} else {
|
||
// TODO: what is this? waiting mouse?
|
||
if(field_518 == 4){
|
||
if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
|
||
m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7)
|
||
|
||
field_518 = 2;
|
||
else
|
||
field_518 = 1;
|
||
}
|
||
}
|
||
|
||
m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha));
|
||
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_SKIN_SELECT:
|
||
DrawPlayerSetupScreen();
|
||
break;
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
DrawControllerSetupScreen();
|
||
break;
|
||
default:
|
||
Draw();
|
||
break;
|
||
}
|
||
|
||
// Positions/style from PS2 menu, credits to Fire_Head
|
||
/* Draw controller buttons */
|
||
CFont::SetFontStyle(FONT_BANK);
|
||
CFont::SetBackgroundOff();
|
||
CFont::SetScale(SCREEN_SCALE_X(0.35f), SCREEN_SCALE_Y(0.64f));
|
||
CFont::SetPropOn();
|
||
CFont::SetCentreOff();
|
||
CFont::SetJustifyOn();
|
||
CFont::SetRightJustifyOff();
|
||
CFont::SetBackGroundOnlyTextOn();
|
||
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); // 600.0f
|
||
CFont::SetColor(CRGBA(16, 16, 16, 255));
|
||
switch (m_nCurrScreen) {
|
||
|
||
// Page names overlaps buttons on those.
|
||
case MENUPAGE_MOUSE_CONTROLS:
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
break;
|
||
|
||
default:
|
||
{
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(52.0f), MENU_Y(360.0f), TheText.Get("FEDS_SE"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(52.0f), MENU_Y(372.0f), TheText.Get("FEDS_BA"));
|
||
if (!m_bGameNotLoaded)
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(52.0f), MENU_Y(384.0f), TheText.Get("FEDS_ST"));
|
||
|
||
if (bottomBarActive)
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f), MENU_Y(372.0f), TheText.Get("FEDS_AM")); // <>-CHANGE MENU
|
||
else if (m_nCurrScreen != MENUPAGE_STATS && m_nCurrScreen != MENUPAGE_BRIEFS) {
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f), MENU_Y(360.0f + 3.5f), TheText.Get("FEA_UP")); // ;
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f), MENU_Y(384.0f - 3.5f), TheText.Get("FEA_DO")); // =
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f - 10.0f), MENU_Y(372.0f), TheText.Get("FEA_LE")); // <
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f + 11.0f), MENU_Y(372.0f), TheText.Get("FEA_RI")); // >
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(242.0f + 20.0f), MENU_Y(372.0f), TheText.Get("FEDSAS3")); // - CHANGE SELECTION
|
||
}
|
||
|
||
break;
|
||
}
|
||
}
|
||
|
||
#define optionWidth MENU_X(66.0f)
|
||
#define rawOptionHeight 22.0f
|
||
#define optionBottom SCREEN_SCALE_FROM_BOTTOM(20.0f)
|
||
#define optionTop SCREEN_SCALE_FROM_BOTTOM(20.0f + rawOptionHeight)
|
||
#define leftPadding MENU_X_LEFT_ALIGNED(90.0f)
|
||
wchar *str;
|
||
hoveredBottomBarOption = -1;
|
||
if (curBottomBarOption != -1) {
|
||
|
||
// This active tab sprite is needlessly big
|
||
m_aFrontEndSprites[FE2_TABACTIVE].Draw(CRect(leftPadding - MENU_X(2.0f) + (optionWidth) * curBottomBarOption, optionTop,
|
||
leftPadding - MENU_X(5.0f) + optionWidth * (curBottomBarOption + 2), optionBottom + MENU_Y(rawOptionHeight - 9.0f)),
|
||
CRGBA(CRGBA(255, 255, 255, 255)));
|
||
|
||
for (int i = 0; i < bbTabCount; i++) {
|
||
float xStart = leftPadding + optionWidth * i;
|
||
if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom))
|
||
hoveredBottomBarOption = i;
|
||
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
|
||
CFont::SetRightJustifyOff();
|
||
if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, 255));
|
||
else {
|
||
if(bottomBarActive || curBottomBarOption == i)
|
||
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, 255));
|
||
else
|
||
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, 110));
|
||
}
|
||
|
||
str = TheText.Get(bbNames[i].name);
|
||
|
||
CFont::PrintString(xStart + MENU_X(4.0f), SCREEN_SCALE_FROM_BOTTOM(39.0f), str);
|
||
|
||
}
|
||
}
|
||
#undef optionBottom
|
||
#undef optionTop
|
||
#undef leftPadding
|
||
#undef optionWidth
|
||
#undef rawOptionHeight
|
||
|
||
CFont::DrawFonts();
|
||
|
||
// Draw mouse
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
||
if (m_bShowMouse) {
|
||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||
|
||
CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f));
|
||
CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f));
|
||
|
||
mouse.Translate(m_nMousePosX, m_nMousePosY);
|
||
shad.Translate(m_nMousePosX, m_nMousePosY);
|
||
if(field_518 == 4){
|
||
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
|
||
}else{
|
||
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
|
||
}
|
||
}
|
||
}
|
||
#else
|
||
void
|
||
CMenuManager::DrawFrontEndNormal()
|
||
{
|
||
CSprite2d::InitPerFrame();
|
||
CFont::InitPerFrame();
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||
|
||
LoadSplash(nil);
|
||
|
||
eMenuSprites previousSprite;
|
||
if (m_nMenuFadeAlpha < 255) {
|
||
switch (m_nPrevScreen) {
|
||
case MENUPAGE_STATS:
|
||
case MENUPAGE_START_MENU:
|
||
case MENUPAGE_PAUSE_MENU:
|
||
previousSprite = MENUSPRITE_MAINMENU;
|
||
break;
|
||
case MENUPAGE_NEW_GAME:
|
||
case MENUPAGE_CHOOSE_LOAD_SLOT:
|
||
case MENUPAGE_CHOOSE_DELETE_SLOT:
|
||
case MENUPAGE_NEW_GAME_RELOAD:
|
||
case MENUPAGE_LOAD_SLOT_CONFIRM:
|
||
case MENUPAGE_DELETE_SLOT_CONFIRM:
|
||
case MENUPAGE_EXIT:
|
||
previousSprite = MENUSPRITE_SINGLEPLAYER;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_MAIN:
|
||
previousSprite = MENUSPRITE_MULTIPLAYER;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_MAP:
|
||
case MENUPAGE_MULTIPLAYER_FIND_GAME:
|
||
case MENUPAGE_SKIN_SELECT:
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
case MENUPAGE_MOUSE_CONTROLS:
|
||
previousSprite = MENUSPRITE_FINDGAME;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_CONNECTION:
|
||
case MENUPAGE_MULTIPLAYER_MODE:
|
||
previousSprite = MENUSPRITE_CONNECTION;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_CREATE:
|
||
previousSprite = MENUSPRITE_HOSTGAME;
|
||
break;
|
||
case MENUPAGE_SKIN_SELECT_OLD:
|
||
case MENUPAGE_OPTIONS:
|
||
previousSprite = MENUSPRITE_PLAYERSET;
|
||
break;
|
||
default:
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
CCustomScreenLayout *custom = aScreens[m_nPrevScreen].layout;
|
||
if (custom) {
|
||
previousSprite = custom->sprite;
|
||
break;
|
||
}
|
||
if (!custom)
|
||
#endif
|
||
previousSprite = MENUSPRITE_MAINMENU;
|
||
break;
|
||
}
|
||
|
||
if (m_nPrevScreen == m_nCurrScreen)
|
||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha));
|
||
else
|
||
m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha));
|
||
}
|
||
|
||
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
||
|
||
eMenuSprites currentSprite = MENUSPRITE_MAINMENU; // actually uninitialized
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_STATS:
|
||
case MENUPAGE_START_MENU:
|
||
case MENUPAGE_PAUSE_MENU:
|
||
currentSprite = MENUSPRITE_MAINMENU;
|
||
break;
|
||
case MENUPAGE_NEW_GAME:
|
||
case MENUPAGE_CHOOSE_LOAD_SLOT:
|
||
case MENUPAGE_CHOOSE_DELETE_SLOT:
|
||
case MENUPAGE_NEW_GAME_RELOAD:
|
||
case MENUPAGE_LOAD_SLOT_CONFIRM:
|
||
case MENUPAGE_DELETE_SLOT_CONFIRM:
|
||
case MENUPAGE_EXIT:
|
||
currentSprite = MENUSPRITE_SINGLEPLAYER;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_MAIN:
|
||
currentSprite = MENUSPRITE_MULTIPLAYER;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_MAP:
|
||
case MENUPAGE_MULTIPLAYER_FIND_GAME:
|
||
case MENUPAGE_SKIN_SELECT:
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
case MENUPAGE_MOUSE_CONTROLS:
|
||
currentSprite = MENUSPRITE_FINDGAME;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_CONNECTION:
|
||
case MENUPAGE_MULTIPLAYER_MODE:
|
||
currentSprite = MENUSPRITE_CONNECTION;
|
||
break;
|
||
case MENUPAGE_MULTIPLAYER_CREATE:
|
||
currentSprite = MENUSPRITE_HOSTGAME;
|
||
break;
|
||
case MENUPAGE_SKIN_SELECT_OLD:
|
||
case MENUPAGE_OPTIONS:
|
||
currentSprite = MENUSPRITE_PLAYERSET;
|
||
break;
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
default:
|
||
CCustomScreenLayout *custom = aScreens[m_nCurrScreen].layout;
|
||
if (custom) {
|
||
previousSprite = custom->sprite;
|
||
}
|
||
break;
|
||
#endif
|
||
}
|
||
|
||
if (m_nMenuFadeAlpha < 255) {
|
||
|
||
// Famous transparent menu bug
|
||
#ifdef FIX_BUGS
|
||
static float fadeAlpha = 0.0f;
|
||
if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f;
|
||
|
||
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
|
||
fadeAlpha += (frameTime) * 20.f / 33.f;
|
||
m_nMenuFadeAlpha = fadeAlpha;
|
||
#else
|
||
static uint32 LastFade = 0;
|
||
|
||
if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){
|
||
m_nMenuFadeAlpha += 20;
|
||
LastFade = CTimer::GetTimeInMillisecondsPauseMode();
|
||
}
|
||
#endif
|
||
|
||
if (m_nMenuFadeAlpha > 255){
|
||
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
|
||
} else {
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
|
||
}
|
||
} else {
|
||
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
|
||
// TODO: what is this? waiting mouse?
|
||
if(field_518 == 4){
|
||
if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
|
||
m_nHoverOption == HOVEROPTION_5 || m_nHoverOption == HOVEROPTION_6 || m_nHoverOption == HOVEROPTION_7)
|
||
|
||
field_518 = 2;
|
||
else
|
||
field_518 = 1;
|
||
}
|
||
}
|
||
|
||
#ifdef RED_DELETE_BACKGROUND
|
||
if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT || m_nCurrScreen == MENUPAGE_DELETE_SLOT_CONFIRM) {
|
||
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(18.0f), MENU_Y(8.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(20.0f), MENU_Y(8.0f),
|
||
SCREEN_STRETCH_X(12.0f), MENU_Y(11.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), MENU_Y(11.0f),
|
||
CRGBA(150, 0, 0, 140));
|
||
|
||
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(12.0f), MENU_Y(11.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), MENU_Y(11.0f),
|
||
SCREEN_STRETCH_X(10.0f), MENU_Y(16.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), MENU_Y(16.0f),
|
||
CRGBA(150, 0, 0, 140));
|
||
|
||
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(10.0f), MENU_Y(16.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), MENU_Y(16.0f),
|
||
SCREEN_STRETCH_X(10.0f), SCREEN_SCALE_Y(431.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(431.0f),
|
||
CRGBA(150, 0, 0, 140));
|
||
|
||
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(10.0f), SCREEN_SCALE_Y(431.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(431.0f),
|
||
SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(435.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), SCREEN_SCALE_Y(435.0f),
|
||
CRGBA(150, 0, 0, 140));
|
||
|
||
CSprite2d::Draw2DPolygon(SCREEN_STRETCH_X(12.0f), SCREEN_SCALE_Y(435.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(14.0f), SCREEN_SCALE_Y(435.0f),
|
||
SCREEN_STRETCH_X(18.0f), SCREEN_SCALE_Y(438.0f),
|
||
SCREEN_WIDTH - SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_Y(438.0f),
|
||
CRGBA(150, 0, 0, 140));
|
||
|
||
// yellow bar
|
||
CSprite2d::DrawRect(CRect(MENU_X(13.0f), SCREEN_STRETCH_FROM_BOTTOM(96.0f),
|
||
SCREEN_STRETCH_FROM_RIGHT(11.0f), SCREEN_STRETCH_FROM_BOTTOM(59.0f)),
|
||
CRGBA(235, 170, 50, 255));
|
||
}
|
||
#endif
|
||
|
||
// GTA LOGO
|
||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
||
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
|
||
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
|
||
m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
|
||
else
|
||
m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_SKIN_SELECT:
|
||
DrawPlayerSetupScreen();
|
||
break;
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
DrawControllerSetupScreen();
|
||
break;
|
||
default:
|
||
Draw();
|
||
break;
|
||
}
|
||
|
||
CFont::DrawFonts();
|
||
|
||
// Draw mouse
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
||
if (m_bShowMouse) {
|
||
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
|
||
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||
|
||
CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f));
|
||
CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f));
|
||
|
||
mouse.Translate(m_nMousePosX, m_nMousePosY);
|
||
shad.Translate(m_nMousePosX, m_nMousePosY);
|
||
if(field_518 == 4){
|
||
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
|
||
}else{
|
||
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
|
||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
|
||
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
void
|
||
CMenuManager::DrawPlayerSetupScreen()
|
||
{
|
||
RESET_FONT_FOR_NEW_PAGE
|
||
|
||
SET_FONT_FOR_MENU_HEADER
|
||
|
||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get("FET_PS"));
|
||
|
||
// lstrcpy's changed with strcpy
|
||
|
||
if (!m_bSkinsEnumerated) {
|
||
OutputDebugString("Enumerating skin filenames from skins...");
|
||
m_pSkinListHead.nextSkin = nil;
|
||
m_pSelectedSkin = &m_pSkinListHead;
|
||
m_pSelectedSkin->nextSkin = new tSkinInfo;
|
||
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
|
||
m_pSelectedSkin->skinId = 0;
|
||
strcpy(m_pSelectedSkin->skinNameOriginal, DEFAULT_SKIN_NAME);
|
||
strcpy(m_pSelectedSkin->skinNameDisplayed, UnicodeToAscii(TheText.Get("FET_DSN")));
|
||
int nextSkinId = 1;
|
||
m_pSelectedSkin->nextSkin = nil;
|
||
|
||
WIN32_FIND_DATA FindFileData;
|
||
SYSTEMTIME SystemTime;
|
||
HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData);
|
||
for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) {
|
||
if (strncmp(FindFileData.cFileName, DEFAULT_SKIN_NAME, 5) != 0) {
|
||
m_pSelectedSkin->nextSkin = new tSkinInfo;
|
||
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
|
||
m_pSelectedSkin->skinId = nextSkinId;
|
||
strcpy(m_pSelectedSkin->skinNameOriginal, FindFileData.cFileName);
|
||
strcpy(m_pSelectedSkin->skinNameDisplayed, FindFileData.cFileName);
|
||
FileTimeToSystemTime(&FindFileData.ftLastWriteTime, &SystemTime);
|
||
GetDateFormat(LOCALE_USER_DEFAULT, DATE_SHORTDATE, &SystemTime, 0, m_pSelectedSkin->date, 255);
|
||
++nextSkinId;
|
||
m_pSelectedSkin->nextSkin = nil;
|
||
}
|
||
}
|
||
FindClose(handle);
|
||
m_nSkinsTotal = nextSkinId;
|
||
char nameTemp[256];
|
||
for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin; m_pSelectedSkin = m_pSelectedSkin->nextSkin) {
|
||
// Drop extension
|
||
int oldLength = (int)strlen(m_pSelectedSkin->skinNameDisplayed);
|
||
m_pSelectedSkin->skinNameDisplayed[oldLength - 4] = '\0';
|
||
m_pSelectedSkin->skinNameOriginal[oldLength - 4] = '\0';
|
||
|
||
// Fill to 40 bytes-39 chars, idk why. This is done in sepearate function in game.
|
||
strncpy(nameTemp, m_pSelectedSkin->skinNameDisplayed, 39); // game doesn't do that, but in our day strncpy to same string is forbidden
|
||
strncpy(m_pSelectedSkin->skinNameDisplayed, nameTemp, 39);
|
||
if (oldLength - 4 > 39)
|
||
m_pSelectedSkin->skinNameDisplayed[39] = '\0';
|
||
|
||
// Make string lowercase, except first letter
|
||
strlwr(m_pSelectedSkin->skinNameDisplayed);
|
||
strncpy(nameTemp, m_pSelectedSkin->skinNameDisplayed, 1);
|
||
strupr(nameTemp);
|
||
strncpy(m_pSelectedSkin->skinNameDisplayed, nameTemp, 1);
|
||
|
||
// Change some chars
|
||
#ifdef FIX_BUGS
|
||
for (int k = 0; m_pSelectedSkin->skinNameDisplayed[k] != '\0'; ++k) {
|
||
#else
|
||
for (int k = 0; m_pSelectedSkin->skinNameOriginal[k] != '\0'; ++k) {
|
||
#endif
|
||
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "_", 1))
|
||
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], " ", 1);
|
||
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "@", 1))
|
||
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], " ", 1);
|
||
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "{", 1))
|
||
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], "(", 1);
|
||
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "}", 1))
|
||
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], ")", 1);
|
||
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[k], "<EFBFBD>", 1))
|
||
strncpy(&m_pSelectedSkin->skinNameDisplayed[k], "$", 1);
|
||
}
|
||
|
||
// Make letters after whitespace uppercase
|
||
for (int l = 0; m_pSelectedSkin->skinNameDisplayed[l] != '\0'; ++l) {
|
||
if (!strncmp(&m_pSelectedSkin->skinNameDisplayed[l], " ", 1)) {
|
||
if (m_pSelectedSkin->skinNameDisplayed[l + 1]) {
|
||
strncpy(nameTemp, &m_pSelectedSkin->skinNameDisplayed[l + 1], 1);
|
||
strupr(nameTemp);
|
||
strncpy(&m_pSelectedSkin->skinNameDisplayed[l + 1], nameTemp, 1);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
OutputDebugString("Finished enumerating skin files.");
|
||
m_bSkinsEnumerated = true;
|
||
}
|
||
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP),
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)),
|
||
CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a)));
|
||
|
||
// Header (Skin - Date)
|
||
if (m_nCurrExLayer == HOVEROPTION_LIST) {
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
|
||
} else {
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
}
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
|
||
CFont::SetRightJustifyOn();
|
||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT"));
|
||
switch (m_PrefsLanguage) {
|
||
case LANGUAGE_FRENCH:
|
||
case LANGUAGE_SPANISH:
|
||
CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT));
|
||
break;
|
||
default:
|
||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
|
||
break;
|
||
}
|
||
CFont::SetRightJustifyOff();
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(PLAYERSETUP_SKIN_COLUMN_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_SKN"));
|
||
|
||
// Skin list
|
||
CFont::SetRightJustifyOff();
|
||
CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE));
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
if (m_nSkinsTotal > 0) {
|
||
for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList;
|
||
m_pSelectedSkin = m_pSelectedSkin->nextSkin);
|
||
|
||
int rowTextY = PLAYERSETUP_LIST_BODY_TOP - 1;
|
||
int orderInVisibles = 0;
|
||
int rowEndY = PLAYERSETUP_LIST_BODY_TOP + PLAYERSETUP_ROW_HEIGHT + 1;
|
||
int rowStartY = PLAYERSETUP_LIST_BODY_TOP;
|
||
for (int rowIdx = m_nFirstVisibleRowOnList;
|
||
rowIdx < m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW && m_pSelectedSkin; ) {
|
||
|
||
if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)) {
|
||
if (m_nMousePosY > MENU_Y(rowStartY) && m_nMousePosY < MENU_Y(rowEndY)) {
|
||
m_nOptionMouseHovering = rowIdx;
|
||
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
}
|
||
if (m_nHoverOption == HOVEROPTION_SKIN) {
|
||
if (rowIdx == m_nSelectedListRow) {
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
if (m_nSkinsTotal > 0) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
strcpy(m_PrefsSkinFile, m_aSkinName);
|
||
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
|
||
SaveSettings();
|
||
}
|
||
} else {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
m_nSelectedListRow = rowIdx;
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// Preview skin/change color of row when we focused on another row.
|
||
if (orderInVisibles == m_nSelectedListRow - m_nFirstVisibleRowOnList) {
|
||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||
static int lastSelectedSkin = -1;
|
||
if (m_nSelectedListRow != lastSelectedSkin) {
|
||
strcpy(m_aSkinName, m_pSelectedSkin->skinNameOriginal);
|
||
CWorld::Players[0].SetPlayerSkin(m_aSkinName);
|
||
}
|
||
lastSelectedSkin = m_nSelectedListRow;
|
||
} else if (!strcmp(m_PrefsSkinFile, m_pSelectedSkin->skinNameOriginal)) {
|
||
CFont::SetColor(CRGBA(255, 255, 155, FadeIn(255)));
|
||
} else {
|
||
CFont::SetColor(CRGBA(LIST_OPTION_COLOR.r, LIST_OPTION_COLOR.g, LIST_OPTION_COLOR.b, FadeIn(LIST_OPTION_COLOR.a)));
|
||
}
|
||
wchar unicodeTemp[80];
|
||
AsciiToUnicode(m_pSelectedSkin->skinNameDisplayed, unicodeTemp);
|
||
CFont::SetRightJustifyOff();
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(PLAYERSETUP_SKIN_COLUMN_LEFT), MENU_Y(rowTextY), unicodeTemp);
|
||
|
||
// If not "Default skin" option
|
||
if (rowIdx != 0) {
|
||
char dateTemp[32];
|
||
sprintf(dateTemp, "%s", m_pSelectedSkin->date);
|
||
AsciiToUnicode(dateTemp, unicodeTemp);
|
||
CFont::SetRightJustifyOn();
|
||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(rowTextY), unicodeTemp);
|
||
}
|
||
++orderInVisibles;
|
||
rowEndY += PLAYERSETUP_ROW_HEIGHT;
|
||
rowStartY += PLAYERSETUP_ROW_HEIGHT;
|
||
rowTextY += PLAYERSETUP_ROW_HEIGHT;
|
||
++rowIdx;
|
||
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
|
||
}
|
||
// Scrollbar background
|
||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(100, 100, 66, FadeIn(205)));
|
||
|
||
float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / (m_nSkinsTotal / (float) MAX_VISIBLE_LIST_ROW);
|
||
float scrollbarBottom, scrollbarTop;
|
||
if (m_nSkinsTotal <= MAX_VISIBLE_LIST_ROW) {
|
||
scrollbarBottom = SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 4.0f);
|
||
scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP);
|
||
|
||
// Scrollbar shadow
|
||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)), CRGBA(50, 50, 50, FadeIn(255)));
|
||
} else {
|
||
#ifdef FIX_BUGS
|
||
scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight);
|
||
scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin);
|
||
#else
|
||
scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 4 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal);
|
||
scrollbarTop = MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin);
|
||
#endif
|
||
// Scrollbar shadow
|
||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)),
|
||
CRGBA(50, 50, 50, FadeIn(255)));
|
||
|
||
}
|
||
// Scrollbar
|
||
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom),
|
||
CRGBA(SCROLLBAR_COLOR.r, SCROLLBAR_COLOR.g, SCROLLBAR_COLOR.b, FadeIn(255)));
|
||
|
||
// FIX: Scroll button dimensions are buggy, because:
|
||
// 1 - stretches the original image
|
||
// 2 - leaves gap between button and scrollbar
|
||
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP) {
|
||
#ifdef FIX_BUGS
|
||
m_aMenuSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#else
|
||
m_aMenuSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
|
||
MENU_X_RIGHT_ALIGNED(-20.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#endif
|
||
} else {
|
||
#ifdef FIX_BUGS
|
||
m_aMenuSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#else
|
||
m_aMenuSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
|
||
MENU_X_RIGHT_ALIGNED(-21.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#endif
|
||
}
|
||
|
||
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN) {
|
||
#ifdef FIX_BUGS
|
||
m_aMenuSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#else
|
||
m_aMenuSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f),
|
||
MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#endif
|
||
} else {
|
||
#ifdef FIX_BUGS
|
||
m_aMenuSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
|
||
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#else
|
||
m_aMenuSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(141.0f),
|
||
MENU_X_RIGHT_ALIGNED(-21.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
|
||
CRGBA(255, 255, 255, FadeIn(255)));
|
||
#endif
|
||
|
||
}
|
||
CPlayerSkin::RenderFrontendSkinEdit();
|
||
|
||
// Big apply button
|
||
if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
switch (m_PrefsLanguage) {
|
||
case LANGUAGE_FRENCH:
|
||
CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f));
|
||
break;
|
||
case LANGUAGE_GERMAN:
|
||
CFont::SetScale(MENU_X(0.85f), MENU_Y(1.9f));
|
||
break;
|
||
case LANGUAGE_ITALIAN:
|
||
case LANGUAGE_SPANISH:
|
||
CFont::SetScale(MENU_X(1.4f), MENU_Y(1.9f));
|
||
break;
|
||
default:
|
||
CFont::SetScale(MENU_X(1.9f), MENU_Y(1.9f));
|
||
break;
|
||
}
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(120)));
|
||
CFont::SetRightJustifyOff();
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(20.0f), MENU_Y(220.0f), TheText.Get("FET_APL"));
|
||
}
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
|
||
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
|
||
|
||
if ((m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1) - CFont::GetStringWidth(TheText.Get("FEDS_TB"), true)
|
||
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1)
|
||
&& m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 3)
|
||
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 26))
|
||
|| m_nCurrExLayer == HOVEROPTION_BACK) {
|
||
if (m_nHoverOption != HOVEROPTION_BACK)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
|
||
m_nHoverOption = HOVEROPTION_BACK;
|
||
|
||
} else if ((strcmp(m_aSkinName, m_PrefsSkinFile) != 0
|
||
&& m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT)
|
||
&& m_nMousePosX < MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) + CFont::GetStringWidth(TheText.Get("FES_SET"), true)
|
||
&& m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 3)
|
||
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 26))
|
||
|| m_nCurrExLayer == HOVEROPTION_USESKIN) {
|
||
if (m_nHoverOption != HOVEROPTION_USESKIN)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
|
||
m_nHoverOption = HOVEROPTION_USESKIN;
|
||
|
||
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
|
||
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
|
||
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_TOP)
|
||
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3)) {
|
||
if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN)
|
||
m_nHoverOption = HOVEROPTION_OVER_SCROLL_UP;
|
||
|
||
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
|
||
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
|
||
&& m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1)
|
||
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) {
|
||
if (m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_UP && m_nHoverOption != HOVEROPTION_CLICKED_SCROLL_DOWN)
|
||
m_nHoverOption = HOVEROPTION_OVER_SCROLL_DOWN;
|
||
|
||
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
|
||
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
|
||
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3)
|
||
#ifdef FIX_BUGS
|
||
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)) {
|
||
#else
|
||
&& m_nMousePosY < MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)) {
|
||
#endif
|
||
m_nHoverOption = HOVEROPTION_PAGEUP;
|
||
|
||
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2)
|
||
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH - 2)
|
||
#ifdef FIX_BUGS
|
||
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight)
|
||
#else
|
||
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nTotalListRow)
|
||
#endif
|
||
&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1)) {
|
||
m_nHoverOption = HOVEROPTION_PAGEDOWN;
|
||
|
||
} else if (m_nMousePosX > MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4)
|
||
&& m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH)
|
||
#ifdef FIX_BUGS
|
||
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + m_nScrollbarTopMargin)
|
||
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 8 + m_nScrollbarTopMargin + scrollbarHeight)) {
|
||
#else
|
||
&& m_nMousePosY > MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nTotalListRow + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin)
|
||
&& m_nMousePosY < MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nTotalListRow)) {
|
||
#endif
|
||
m_nHoverOption = HOVEROPTION_HOLDING_SCROLLBAR;
|
||
|
||
} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT) && m_nMousePosX < MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT)
|
||
&& m_nMousePosY > MENU_Y(PLAYERSETUP_LIST_BODY_TOP + 1) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)) {
|
||
m_nHoverOption = HOVEROPTION_LIST;
|
||
|
||
} else {
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
}
|
||
}
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
|
||
CFont::SetRightJustifyOn();
|
||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
|
||
|
||
// Back button
|
||
for (int i = 0; i < 2; i++) {
|
||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - i), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FEDS_TB"));
|
||
if (m_nHoverOption == HOVEROPTION_BACK) {
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
|
||
} else {
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
}
|
||
}
|
||
CFont::SetRightJustifyOff();
|
||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
|
||
|
||
// Use skin button
|
||
for (int i = 0; i < 2; i++) {
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(i + PLAYERSETUP_LIST_LEFT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 5 - i), TheText.Get("FES_SET"));
|
||
if (!strcmp(m_aSkinName, m_PrefsSkinFile)) {
|
||
CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
|
||
} else if (m_nHoverOption == HOVEROPTION_USESKIN) {
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, FadeIn(255)));
|
||
} else {
|
||
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
int
|
||
CMenuManager::FadeIn(int alpha)
|
||
{
|
||
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS ||
|
||
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
|
||
m_nCurrScreen == MENUPAGE_DELETING)
|
||
return alpha;
|
||
|
||
return Min(m_nMenuFadeAlpha, alpha);
|
||
}
|
||
|
||
void
|
||
CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor)
|
||
{
|
||
int newIdx = 0;
|
||
wchar copy[256], *c;
|
||
UnicodeStrcpy(copy, str);
|
||
|
||
for (c = copy; *c != '\0'; c++) {
|
||
if (*c == '~') {
|
||
c++;
|
||
switch (*c) {
|
||
case 'b': newColor = CRGBA(40, 40, 255, 255); break;
|
||
case 'g': newColor = CRGBA(40, 235, 40, 255); break;
|
||
// There is no case for "h", is that a mistake?
|
||
case 'l': newColor = CRGBA(0, 0, 0, 255); break;
|
||
case 'p': newColor = CRGBA(255, 0, 255, 255); break;
|
||
case 'r': newColor = CRGBA(255, 0, 0, 255); break;
|
||
case 'w': newColor = CRGBA(255, 255, 255, 255); break;
|
||
case 'y': newColor = CRGBA(255, 255, 0, 255); break;
|
||
}
|
||
while (*c != '~') c++;
|
||
} else {
|
||
str[newIdx++] = *c;
|
||
}
|
||
}
|
||
str[newIdx] = '\0';
|
||
}
|
||
|
||
int
|
||
CMenuManager::GetStartOptionsCntrlConfigScreens()
|
||
{
|
||
int number = 0;
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_CONTROLLER_PC_OLD3:
|
||
number = 34;
|
||
break;
|
||
case MENUPAGE_CONTROLLER_DEBUG:
|
||
number = 35;
|
||
break;
|
||
case MENUPAGE_KEYBOARD_CONTROLS:
|
||
number = 0;
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
return number;
|
||
}
|
||
|
||
void
|
||
CMenuManager::InitialiseChangedLanguageSettings()
|
||
{
|
||
if (m_bFrontEnd_ReloadObrTxtGxt) {
|
||
m_bFrontEnd_ReloadObrTxtGxt = false;
|
||
CTimer::Stop();
|
||
TheText.Unload();
|
||
TheText.Load();
|
||
CTimer::Update();
|
||
CGame::frenchGame = false;
|
||
CGame::germanGame = false;
|
||
#ifdef MORE_LANGUAGES
|
||
CGame::russianGame = false;
|
||
CGame::japaneseGame = false;
|
||
switch (m_PrefsLanguage) {
|
||
case LANGUAGE_POLISH:
|
||
CFont::ReloadFonts(FONT_LANGSET_POLISH);
|
||
break;
|
||
case LANGUAGE_RUSSIAN:
|
||
CFont::ReloadFonts(FONT_LANGSET_RUSSIAN);
|
||
break;
|
||
case LANGUAGE_JAPANESE:
|
||
CFont::ReloadFonts(FONT_LANGSET_JAPANESE);
|
||
break;
|
||
default:
|
||
CFont::ReloadFonts(FONT_LANGSET_EFIGS);
|
||
break;
|
||
}
|
||
#endif
|
||
|
||
switch (m_PrefsLanguage) {
|
||
case LANGUAGE_FRENCH:
|
||
CGame::frenchGame = true;
|
||
break;
|
||
case LANGUAGE_GERMAN:
|
||
CGame::germanGame = true;
|
||
break;
|
||
#ifdef MORE_LANGUAGES
|
||
case LANGUAGE_RUSSIAN:
|
||
CGame::russianGame = true;
|
||
break;
|
||
case LANGUAGE_JAPANESE:
|
||
CGame::japaneseGame = true;
|
||
break;
|
||
#endif
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::LoadAllTextures()
|
||
{
|
||
if (m_bSpritesLoaded)
|
||
return;
|
||
|
||
CentreMousePointer();
|
||
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
|
||
m_nCurrOption = 0;
|
||
m_PrefsRadioStation = DMAudio.GetRadioInCar();
|
||
|
||
if (DMAudio.IsMP3RadioChannelAvailable()) {
|
||
if (m_PrefsRadioStation > USERTRACK)
|
||
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
|
||
} else if (m_PrefsRadioStation > CHATTERBOX)
|
||
m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
|
||
|
||
CFileMgr::SetDir("");
|
||
//CFileMgr::SetDir("");
|
||
CTimer::Stop();
|
||
CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile
|
||
CStreaming::ImGonnaUseStreamingMemory();
|
||
CGame::TidyUpMemory(false, true);
|
||
CTxdStore::PushCurrentTxd();
|
||
int frontendTxdSlot = CTxdStore::FindTxdSlot("frontend");
|
||
|
||
if(frontendTxdSlot == -1)
|
||
frontendTxdSlot = CTxdStore::AddTxdSlot("frontend");
|
||
|
||
printf("LOAD frontend\n");
|
||
CTxdStore::LoadTxd(frontendTxdSlot, "MODELS/FRONTEND.TXD");
|
||
CTxdStore::AddRef(frontendTxdSlot);
|
||
CTxdStore::SetCurrentTxd(frontendTxdSlot);
|
||
#if GTA_VERSION < GTA3_PC_11
|
||
CStreaming::IHaveUsedStreamingMemory();
|
||
CTimer::Update();
|
||
#endif
|
||
|
||
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) {
|
||
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
|
||
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
|
||
}
|
||
|
||
int menuTxdSlot = CTxdStore::FindTxdSlot("menu");
|
||
|
||
if (menuTxdSlot == -1)
|
||
menuTxdSlot = CTxdStore::AddTxdSlot("menu");
|
||
|
||
printf("LOAD sprite\n");
|
||
CTxdStore::LoadTxd(menuTxdSlot, "MODELS/MENU.TXD");
|
||
CTxdStore::AddRef(menuTxdSlot);
|
||
CTxdStore::SetCurrentTxd(menuTxdSlot);
|
||
|
||
for (int i = 0; i < ARRAY_SIZE(MenuFilenames); i++) {
|
||
m_aMenuSprites[i].SetTexture(MenuFilenames[i][0], MenuFilenames[i][1]);
|
||
m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
|
||
}
|
||
#ifdef MENU_MAP
|
||
for (int i = 0; i < ARRAY_SIZE(MapFilenames); i++) {
|
||
m_aMapSprites[i].SetTexture(MapFilenames[i][0], MapFilenames[i][1]);
|
||
m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
|
||
}
|
||
fMapSize = SCREEN_HEIGHT * 2.0f;
|
||
fMapCenterX = 0.0f;
|
||
fMapCenterY = 0.0f;
|
||
#endif
|
||
#if GTA_VERSION >= GTA3_PC_11
|
||
CStreaming::IHaveUsedStreamingMemory();
|
||
CTimer::Update();
|
||
#endif
|
||
m_bSpritesLoaded = true;
|
||
CTxdStore::PopCurrentTxd();
|
||
}
|
||
|
||
void
|
||
CMenuManager::LoadSettings()
|
||
{
|
||
CFileMgr::SetDirMyDocuments();
|
||
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
|
||
|
||
int32 prevLang = m_PrefsLanguage;
|
||
#if GTA_VERSION >= GTA3_PC_11
|
||
CMBlur::BlurOn = (_dwOperatingSystemVersion != OS_WIN98);
|
||
#else
|
||
CMBlur::BlurOn = true;
|
||
#endif
|
||
MousePointerStateHelper.bInvertVertically = true;
|
||
|
||
// 50 is silly
|
||
char Ver[50];
|
||
|
||
if (fileHandle) {
|
||
CFileMgr::Read(fileHandle, Ver, 29);
|
||
|
||
if (strncmp(Ver, TopLineEmptyFile, sizeof(TopLineEmptyFile) - 1)) {
|
||
CFileMgr::Seek(fileHandle, 0, 0);
|
||
ControlsManager.LoadSettings(fileHandle);
|
||
#ifdef IMPROVED_VIDEOMODE
|
||
CFileMgr::Read(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
|
||
CFileMgr::Read(fileHandle, (char*)&m_nPrefsHeight, sizeof(m_nPrefsHeight));
|
||
CFileMgr::Read(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth));
|
||
CFileMgr::Read(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed));
|
||
CFileMgr::Read(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem));
|
||
if(m_nPrefsWindowed != 0 && m_nPrefsWindowed != 1){
|
||
// garbage data from vanilla settings file
|
||
// let skeleton find something
|
||
m_nPrefsWidth = 0;
|
||
m_nPrefsHeight = 0;
|
||
m_nPrefsDepth = 0;
|
||
m_nPrefsWindowed = 0;
|
||
m_nPrefsSubsystem = 0;
|
||
}
|
||
m_nSelectedScreenMode = m_nPrefsWindowed;
|
||
#else
|
||
CFileMgr::Read(fileHandle, gString, 20);
|
||
#endif
|
||
CFileMgr::Read(fileHandle, gString, 20);
|
||
CFileMgr::Read(fileHandle, gString, 4);
|
||
CFileMgr::Read(fileHandle, gString, 4);
|
||
CFileMgr::Read(fileHandle, gString, 1);
|
||
CFileMgr::Read(fileHandle, gString, 1);
|
||
CFileMgr::Read(fileHandle, gString, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
|
||
CFileMgr::Read(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
|
||
CFileMgr::Read(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsSfxVolume, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsMusicVolume, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsRadioStation, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsSpeakers, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsDMA, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsBrightness, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsLOD, 4);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_nDisplayVideoMode, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&CMBlur::BlurOn, 1);
|
||
CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
|
||
CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
|
||
CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
|
||
}
|
||
}
|
||
|
||
CFileMgr::CloseFile(fileHandle);
|
||
CFileMgr::SetDir("");
|
||
|
||
m_PrefsVsync = m_PrefsVsyncDisp;
|
||
CRenderer::ms_lodDistScale = m_PrefsLOD;
|
||
|
||
if (m_nPrefsAudio3DProviderIndex == -1)
|
||
m_nPrefsAudio3DProviderIndex = -2;
|
||
|
||
if (m_PrefsLanguage == prevLang)
|
||
m_bLanguageLoaded = false;
|
||
else {
|
||
m_bLanguageLoaded = true;
|
||
// Already called in InitialiseChangedLanguageSettings
|
||
/*
|
||
TheText.Unload();
|
||
TheText.Load();
|
||
*/
|
||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||
InitialiseChangedLanguageSettings();
|
||
|
||
OutputDebugString("The previously saved language is now in use");
|
||
}
|
||
|
||
WIN32_FIND_DATA FindFileData;
|
||
char skinfile[256+16]; // Stack analysis shows 16 bits gap, but I don't trust it. It may very well be MAX_PATH(260).
|
||
bool SkinFound = false;
|
||
HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData);
|
||
for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) {
|
||
strcpy(skinfile, m_PrefsSkinFile);
|
||
strcat(skinfile, ".bmp");
|
||
if (strcmp(FindFileData.cFileName, skinfile) == 0)
|
||
SkinFound = true;
|
||
}
|
||
FindClose(handle);
|
||
|
||
if (!SkinFound) {
|
||
OutputDebugString("Default skin set as no other skins are available OR saved skin not found!");
|
||
strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
|
||
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
|
||
}
|
||
#ifdef LOAD_INI_SETTINGS
|
||
LoadINISettings(); // needs frontend options to be loaded
|
||
#endif
|
||
}
|
||
|
||
void
|
||
CMenuManager::SaveSettings()
|
||
{
|
||
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
|
||
|
||
CFileMgr::SetDirMyDocuments();
|
||
|
||
int fileHandle = CFileMgr::OpenFile("gta3.set", "w+");
|
||
if (fileHandle) {
|
||
ControlsManager.SaveSettings(fileHandle);
|
||
#ifdef IMPROVED_VIDEOMODE
|
||
CFileMgr::Write(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
|
||
CFileMgr::Write(fileHandle, (char*)&m_nPrefsHeight, sizeof(m_nPrefsHeight));
|
||
CFileMgr::Write(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth));
|
||
CFileMgr::Write(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed));
|
||
CFileMgr::Write(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem));
|
||
#else
|
||
CFileMgr::Write(fileHandle, RubbishString, 20);
|
||
#endif
|
||
CFileMgr::Write(fileHandle, RubbishString, 20);
|
||
CFileMgr::Write(fileHandle, RubbishString, 4);
|
||
CFileMgr::Write(fileHandle, RubbishString, 4);
|
||
CFileMgr::Write(fileHandle, RubbishString, 1);
|
||
CFileMgr::Write(fileHandle, RubbishString, 1);
|
||
CFileMgr::Write(fileHandle, RubbishString, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_bHeadBob, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelHorzntl, 4);
|
||
CFileMgr::Write(fileHandle, (char*)&TheCamera.m_fMouseAccelVertical, 4);
|
||
CFileMgr::Write(fileHandle, (char*)&MousePointerStateHelper.bInvertVertically, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&CVehicle::m_bDisableMouseSteering, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsSfxVolume, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsMusicVolume, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsRadioStation, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsSpeakers, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_nPrefsAudio3DProviderIndex, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsDMA, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsBrightness, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsLOD, sizeof(m_PrefsLOD));
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsShowSubtitles, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsUseWideScreen, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsVsyncDisp, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsFrameLimiter, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_nPrefsVideoMode, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&CMBlur::BlurOn, 1);
|
||
CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
|
||
CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
|
||
CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
|
||
}
|
||
|
||
CFileMgr::CloseFile(fileHandle);
|
||
CFileMgr::SetDir("");
|
||
|
||
#ifdef LOAD_INI_SETTINGS
|
||
SaveINISettings();
|
||
#endif
|
||
}
|
||
|
||
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
|
||
void DoRWStuffEndOfFrame(void);
|
||
|
||
void
|
||
CMenuManager::MessageScreen(const char *text)
|
||
{
|
||
CSprite2d *splash = LoadSplash(nil);
|
||
if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
|
||
return;
|
||
|
||
CSprite2d::SetRecipNearClip();
|
||
CSprite2d::InitPerFrame();
|
||
CFont::InitPerFrame();
|
||
DefinedState();
|
||
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
|
||
splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
|
||
|
||
CFont::SetBackgroundOff();
|
||
CFont::SetPropOn();
|
||
CFont::SetJustifyOn();
|
||
CFont::SetBackGroundOnlyTextOn();
|
||
CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f)); // unused
|
||
CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f)); // unused
|
||
CSprite2d::DrawRect(CRect(StretchX(120.0f), StretchY(150.0f), SCREEN_WIDTH - StretchX(120.0f), SCREEN_HEIGHT - StretchY(220.0f)), CRGBA(50, 50, 50, 210));
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
|
||
CFont::SetCentreOn();
|
||
CFont::SetColor(CRGBA(SELECTEDMENUOPTION_COLOR.r, SELECTEDMENUOPTION_COLOR.g, SELECTEDMENUOPTION_COLOR.b, 255));
|
||
CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
|
||
CFont::PrintString(StretchX(320.0f), StretchY(170.0f), TheText.Get(text));
|
||
CFont::DrawFonts();
|
||
DoRWStuffEndOfFrame();
|
||
}
|
||
|
||
void
|
||
CMenuManager::PickNewPlayerColour()
|
||
{
|
||
m_PrefsPlayerRed = 0;
|
||
m_PrefsPlayerGreen = 0;
|
||
m_PrefsPlayerBlue = 0;
|
||
while (true) {
|
||
int sum = m_PrefsPlayerRed + m_PrefsPlayerGreen + m_PrefsPlayerBlue;
|
||
if (sum >= 100 && sum <= 650)
|
||
break;
|
||
m_PrefsPlayerRed = CGeneral::GetRandomNumber();
|
||
m_PrefsPlayerGreen = CGeneral::GetRandomNumber();
|
||
m_PrefsPlayerBlue = CGeneral::GetRandomNumber();
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::PrintBriefs()
|
||
{
|
||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetRightJustifyOff();
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
|
||
|
||
float nextY = BRIEFS_TOP_MARGIN;
|
||
CRGBA newColor;
|
||
for (int i = 4; i >= 0; i--) {
|
||
tPreviousBrief &brief = CMessages::PreviousBriefs[i];
|
||
if (brief.m_pText) {
|
||
CMessages::InsertNumberInString(brief.m_pText,
|
||
brief.m_nNumber[0], brief.m_nNumber[1],
|
||
brief.m_nNumber[2], brief.m_nNumber[3],
|
||
brief.m_nNumber[4], brief.m_nNumber[5], gUString);
|
||
CMessages::InsertStringInString(gUString, brief.m_pString);
|
||
CMessages::InsertPlayerControlKeysInString(gUString);
|
||
newColor = TEXT_COLOR;
|
||
FilterOutColorMarkersFromString(gUString, newColor);
|
||
if (newColor != TEXT_COLOR) {
|
||
newColor.r /= 2;
|
||
newColor.g /= 2;
|
||
newColor.b /= 2;
|
||
}
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
|
||
CFont::SetDropShadowPosition(1);
|
||
#endif
|
||
|
||
#if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
|
||
newColor.a = FadeIn(255);
|
||
CFont::SetColor(newColor);
|
||
#endif
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(BRIEFS_LINE_X), nextY, gUString);
|
||
nextY += MENU_Y(BRIEFS_LINE_HEIGHT);
|
||
}
|
||
}
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
CFont::SetDropShadowPosition(0);
|
||
#endif
|
||
}
|
||
|
||
// Not sure about name. Not to be confused with CPad::PrintErrorMessage
|
||
void
|
||
CMenuManager::PrintErrorMessage()
|
||
{
|
||
if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage)
|
||
return;
|
||
|
||
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224));
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetBackgroundOff();
|
||
CFont::SetPropOn();
|
||
CFont::SetCentreOff();
|
||
CFont::SetJustifyOn();
|
||
CFont::SetRightJustifyOff();
|
||
CFont::SetBackGroundOnlyTextOn();
|
||
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(MENU_X_MARGIN));
|
||
#ifdef FIX_BUGS
|
||
CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(180.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
|
||
#else
|
||
CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(40.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
|
||
#endif
|
||
CFont::DrawFonts();
|
||
}
|
||
|
||
void
|
||
CMenuManager::PrintStats()
|
||
{
|
||
int rowNum = ConstructStatLine(99999);
|
||
#if GTA_VERSION >= GTA3_PC_11
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
#endif
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
|
||
float nextYChange, y, alphaMult;
|
||
|
||
// Scroll stats with mouse
|
||
#ifdef SCROLLABLE_STATS_PAGE
|
||
static float scrollY = 0;
|
||
static uint32 lastChange = m_nScreenChangeDelayTimer;
|
||
if (CPad::GetPad(0)->GetLeftMouse()) {
|
||
scrollY += (m_nMouseOldPosY - m_nMousePosY);
|
||
lastChange = CTimer::GetTimeInMillisecondsPauseMode();
|
||
} else {
|
||
scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange);
|
||
lastChange = CTimer::GetTimeInMillisecondsPauseMode();
|
||
}
|
||
#else
|
||
// MENU_Y(30.0f) per second
|
||
float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_nScreenChangeDelayTimer) / 1000.0f;
|
||
#endif
|
||
|
||
for (int row = 0; row < rowNum; ++row) {
|
||
// Put just got hidden text at the top back to the bottom, in circular fashion
|
||
for (y = MENU_Y(STATS_ROW_HEIGHT - 1) * row + SCREEN_HEIGHT - scrollY; MENU_Y(STATS_PUT_BACK_TO_BOTTOM_Y) > y; y += nextYChange) {
|
||
nextYChange = (MENU_Y(STATS_ROW_HEIGHT) + rowNum) * MENU_Y(STATS_ROW_HEIGHT - 1);
|
||
}
|
||
|
||
// If it's still on screen
|
||
if (y > 0.0f && SCREEN_HEIGHT > y) {
|
||
ConstructStatLine(row);
|
||
|
||
// But about to dim from top
|
||
if (y - MENU_Y(STATS_BOTTOM_MARGIN) < MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH)) {
|
||
if ((y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
|
||
alphaMult = 0.0f;
|
||
else
|
||
alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
|
||
|
||
// About to dim from bottom
|
||
} else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) {
|
||
if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
|
||
alphaMult = 0.0f;
|
||
else
|
||
alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
|
||
} else
|
||
alphaMult = 1.0f;
|
||
|
||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255.0f * alphaMult)));
|
||
CFont::SetRightJustifyOff();
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString);
|
||
CFont::SetRightJustifyOn();
|
||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString2);
|
||
}
|
||
}
|
||
// Game doesn't do that, but it's better
|
||
float nextX = MENU_X_LEFT_ALIGNED(STATS_RATING_X);
|
||
|
||
CFont::SetColor(CRGBA(LABEL_COLOR.r, LABEL_COLOR.g, LABEL_COLOR.b, FadeIn(255)));
|
||
CFont::SetRightJustifyOff();
|
||
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA"));
|
||
#ifdef MORE_LANGUAGES
|
||
if (CFont::IsJapanese())
|
||
nextX += MENU_X(10.0f) + CFont::GetStringWidth_Jap(TheText.Get("CRIMRA"));
|
||
else
|
||
#endif
|
||
nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true);
|
||
UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
|
||
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
|
||
#ifdef MORE_LANGUAGES
|
||
if (CFont::IsJapanese())
|
||
nextX += MENU_X(6.0f) + CFont::GetStringWidth_Jap(gUString);
|
||
else
|
||
#endif
|
||
nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true);
|
||
sprintf(gString, "%d", CStats::FindCriminalRatingNumber());
|
||
AsciiToUnicode(gString, gUString);
|
||
CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
|
||
|
||
// ::Draw already does that.
|
||
/*
|
||
SET_FONT_FOR_MENU_HEADER
|
||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||
*/
|
||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
|
||
}
|
||
|
||
void
|
||
CMenuManager::Process(void)
|
||
{
|
||
m_bMenuStateChanged = false;
|
||
|
||
if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0)
|
||
return;
|
||
|
||
m_bWantToRestart = false;
|
||
InitialiseChangedLanguageSettings();
|
||
|
||
// Just a hack by R* to not make game continuously resume/pause. But we it seems we can live with it.
|
||
if (CPad::GetPad(0)->GetEscapeJustDown())
|
||
RequestFrontEndStartUp();
|
||
|
||
SwitchMenuOnAndOff();
|
||
|
||
// Be able to re-open menu correctly.
|
||
if (m_bMenuActive) {
|
||
|
||
// Load frontend textures.
|
||
LoadAllTextures();
|
||
|
||
// Set save/delete game pages.
|
||
if (m_nCurrScreen == MENUPAGE_DELETING) {
|
||
bool SlotPopulated = false;
|
||
|
||
if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
|
||
PcSaveHelper.PopulateSlotInfo();
|
||
SlotPopulated = true;
|
||
}
|
||
|
||
if (SlotPopulated)
|
||
ChangeScreen(MENUPAGE_DELETE_SUCCESS, 0, true, false);
|
||
else
|
||
SaveLoadFileError_SetUpErrorScreen();
|
||
}
|
||
if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
|
||
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
|
||
PcSaveHelper.PopulateSlotInfo();
|
||
if (SaveSlot)
|
||
ChangeScreen(MENUPAGE_SAVE_SUCCESSFUL, 0, true, false);
|
||
else
|
||
SaveLoadFileError_SetUpErrorScreen();
|
||
}
|
||
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
|
||
#ifdef MISSION_REPLAY
|
||
if (doingMissionRetry) {
|
||
RetryMission(2, 0);
|
||
m_nCurrSaveSlot = SLOT_COUNT;
|
||
doingMissionRetry = false;
|
||
}
|
||
#endif
|
||
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
|
||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||
scriptToLoad = 0;
|
||
#endif
|
||
TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD;
|
||
if (m_PrefsVsyncDisp != m_PrefsVsync)
|
||
m_PrefsVsync = m_PrefsVsyncDisp;
|
||
DMAudio.Service();
|
||
m_bWantToRestart = true;
|
||
RequestFrontEndShutDown();
|
||
m_bWantToLoad = true;
|
||
b_FoundRecentSavedGameWantToLoad = true;
|
||
DMAudio.SetEffectsFadeVol(0);
|
||
DMAudio.SetMusicFadeVol(0);
|
||
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
|
||
} else
|
||
SaveLoadFileError_SetUpErrorScreen();
|
||
}
|
||
|
||
ProcessButtonPresses();
|
||
|
||
// Set binding keys.
|
||
if (pEditString && CPad::EditString(pEditString, 0) == nil) {
|
||
if (*pEditString == 0)
|
||
strcpy(pEditString, "NoName");
|
||
pEditString = nil;
|
||
SaveSettings();
|
||
}
|
||
|
||
if (m_bWaitingForNewKeyBind) {
|
||
if (m_bStartWaitingForKeyBind)
|
||
m_bStartWaitingForKeyBind = false;
|
||
else {
|
||
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
|
||
JoyButtonJustClicked = false;
|
||
MouseButtonJustClicked = false;
|
||
|
||
if (CPad::GetPad(0)->GetLeftMouseJustDown())
|
||
MouseButtonJustClicked = 1;
|
||
else if (CPad::GetPad(0)->GetRightMouseJustUp())
|
||
MouseButtonJustClicked = 3;
|
||
else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
|
||
MouseButtonJustClicked = 2;
|
||
else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
|
||
MouseButtonJustClicked = 4;
|
||
else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
|
||
MouseButtonJustClicked = 5;
|
||
else if (CPad::GetPad(0)->GetMouseX1JustUp())
|
||
MouseButtonJustClicked = 6;
|
||
else if (CPad::GetPad(0)->GetMouseX2JustUp())
|
||
MouseButtonJustClicked = 7;
|
||
|
||
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
|
||
|
||
int32 TypeOfControl = KEYBOARD;
|
||
if (JoyButtonJustClicked)
|
||
TypeOfControl = JOYSTICK;
|
||
if (MouseButtonJustClicked)
|
||
TypeOfControl = MOUSE;
|
||
if (*pControlEdit != rsNULL)
|
||
TypeOfControl = KEYBOARD;
|
||
|
||
if (!m_bKeyIsOK) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
|
||
pControlEdit = nil;
|
||
m_bWaitingForNewKeyBind = false;
|
||
m_KeyPressedCode = -1;
|
||
m_bStartWaitingForKeyBind = false;
|
||
} else if (!m_bKeyChangeNotProcessed) {
|
||
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
|
||
CheckCodesForControls(TypeOfControl);
|
||
|
||
field_535 = true;
|
||
} else {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
for (int i = 0; i < 4; i++)
|
||
ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
|
||
m_bKeyIsOK = false;
|
||
m_bKeyChangeNotProcessed = false;
|
||
pControlEdit = nil;
|
||
m_bWaitingForNewKeyBind = false;
|
||
m_KeyPressedCode = -1;
|
||
m_bStartWaitingForKeyBind = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
if ((m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_PS2_LOAD_FAILED) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
|
||
m_nCurrScreen = m_nPrevScreen;
|
||
m_nCurrOption = 0;
|
||
}
|
||
|
||
// Reset pad shaking.
|
||
if (TimeToStopPadShaking && TimeToStopPadShaking < CTimer::GetTimeInMillisecondsPauseMode()) {
|
||
CPad::StopPadsShaking();
|
||
TimeToStopPadShaking = 0;
|
||
}
|
||
|
||
} else {
|
||
UnloadTextures();
|
||
m_bRenderGameInMenu = false;
|
||
// byte_5F33E4 = 1; // unused
|
||
ChangeScreen(MENUPAGE_NONE, 0, false, false);
|
||
pEditString = nil;
|
||
m_bWaitingForNewKeyBind = false;
|
||
}
|
||
|
||
if (!m_bWantToRestart) {
|
||
if (m_bGameNotLoaded)
|
||
DMAudio.Service();
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::ProcessButtonPresses(void)
|
||
{
|
||
if (pEditString || pControlEdit)
|
||
return;
|
||
|
||
bool goBack = false;
|
||
bool optionSelected = false;
|
||
bool goUp = false;
|
||
bool goDown = false;
|
||
#ifdef TIDY_UP_PBP
|
||
bool assumeIncrease = false;
|
||
#endif
|
||
|
||
#ifdef USE_DEBUG_SCRIPT_LOADER
|
||
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) {
|
||
#ifdef RW_GL3
|
||
if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) {
|
||
scriptToLoad = 1;
|
||
DoSettingsBeforeStartingAGame();
|
||
return;
|
||
}
|
||
if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_D) == GLFW_PRESS) {
|
||
scriptToLoad = 2;
|
||
DoSettingsBeforeStartingAGame();
|
||
return;
|
||
}
|
||
#elif defined _WIN32
|
||
if (GetAsyncKeyState('R') & 0x8000) {
|
||
scriptToLoad = 1;
|
||
DoSettingsBeforeStartingAGame();
|
||
return;
|
||
}
|
||
if (GetAsyncKeyState('D') & 0x8000) {
|
||
scriptToLoad = 2;
|
||
DoSettingsBeforeStartingAGame();
|
||
return;
|
||
}
|
||
#endif
|
||
}
|
||
#endif
|
||
|
||
if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
|
||
m_bShowMouse = true;
|
||
}
|
||
|
||
m_nMouseOldPosX = m_nMousePosX;
|
||
m_nMouseOldPosY = m_nMousePosY;
|
||
m_nMousePosX = m_nMouseTempPosX;
|
||
m_nMousePosY = m_nMouseTempPosY;
|
||
|
||
if (m_nMousePosX < 0) m_nMousePosX = 0;
|
||
if (m_nMousePosX > SCREEN_WIDTH) m_nMousePosX = SCREEN_WIDTH;
|
||
if (m_nMousePosY < 0) m_nMousePosY = 0;
|
||
if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
|
||
|
||
if (hasNativeList(m_nCurrScreen)) {
|
||
// Not split to seperate function in III as in VC, but we need it for scrollable pages :)
|
||
ProcessList(goBack, optionSelected);
|
||
|
||
} else if (isPlainTextScreen(m_nCurrScreen)) {
|
||
#ifndef TIDY_UP_PBP
|
||
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
|
||
optionSelected = true;
|
||
}
|
||
if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
|
||
if (m_nCurrScreen != MENUPAGE_START_MENU) {
|
||
goBack = true;
|
||
}
|
||
}
|
||
#endif
|
||
} else {
|
||
if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
goDown = true;
|
||
} else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
goUp = true;
|
||
}
|
||
|
||
#ifndef TIDY_UP_PBP
|
||
if ((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) {
|
||
if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) {
|
||
m_bShowMouse = false;
|
||
optionSelected = true;
|
||
}
|
||
} else {
|
||
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
|
||
m_bShowMouse = false;
|
||
optionSelected = true;
|
||
}
|
||
}
|
||
#endif
|
||
|
||
if (CPad::GetPad(0)->GetLeftMouseJustUp()) {
|
||
#ifndef TIDY_UP_PBP
|
||
if (((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) &&
|
||
#else
|
||
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME &&
|
||
#endif
|
||
(m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) {
|
||
m_nCurrOption = m_nOptionMouseHovering;
|
||
optionSelected = true;
|
||
}
|
||
} else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
|
||
#ifdef TIDY_UP_PBP
|
||
if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
} else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
|
||
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
|
||
m_nCurrOption = m_nOptionMouseHovering;
|
||
optionSelected = true;
|
||
}
|
||
#else
|
||
switch (m_nHoverOption) {
|
||
case HOVEROPTION_RADIO_0:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = HEAD_RADIO;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_1:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = DOUBLE_CLEF;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_2:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = JAH_RADIO;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_3:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = RISE_FM;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_4:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = LIPS_106;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_5:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = GAME_FM;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_6:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = MSX_FM;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_7:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = FLASHBACK;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_8:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = CHATTERBOX;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RADIO_9:
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
m_PrefsRadioStation = USERTRACK;
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
case HOVEROPTION_RANDOM_ITEM:
|
||
if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) {
|
||
m_nCurrOption = m_nOptionMouseHovering;
|
||
optionSelected = true;
|
||
}
|
||
break;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetLeftMouse()) {
|
||
#ifndef TIDY_UP_PBP
|
||
switch (m_nHoverOption) {
|
||
case HOVEROPTION_INCREASE_BRIGHTNESS:
|
||
m_PrefsBrightness = m_PrefsBrightness + 32;
|
||
if (m_PrefsBrightness < 0) {
|
||
m_PrefsBrightness = 0;
|
||
}
|
||
if (510 < m_PrefsBrightness) {
|
||
m_PrefsBrightness = 511;
|
||
}
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_DECREASE_BRIGHTNESS:
|
||
m_PrefsBrightness = m_PrefsBrightness - 32;
|
||
if (m_PrefsBrightness < 0) {
|
||
m_PrefsBrightness = 0;
|
||
}
|
||
if (510 < m_PrefsBrightness) {
|
||
m_PrefsBrightness = 511;
|
||
}
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_INCREASE_DRAWDIST:
|
||
m_PrefsLOD = m_PrefsLOD + (1.0f / 16);
|
||
m_PrefsLOD = min(1.8f, m_PrefsLOD);
|
||
CRenderer::ms_lodDistScale = m_PrefsLOD;
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_DECREASE_DRAWDIST:
|
||
m_PrefsLOD = m_PrefsLOD - (1.0f / 16);
|
||
m_PrefsLOD = max(0.8f, m_PrefsLOD);
|
||
CRenderer::ms_lodDistScale = m_PrefsLOD;
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_INCREASE_MUSICVOLUME:
|
||
m_PrefsMusicVolume = m_PrefsMusicVolume + 8;
|
||
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
|
||
DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_DECREASE_MUSICVOLUME:
|
||
m_PrefsMusicVolume = m_PrefsMusicVolume - 8;
|
||
if (m_PrefsMusicVolume < 0) {
|
||
m_PrefsMusicVolume = 0;
|
||
}
|
||
if (126 < m_PrefsMusicVolume) {
|
||
m_PrefsMusicVolume = 127;
|
||
}
|
||
DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_INCREASE_SFXVOLUME:
|
||
m_PrefsSFXVolume = m_PrefsSFXVolume + 8;
|
||
if (m_PrefsSFXVolume < 0) {
|
||
m_PrefsSFXVolume = 0;
|
||
}
|
||
if (126 < m_PrefsSFXVolume) {
|
||
m_PrefsSFXVolume = 127;
|
||
}
|
||
DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_DECREASE_SFXVOLUME:
|
||
m_PrefsSFXVolume = m_PrefsSFXVolume - 8;
|
||
if (m_PrefsSFXVolume < 0) {
|
||
m_PrefsSFXVolume = 0;
|
||
}
|
||
if (126 < m_PrefsSFXVolume) {
|
||
m_PrefsSFXVolume = 127;
|
||
}
|
||
DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_INCREASE_MOUSESENS:
|
||
TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000);
|
||
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
|
||
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
|
||
SaveSettings();
|
||
break;
|
||
case HOVEROPTION_DECREASE_MOUSESENS:
|
||
TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000);
|
||
TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
|
||
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
|
||
SaveSettings();
|
||
break;
|
||
}
|
||
#else
|
||
switch (m_nHoverOption) {
|
||
case HOVEROPTION_INCREASE_BRIGHTNESS:
|
||
case HOVEROPTION_INCREASE_DRAWDIST:
|
||
case HOVEROPTION_INCREASE_MUSICVOLUME:
|
||
case HOVEROPTION_INCREASE_SFXVOLUME:
|
||
case HOVEROPTION_INCREASE_MOUSESENS:
|
||
CheckSliderMovement(1);
|
||
break;
|
||
case HOVEROPTION_DECREASE_BRIGHTNESS:
|
||
case HOVEROPTION_DECREASE_DRAWDIST:
|
||
case HOVEROPTION_DECREASE_MUSICVOLUME:
|
||
case HOVEROPTION_DECREASE_SFXVOLUME:
|
||
case HOVEROPTION_DECREASE_MOUSESENS:
|
||
CheckSliderMovement(-1);
|
||
break;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
#ifdef SCROLLABLE_PAGES
|
||
if (m_nTotalListRow > MAX_VISIBLE_OPTION) {
|
||
bool temp = false;
|
||
|
||
m_nSelectedListRow = m_nCurrOption;
|
||
|
||
// ignore detected back/select states, it's our screen's job
|
||
ProcessList(temp, temp);
|
||
|
||
// and ignore our screen's goUp/Down, now it's ProcessList's job
|
||
goUp = false;
|
||
goDown = false;
|
||
m_nCurrOption = m_nSelectedListRow;
|
||
}
|
||
|
||
// Prevent sound on scroll. Mouse wheel is now belongs to us!
|
||
if (!(m_nTotalListRow > MAX_VISIBLE_OPTION && (CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown())))
|
||
#endif
|
||
|
||
if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
|
||
|| CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp()
|
||
|| CPad::GetPad(0)->GetAnaloguePadLeftJustUp() || CPad::GetPad(0)->GetAnaloguePadRightJustUp()
|
||
|| CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
|
||
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
|
||
if (option == MENUACTION_BRIGHTNESS || option == MENUACTION_DRAWDIST)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
else if (option == MENUACTION_SFXVOLUME)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0);
|
||
else if (option == MENUACTION_MOUSESENS)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
|
||
}
|
||
|
||
#ifndef TIDY_UP_PBP
|
||
if (CPad::GetPad(0)->GetBackJustDown()) {
|
||
if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
|
||
m_bShowMouse = false;
|
||
goBack = true;
|
||
}
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetEscapeJustDown()) {
|
||
if (m_nCurrScreen != MENUPAGE_START_MENU) {
|
||
m_bShowMouse = false;
|
||
goBack = true;
|
||
}
|
||
}
|
||
|
||
if (((goDown) || (goUp)) || (optionSelected)) {
|
||
goBack = false;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
// Centralized enter/back (except some conditions)
|
||
#ifdef TIDY_UP_PBP
|
||
if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
|
||
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() ||
|
||
(isPlainTextScreen(m_nCurrScreen) && CPad::GetPad(0)->GetLeftMouseJustDown())) {
|
||
|
||
if (!isPlainTextScreen(m_nCurrScreen))
|
||
m_bShowMouse = false;
|
||
|
||
optionSelected = true;
|
||
}
|
||
} else {
|
||
if (CPad::GetPad(0)->GetEnterJustUp() || CPad::GetPad(0)->GetCrossJustUp()) {
|
||
m_bShowMouse = false;
|
||
optionSelected = true;
|
||
}
|
||
}
|
||
|
||
if (!goDown && !goUp && !optionSelected) {
|
||
if (m_nCurrScreen != MENUPAGE_START_MENU) {
|
||
if (isPlainTextScreen(m_nCurrScreen)) {
|
||
if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
|
||
goBack = true;
|
||
}
|
||
} else {
|
||
if (CPad::GetPad(0)->GetEscapeJustDown() || (m_nCurrScreen != MENUPAGE_PAUSE_MENU && CPad::GetPad(0)->GetBackJustDown())) {
|
||
m_bShowMouse = false;
|
||
goBack = true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
#endif
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
bottomBarActive = false;
|
||
curBottomBarOption = hoveredBottomBarOption;
|
||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false);
|
||
if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
return;
|
||
} else if (bottomBarActive) {
|
||
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
bottomBarActive = false;
|
||
|
||
if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
|
||
return;
|
||
} else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()
|
||
|| CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
|
||
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
curBottomBarOption = ((curBottomBarOption + bbTabCount) - 1) % bbTabCount;
|
||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
|
||
return;
|
||
} else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()
|
||
|| CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
|
||
|
||
m_bShowMouse = false;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
curBottomBarOption = ((curBottomBarOption + bbTabCount) + 1) % bbTabCount;
|
||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
|
||
return;
|
||
}
|
||
optionSelected = false;
|
||
goDown = false;
|
||
goUp = false;
|
||
}
|
||
#endif
|
||
|
||
int prevOption = m_nCurrOption;
|
||
if (goDown && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) {
|
||
m_nCurrOption++;
|
||
if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) {
|
||
m_nCurrOption = 0;
|
||
}
|
||
}
|
||
if (goUp && (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME)) {
|
||
if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) {
|
||
while (m_nCurrOption != NUM_MENUROWS - 1
|
||
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) {
|
||
m_nCurrOption++;
|
||
}
|
||
} else {
|
||
m_nCurrOption--;
|
||
}
|
||
}
|
||
|
||
// Hide back button
|
||
#ifdef PS2_LIKE_MENU
|
||
if ((goUp || goDown) && m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME && strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0)
|
||
m_nCurrOption = goUp ? m_nCurrOption - 1 : (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL);
|
||
#endif
|
||
|
||
if (optionSelected) {
|
||
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
|
||
if ((option == MENUACTION_CHANGEMENU) || (option == MENUACTION_POPULATESLOTS_CHANGEMENU)) {
|
||
if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) != 0 &&
|
||
strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) {
|
||
|
||
if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
|
||
if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY)
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
|
||
else
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
} else
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
|
||
} else {
|
||
// This is duplicate, back button already processed below
|
||
#ifndef TIDY_UP_PBP
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
|
||
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
|
||
DMAudio.StopFrontEndTrack();
|
||
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
|
||
}
|
||
#endif
|
||
}
|
||
} else if (option == MENUACTION_CHECKSAVE) {
|
||
if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
|
||
} else {
|
||
if (m_nCurrScreen != MENUPAGE_NEW_GAME_RELOAD) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
}
|
||
}
|
||
} else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST
|
||
&& option != MENUACTION_MUSICVOLUME && option != MENUACTION_SFXVOLUME
|
||
&& option != MENUACTION_CHECKSAVE && option != MENUACTION_UNK24
|
||
&& option != MENUACTION_MOUSESENS && option != MENUACTION_SCREENRES) {
|
||
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
}
|
||
|
||
if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) || (m_nCurrScreen == MENUPAGE_SKIN_SELECT)) {
|
||
switch (m_nCurrExLayer) {
|
||
default:
|
||
goBack = true;
|
||
break;
|
||
case HOVEROPTION_LIST:
|
||
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
|
||
m_bWaitingForNewKeyBind = true;
|
||
m_bStartWaitingForKeyBind = true;
|
||
pControlEdit = &m_KeyPressedCode;
|
||
}
|
||
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
|
||
strcpy(m_PrefsSkinFile, m_aSkinName);
|
||
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
|
||
m_nCurrExLayer = HOVEROPTION_BACK;
|
||
SaveSettings();
|
||
}
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
break;
|
||
case HOVEROPTION_USESKIN:
|
||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||
strcpy(m_PrefsSkinFile, m_aSkinName);
|
||
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
|
||
m_nCurrExLayer = HOVEROPTION_BACK;
|
||
SaveSettings();
|
||
break;
|
||
}
|
||
} else if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_NEW_GAME_RELOAD && m_bGameNotLoaded) {
|
||
DoSettingsBeforeStartingAGame();
|
||
/* } else if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
|
||
// .. either empty or there was some outer if. :shrug: pointless anyway, keyboard_controls is handled in first if.
|
||
*/
|
||
} else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
|
||
if (m_nSkinsTotal > 0) {
|
||
m_pSelectedSkin = m_pSkinListHead.nextSkin;
|
||
strcpy(m_PrefsSkinFile, m_aSkinName);
|
||
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
|
||
SaveSettings();
|
||
} else {
|
||
#ifndef TIDY_UP_PBP
|
||
ChangeScreen(!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0],
|
||
GetPreviousPageOption(), true, true);
|
||
#else
|
||
goBack = true;
|
||
#endif
|
||
}
|
||
} else if (m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME) {
|
||
option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
|
||
switch (option) {
|
||
case MENUACTION_RADIO:
|
||
#ifdef TIDY_UP_PBP
|
||
assumeIncrease = true;
|
||
#else
|
||
++m_PrefsRadioStation;
|
||
if (DMAudio.IsMP3RadioChannelAvailable()) {
|
||
if (m_PrefsRadioStation > USERTRACK)
|
||
m_PrefsRadioStation = HEAD_RADIO;
|
||
} else if (m_PrefsRadioStation > CHATTERBOX) {
|
||
m_PrefsRadioStation = USERTRACK;
|
||
}
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
#endif
|
||
break;
|
||
case MENUACTION_LANG_ENG:
|
||
m_PrefsLanguage = LANGUAGE_AMERICAN;
|
||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||
InitialiseChangedLanguageSettings();
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_LANG_FRE:
|
||
m_PrefsLanguage = LANGUAGE_FRENCH;
|
||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||
InitialiseChangedLanguageSettings();
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_LANG_GER:
|
||
m_PrefsLanguage = LANGUAGE_GERMAN;
|
||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||
InitialiseChangedLanguageSettings();
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_LANG_ITA:
|
||
m_PrefsLanguage = LANGUAGE_ITALIAN;
|
||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||
InitialiseChangedLanguageSettings();
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_LANG_SPA:
|
||
m_PrefsLanguage = LANGUAGE_SPANISH;
|
||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||
InitialiseChangedLanguageSettings();
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_POPULATESLOTS_CHANGEMENU:
|
||
PcSaveHelper.PopulateSlotInfo();
|
||
|
||
// fall through
|
||
case MENUACTION_CHANGEMENU:
|
||
{
|
||
bool changeMenu = true;
|
||
int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
|
||
|
||
// This should be unused.
|
||
if (saveSlot >= 2 && saveSlot <= 9) {
|
||
m_nCurrSaveSlot = saveSlot - 2;
|
||
switch (m_nCurrScreen) {
|
||
case MENUPAGE_CHOOSE_LOAD_SLOT:
|
||
if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY)
|
||
changeMenu = false;
|
||
|
||
break;
|
||
case MENUPAGE_CHOOSE_DELETE_SLOT:
|
||
if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY)
|
||
changeMenu = false;
|
||
|
||
break;
|
||
}
|
||
}
|
||
if (changeMenu) {
|
||
if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) {
|
||
#ifndef TIDY_UP_PBP
|
||
ResetHelperText();
|
||
ChangeScreen(!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0],
|
||
GetPreviousPageOption(), true, true);
|
||
#else
|
||
goBack = true;
|
||
break;
|
||
#endif
|
||
} else {
|
||
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
case MENUACTION_CHECKSAVE:
|
||
{
|
||
int saveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot;
|
||
|
||
if (saveSlot >= 2 && saveSlot <= 9) {
|
||
m_nCurrSaveSlot = saveSlot - 2;
|
||
if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) {
|
||
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
case MENUACTION_NEWGAME:
|
||
DoSettingsBeforeStartingAGame();
|
||
break;
|
||
case MENUACTION_RELOADIDE:
|
||
CFileLoader::ReloadObjectTypes("GTA3.IDE");
|
||
break;
|
||
case MENUACTION_RELOADIPL:
|
||
CGame::ReloadIPLs();
|
||
break;
|
||
case MENUACTION_SHOWCULL:
|
||
gbShowCullZoneDebugStuff = !gbShowCullZoneDebugStuff;
|
||
break;
|
||
case MENUACTION_MEMCARDSAVECONFIRM:
|
||
return;
|
||
case MENUACTION_RESUME_FROM_SAVEZONE:
|
||
RequestFrontEndShutDown();
|
||
break;
|
||
case MENUACTION_MPMAP_LIBERTY:
|
||
case MENUACTION_MPMAP_REDLIGHT:
|
||
case MENUACTION_MPMAP_CHINATOWN:
|
||
case MENUACTION_MPMAP_TOWER:
|
||
case MENUACTION_MPMAP_SEWER:
|
||
case MENUACTION_MPMAP_INDUSTPARK:
|
||
case MENUACTION_MPMAP_DOCKS:
|
||
case MENUACTION_MPMAP_STAUNTON:
|
||
m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY;
|
||
SaveSettings();
|
||
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
|
||
break;
|
||
case MENUACTION_MPMAP_DEATHMATCH1:
|
||
case MENUACTION_MPMAP_DEATHMATCH2:
|
||
case MENUACTION_MPMAP_TEAMDEATH1:
|
||
case MENUACTION_MPMAP_TEAMDEATH2:
|
||
case MENUACTION_MPMAP_STASH:
|
||
case MENUACTION_MPMAP_CAPTURE:
|
||
case MENUACTION_MPMAP_RATRACE:
|
||
case MENUACTION_MPMAP_DOMINATION:
|
||
m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1;
|
||
SaveSettings();
|
||
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
|
||
break;
|
||
case MENUACTION_KEYBOARDCTRLS:
|
||
ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true);
|
||
m_nSelectedListRow = 0;
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
break;
|
||
case MENUACTION_GETKEY:
|
||
m_CurrCntrlAction = GetStartOptionsCntrlConfigScreens() + m_nCurrOption;
|
||
m_bKeyIsOK = true;
|
||
m_bWaitingForNewKeyBind = true;
|
||
m_bStartWaitingForKeyBind = true;
|
||
pControlEdit = &m_KeyPressedCode;
|
||
break;
|
||
case MENUACTION_CANCELGAME:
|
||
DMAudio.Service();
|
||
RsEventHandler(rsQUITAPP, nil);
|
||
break;
|
||
case MENUACTION_RESUME:
|
||
#ifndef TIDY_UP_PBP
|
||
if (m_PrefsVsyncDisp != m_PrefsVsync) {
|
||
m_PrefsVsync = m_PrefsVsyncDisp;
|
||
}
|
||
RequestFrontEndShutDown();
|
||
#else
|
||
goBack = true;
|
||
#endif
|
||
break;
|
||
case MENUACTION_DONTCANCEL:
|
||
ChangeScreen(!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0],
|
||
GetPreviousPageOption(), true, true);
|
||
break;
|
||
case MENUACTION_SCREENRES:
|
||
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
|
||
m_nPrefsVideoMode = m_nDisplayVideoMode;
|
||
_psSelectScreenVM(m_nPrefsVideoMode);
|
||
SetHelperText(0);
|
||
SaveSettings();
|
||
}
|
||
break;
|
||
case MENUACTION_AUDIOHW:
|
||
{
|
||
int selectedProvider = m_nPrefsAudio3DProviderIndex;
|
||
if (selectedProvider != -1) {
|
||
m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
|
||
if (selectedProvider == m_nPrefsAudio3DProviderIndex) {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SetHelperText(0);
|
||
} else {
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
|
||
SetHelperText(4);
|
||
}
|
||
SaveSettings();
|
||
}
|
||
break;
|
||
}
|
||
case MENUACTION_SPEAKERCONF:
|
||
#ifndef TIDY_UP_PBP
|
||
if (m_nPrefsAudio3DProviderIndex != -1) {
|
||
if (--m_PrefsSpeakers < 0)
|
||
m_PrefsSpeakers = 2;
|
||
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
|
||
SaveSettings();
|
||
}
|
||
#else
|
||
assumeIncrease = true;
|
||
#endif
|
||
break;
|
||
case MENUACTION_PLAYERSETUP:
|
||
CPlayerSkin::BeginFrontendSkinEdit();
|
||
ChangeScreen(MENUPAGE_SKIN_SELECT, 0, true, true);
|
||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||
m_bSkinsEnumerated = false;
|
||
break;
|
||
case MENUACTION_RESTOREDEF:
|
||
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
|
||
m_PrefsSfxVolume = 102;
|
||
m_PrefsSpeakers = 0;
|
||
m_PrefsMusicVolume = 102;
|
||
m_PrefsStereoMono = 0;
|
||
m_PrefsRadioStation = HEAD_RADIO;
|
||
DMAudio.SetMusicMasterVolume(102);
|
||
DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
SaveSettings();
|
||
} else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
|
||
m_PrefsFrameLimiter = true;
|
||
m_PrefsBrightness = 256;
|
||
m_PrefsVsyncDisp = true;
|
||
m_PrefsLOD = 1.2f;
|
||
m_PrefsVsync = true;
|
||
CRenderer::ms_lodDistScale = 1.2f;
|
||
m_PrefsUseWideScreen = false;
|
||
m_PrefsShowSubtitles = true;
|
||
m_nDisplayVideoMode = m_nPrefsVideoMode;
|
||
#if GTA_VERSION >= GTA3_PC_11
|
||
if (_dwOperatingSystemVersion == OS_WIN98) {
|
||
CMBlur::BlurOn = false;
|
||
CMBlur::MotionBlurClose();
|
||
} else {
|
||
CMBlur::BlurOn = true;
|
||
CMBlur::MotionBlurOpen(Scene.camera);
|
||
}
|
||
#else
|
||
CMBlur::BlurOn = true;
|
||
#endif
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
extern void RestoreDefGraphics(int8);
|
||
extern void RestoreDefDisplay(int8);
|
||
|
||
RestoreDefGraphics(FEOPTION_ACTION_SELECT);
|
||
RestoreDefDisplay(FEOPTION_ACTION_SELECT);
|
||
#endif
|
||
SaveSettings();
|
||
} else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) {
|
||
ControlsManager.MakeControllerActionsBlank();
|
||
ControlsManager.InitDefaultControlConfiguration();
|
||
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
|
||
#if !defined RW_GL3
|
||
if (AllValidWinJoys.m_aJoys[JOYSTICK1].m_bInitialised) {
|
||
DIDEVCAPS devCaps;
|
||
devCaps.dwSize = sizeof(DIDEVCAPS);
|
||
PSGLOBAL(joy1)->GetCapabilities(&devCaps);
|
||
ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
|
||
}
|
||
#else
|
||
if (PSGLOBAL(joy1id) != -1 && glfwJoystickPresent(PSGLOBAL(joy1id))) {
|
||
int count;
|
||
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
|
||
ControlsManager.InitDefaultControlConfigJoyPad(count);
|
||
}
|
||
#endif
|
||
m_ControlMethod = CONTROL_STANDARD;
|
||
MousePointerStateHelper.bInvertVertically = false;
|
||
TheCamera.m_fMouseAccelHorzntl = 0.0025f;
|
||
CVehicle::m_bDisableMouseSteering = true;
|
||
TheCamera.m_bHeadBob = false;
|
||
SaveSettings();
|
||
}
|
||
SetHelperText(2);
|
||
break;
|
||
case MENUACTION_CTRLMETHOD:
|
||
#ifndef TIDY_UP_PBP
|
||
if (m_ControlMethod == CONTROL_CLASSIC) {
|
||
CCamera::m_bUseMouse3rdPerson = true;
|
||
m_ControlMethod = CONTROL_STANDARD;
|
||
} else {
|
||
CCamera::m_bUseMouse3rdPerson = false;
|
||
m_ControlMethod = CONTROL_CLASSIC;
|
||
}
|
||
SaveSettings();
|
||
#else
|
||
assumeIncrease = true;
|
||
#endif
|
||
break;
|
||
case MENUACTION_LOADRADIO:
|
||
ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK");
|
||
break;
|
||
#ifdef MISSION_REPLAY
|
||
case MENUACTION_REJECT_RETRY:
|
||
doingMissionRetry = false;
|
||
AllowMissionReplay = 0;
|
||
RequestFrontEndShutDown();
|
||
break;
|
||
case MENUACTION_UNK114:
|
||
doingMissionRetry = false;
|
||
RequestFrontEndShutDown();
|
||
RetryMission(2, 0);
|
||
return;
|
||
#endif
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
case MENUACTION_CFO_SELECT:
|
||
case MENUACTION_CFO_DYNAMIC:
|
||
CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
|
||
if (option.m_Action == MENUACTION_CFO_SELECT) {
|
||
if (!option.m_CFOSelect->onlyApplyOnEnter) {
|
||
option.m_CFOSelect->displayedValue++;
|
||
if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts || option.m_CFOSelect->displayedValue < 0)
|
||
option.m_CFOSelect->displayedValue = 0;
|
||
}
|
||
int8 oldValue = *option.m_CFO->value;
|
||
|
||
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||
|
||
if (option.m_CFOSelect->save)
|
||
SaveSettings();
|
||
|
||
if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
|
||
option.m_CFOSelect->changeFunc(oldValue, option.m_CFOSelect->displayedValue);
|
||
|
||
} else if (option.m_Action == MENUACTION_CFO_DYNAMIC) {
|
||
if (option.m_CFODynamic->buttonPressFunc)
|
||
option.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_SELECT);
|
||
}
|
||
|
||
break;
|
||
#endif
|
||
}
|
||
}
|
||
ProcessOnOffMenuOptions();
|
||
}
|
||
|
||
if (goBack) {
|
||
ResetHelperText();
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_BACK, 0);
|
||
#ifdef PS2_LIKE_MENU
|
||
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU || bottomBarActive) {
|
||
#else
|
||
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
|
||
#endif
|
||
if (!m_bGameNotLoaded && !m_bMenuStateChanged) {
|
||
if (m_PrefsVsyncDisp != m_PrefsVsync) {
|
||
m_PrefsVsync = m_PrefsVsyncDisp;
|
||
}
|
||
RequestFrontEndShutDown();
|
||
}
|
||
|
||
// We're already resuming, we don't need further processing.
|
||
#if defined(FIX_BUGS) || defined(PS2_LIKE_MENU)
|
||
return;
|
||
#endif
|
||
}
|
||
#ifdef PS2_SAVE_DIALOG
|
||
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT || m_nCurrScreen == MENUPAGE_SAVE) {
|
||
#else
|
||
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) {
|
||
#endif
|
||
RequestFrontEndShutDown();
|
||
}
|
||
// It's now in ThingsToDoBeforeGoingBack()
|
||
#ifndef TIDY_UP_PBP
|
||
else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
|
||
DMAudio.StopFrontEndTrack();
|
||
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
|
||
}
|
||
#endif
|
||
|
||
int oldScreen = !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0];
|
||
int oldOption = GetPreviousPageOption();
|
||
|
||
if (oldScreen != -1) {
|
||
ThingsToDoBeforeGoingBack();
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
if (!bottomBarActive &&
|
||
(oldScreen == MENUPAGE_NONE || oldScreen == MENUPAGE_OPTIONS)) {
|
||
bottomBarActive = true;
|
||
} else
|
||
#endif
|
||
{
|
||
ChangeScreen(oldScreen, oldOption, true, true);
|
||
}
|
||
|
||
// We will go back for sure at this point, why process other things?!
|
||
#ifdef FIX_BUGS
|
||
return;
|
||
#endif
|
||
}
|
||
}
|
||
|
||
#ifdef PS2_LIKE_MENU
|
||
if (bottomBarActive)
|
||
return;
|
||
#endif
|
||
|
||
int changeValueBy = 0;
|
||
bool decrease = false;
|
||
#ifdef TIDY_UP_PBP
|
||
bool increase = assumeIncrease;
|
||
#else
|
||
bool increase = false;
|
||
#endif
|
||
if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
|
||
static uint32 lastSliderDecrease = 0;
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
|
||
CheckSliderMovement(-1);
|
||
lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
|
||
}
|
||
} else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
|
||
static uint32 lastSliderIncrease = 0;
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
|
||
CheckSliderMovement(1);
|
||
lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
|
||
}
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
|
||
m_bShowMouse = false;
|
||
increase = true;
|
||
} else if (
|
||
#ifdef SCROLLABLE_PAGES
|
||
!(m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) &&
|
||
#endif
|
||
CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
|
||
increase = true;
|
||
CheckSliderMovement(1);
|
||
m_bShowMouse = true;
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()) {
|
||
m_bShowMouse = false;
|
||
decrease = true;
|
||
} else if (
|
||
#ifdef SCROLLABLE_PAGES
|
||
!(m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) &&
|
||
#endif
|
||
CPad::GetPad(0)->GetMouseWheelDownJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
|
||
decrease = true;
|
||
CheckSliderMovement(-1);
|
||
m_bShowMouse = true;
|
||
}
|
||
|
||
if (increase)
|
||
changeValueBy++;
|
||
else if (decrease)
|
||
changeValueBy--;
|
||
|
||
if (changeValueBy != 0) {
|
||
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
|
||
case MENUACTION_RADIO:
|
||
m_PrefsRadioStation += changeValueBy;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
if (DMAudio.IsMP3RadioChannelAvailable()) {
|
||
if (m_PrefsRadioStation < HEAD_RADIO)
|
||
m_PrefsRadioStation = USERTRACK;
|
||
if (m_PrefsRadioStation > USERTRACK)
|
||
m_PrefsRadioStation = HEAD_RADIO;
|
||
} else {
|
||
if (m_PrefsRadioStation < HEAD_RADIO)
|
||
m_PrefsRadioStation = CHATTERBOX;
|
||
if (m_PrefsRadioStation > CHATTERBOX)
|
||
m_PrefsRadioStation = HEAD_RADIO;
|
||
}
|
||
SaveSettings();
|
||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
|
||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||
break;
|
||
#ifdef ASPECT_RATIO_SCALE
|
||
case MENUACTION_WIDESCREEN:
|
||
if (changeValueBy > 0) {
|
||
m_PrefsUseWideScreen++;
|
||
if (m_PrefsUseWideScreen > 2)
|
||
m_PrefsUseWideScreen = 0;
|
||
} else {
|
||
m_PrefsUseWideScreen--;
|
||
if (m_PrefsUseWideScreen < 0)
|
||
m_PrefsUseWideScreen = 2;
|
||
}
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
#endif
|
||
case MENUACTION_SCREENRES:
|
||
if (m_bGameNotLoaded) {
|
||
RwChar** videoMods = _psGetVideoModeList();
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
if (changeValueBy > 0) {
|
||
do {
|
||
++m_nDisplayVideoMode;
|
||
|
||
if (m_nDisplayVideoMode >= _psGetNumVideModes())
|
||
m_nDisplayVideoMode = 0;
|
||
} while (!videoMods[m_nDisplayVideoMode]);
|
||
} else {
|
||
do {
|
||
--m_nDisplayVideoMode;
|
||
|
||
if (m_nDisplayVideoMode < 0)
|
||
m_nDisplayVideoMode = _psGetNumVideModes() - 1;
|
||
} while (!videoMods[m_nDisplayVideoMode]);
|
||
}
|
||
}
|
||
break;
|
||
case MENUACTION_AUDIOHW:
|
||
if (m_nPrefsAudio3DProviderIndex != -1) {
|
||
m_nPrefsAudio3DProviderIndex += changeValueBy;
|
||
m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
|
||
}
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
break;
|
||
case MENUACTION_SPEAKERCONF:
|
||
if (m_nPrefsAudio3DProviderIndex != -1) {
|
||
m_PrefsSpeakers -= changeValueBy;
|
||
m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
|
||
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
|
||
SaveSettings();
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
}
|
||
break;
|
||
case MENUACTION_CTRLMETHOD:
|
||
m_ControlMethod = !m_ControlMethod;
|
||
CCamera::m_bUseMouse3rdPerson = !m_ControlMethod;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||
case MENUACTION_CFO_SELECT:
|
||
case MENUACTION_CFO_DYNAMIC:
|
||
CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
|
||
if (option.m_Action == MENUACTION_CFO_SELECT) {
|
||
if (changeValueBy > 0) {
|
||
option.m_CFOSelect->displayedValue++;
|
||
if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts)
|
||
option.m_CFOSelect->displayedValue = 0;
|
||
} else {
|
||
option.m_CFOSelect->displayedValue--;
|
||
if (option.m_CFOSelect->displayedValue < 0)
|
||
option.m_CFOSelect->displayedValue = option.m_CFOSelect->numRightTexts - 1;
|
||
}
|
||
if (!option.m_CFOSelect->onlyApplyOnEnter) {
|
||
int8 oldValue = *option.m_CFO->value;
|
||
|
||
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||
|
||
if (option.m_CFOSelect->save)
|
||
SaveSettings();
|
||
|
||
if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
|
||
option.m_CFOSelect->changeFunc(oldValue, option.m_CFOSelect->displayedValue);
|
||
}
|
||
} else if (option.m_Action == MENUACTION_CFO_DYNAMIC && option.m_CFODynamic->buttonPressFunc) {
|
||
option.m_CFODynamic->buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
|
||
}
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
|
||
break;
|
||
#endif
|
||
}
|
||
ProcessOnOffMenuOptions();
|
||
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
|
||
if (changeValueBy < 1) {
|
||
m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
|
||
} else {
|
||
m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
|
||
}
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||
}
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::ProcessOnOffMenuOptions()
|
||
{
|
||
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
|
||
case MENUACTION_CTRLVIBRATION:
|
||
m_PrefsUseVibration = !m_PrefsUseVibration;
|
||
|
||
if (m_PrefsUseVibration) {
|
||
CPad::GetPad(0)->StartShake(350, 150);
|
||
TimeToStopPadShaking = CTimer::GetTimeInMillisecondsPauseMode() + 500;
|
||
}
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_CTRLCONFIG:
|
||
CPad::GetPad(0)->Mode++;
|
||
if (CPad::GetPad(0)->Mode > 3)
|
||
CPad::GetPad(0)->Mode = 0;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_CTRLDISPLAY:
|
||
m_DisplayControllerOnFoot = !m_DisplayControllerOnFoot;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_FRAMESYNC:
|
||
m_PrefsVsyncDisp = !m_PrefsVsyncDisp;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_FRAMELIMIT:
|
||
m_PrefsFrameLimiter = !m_PrefsFrameLimiter;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_TRAILS:
|
||
CMBlur::BlurOn = !CMBlur::BlurOn;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
if (CMBlur::BlurOn)
|
||
CMBlur::MotionBlurOpen(Scene.camera);
|
||
else
|
||
CMBlur::MotionBlurClose();
|
||
break;
|
||
case MENUACTION_SUBTITLES:
|
||
m_PrefsShowSubtitles = !m_PrefsShowSubtitles;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
#ifndef ASPECT_RATIO_SCALE
|
||
case MENUACTION_WIDESCREEN:
|
||
m_PrefsUseWideScreen = !m_PrefsUseWideScreen;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
#endif
|
||
case MENUACTION_SETDBGFLAG:
|
||
CTheScripts::InvertDebugFlag();
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
|
||
gbBigWhiteDebugLightSwitchedOn = !gbBigWhiteDebugLightSwitchedOn;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_PEDROADGROUPS:
|
||
gbShowPedRoadGroups = !gbShowPedRoadGroups;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_CARROADGROUPS:
|
||
gbShowCarRoadGroups = !gbShowCarRoadGroups;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_COLLISIONPOLYS:
|
||
gbShowCollisionPolys = !gbShowCollisionPolys;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
break;
|
||
case MENUACTION_MP_PLAYERCOLOR:
|
||
PickNewPlayerColour();
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_SHOWHEADBOB:
|
||
TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_INVVERT:
|
||
MousePointerStateHelper.bInvertVertically = !MousePointerStateHelper.bInvertVertically;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_DYNAMICACOUSTIC:
|
||
m_PrefsDMA = !m_PrefsDMA;
|
||
DMAudio.SetDynamicAcousticModelingStatus(m_PrefsDMA);
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
case MENUACTION_MOUSESTEER:
|
||
CVehicle::m_bDisableMouseSteering = !CVehicle::m_bDisableMouseSteering;
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
SaveSettings();
|
||
break;
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::RequestFrontEndShutDown()
|
||
{
|
||
m_bShutDownFrontEndRequested = true;
|
||
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
|
||
}
|
||
|
||
void
|
||
CMenuManager::RequestFrontEndStartUp()
|
||
{
|
||
m_bStartUpFrontEndRequested = true;
|
||
}
|
||
|
||
void
|
||
CMenuManager::ResetHelperText()
|
||
{
|
||
m_nHelperTextMsgId = 0;
|
||
m_nHelperTextAlpha = 300;
|
||
}
|
||
|
||
void
|
||
CMenuManager::SaveLoadFileError_SetUpErrorScreen()
|
||
{
|
||
switch (PcSaveHelper.nErrorCode) {
|
||
case SAVESTATUS_ERR_SAVE_CREATE:
|
||
case SAVESTATUS_ERR_SAVE_WRITE:
|
||
case SAVESTATUS_ERR_SAVE_CLOSE:
|
||
ChangeScreen(MENUPAGE_SAVE_FAILED, 0, true, false);
|
||
break;
|
||
case SAVESTATUS_ERR_LOAD_OPEN:
|
||
case SAVESTATUS_ERR_LOAD_READ:
|
||
case SAVESTATUS_ERR_LOAD_CLOSE:
|
||
ChangeScreen(MENUPAGE_LOAD_FAILED, 0, true, false);
|
||
break;
|
||
case SAVESTATUS_ERR_DATA_INVALID:
|
||
ChangeScreen(MENUPAGE_LOAD_FAILED_2, 0, true, false);
|
||
break;
|
||
case SAVESTATUS_DELETEFAILED8:
|
||
case SAVESTATUS_DELETEFAILED9:
|
||
case SAVESTATUS_DELETEFAILED10:
|
||
ChangeScreen(MENUPAGE_DELETE_FAILED, 0, true, false);
|
||
break;
|
||
default: break;
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::SetHelperText(int text)
|
||
{
|
||
m_nHelperTextMsgId = text;
|
||
m_nHelperTextAlpha = 300;
|
||
}
|
||
|
||
void
|
||
CMenuManager::ShutdownJustMenu()
|
||
{
|
||
// In case we're windowed, keep mouse centered while in game. Done in main.cpp in other conditions.
|
||
#if defined(RW_GL3) && defined(IMPROVED_VIDEOMODE)
|
||
glfwSetInputMode(PSGLOBAL(window), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||
#endif
|
||
m_bMenuActive = false;
|
||
CTimer::EndUserPause();
|
||
}
|
||
|
||
float
|
||
CMenuManager::StretchX(float x)
|
||
{
|
||
if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
|
||
return x;
|
||
else
|
||
// We won't make this SCREEN_SCALE, because many cases relies on stretching and we want the code to be portable.
|
||
// Instead we will use MENU_X_LEFT_ALIGNED or SCREEN_SCALE_X when needed.
|
||
return SCREEN_STRETCH_X(x);
|
||
}
|
||
|
||
float CMenuManager::StretchY(float y)
|
||
{
|
||
if (SCREEN_HEIGHT == DEFAULT_SCREEN_HEIGHT)
|
||
return y;
|
||
else
|
||
return SCREEN_STRETCH_Y(y);
|
||
}
|
||
|
||
void
|
||
CMenuManager::SwitchMenuOnAndOff()
|
||
{
|
||
bool menuWasActive = GetIsMenuActive();
|
||
|
||
// Reminder: You need REGISTER_START_BUTTON defined to make it work.
|
||
if (CPad::GetPad(0)->GetStartJustDown()
|
||
#ifdef FIX_BUGS
|
||
&& !m_bGameNotLoaded
|
||
#endif
|
||
|| m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) {
|
||
|
||
m_bMenuActive = !m_bMenuActive;
|
||
|
||
if (m_bShutDownFrontEndRequested)
|
||
m_bMenuActive = false;
|
||
if (m_bStartUpFrontEndRequested)
|
||
m_bMenuActive = true;
|
||
|
||
if (m_bMenuActive) {
|
||
CTimer::StartUserPause();
|
||
} else {
|
||
#ifdef PS2_LIKE_MENU
|
||
bottomBarActive = false;
|
||
#endif
|
||
#ifdef FIX_BUGS
|
||
ThingsToDoBeforeGoingBack();
|
||
#endif
|
||
ShutdownJustMenu();
|
||
SaveSettings();
|
||
m_bStartUpFrontEndRequested = false;
|
||
pControlEdit = nil;
|
||
m_bShutDownFrontEndRequested = false;
|
||
DisplayComboButtonErrMsg = false;
|
||
|
||
#ifdef REGISTER_START_BUTTON
|
||
int16 start1 = CPad::GetPad(0)->PCTempJoyState.Start, start2 = CPad::GetPad(0)->PCTempKeyState.Start,
|
||
start3 = CPad::GetPad(0)->OldState.Start, start4 = CPad::GetPad(0)->NewState.Start;
|
||
#endif
|
||
CPad::GetPad(0)->Clear(false);
|
||
CPad::GetPad(1)->Clear(false);
|
||
#ifdef REGISTER_START_BUTTON
|
||
CPad::GetPad(0)->PCTempJoyState.Start = start1;
|
||
CPad::GetPad(0)->PCTempKeyState.Start = start2;
|
||
CPad::GetPad(0)->OldState.Start = start3;
|
||
CPad::GetPad(0)->NewState.Start = start4;
|
||
#endif
|
||
m_nCurrScreen = MENUPAGE_NONE;
|
||
}
|
||
}
|
||
|
||
// Just entered the save/safe zone
|
||
if (m_bSaveMenuActive && !m_bQuitGameNoCD) {
|
||
m_bSaveMenuActive = false;
|
||
m_bMenuActive = true;
|
||
CTimer::StartUserPause();
|
||
#ifdef PS2_SAVE_DIALOG
|
||
m_nCurrScreen = MENUPAGE_SAVE;
|
||
m_bRenderGameInMenu = true;
|
||
#else
|
||
m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT;
|
||
#endif
|
||
PcSaveHelper.PopulateSlotInfo();
|
||
m_nCurrOption = 0;
|
||
}
|
||
/* // PS2 leftover
|
||
if (m_nCurrScreen != MENUPAGE_SOUND_SETTINGS && gMusicPlaying)
|
||
{
|
||
DMAudio.StopFrontEndTrack();
|
||
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
|
||
gMusicPlaying = 0;
|
||
}
|
||
*/
|
||
if (m_bMenuActive != menuWasActive) {
|
||
m_bMenuStateChanged = true;
|
||
|
||
// In case we're windowed, keep mouse centered while in game. Done in main.cpp in other conditions.
|
||
#if defined(RW_GL3) && defined(IMPROVED_VIDEOMODE)
|
||
glfwSetInputMode(PSGLOBAL(window), GLFW_CURSOR, m_bMenuActive && m_nPrefsWindowed ? GLFW_CURSOR_HIDDEN : GLFW_CURSOR_DISABLED);
|
||
#endif
|
||
}
|
||
|
||
m_bStartUpFrontEndRequested = false;
|
||
m_bShutDownFrontEndRequested = false;
|
||
}
|
||
|
||
void
|
||
CMenuManager::UnloadTextures()
|
||
{
|
||
if (!m_bSpritesLoaded)
|
||
return;
|
||
|
||
printf("REMOVE frontend\n");
|
||
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i)
|
||
m_aFrontEndSprites[i].Delete();
|
||
|
||
int frontend = CTxdStore::FindTxdSlot("frontend");
|
||
CTxdStore::RemoveTxd(frontend);
|
||
|
||
printf("REMOVE menu textures\n");
|
||
for (int i = 0; i < ARRAY_SIZE(MenuFilenames); ++i)
|
||
m_aMenuSprites[i].Delete();
|
||
#ifdef MENU_MAP
|
||
for (int i = 0; i < ARRAY_SIZE(MapFilenames); ++i)
|
||
m_aMapSprites[i].Delete();
|
||
#endif
|
||
int menu = CTxdStore::FindTxdSlot("menu");
|
||
CTxdStore::RemoveTxd(menu);
|
||
|
||
m_bSpritesLoaded = false;
|
||
}
|
||
|
||
void
|
||
CMenuManager::WaitForUserCD()
|
||
{
|
||
CSprite2d *splash;
|
||
char *splashscreen = nil;
|
||
|
||
#if (!(defined RANDOMSPLASH) && GTA_VERSION < GTA3_PC_11)
|
||
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
|
||
splashscreen = "mainsc2";
|
||
else
|
||
splashscreen = "mainsc1";
|
||
#endif
|
||
|
||
splash = LoadSplash(splashscreen);
|
||
|
||
if (RsGlobal.quit)
|
||
return;
|
||
|
||
HandleExit();
|
||
CPad::UpdatePads();
|
||
MessageScreen("NO_PCCD");
|
||
|
||
if (CPad::GetPad(0)->GetEscapeJustDown()) {
|
||
m_bQuitGameNoCD = true;
|
||
RsEventHandler(rsQUITAPP, nil);
|
||
}
|
||
}
|
||
|
||
void
|
||
CMenuManager::PrintController(void)
|
||
{
|
||
// FIX: Originally this function doesn't have StretchX/Y, everything had constant pixel size (due to screen was abandoned early?)
|
||
// Also texts and their alignment were very bad, so I tried to make them readable (commented out the original code, and marked the ones I added with X)
|
||
|
||
m_aFrontEndSprites[FE_CONTROLLERSH].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(240.0f), MENU_Y(180.0f), CRGBA(0, 0, 0, 255));
|
||
m_aFrontEndSprites[FE_CONTROLLER].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
|
||
if (m_DisplayControllerOnFoot) {
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() & 0x400)
|
||
m_aFrontEndSprites[FE_ARROWS1].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
|
||
else
|
||
m_aFrontEndSprites[FE_ARROWS3].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
|
||
} else {
|
||
if (CTimer::GetTimeInMillisecondsPauseMode() & 0x400)
|
||
m_aFrontEndSprites[FE_ARROWS2].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
|
||
else
|
||
m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
|
||
}
|
||
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X
|
||
|
||
// CFont::SetScale(0.4f, 0.4f);
|
||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X
|
||
|
||
// CFont::SetColor(CRGBA(128, 128, 128, FadeIn(255)));
|
||
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // X
|
||
CFont::SetDropShadowPosition(1); // X
|
||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); // X
|
||
|
||
if (m_DisplayControllerOnFoot) {
|
||
switch (CPad::GetPad(0)->Mode) {
|
||
case 0:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||
break;
|
||
case 1:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||
break;
|
||
case 2:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||
break;
|
||
case 3:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||
break;
|
||
default:
|
||
return;
|
||
}
|
||
} else {
|
||
switch (CPad::GetPad(0)->Mode) {
|
||
case 0:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC"));
|
||
// FIX: Coordinates of this line is undefined in PC...
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3"));
|
||
break;
|
||
case 1:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC"));
|
||
// FIX: Coordinates of this line is undefined in PC...
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3"));
|
||
break;
|
||
case 2:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC"));
|
||
// FIX: Coordinates of this line is undefined in PC...
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3"));
|
||
break;
|
||
case 3:
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||
CFont::SetRightJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||
CFont::SetJustifyOn(); // X
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA"));
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC"));
|
||
// FIX: Coordinates of this line is undefined in PC...
|
||
CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA"));
|
||
break;
|
||
default:
|
||
return;
|
||
}
|
||
}
|
||
|
||
CFont::SetDropShadowPosition(0); // X
|
||
}
|
||
|
||
#ifdef MENU_MAP
|
||
|
||
#define ZOOM(x, y, in) \
|
||
do { \
|
||
if(fMapSize > SCREEN_HEIGHT * 3.0f && in) \
|
||
break; \
|
||
float z2 = in? 1.1f : 1.f/1.1f; \
|
||
fMapCenterX += (x - fMapCenterX) * (1.0f - z2); \
|
||
fMapCenterY += (y - fMapCenterY) * (1.0f - z2); \
|
||
\
|
||
if (fMapSize < SCREEN_HEIGHT / 2 && !in) \
|
||
break; \
|
||
\
|
||
fMapSize *= z2; \
|
||
} while(0) \
|
||
|
||
void
|
||
CMenuManager::PrintMap(void)
|
||
{
|
||
CFont::SetJustifyOn();
|
||
bMenuMapActive = true;
|
||
CRadar::InitFrontEndMap();
|
||
|
||
if (m_nMenuFadeAlpha < 255 && fMapCenterX == 0.f && fMapCenterY == 0.f) {
|
||
// Just entered. We need to do these transformations in here, because Radar knows whether map is active or not
|
||
CVector2D radarSpacePlayer;
|
||
CVector2D screenSpacePlayer;
|
||
CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors()));
|
||
CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer);
|
||
fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2;
|
||
fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2;
|
||
}
|
||
|
||
// Because fMapSize is half of the map length, and map consists of 3x3 tiles.
|
||
float halfTile = fMapSize / 3.0f;
|
||
|
||
// Darken background a bit
|
||
CSprite2d::DrawRect(CRect(0, 0,
|
||
SCREEN_WIDTH, SCREEN_HEIGHT),
|
||
CRGBA(0, 0, 0, FadeIn(128)));
|
||
|
||
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
|
||
m_aMapSprites[MAPTOP1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - fMapSize,
|
||
fMapCenterX - halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
|
||
m_aMapSprites[MAPTOP2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - fMapSize,
|
||
fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
|
||
m_aMapSprites[MAPTOP3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize,
|
||
fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
|
||
m_aMapSprites[MAPMID1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - halfTile,
|
||
fMapCenterX - halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
|
||
m_aMapSprites[MAPMID2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - halfTile,
|
||
fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
|
||
m_aMapSprites[MAPMID3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile,
|
||
fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
|
||
m_aMapSprites[MAPBOT1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile,
|
||
fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
|
||
m_aMapSprites[MAPBOT2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile,
|
||
fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
|
||
m_aMapSprites[MAPBOT3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile,
|
||
fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
|
||
}
|
||
|
||
CRadar::DrawBlips();
|
||
static CVector2D mapCrosshair;
|
||
|
||
if (m_nMenuFadeAlpha != 255 && !m_bShowMouse) {
|
||
mapCrosshair.x = SCREEN_WIDTH / 2;
|
||
mapCrosshair.y = SCREEN_HEIGHT / 2;
|
||
} else if (m_bShowMouse) {
|
||
mapCrosshair.x = m_nMousePosX;
|
||
mapCrosshair.y = m_nMousePosY;
|
||
}
|
||
|
||
CSprite2d::DrawRect(CRect(mapCrosshair.x - MENU_X(1.0f), 0.0f,
|
||
mapCrosshair.x + MENU_X(1.0f), SCREEN_HEIGHT),
|
||
CRGBA(0, 0, 0, 150));
|
||
CSprite2d::DrawRect(CRect(0.0f, mapCrosshair.y + MENU_X(1.0f),
|
||
SCREEN_WIDTH, mapCrosshair.y - MENU_X(1.0f)),
|
||
CRGBA(0, 0, 0, 150));
|
||
|
||
// Adding marker
|
||
if (m_nMenuFadeAlpha >= 255) {
|
||
if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
|
||
if (mapCrosshair.y > fMapCenterY - fMapSize && mapCrosshair.y < fMapCenterY + fMapSize &&
|
||
mapCrosshair.x > fMapCenterX - fMapSize && mapCrosshair.x < fMapCenterX + fMapSize) {
|
||
|
||
float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize;
|
||
float x = ((mapCrosshair.x - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
|
||
float y = 2000.0f - ((mapCrosshair.y - diffY) / (fMapSize * 2)) * 4000.0f;
|
||
CRadar::ToggleTargetMarker(x, y);
|
||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetLeftMouse()) {
|
||
fMapCenterX += m_nMousePosX - m_nMouseOldPosX;
|
||
fMapCenterY += m_nMousePosY - m_nMouseOldPosY;
|
||
} else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) {
|
||
fMapCenterX += 15.0f;
|
||
} else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) {
|
||
fMapCenterX -= 15.0f;
|
||
} else if (CPad::GetPad(0)->GetLeftStickX()) {
|
||
fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f;
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) {
|
||
fMapCenterY += 15.0f;
|
||
} else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) {
|
||
fMapCenterY -= 15.0f;
|
||
} else if (CPad::GetPad(0)->GetLeftStickY()) {
|
||
fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f;
|
||
}
|
||
|
||
if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
|
||
if (CPad::GetPad(0)->GetMouseWheelDown())
|
||
ZOOM(mapCrosshair.x, mapCrosshair.y, false);
|
||
else
|
||
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false);
|
||
} else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
|
||
if (CPad::GetPad(0)->GetMouseWheelUp())
|
||
ZOOM(mapCrosshair.x, mapCrosshair.y, true);
|
||
else
|
||
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true);
|
||
}
|
||
|
||
if (fMapCenterX - fMapSize > SCREEN_WIDTH / 2)
|
||
fMapCenterX = fMapSize + SCREEN_WIDTH / 2;
|
||
|
||
if (fMapCenterX + fMapSize < SCREEN_WIDTH / 2)
|
||
fMapCenterX = SCREEN_WIDTH / 2 - fMapSize;
|
||
|
||
if (fMapCenterY + fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f))
|
||
fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - fMapSize;
|
||
|
||
fMapCenterY = Min(fMapCenterY, fMapSize); // To not show beyond north border
|
||
|
||
bMenuMapActive = false;
|
||
|
||
CSprite2d::DrawRect(CRect(MENU_X(14.0f), SCREEN_STRETCH_FROM_BOTTOM(95.0f),
|
||
SCREEN_STRETCH_FROM_RIGHT(11.0f), SCREEN_STRETCH_FROM_BOTTOM(59.0f)),
|
||
CRGBA(235, 170, 50, 255));
|
||
|
||
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
|
||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||
CFont::SetColor(CRGBA(HEADER_COLOR.r, HEADER_COLOR.g, HEADER_COLOR.b, FadeIn(255)));
|
||
|
||
float nextX = MENU_X(30.0f), nextY = 95.0f;
|
||
wchar *text;
|
||
#ifdef MORE_LANGUAGES
|
||
#define TEXT_PIECE(key,extraSpace) \
|
||
text = TheText.Get(key);\
|
||
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text);\
|
||
if (CFont::IsJapanese())\
|
||
nextX += CFont::GetStringWidth_Jap(text) + MENU_X(extraSpace);\
|
||
else\
|
||
nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
|
||
#else
|
||
#define TEXT_PIECE(key,extraSpace) \
|
||
text = TheText.Get(key); CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text); nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
|
||
#endif
|
||
|
||
TEXT_PIECE("FEC_MWF", 3.0f);
|
||
TEXT_PIECE("FEC_PGU", 1.0f);
|
||
TEXT_PIECE("FEC_IBT", 1.0f);
|
||
TEXT_PIECE("FEC_ZIN", 20.0f);
|
||
TEXT_PIECE("FEC_MWB", 3.0f);
|
||
TEXT_PIECE("FEC_PGD", 1.0f);
|
||
TEXT_PIECE("FEC_IBT", 1.0f);
|
||
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_ZOT")); nextX = MENU_X(30.0f); nextY -= 11.0f;
|
||
TEXT_PIECE("FEC_UPA", 2.0f);
|
||
TEXT_PIECE("FEC_DWA", 2.0f);
|
||
TEXT_PIECE("FEC_LFA", 2.0f);
|
||
TEXT_PIECE("FEC_RFA", 2.0f);
|
||
TEXT_PIECE("FEC_MSL", 1.0f);
|
||
TEXT_PIECE("FEC_IBT", 1.0f);
|
||
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_MOV")); nextX = MENU_X(30.0f); nextY -= 11.0f;
|
||
TEXT_PIECE("FEC_MSR", 2.0f);
|
||
TEXT_PIECE("FEC_IBT", 1.0f);
|
||
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_TAR"));
|
||
#undef TEXT_PIECE
|
||
}
|
||
|
||
#undef ZOOM
|
||
#endif
|
||
|
||
// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
|
||
int
|
||
CMenuManager::ConstructStatLine(int rowIdx)
|
||
{
|
||
#define int_STAT_IS_FLOAT false
|
||
#define float_STAT_IS_FLOAT true
|
||
#define STAT_LINE_1(varType, left, right1) \
|
||
do { \
|
||
if(counter == rowIdx){ \
|
||
varType a = right1; \
|
||
BuildStatLine(left, &a, varType##_STAT_IS_FLOAT, nil); \
|
||
return 0; \
|
||
} counter++; \
|
||
} while(0)
|
||
|
||
#define STAT_LINE_2(varType, left, right1, right2) \
|
||
do { \
|
||
if(counter == rowIdx){ \
|
||
varType a = right1; \
|
||
varType b = right2; \
|
||
BuildStatLine(left, &a, varType##_STAT_IS_FLOAT, &b); \
|
||
return 0; \
|
||
} counter++; \
|
||
} while(0)
|
||
|
||
#define TEXT_ON_LEFT_GXT(name) \
|
||
do { \
|
||
if(counter == rowIdx){ \
|
||
BuildStatLine(name, nil, false, nil); \
|
||
return 0; \
|
||
} counter++; \
|
||
} while(0)
|
||
|
||
#define TEXT_ON_RIGHT(text) \
|
||
do { \
|
||
if(counter == rowIdx){ \
|
||
gUString[0] = '\0'; \
|
||
UnicodeStrcpy(gUString2, text); \
|
||
return 0; \
|
||
} counter++; \
|
||
} while(0)
|
||
|
||
// Like TEXT_ON_LEFT_GXT, but counter wasn't initialized yet I think
|
||
if (rowIdx == 0) {
|
||
BuildStatLine("PL_STAT", nil, false, nil);
|
||
return 0;
|
||
}
|
||
|
||
int percentCompleted = (CStats::TotalProgressInGame == 0 ? 0 :
|
||
CStats::ProgressMade * 100.0f / (CGame::nastyGame ? CStats::TotalProgressInGame : CStats::TotalProgressInGame - 1));
|
||
percentCompleted = Min(percentCompleted, 100);
|
||
|
||
switch (rowIdx) {
|
||
// 0 is the heading text above
|
||
case 1: {
|
||
BuildStatLine("PER_COM", &percentCompleted, false, nil);
|
||
return 0;
|
||
}
|
||
case 2: {
|
||
BuildStatLine("NMISON", &CStats::MissionsGiven, false, nil);
|
||
return 0;
|
||
}
|
||
case 3: {
|
||
BuildStatLine("FEST_MP", &CStats::MissionsPassed, false, &CStats::TotalNumberMissions);
|
||
return 0;
|
||
}
|
||
}
|
||
int counter = 4;
|
||
|
||
if (CGame::nastyGame)
|
||
STAT_LINE_2(int, "FEST_RP", CStats::NumberKillFrenziesPassed, CStats::TotalNumberKillFrenzies);
|
||
|
||
CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
|
||
|
||
// Hidden packages shouldn't be shown with percent
|
||
#ifdef FIX_BUGS
|
||
STAT_LINE_2(int, "PERPIC", player.m_nCollectedPackages, player.m_nTotalPackages);
|
||
#else
|
||
float packagesPercent = 0.0f;
|
||
if (player.m_nTotalPackages != 0)
|
||
packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
|
||
|
||
STAT_LINE_2(int, "PERPIC", packagesPercent, 100);
|
||
#endif
|
||
STAT_LINE_2(int, "NOUNIF", CStats::NumberOfUniqueJumpsFound, CStats::TotalNumberOfUniqueJumps);
|
||
STAT_LINE_1(int, "DAYSPS", CStats::DaysPassed);
|
||
if (CGame::nastyGame) {
|
||
STAT_LINE_1(int, "PE_WAST", CStats::PeopleKilledByPlayer);
|
||
STAT_LINE_1(int, "PE_WSOT", CStats::PeopleKilledByOthers);
|
||
}
|
||
STAT_LINE_1(int, "CAR_EXP", CStats::CarsExploded);
|
||
STAT_LINE_1(int, "TM_BUST", CStats::TimesArrested);
|
||
STAT_LINE_1(int, "TM_DED", CStats::TimesDied);
|
||
STAT_LINE_1(int, "GNG_WST", CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8]
|
||
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6]
|
||
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4]
|
||
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2]
|
||
+ CStats::PedsKilledOfThisType[PEDTYPE_GANG1]);
|
||
STAT_LINE_1(int, "DED_CRI", CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]);
|
||
STAT_LINE_1(int, "HEL_DST", CStats::HelisDestroyed);
|
||
STAT_LINE_1(int, "KGS_EXP", CStats::KgsOfExplosivesUsed);
|
||
STAT_LINE_1(int, "ACCURA", (CStats::InstantHitsFiredByPlayer == 0 ? 0 :
|
||
CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer));
|
||
|
||
if (CStats::ElBurroTime > 0) {
|
||
STAT_LINE_1(int, "ELBURRO", CStats::ElBurroTime);
|
||
}
|
||
if (CStats::Record4x4One > 0) {
|
||
STAT_LINE_1(int, "FEST_R1", CStats::Record4x4One);
|
||
}
|
||
if (CStats::Record4x4Two > 0) {
|
||
STAT_LINE_1(int, "FEST_R2", CStats::Record4x4Two);
|
||
}
|
||
if (CStats::Record4x4Three > 0) {
|
||
STAT_LINE_1(int, "FEST_R3", CStats::Record4x4Three);
|
||
}
|
||
if (CStats::Record4x4Mayhem > 0) {
|
||
STAT_LINE_1(int, "FEST_RM", CStats::Record4x4Mayhem);
|
||
}
|
||
if (CStats::LongestFlightInDodo > 0) {
|
||
STAT_LINE_1(int, "FEST_LF", CStats::LongestFlightInDodo);
|
||
}
|
||
if (CStats::TimeTakenDefuseMission > 0) {
|
||
STAT_LINE_1(int, "FEST_BD", CStats::TimeTakenDefuseMission);
|
||
}
|
||
STAT_LINE_1(int, "CAR_CRU", CStats::CarsCrushed);
|
||
|
||
if (CStats::HighestScores[0] > 0) {
|
||
TEXT_ON_LEFT_GXT("FEST_BB");
|
||
STAT_LINE_1(int, "FEST_H0", CStats::HighestScores[0]);
|
||
}
|
||
if (CStats::HighestScores[4] + CStats::HighestScores[3] + CStats::HighestScores[2] + CStats::HighestScores[1] > 0) {
|
||
TEXT_ON_LEFT_GXT("FEST_GC");
|
||
}
|
||
if (CStats::HighestScores[1] > 0) {
|
||
STAT_LINE_1(int, "FEST_H1", CStats::HighestScores[1]);
|
||
}
|
||
if (CStats::HighestScores[2] > 0) {
|
||
STAT_LINE_1(int, "FEST_H2", CStats::HighestScores[2]);
|
||
}
|
||
if (CStats::HighestScores[3] > 0) {
|
||
STAT_LINE_1(int, "FEST_H3", CStats::HighestScores[3]);
|
||
}
|
||
if (CStats::HighestScores[4] > 0) {
|
||
STAT_LINE_1(int, "FEST_H4", CStats::HighestScores[4]);
|
||
}
|
||
|
||
switch (m_PrefsLanguage) {
|
||
case LANGUAGE_AMERICAN:
|
||
#ifndef USE_MEASUREMENTS_IN_METERS
|
||
STAT_LINE_1(float, "FEST_DF", CStats::DistanceTravelledOnFoot * MILES_IN_METER);
|
||
STAT_LINE_1(float, "FEST_DC", CStats::DistanceTravelledInVehicle * MILES_IN_METER);
|
||
STAT_LINE_1(int, "MMRAIN", CStats::mmRain);
|
||
STAT_LINE_1(float, "MXCARD", CStats::MaximumJumpDistance * FEET_IN_METER);
|
||
STAT_LINE_1(float, "MXCARJ", CStats::MaximumJumpHeight * FEET_IN_METER);
|
||
break;
|
||
#endif
|
||
case LANGUAGE_FRENCH:
|
||
case LANGUAGE_GERMAN:
|
||
case LANGUAGE_ITALIAN:
|
||
case LANGUAGE_SPANISH:
|
||
#ifdef MORE_LANGUAGES
|
||
case LANGUAGE_POLISH:
|
||
case LANGUAGE_RUSSIAN:
|
||
case LANGUAGE_JAPANESE:
|
||
#endif
|
||
STAT_LINE_1(float, "FESTDFM", CStats::DistanceTravelledOnFoot);
|
||
STAT_LINE_1(float, "FESTDCM", CStats::DistanceTravelledInVehicle);
|
||
STAT_LINE_1(int, "MMRAIN", CStats::mmRain);
|
||
STAT_LINE_1(float, "MXCARDM", CStats::MaximumJumpDistance);
|
||
STAT_LINE_1(float, "MXCARJM", CStats::MaximumJumpHeight);
|
||
break;
|
||
default:
|
||
break;
|
||
}
|
||
|
||
STAT_LINE_1(int, "MXFLIP", CStats::MaximumJumpFlips);
|
||
STAT_LINE_1(int, "MXJUMP", CStats::MaximumJumpSpins);
|
||
TEXT_ON_LEFT_GXT("BSTSTU");
|
||
|
||
switch (CStats::BestStuntJump) {
|
||
case 1:
|
||
TEXT_ON_RIGHT(TheText.Get("INSTUN"));
|
||
break;
|
||
case 2:
|
||
TEXT_ON_RIGHT(TheText.Get("PRINST"));
|
||
break;
|
||
case 3:
|
||
TEXT_ON_RIGHT(TheText.Get("DBINST"));
|
||
break;
|
||
case 4:
|
||
TEXT_ON_RIGHT(TheText.Get("DBPINS"));
|
||
break;
|
||
case 5:
|
||
TEXT_ON_RIGHT(TheText.Get("TRINST"));
|
||
break;
|
||
case 6:
|
||
TEXT_ON_RIGHT(TheText.Get("PRTRST"));
|
||
break;
|
||
case 7:
|
||
TEXT_ON_RIGHT(TheText.Get("QUINST"));
|
||
break;
|
||
case 8:
|
||
TEXT_ON_RIGHT(TheText.Get("PQUINS"));
|
||
break;
|
||
default:
|
||
TEXT_ON_RIGHT(TheText.Get("NOSTUC"));
|
||
break;
|
||
}
|
||
|
||
STAT_LINE_1(int, "PASDRO", CStats::PassengersDroppedOffWithTaxi);
|
||
STAT_LINE_1(int, "MONTAX", CStats::MoneyMadeWithTaxi);
|
||
STAT_LINE_1(int, "FEST_LS", CStats::LivesSavedWithAmbulance);
|
||
STAT_LINE_1(int, "FEST_HA", CStats::HighestLevelAmbulanceMission);
|
||
STAT_LINE_1(int, "FEST_CC", CStats::CriminalsCaught);
|
||
STAT_LINE_1(int, "FEST_FE", CStats::FiresExtinguished);
|
||
STAT_LINE_1(int, "DAYPLC", CTimer::GetTimeInMilliseconds() + 100);
|
||
return counter;
|
||
|
||
#undef STAT_LINE_1
|
||
#undef STAT_LINE_2
|
||
#undef TEXT_ON_LEFT_GXT
|
||
#undef TEXT_ON_RIGHT
|
||
#undef int_STAT_IS_FLOAT
|
||
#undef float_STAT_IS_FLOAT
|
||
}
|
||
|
||
#undef GetBackJustUp
|
||
#undef GetBackJustDown
|
||
#undef ChangeScreen
|
||
|
||
#endif
|