mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 07:50:01 +00:00
1353 lines
43 KiB
C++
1353 lines
43 KiB
C++
#include "common.h"
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#include "Script.h"
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#include "ScriptCommands.h"
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#include "Bike.h"
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#include "CarCtrl.h"
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#include "Cranes.h"
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#include "Credits.h"
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#include "CutsceneMgr.h"
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#include "DMAudio.h"
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#include "FileMgr.h"
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#include "Fire.h"
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#include "Frontend.h"
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#include "Garages.h"
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#include "General.h"
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#ifdef MISSION_REPLAY
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#include "GenericGameStorage.h"
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#endif
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#include "Messages.h"
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#include "Pad.h"
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#include "Particle.h"
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#include "Phones.h"
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#include "Population.h"
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#include "Pools.h"
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#include "Record.h"
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#include "Remote.h"
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#include "Restart.h"
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#include "SpecialFX.h"
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#include "Stats.h"
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#include "Streaming.h"
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#include "Weather.h"
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#include "Zones.h"
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#include "main.h"
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// NB: on PS2 this file did not exist; ProcessCommands1000To1099 was in Script5.cpp and ProcessCommands1100To1199 was only added on PC
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// however to avoid redundant copies of code, Script6.cpp is used with PS2 defines
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int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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{
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#if GTA_VERSION <= GTA3_PS2_160
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char tmp[48];
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#endif
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switch (command) {
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//case COMMAND_FLASH_RADAR_BLIP:
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case COMMAND_IS_CHAR_IN_CONTROL:
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{
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CollectParameters(&m_nIp, 1);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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UpdateCompareFlag(pPed->IsPedInControl());
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return 0;
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}
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case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
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CollectParameters(&m_nIp, 1);
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CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0);
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return 0;
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case COMMAND_CLEAR_SMALL_PRINTS:
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CMessages::ClearSmallMessagesOnly();
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return 0;
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case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
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UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane());
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return 0;
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case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
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CAutomobile* pCar = (CAutomobile*)pVehicle;
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pCar->bNotDamagedUpsideDown = (ScriptParams[1] != 0);
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return 0;
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}
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case COMMAND_CAN_PLAYER_START_MISSION:
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{
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CollectParameters(&m_nIp, 1);
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CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
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script_assert(pPlayerPed);
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UpdateCompareFlag(pPlayerPed->IsPedInControl() || pPlayerPed->m_nPedState == PED_DRIVING);
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return 0;
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}
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case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
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{
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CollectParameters(&m_nIp, 1);
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#ifdef MISSION_REPLAY
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AllowMissionReplay = 0;
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SaveGameForPause(3);
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#endif
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CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
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CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
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pPlayerInfo->MakePlayerSafe(true);
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CCutsceneMgr::StartCutsceneProcessing();
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return 0;
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}
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case COMMAND_USE_TEXT_COMMANDS:
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CollectParameters(&m_nIp, 1);
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CTheScripts::UseTextCommands = (ScriptParams[0] != 0) ? 2 : 1;
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return 0;
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case COMMAND_SET_THREAT_FOR_PED_TYPE:
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CollectParameters(&m_nIp, 2);
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CPedType::AddThreat(ScriptParams[0], ScriptParams[1]);
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return 0;
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case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
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CollectParameters(&m_nIp, 2);
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CPedType::RemoveThreat(ScriptParams[0], ScriptParams[1]);
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return 0;
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case COMMAND_GET_CAR_COLOURS:
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{
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CollectParameters(&m_nIp, 1);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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ScriptParams[0] = pVehicle->m_currentColour1;
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ScriptParams[1] = pVehicle->m_currentColour2;
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StoreParameters(&m_nIp, 2);
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return 0;
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}
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case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
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CollectParameters(&m_nIp, 1);
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CWorld::SetAllCarsCanBeDamaged(ScriptParams[0] != 0);
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if (!ScriptParams[0])
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CWorld::ExtinguishAllCarFiresInArea(FindPlayerCoors(), 4000.0f);
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return 0;
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case COMMAND_SET_CAR_CAN_BE_DAMAGED:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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pVehicle->bCanBeDamaged = ScriptParams[1] != 0;
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if (!ScriptParams[1])
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pVehicle->ExtinguishCarFire();
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return 0;
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}
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//case COMMAND_MAKE_PLAYER_UNSAFE:
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case COMMAND_LOAD_COLLISION:
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{
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CollectParameters(&m_nIp, 1);
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CTimer::Stop();
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CGame::currLevel = (eLevelName)ScriptParams[0];
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ISLAND_LOADING_IS(LOW)
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{
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CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
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CStreaming::RemoveUnusedBuildings(CGame::currLevel);
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}
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CCollision::SortOutCollisionAfterLoad();
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ISLAND_LOADING_ISNT(HIGH)
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{
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CStreaming::RequestIslands(CGame::currLevel);
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CStreaming::LoadAllRequestedModels(true);
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}
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CTimer::Update();
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return 0;
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}
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case COMMAND_GET_BODY_CAST_HEALTH:
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ScriptParams[0] = CObject::nBodyCastHealth;
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StoreParameters(&m_nIp, 1);
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return 0;
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case COMMAND_SET_CHARS_CHATTING:
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{
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CollectParameters(&m_nIp, 3);
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CPed* pPed1 = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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CPed* pPed2 = CPools::GetPedPool()->GetAt(ScriptParams[1]);
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script_assert(pPed1 && pPed2);
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pPed1->SetChat(pPed2, ScriptParams[2]);
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pPed2->SetChat(pPed1, ScriptParams[2]);
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return 0;
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}
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//case COMMAND_MAKE_PLAYER_SAFE:
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case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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if (ScriptParams[1])
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pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
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else
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pVehicle->m_nZoneLevel = LEVEL_GENERIC;
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return 0;
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}
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case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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script_assert(pPed);
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if (ScriptParams[1])
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pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
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else
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pPed->m_nZoneLevel = LEVEL_GENERIC;
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return 0;
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}
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case COMMAND_REGISTER_4X4_ONE_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4OneTime(ScriptParams[0]);
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return 0;
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case COMMAND_REGISTER_4X4_TWO_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4TwoTime(ScriptParams[0]);
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return 0;
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case COMMAND_REGISTER_4X4_THREE_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4ThreeTime(ScriptParams[0]);
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return 0;
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case COMMAND_REGISTER_4X4_MAYHEM_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::Register4x4MayhemTime(ScriptParams[0]);
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return 0;
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case COMMAND_REGISTER_LIFE_SAVED:
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CStats::AnotherLifeSavedWithAmbulance();
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return 0;
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case COMMAND_REGISTER_CRIMINAL_CAUGHT:
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CStats::AnotherCriminalCaught();
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return 0;
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case COMMAND_REGISTER_AMBULANCE_LEVEL:
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CollectParameters(&m_nIp, 1);
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CStats::RegisterLevelAmbulanceMission(ScriptParams[0]);
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return 0;
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case COMMAND_REGISTER_FIRE_EXTINGUISHED:
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CStats::AnotherFireExtinguished();
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return 0;
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case COMMAND_TURN_PHONE_ON:
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CollectParameters(&m_nIp, 1);
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gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9;
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return 0;
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case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
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CollectParameters(&m_nIp, 1);
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CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
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return 0;
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case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
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CollectParameters(&m_nIp, 1);
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CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]);
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return 0;
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case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
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CollectParameters(&m_nIp, 1);
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CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
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return 0;
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case COMMAND_BLOW_UP_RC_BUGGY:
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CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy();
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return 0;
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case COMMAND_REMOVE_CAR_FROM_CHASE:
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CollectParameters(&m_nIp, 1);
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CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]);
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return 0;
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case COMMAND_IS_FRENCH_GAME:
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UpdateCompareFlag(CGame::frenchGame);
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return 0;
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case COMMAND_IS_GERMAN_GAME:
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UpdateCompareFlag(CGame::germanGame);
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return 0;
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case COMMAND_CLEAR_MISSION_AUDIO:
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DMAudio.ClearMissionAudio();
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return 0;
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case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
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CollectParameters(&m_nIp, 1);
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CRestart::bFadeInAfterNextArrest = !!ScriptParams[0];
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return 0;
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case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
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CollectParameters(&m_nIp, 1);
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CRestart::bFadeInAfterNextDeath = !!ScriptParams[0];
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return 0;
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case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
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CollectParameters(&m_nIp, 2);
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CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]);
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return 0;
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case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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script_assert(pPed);
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if (ScriptParams[1])
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pPed->m_pNextPathNode = nil;
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pPed->bUsePedNodeSeek = !!ScriptParams[1];
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return 0;
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}
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case COMMAND_SWITCH_VEHICLE_WEAPONS:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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pVehicle->bGunSwitchedOff = !ScriptParams[1];
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return 0;
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}
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case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
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CollectParameters(&m_nIp, 2);
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CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1];
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return 0;
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case COMMAND_SET_FREE_HEALTH_CARE:
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CollectParameters(&m_nIp, 2);
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CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1];
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return 0;
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case COMMAND_IS_CAR_DOOR_CLOSED:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1]));
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return 0;
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}
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case COMMAND_LOAD_AND_LAUNCH_MISSION:
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return 0;
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case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
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{
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CollectParameters(&m_nIp, 1);
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#ifdef MISSION_REPLAY
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missionRetryScriptIndex = ScriptParams[0];
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if (missionRetryScriptIndex == 19)
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CStats::LastMissionPassedName[0] = '\0';
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#endif
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CTimer::Suspend();
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int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
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CFileMgr::ChangeDir("\\");
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int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
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CFileMgr::Seek(handle, offset, 0);
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CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
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CFileMgr::CloseFile(handle);
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CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT);
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CTimer::Resume();
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pMissionScript->m_bIsMissionScript = true;
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pMissionScript->m_bMissionFlag = true;
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CTheScripts::bAlreadyRunningAMissionScript = true;
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return 0;
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}
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case COMMAND_SET_OBJECT_DRAW_LAST:
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{
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CollectParameters(&m_nIp, 2);
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CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
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script_assert(pObject);
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pObject->bDrawLast = !!ScriptParams[1];
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return 0;
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}
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case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
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{
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CollectParameters(&m_nIp, 2);
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CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
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script_assert(pPed);
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CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]];
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if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1])
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ScriptParams[0] = pWeaponSlot->m_nAmmoTotal;
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else
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ScriptParams[0] = 0;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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script_assert(pPed);
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CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]];
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if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1])
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ScriptParams[0] = pWeaponSlot->m_nAmmoTotal;
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else
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ScriptParams[0] = 0;
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_REGISTER_KILL_FRENZY_PASSED:
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CStats::AnotherKillFrenzyPassed();
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return 0;
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case COMMAND_SET_CHAR_SAY:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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switch (ScriptParams[1]) {
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case SCRIPT_SOUND_CHUNKY_RUN_SHOUT:
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pPed->Say(SOUND_PED_FLEE_RUN);
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break;
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case SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT:
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pPed->Say(SOUND_PED_FLEE_RUN);
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break;
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case SCRIPT_SOUND_SWAT_PED_SHOUT:
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pPed->Say(SOUND_PED_PURSUIT_SWAT);
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break;
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case SCRIPT_SOUND_AMMUNATION_CHAT_1:
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pPed->Say(SOUND_AMMUNATION_WELCOME_1);
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break;
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case SCRIPT_SOUND_AMMUNATION_CHAT_2:
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pPed->Say(SOUND_AMMUNATION_WELCOME_2);
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break;
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case SCRIPT_SOUND_AMMUNATION_CHAT_3:
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pPed->Say(SOUND_AMMUNATION_WELCOME_3);
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break;
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default:
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break;
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}
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return 0;
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}
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case COMMAND_SET_NEAR_CLIP:
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CollectParameters(&m_nIp, 1);
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TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]);
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return 0;
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case COMMAND_SET_RADIO_CHANNEL:
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CollectParameters(&m_nIp, 2);
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DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]);
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return 0;
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case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
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CollectParameters(&m_nIp, 1);
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CRestart::OverrideHospitalLevel = ScriptParams[0];
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return 0;
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case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
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CollectParameters(&m_nIp, 1);
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CRestart::OverridePoliceStationLevel = ScriptParams[0];
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return 0;
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case COMMAND_FORCE_RAIN:
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CollectParameters(&m_nIp, 1);
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CWeather::bScriptsForceRain = !!ScriptParams[0];
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return 0;
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case COMMAND_DOES_GARAGE_CONTAIN_CAR:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
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script_assert(pVehicle);
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UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle));
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return 0;
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}
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case COMMAND_SET_CAR_TRACTION:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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float fTraction = *(float*)&ScriptParams[1];
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script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR || pVehicle->m_vehType == VEHICLE_TYPE_BIKE);
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if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
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((CAutomobile*)pVehicle)->m_fTraction = fTraction;
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else
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// this is certainly not a boat, trane, heli or plane field
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((CBike*)pVehicle)->m_fTraction = fTraction;
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return 0;
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}
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case COMMAND_ARE_MEASUREMENTS_IN_METRES:
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#ifdef USE_MEASUREMENTS_IN_METERS
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UpdateCompareFlag(true);
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#else
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UpdateCompareFlag(false)
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#endif
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return 0;
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case COMMAND_CONVERT_METRES_TO_FEET:
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{
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CollectParameters(&m_nIp, 1);
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float fMeterValue = *(float*)&ScriptParams[0];
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float fFeetValue = fMeterValue / METERS_IN_FOOT;
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*(float*)&ScriptParams[0] = fFeetValue;
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StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
|
|
{
|
|
CollectParameters(&m_nIp, 6);
|
|
float infX = *(float*)&ScriptParams[0];
|
|
float infY = *(float*)&ScriptParams[1];
|
|
float infZ = *(float*)&ScriptParams[2];
|
|
float supX = *(float*)&ScriptParams[3];
|
|
float supY = *(float*)&ScriptParams[4];
|
|
float supZ = *(float*)&ScriptParams[5];
|
|
if (infX > supX) {
|
|
infX = *(float*)&ScriptParams[3];
|
|
supX = *(float*)&ScriptParams[0];
|
|
}
|
|
if (infY > supY) {
|
|
infY = *(float*)&ScriptParams[4];
|
|
supY = *(float*)&ScriptParams[1];
|
|
}
|
|
if (infZ > supZ) {
|
|
infZ = *(float*)&ScriptParams[5];
|
|
supZ = *(float*)&ScriptParams[2];
|
|
}
|
|
ThePaths.MarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
|
|
return 0;
|
|
}
|
|
case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
|
|
{
|
|
CollectParameters(&m_nIp, 6);
|
|
float infX = *(float*)&ScriptParams[0];
|
|
float infY = *(float*)&ScriptParams[1];
|
|
float infZ = *(float*)&ScriptParams[2];
|
|
float supX = *(float*)&ScriptParams[3];
|
|
float supY = *(float*)&ScriptParams[4];
|
|
float supZ = *(float*)&ScriptParams[5];
|
|
if (infX > supX) {
|
|
infX = *(float*)&ScriptParams[3];
|
|
supX = *(float*)&ScriptParams[0];
|
|
}
|
|
if (infY > supY) {
|
|
infY = *(float*)&ScriptParams[4];
|
|
supY = *(float*)&ScriptParams[1];
|
|
}
|
|
if (infZ > supZ) {
|
|
infZ = *(float*)&ScriptParams[5];
|
|
supZ = *(float*)&ScriptParams[2];
|
|
}
|
|
ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1];
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
|
|
script_assert(pPed);
|
|
// not implemented
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_THREAT_FOR_PED_TYPE:
|
|
CollectParameters(&m_nIp, 2);
|
|
UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1]));
|
|
return 0;
|
|
case COMMAND_CLEAR_AREA_OF_CHARS:
|
|
{
|
|
CollectParameters(&m_nIp, 6);
|
|
float infX = *(float*)&ScriptParams[0];
|
|
float infY = *(float*)&ScriptParams[1];
|
|
float infZ = *(float*)&ScriptParams[2];
|
|
float supX = *(float*)&ScriptParams[3];
|
|
float supY = *(float*)&ScriptParams[4];
|
|
float supZ = *(float*)&ScriptParams[5];
|
|
if (infX > supX) {
|
|
infX = *(float*)&ScriptParams[3];
|
|
supX = *(float*)&ScriptParams[0];
|
|
}
|
|
if (infY > supY) {
|
|
infY = *(float*)&ScriptParams[4];
|
|
supY = *(float*)&ScriptParams[1];
|
|
}
|
|
if (infZ > supZ) {
|
|
infZ = *(float*)&ScriptParams[5];
|
|
supZ = *(float*)&ScriptParams[2];
|
|
}
|
|
CWorld::ClearPedsFromArea(infX, infY, infZ, supX, supY, supZ);
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
|
|
CollectParameters(&m_nIp, 1);
|
|
CStats::SetTotalNumberMissions(ScriptParams[0]);
|
|
return 0;
|
|
case COMMAND_CONVERT_METRES_TO_FEET_INT:
|
|
CollectParameters(&m_nIp, 1);
|
|
ScriptParams[0] *= FEET_IN_METER;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
case COMMAND_REGISTER_FASTEST_TIME:
|
|
CollectParameters(&m_nIp, 2);
|
|
CStats::RegisterFastestTime(ScriptParams[0], ScriptParams[1]);
|
|
return 0;
|
|
case COMMAND_REGISTER_HIGHEST_SCORE:
|
|
CollectParameters(&m_nIp, 2);
|
|
CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]);
|
|
return 0;
|
|
//case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
|
|
case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
script_assert(ScriptParams[1] >= 0 && ScriptParams[1] < ARRAY_SIZE(pVehicle->pPassengers));
|
|
CPed* pPassenger = pVehicle->pPassengers[ScriptParams[1]];
|
|
ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPassenger);
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
pPed->bChrisCriminal = !!ScriptParams[1];
|
|
return 0;
|
|
}
|
|
case COMMAND_START_CREDITS:
|
|
CCredits::Start();
|
|
return 0;
|
|
case COMMAND_STOP_CREDITS:
|
|
CCredits::Stop();
|
|
return 0;
|
|
case COMMAND_ARE_CREDITS_FINISHED:
|
|
UpdateCompareFlag(CCredits::AreCreditsDone());
|
|
return 0;
|
|
case COMMAND_CREATE_SINGLE_PARTICLE:
|
|
CollectParameters(&m_nIp, 8);
|
|
CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1],
|
|
*(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0);
|
|
return 0;
|
|
case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
if (ScriptParams[1])
|
|
pPed->m_nZoneLevel = LEVEL_IGNORE;
|
|
else
|
|
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_CHASE_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CVehicle* pVehicle = CRecordDataForChase::TurnChaseCarIntoScriptCar(ScriptParams[0]);
|
|
ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
|
|
StoreParameters(&m_nIp, 1);
|
|
if (m_bIsMissionScript)
|
|
CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CAR);
|
|
return 0;
|
|
}
|
|
case COMMAND_START_BOAT_FOAM_ANIMATION:
|
|
CSpecialParticleStuff::StartBoatFoamAnimation();
|
|
return 0;
|
|
case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pObject);
|
|
CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix());
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_MUSIC_DOES_FADE:
|
|
CollectParameters(&m_nIp, 1);
|
|
TheCamera.m_bIgnoreFadingStuffForMusic = (ScriptParams[0] == 0);
|
|
return 0;
|
|
case COMMAND_SET_INTRO_IS_PLAYING:
|
|
CollectParameters(&m_nIp, 1);
|
|
if (ScriptParams[0]) {
|
|
CGame::playingIntro = true;
|
|
CStreaming::RemoveCurrentZonesModels();
|
|
} else {
|
|
CGame::playingIntro = false;
|
|
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
|
|
int mi;
|
|
CModelInfo::GetModelInfo("bridgefukb", &mi);
|
|
CStreaming::RequestModel(mi, STREAMFLAGS_DEPENDENCY);
|
|
CStreaming::LoadAllRequestedModels(false);
|
|
}
|
|
return 0;
|
|
case COMMAND_SET_PLAYER_HOOKER:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
|
|
if (ScriptParams[1] < 0) {
|
|
pPlayerInfo->m_pHooker = nil;
|
|
pPlayerInfo->m_nNextSexFrequencyUpdateTime = 0;
|
|
pPlayerInfo->m_nNextSexMoneyUpdateTime = 0;
|
|
} else {
|
|
CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]);
|
|
script_assert(pHooker);
|
|
pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker;
|
|
pPlayerInfo->m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000;
|
|
pPlayerInfo->m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
|
|
}
|
|
return 0;
|
|
}
|
|
case COMMAND_PLAY_END_OF_GAME_TUNE:
|
|
DMAudio.PlayPreloadedCutSceneMusic();
|
|
return 0;
|
|
case COMMAND_STOP_END_OF_GAME_TUNE:
|
|
DMAudio.StopCutSceneMusic();
|
|
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
|
|
return 0;
|
|
case COMMAND_GET_CAR_MODEL:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
ScriptParams[0] = pVehicle->GetModelIndex();
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_PLAYER_SITTING_IN_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
|
|
script_assert(pVehicle);
|
|
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING);
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_SCRIPT_FIRE_AUDIO:
|
|
CollectParameters(&m_nIp, 2);
|
|
gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]);
|
|
return 0;
|
|
case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
|
|
UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3);
|
|
return 0;
|
|
case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
pPed->bNoCriticalHits = (ScriptParams[0] == 0);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_CHAR_SITTING_IN_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
|
|
script_assert(pVehicle);
|
|
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_PLAYER_ON_FOOT:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
|
|
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_CHAR_ON_FOOT:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
|
|
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
|
|
return 0;
|
|
}
|
|
#if GTA_VERSION > GTA3_PS2_160
|
|
default:
|
|
script_assert(0);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|
{
|
|
char tmp[48];
|
|
switch (command) {
|
|
#endif
|
|
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
|
|
CollectParameters(&m_nIp, 1);
|
|
CTimer::Stop();
|
|
CGame::currLevel = (eLevelName)ScriptParams[0];
|
|
if (CGame::currLevel != CCollision::ms_collisionInMemory) {
|
|
ISLAND_LOADING_IS(LOW)
|
|
{
|
|
DMAudio.SetEffectsFadeVol(0);
|
|
CPad::StopPadsShaking();
|
|
CCollision::LoadCollisionScreen(CGame::currLevel);
|
|
DMAudio.Service();
|
|
}
|
|
CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false);
|
|
|
|
ISLAND_LOADING_IS(LOW)
|
|
{
|
|
CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
|
|
CStreaming::RemoveUnusedBuildings(CGame::currLevel);
|
|
}
|
|
CCollision::SortOutCollisionAfterLoad();
|
|
|
|
ISLAND_LOADING_ISNT(HIGH)
|
|
CStreaming::RequestIslands(CGame::currLevel);
|
|
|
|
ISLAND_LOADING_IS(LOW)
|
|
CStreaming::RequestBigBuildings(CGame::currLevel);
|
|
|
|
ISLAND_LOADING_ISNT(HIGH)
|
|
CStreaming::LoadAllRequestedModels(true);
|
|
|
|
ISLAND_LOADING_IS(LOW)
|
|
DMAudio.SetEffectsFadeVol(127);
|
|
}
|
|
CTimer::Update();
|
|
return 0;
|
|
case COMMAND_LOAD_SPLASH_SCREEN:
|
|
CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
|
|
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
|
|
tmp[i] = tolower(tmp[i]);
|
|
m_nIp += 8;
|
|
LoadSplash(tmp);
|
|
return 0;
|
|
case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
if (ScriptParams[1])
|
|
pVehicle->m_nZoneLevel = LEVEL_IGNORE;
|
|
else
|
|
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
|
|
return 0;
|
|
}
|
|
case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
|
|
CAutomobile* pCar = (CAutomobile*)pVehicle;
|
|
pCar->bMoreResistantToDamage = ScriptParams[1];
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false);
|
|
return 0;
|
|
}
|
|
case COMMAND_LOAD_END_OF_GAME_TUNE:
|
|
DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
|
|
printf("Start preload end of game audio\n");
|
|
DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED);
|
|
printf("End preload end of game audio\n");
|
|
return 0;
|
|
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
|
|
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
|
|
return 0;
|
|
#if GTA_VERSION > GTA3_PS2_160
|
|
// These are "beta" VC commands (with bugs)
|
|
case COMMAND_SET_OBJECT_ROTATION:
|
|
{
|
|
CollectParameters(&m_nIp, 4);
|
|
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pObject);
|
|
CWorld::Remove(pObject);
|
|
pObject->SetOrientation(
|
|
DEGTORAD(*(float*)&ScriptParams[1]),
|
|
DEGTORAD(*(float*)&ScriptParams[2]),
|
|
DEGTORAD(*(float*)&ScriptParams[3]));
|
|
pObject->GetMatrix().UpdateRW();
|
|
pObject->UpdateRwFrame();
|
|
CWorld::Add(pObject);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
|
|
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
|
|
StoreParameters(&m_nIp, 3);
|
|
return 0;
|
|
case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
|
|
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
|
|
StoreParameters(&m_nIp, 3);
|
|
return 0;
|
|
case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
CEntity* pTarget = pPed->m_pPointGunAt;
|
|
UpdateCompareFlag(pTarget && pTarget->IsPed());
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_PLAYER_TARGETTING_CHAR:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
|
|
script_assert(pTestedPed);
|
|
CEntity* pTarget = pPed->m_pPointGunAt;
|
|
UpdateCompareFlag(pTarget && pTarget->IsPed() && pTarget == pTestedPed);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
CObject* pTestedObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
|
|
script_assert(pTestedObject);
|
|
CEntity* pTarget = pPed->m_pPointGunAt;
|
|
UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject);
|
|
return 0;
|
|
}
|
|
case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
|
|
{
|
|
CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
|
|
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
|
|
tmp[i] = tolower(tmp[i]);
|
|
m_nIp += 8;
|
|
CRunningScript* pScript = CTheScripts::pActiveScripts;
|
|
while (pScript) {
|
|
CRunningScript* pNext = pScript->next;
|
|
if (strcmp(pScript->m_abScriptName, tmp) == 0) {
|
|
pScript->RemoveScriptFromList(&CTheScripts::pActiveScripts);
|
|
pScript->AddScriptToList(&CTheScripts::pIdleScripts);
|
|
}
|
|
pScript = pNext;
|
|
}
|
|
return 0;
|
|
}
|
|
case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
|
|
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
|
|
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
|
|
CollectParameters(&m_nIp, 1);
|
|
CMessages::InsertNumberInString(text, ScriptParams[0], -1, -1, -1, -1, -1,
|
|
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
|
|
return 0;
|
|
}
|
|
case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
|
|
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
|
|
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
|
|
CollectParameters(&m_nIp, 2);
|
|
CMessages::InsertNumberInString(text, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1,
|
|
CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
|
|
return 0;
|
|
}
|
|
case COMMAND_FAIL_CURRENT_MISSION:
|
|
CTheScripts::FailCurrentMission = 2;
|
|
return 0;
|
|
case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
|
|
{
|
|
CollectParameters(&m_nIp, 5);
|
|
CVector pos = *(CVector*)&ScriptParams[0];
|
|
if (pos.z <= MAP_Z_LOW_LIMIT)
|
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
|
float range = *(float*)&ScriptParams[3];
|
|
int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
|
|
int16 total;
|
|
CEntity* apEntities[16];
|
|
CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
|
|
CEntity* pClosestEntity = nil;
|
|
float min_dist = 2.0f * range;
|
|
for (int i = 0; i < total; i++) {
|
|
float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
|
|
if (dist < min_dist) {
|
|
min_dist = dist;
|
|
pClosestEntity = apEntities[i];
|
|
}
|
|
}
|
|
if (pClosestEntity && pClosestEntity->IsDummy()) {
|
|
CPopulation::ConvertToRealObject((CDummyObject*)pClosestEntity);
|
|
CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
|
|
pClosestEntity = nil;
|
|
float min_dist = 2.0f * range;
|
|
for (int i = 0; i < total; i++) {
|
|
float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
|
|
if (dist < min_dist) {
|
|
min_dist = dist;
|
|
pClosestEntity = apEntities[i];
|
|
}
|
|
}
|
|
if (pClosestEntity->IsDummy())
|
|
pClosestEntity = nil;
|
|
}
|
|
if (pClosestEntity) {
|
|
script_assert(pClosestEntity->IsObject());
|
|
CObject* pObject = (CObject*)pClosestEntity;
|
|
pObject->ObjectCreatedBy = MISSION_OBJECT;
|
|
ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObject);
|
|
} else {
|
|
ScriptParams[0] = -1;
|
|
}
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
|
|
{
|
|
CollectParameters(&m_nIp, 5);
|
|
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pObject);
|
|
CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
|
|
script_assert(pTarget);
|
|
CVector offset = *(CVector*)&ScriptParams[2];
|
|
CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset);
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
if (pVehicle->pDriver) {
|
|
pVehicle->pDriver->bScriptObjectiveCompleted = false;
|
|
pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle);
|
|
}
|
|
for (int i = 0; i < ARRAY_SIZE(pVehicle->pPassengers); i++)
|
|
{
|
|
if (pVehicle->pPassengers[i]) {
|
|
pVehicle->pPassengers[i]->bScriptObjectiveCompleted = false;
|
|
pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_INTERPOLATION_PARAMETERS:
|
|
CollectParameters(&m_nIp, 2);
|
|
TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 50.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
|
|
return 0;
|
|
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
|
|
{
|
|
CollectParameters(&m_nIp, 5);
|
|
CVector pos = *(CVector*)&ScriptParams[0];
|
|
if (pos.z <= MAP_Z_LOW_LIMIT)
|
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
|
float destX = *(float*)&ScriptParams[3];
|
|
float destY = *(float*)&ScriptParams[4];
|
|
int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
|
|
CPathNode* pNode = &ThePaths.m_pathNodes[nid];
|
|
*(CVector*)&ScriptParams[0] = pNode->GetPosition();
|
|
*(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, true);
|
|
StoreParameters(&m_nIp, 4);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
|
|
{
|
|
CollectParameters(&m_nIp, 5);
|
|
CVector pos = *(CVector*)&ScriptParams[0];
|
|
if (pos.z <= MAP_Z_LOW_LIMIT)
|
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
|
float destX = *(float*)&ScriptParams[3];
|
|
float destY = *(float*)&ScriptParams[4];
|
|
int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
|
|
CPathNode* pNode = &ThePaths.m_pathNodes[nid];
|
|
*(CVector*)&ScriptParams[0] = pNode->GetPosition();
|
|
*(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, false);
|
|
StoreParameters(&m_nIp, 4);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
|
|
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front;
|
|
StoreParameters(&m_nIp, 3);
|
|
return 0;
|
|
case COMMAND_ATTACH_CHAR_TO_CAR:
|
|
// empty implementation
|
|
return 0;
|
|
case COMMAND_DETACH_CHAR_FROM_CAR:
|
|
// empty implementation
|
|
return 0;
|
|
case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
pVehicle->AutoPilot.m_bStayInFastLane = !ScriptParams[1];
|
|
return 0;
|
|
}
|
|
case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
pPed->m_lastWepDam = -1;
|
|
return 0;
|
|
}
|
|
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
pVehicle->m_nLastWeaponDamage = -1;
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_RANDOM_COP_IN_AREA:
|
|
{
|
|
CollectParameters(&m_nIp, 4);
|
|
int ped_handle = -1;
|
|
CVector pos = FindPlayerCoors();
|
|
float x1 = *(float*)&ScriptParams[0];
|
|
float y1 = *(float*)&ScriptParams[1];
|
|
float x2 = *(float*)&ScriptParams[2];
|
|
float y2 = *(float*)&ScriptParams[3];
|
|
int i = CPools::GetPedPool()->GetSize();
|
|
while (--i && ped_handle == -1) {
|
|
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
|
|
if (!pPed)
|
|
continue;
|
|
if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
|
|
continue;
|
|
if (pPed->m_nPedType != PEDTYPE_COP)
|
|
continue;
|
|
if (pPed->CharCreatedBy != RANDOM_CHAR)
|
|
continue;
|
|
if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
|
|
continue;
|
|
if (pPed->bRemoveFromWorld)
|
|
continue;
|
|
if (pPed->bFadeOut)
|
|
continue;
|
|
if (pPed->bIsLeader || pPed->m_leader)
|
|
continue;
|
|
if (!pPed->IsWithinArea(x1, y1, x2, y2))
|
|
continue;
|
|
if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
|
|
continue;
|
|
if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
|
|
continue;
|
|
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
|
|
CTheScripts::LastRandomPedId = ped_handle;
|
|
pPed->CharCreatedBy = MISSION_CHAR;
|
|
pPed->bRespondsToThreats = false;
|
|
++CPopulation::ms_nTotalMissionPeds;
|
|
if (m_bIsMissionScript)
|
|
CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
|
|
}
|
|
ScriptParams[0] = ped_handle;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_RANDOM_COP_IN_ZONE:
|
|
{
|
|
char zone[KEY_LENGTH_IN_SCRIPT];
|
|
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
|
|
int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
|
|
if (nZone != -1)
|
|
m_nIp += KEY_LENGTH_IN_SCRIPT;
|
|
CZone* pZone = CTheZones::GetZone(nZone);
|
|
int ped_handle = -1;
|
|
CVector pos = FindPlayerCoors();
|
|
int i = CPools::GetPedPool()->GetSize();
|
|
while (--i && ped_handle == -1) {
|
|
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
|
|
if (!pPed)
|
|
continue;
|
|
if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
|
|
continue;
|
|
if (pPed->m_nPedType != PEDTYPE_COP)
|
|
continue;
|
|
if (pPed->CharCreatedBy != RANDOM_CHAR)
|
|
continue;
|
|
if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
|
|
continue;
|
|
if (pPed->bRemoveFromWorld)
|
|
continue;
|
|
if (pPed->bFadeOut)
|
|
continue;
|
|
if (pPed->bIsLeader || pPed->m_leader)
|
|
continue;
|
|
if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
|
|
continue;
|
|
if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
|
|
continue;
|
|
if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
|
|
continue;
|
|
ped_handle = CPools::GetPedPool()->GetIndex(pPed);
|
|
CTheScripts::LastRandomPedId = ped_handle;
|
|
pPed->CharCreatedBy = MISSION_CHAR;
|
|
pPed->bRespondsToThreats = false;
|
|
++CPopulation::ms_nTotalMissionPeds;
|
|
if (m_bIsMissionScript)
|
|
CTheScripts::MissionCleanUp.AddEntityToList(ped_handle, CLEANUP_CHAR);
|
|
}
|
|
ScriptParams[0] = ped_handle;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
|
|
script_assert(pVehicle);
|
|
pPed->bScriptObjectiveCompleted = false;
|
|
pPed->SetObjective(OBJECTIVE_FLEE_CAR, pVehicle);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_DRIVER_OF_CAR:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
CPed* pDriver = pVehicle->pDriver;
|
|
if (pDriver)
|
|
ScriptParams[0] = CPools::GetPedPool()->GetIndex(pDriver);
|
|
else
|
|
ScriptParams[0] = -1;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_NUMBER_OF_FOLLOWERS:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pLeader);
|
|
int total = 0;
|
|
int i = CPools::GetPedPool()->GetSize();
|
|
while (--i) {
|
|
CPed* pPed = CPools::GetPedPool()->GetSlot(i);
|
|
if (!pPed)
|
|
continue;
|
|
if (pPed->m_leader == pLeader)
|
|
total++;
|
|
}
|
|
ScriptParams[0] = total;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
|
|
{
|
|
CollectParameters(&m_nIp, 6);
|
|
CVector pos = *(CVector*)&ScriptParams[1];
|
|
if (pos.z <= MAP_Z_LOW_LIMIT)
|
|
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
|
CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), ScriptParams[5]);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_CURRENT_PLAYER_WEAPON:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_GET_CURRENT_CHAR_WEAPON:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
}
|
|
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
|
|
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
|
|
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
|
|
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
|
|
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
|
|
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
|
|
LocateCharObjectCommand(command, &m_nIp);
|
|
return 0;
|
|
case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT;
|
|
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNRIGHT;
|
|
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_CAR_HANDBRAKE_STOP:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
|
script_assert(pVehicle);
|
|
pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKESTRAIGHT;
|
|
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_CHAR_ON_ANY_BIKE:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
|
|
return 0;
|
|
}
|
|
case COMMAND_LOCATE_SNIPER_BULLET_2D:
|
|
case COMMAND_LOCATE_SNIPER_BULLET_3D:
|
|
LocateSniperBulletCommand(command, &m_nIp);
|
|
return 0;
|
|
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
|
|
CollectParameters(&m_nIp, 1);
|
|
ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1;
|
|
StoreParameters(&m_nIp, 1);
|
|
return 0;
|
|
case COMMAND_IS_PLAYER_ON_ANY_BIKE:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
|
|
return 0;
|
|
}
|
|
case COMMAND_IS_CHAR_LYING_DOWN:
|
|
{
|
|
CollectParameters(&m_nIp, 1);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
UpdateCompareFlag(pPed->bFallenDown);
|
|
return 0;
|
|
}
|
|
case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
|
|
{
|
|
CollectParameters(&m_nIp, 2);
|
|
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
|
script_assert(pPed);
|
|
int pedtype = ScriptParams[1];
|
|
bool can = false;
|
|
for (int i = 0; i < pPed->m_numNearPeds; i++) {
|
|
CPed* pTestPed = pPed->m_nearPeds[i];
|
|
if (pTestPed->m_fHealth <= 0.0f && pTestPed->m_nPedType == pedtype && pPed->OurPedCanSeeThisOne(pTestPed))
|
|
can = true;
|
|
}
|
|
UpdateCompareFlag(can);
|
|
return 0;
|
|
}
|
|
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
|
|
CollectParameters(&m_nIp, 1);
|
|
#ifdef FIX_BUGS
|
|
CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
|
|
#else
|
|
CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0];
|
|
#endif
|
|
return 0;
|
|
#endif
|
|
#if GTA_VERSION < GTA3_PC_11
|
|
case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
|
|
CollectParameters(&m_nIp, 1);
|
|
#ifdef FIX_BUGS
|
|
CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
|
|
#else
|
|
CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0];
|
|
#endif
|
|
return 0;
|
|
#endif
|
|
default:
|
|
script_assert(0);
|
|
}
|
|
return -1;
|
|
}
|