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14 lines
235 B
C++
14 lines
235 B
C++
#pragma once
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class CSceneEdit
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{
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public:
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static int32 &m_bCameraFollowActor;
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static bool &m_bRecording;
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static CVector &m_vecCurrentPosition;
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static CVector &m_vecCamHeading;
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static void Update(void);
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static void Init(void);
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};
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