re3/src/math
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
..
Matrix.h cranes init 2020-04-05 12:35:51 +03:00
Quaternion.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Rect.h implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Vector.h SetPosition, final part 2020-05-05 04:45:18 +03:00
Vector2D.h implemented CVector2D::NormaliseSafe for SkidMarks 2020-04-17 15:15:42 +02:00
math.cpp Merge remote-tracking branch 'origin/master' into Standalone 2020-04-17 16:31:43 +03:00
maths.h shadows done 2019-07-24 19:55:43 +03:00