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re3/src/buildings/Solid.h
2020-12-20 12:39:44 +02:00

12 lines
154 B
C++

#pragma once
#include "Entity.h"
class CSolid : public CEntity
{
public:
CSolid(void) {
m_type = ENTITY_TYPE_BUILDING;
bUsesCollision = true;
}
};