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re3/src/control/Garages.h
_AG f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00

27 lines
659 B
C++

#pragma once
class CGarages
{
public:
static int32 &BankVansCollected;
static bool &BombsAreFree;
static bool &RespraysAreFree;
static int32 &CarsCollected;
static int32 &CarTypesCollected;
static int32 &CrushedCarId;
static uint32 &LastTimeHelpMessage;
static int32 &MessageNumberInString;
static const char *MessageIDString;
static int32 &MessageNumberInString2;
static uint32 &MessageStartTime;
static uint32 &MessageEndTime;
static uint32 &NumGarages;
static bool &PlayerInGarage;
static int32 &PoliceCarsCollected;
static uint32 &GarageToBeTidied;
public:
static bool IsModelIndexADoor(uint32 id);
static void PrintMessages(void);
};