mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-13 06:19:14 +00:00
759 lines
15 KiB
C++
759 lines
15 KiB
C++
#include "common.h"
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#ifdef AUDIO_OAL
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#include "stream.h"
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#include "sampman.h"
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#ifdef AUDIO_OPUS
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#include <opusfile.h>
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#else
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#ifdef _WIN32
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#pragma comment( lib, "libsndfile-1.lib" )
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#pragma comment( lib, "libmpg123-0.lib" )
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#endif
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#include <sndfile.h>
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#include <mpg123.h>
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#endif
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#ifndef _WIN32
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#include "crossplatform.h"
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#endif
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/*
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As we ran onto an issue of having different volume levels for mono streams
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and stereo streams we are now handling all the stereo panning ourselves.
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Each stream now has two sources - one panned to the left and one to the right,
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and uses two separate buffers to store data for each individual channel.
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For that we also have to reshuffle all decoded PCM stereo data from LRLRLRLR to
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LLLLRRRR (handled by CSortStereoBuffer).
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*/
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class CSortStereoBuffer
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{
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uint16* PcmBuf;
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size_t BufSize;
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public:
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CSortStereoBuffer() : PcmBuf(nil), BufSize(0) {}
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~CSortStereoBuffer()
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{
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if (PcmBuf)
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free(PcmBuf);
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}
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uint16* GetBuffer(size_t size)
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{
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if (size == 0) return nil;
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if (!PcmBuf)
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{
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BufSize = size;
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PcmBuf = (uint16*)malloc(BufSize);
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}
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else if (BufSize < size)
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{
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BufSize = size;
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PcmBuf = (uint16*)realloc(PcmBuf, size);
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}
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return PcmBuf;
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}
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void SortStereo(void* buf, size_t size)
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{
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uint16* InBuf = (uint16*)buf;
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uint16* OutBuf = GetBuffer(size);
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if (!OutBuf) return;
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size_t rightStart = size / 4;
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for (size_t i = 0; i < size / 4; i++)
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{
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OutBuf[i] = InBuf[i*2];
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OutBuf[i+rightStart] = InBuf[i*2+1];
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}
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memcpy(InBuf, OutBuf, size);
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}
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};
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CSortStereoBuffer SortStereoBuffer;
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#ifndef AUDIO_OPUS
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class CSndFile : public IDecoder
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{
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SNDFILE *m_pfSound;
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SF_INFO m_soundInfo;
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public:
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CSndFile(const char *path) :
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m_pfSound(nil)
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{
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memset(&m_soundInfo, 0, sizeof(m_soundInfo));
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m_pfSound = sf_open(path, SFM_READ, &m_soundInfo);
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}
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~CSndFile()
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{
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if ( m_pfSound )
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{
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sf_close(m_pfSound);
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m_pfSound = nil;
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}
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}
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bool IsOpened()
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{
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return m_pfSound != nil;
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}
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uint32 GetSampleSize()
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{
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return sizeof(uint16);
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}
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uint32 GetSampleCount()
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{
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return m_soundInfo.frames;
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}
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uint32 GetSampleRate()
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{
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return m_soundInfo.samplerate;
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}
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uint32 GetChannels()
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{
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return m_soundInfo.channels;
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}
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void Seek(uint32 milliseconds)
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{
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if ( !IsOpened() ) return;
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sf_seek(m_pfSound, ms2samples(milliseconds), SF_SEEK_SET);
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}
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uint32 Tell()
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{
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if ( !IsOpened() ) return 0;
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return samples2ms(sf_seek(m_pfSound, 0, SF_SEEK_CUR));
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}
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uint32 Decode(void *buffer)
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{
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if ( !IsOpened() ) return 0;
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size_t size = sf_read_short(m_pfSound, (short*)buffer, GetBufferSamples()) * GetSampleSize();
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if (GetChannels()==2)
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SortStereoBuffer.SortStereo(buffer, size);
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return size;
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}
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};
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class CMP3File : public IDecoder
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{
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mpg123_handle *m_pMH;
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bool m_bOpened;
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uint32 m_nRate;
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uint32 m_nChannels;
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public:
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CMP3File(const char *path) :
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m_pMH(nil),
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m_bOpened(false),
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m_nRate(0),
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m_nChannels(0)
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{
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m_pMH = mpg123_new(nil, nil);
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if ( m_pMH )
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{
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mpg123_param(m_pMH, MPG123_FLAGS, MPG123_FUZZY | MPG123_SEEKBUFFER | MPG123_GAPLESS, 0.0);
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long rate = 0;
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int channels = 0;
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int encoding = 0;
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m_bOpened = mpg123_open(m_pMH, path) == MPG123_OK
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&& mpg123_getformat(m_pMH, &rate, &channels, &encoding) == MPG123_OK;
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m_nRate = rate;
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m_nChannels = channels;
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if ( IsOpened() )
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{
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mpg123_format_none(m_pMH);
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mpg123_format(m_pMH, rate, channels, encoding);
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}
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}
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}
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~CMP3File()
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{
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if ( m_pMH )
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{
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mpg123_close(m_pMH);
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mpg123_delete(m_pMH);
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m_pMH = nil;
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}
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}
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bool IsOpened()
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{
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return m_bOpened;
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}
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uint32 GetSampleSize()
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{
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return sizeof(uint16);
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}
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uint32 GetSampleCount()
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{
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if ( !IsOpened() ) return 0;
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return mpg123_length(m_pMH);
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}
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uint32 GetSampleRate()
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{
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return m_nRate;
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}
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uint32 GetChannels()
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{
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return m_nChannels;
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}
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void Seek(uint32 milliseconds)
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{
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if ( !IsOpened() ) return;
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mpg123_seek(m_pMH, ms2samples(milliseconds), SEEK_SET);
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}
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uint32 Tell()
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{
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if ( !IsOpened() ) return 0;
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return samples2ms(mpg123_tell(m_pMH));
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}
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uint32 Decode(void *buffer)
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{
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if ( !IsOpened() ) return 0;
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size_t size;
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int err = mpg123_read(m_pMH, (unsigned char *)buffer, GetBufferSize(), &size);
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#if defined(__LP64__) || defined(_WIN64)
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assert("We can't handle audio files more then 2 GB yet :shrug:" && (size < UINT32_MAX));
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#endif
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if (err != MPG123_OK && err != MPG123_DONE) return 0;
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if (GetChannels() == 2)
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SortStereoBuffer.SortStereo(buffer, size);
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return (uint32)size;
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}
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};
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#else
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class COpusFile : public IDecoder
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{
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OggOpusFile *m_FileH;
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bool m_bOpened;
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uint32 m_nRate;
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uint32 m_nChannels;
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public:
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COpusFile(const char *path) : m_FileH(nil),
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m_bOpened(false),
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m_nRate(0),
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m_nChannels(0)
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{
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int ret;
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m_FileH = op_open_file(path, &ret);
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if (m_FileH) {
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m_nChannels = op_head(m_FileH, 0)->channel_count;
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m_nRate = 48000;
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const OpusTags *tags = op_tags(m_FileH, 0);
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for (int i = 0; i < tags->comments; i++) {
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if (strncmp(tags->user_comments[i], "SAMPLERATE", sizeof("SAMPLERATE")-1) == 0)
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{
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sscanf(tags->user_comments[i], "SAMPLERATE=%i", &m_nRate);
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break;
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}
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}
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m_bOpened = true;
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}
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}
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~COpusFile()
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{
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if (m_FileH)
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{
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op_free(m_FileH);
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m_FileH = nil;
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}
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}
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bool IsOpened()
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{
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return m_bOpened;
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}
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uint32 GetSampleSize()
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{
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return sizeof(uint16);
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}
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uint32 GetSampleCount()
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{
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if ( !IsOpened() ) return 0;
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return op_pcm_total(m_FileH, 0);
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}
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uint32 GetSampleRate()
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{
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return m_nRate;
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}
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uint32 GetChannels()
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{
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return m_nChannels;
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}
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void Seek(uint32 milliseconds)
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{
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if ( !IsOpened() ) return;
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op_pcm_seek(m_FileH, ms2samples(milliseconds) / GetChannels());
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}
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uint32 Tell()
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{
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if ( !IsOpened() ) return 0;
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return samples2ms(op_pcm_tell(m_FileH) * GetChannels());
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}
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uint32 Decode(void *buffer)
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{
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if ( !IsOpened() ) return 0;
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int size = op_read(m_FileH, (opus_int16 *)buffer, GetBufferSamples(), NULL);
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if (size < 0)
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return 0;
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if (GetChannels() == 2)
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SortStereoBuffer.SortStereo(buffer, size * m_nChannels * GetSampleSize());
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return size * m_nChannels * GetSampleSize();
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}
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};
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#endif
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void CStream::Initialise()
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{
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#ifndef AUDIO_OPUS
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mpg123_init();
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#endif
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}
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void CStream::Terminate()
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{
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#ifndef AUDIO_OPUS
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mpg123_exit();
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#endif
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}
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CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS]) :
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m_pAlSources(sources),
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m_alBuffers(buffers),
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m_pBuffer(nil),
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m_bPaused(false),
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m_bActive(false),
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m_pSoundFile(nil),
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m_bReset(false),
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m_nVolume(0),
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m_nPan(0),
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m_nPosBeforeReset(0)
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{
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// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
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#if !defined(_WIN32)
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char *real = casepath(filename);
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if (real) {
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strcpy(m_aFilename, real);
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free(real);
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} else {
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#else
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{
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#endif
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strcpy(m_aFilename, filename);
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}
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DEV("Stream %s\n", m_aFilename);
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#ifndef AUDIO_OPUS
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if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".mp3")], ".mp3"))
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m_pSoundFile = new CMP3File(m_aFilename);
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else if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".wav")], ".wav"))
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m_pSoundFile = new CSndFile(m_aFilename);
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#else
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if (!strcasecmp(&m_aFilename[strlen(m_aFilename) - strlen(".opus")], ".opus"))
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m_pSoundFile = new COpusFile(m_aFilename);
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#endif
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else
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m_pSoundFile = nil;
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if ( IsOpened() )
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{
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m_pBuffer = malloc(m_pSoundFile->GetBufferSize());
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ASSERT(m_pBuffer!=nil);
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DEV("AvgSamplesPerSec: %d\n", m_pSoundFile->GetAvgSamplesPerSec());
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DEV("SampleCount: %d\n", m_pSoundFile->GetSampleCount());
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DEV("SampleRate: %d\n", m_pSoundFile->GetSampleRate());
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DEV("Channels: %d\n", m_pSoundFile->GetChannels());
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DEV("Buffer Samples: %d\n", m_pSoundFile->GetBufferSamples());
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DEV("Buffer sec: %f\n", (float(m_pSoundFile->GetBufferSamples()) / float(m_pSoundFile->GetChannels())/ float(m_pSoundFile->GetSampleRate())));
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DEV("Length MS: %02d:%02d\n", (m_pSoundFile->GetLength() / 1000) / 60, (m_pSoundFile->GetLength() / 1000) % 60);
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return;
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}
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}
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CStream::~CStream()
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{
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Delete();
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}
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void CStream::Delete()
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{
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Stop();
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ClearBuffers();
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if ( m_pSoundFile )
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{
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delete m_pSoundFile;
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m_pSoundFile = nil;
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}
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if ( m_pBuffer )
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{
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free(m_pBuffer);
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m_pBuffer = nil;
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}
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}
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bool CStream::HasSource()
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{
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return (m_pAlSources[0] != AL_NONE) && (m_pAlSources[1] != AL_NONE);
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}
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bool CStream::IsOpened()
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{
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return m_pSoundFile && m_pSoundFile->IsOpened();
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}
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bool CStream::IsPlaying()
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{
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if ( !HasSource() || !IsOpened() ) return false;
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if ( !m_bPaused )
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{
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ALint sourceState[2];
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alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]);
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alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]);
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if ( m_bActive || sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING)
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return true;
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}
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return false;
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}
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void CStream::Pause()
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{
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if ( !HasSource() ) return;
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ALint sourceState = AL_PAUSED;
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alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState);
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if (sourceState != AL_PAUSED )
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alSourcePause(m_pAlSources[0]);
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alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState);
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if (sourceState != AL_PAUSED)
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alSourcePause(m_pAlSources[1]);
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}
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void CStream::SetPause(bool bPause)
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{
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if ( !HasSource() ) return;
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if ( bPause )
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{
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Pause();
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m_bPaused = true;
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}
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else
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{
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if (m_bPaused)
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SetPlay(true);
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m_bPaused = false;
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}
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}
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void CStream::SetPitch(float pitch)
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{
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if ( !HasSource() ) return;
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alSourcef(m_pAlSources[0], AL_PITCH, pitch);
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alSourcef(m_pAlSources[1], AL_PITCH, pitch);
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}
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void CStream::SetGain(float gain)
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{
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if ( !HasSource() ) return;
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alSourcef(m_pAlSources[0], AL_GAIN, gain);
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alSourcef(m_pAlSources[1], AL_GAIN, gain);
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}
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void CStream::SetPosition(int i, float x, float y, float z)
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{
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if ( !HasSource() ) return;
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alSource3f(m_pAlSources[i], AL_POSITION, x, y, z);
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}
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void CStream::SetVolume(uint32 nVol)
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{
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m_nVolume = nVol;
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SetGain(ALfloat(nVol) / MAX_VOLUME);
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}
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void CStream::SetPan(uint8 nPan)
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{
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m_nPan = clamp((int8)nPan - 63, 0, 63);
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SetPosition(0, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f)));
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m_nPan = clamp((int8)nPan + 64, 64, 127);
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SetPosition(1, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f)));
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m_nPan = nPan;
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}
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void CStream::SetPosMS(uint32 nPos)
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{
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if ( !IsOpened() ) return;
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m_pSoundFile->Seek(nPos);
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ClearBuffers();
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}
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uint32 CStream::GetPosMS()
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{
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if ( !HasSource() ) return 0;
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if ( !IsOpened() ) return 0;
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ALint offset;
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//alGetSourcei(m_alSource, AL_SAMPLE_OFFSET, &offset);
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alGetSourcei(m_pAlSources[0], AL_BYTE_OFFSET, &offset);
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return m_pSoundFile->Tell()
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- m_pSoundFile->samples2ms(m_pSoundFile->GetBufferSamples() * (NUM_STREAMBUFFERS/2-1)) / m_pSoundFile->GetChannels()
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+ m_pSoundFile->samples2ms(offset/m_pSoundFile->GetSampleSize()) / m_pSoundFile->GetChannels();
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}
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uint32 CStream::GetLengthMS()
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{
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if ( !IsOpened() ) return 0;
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return m_pSoundFile->GetLength();
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}
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bool CStream::FillBuffer(ALuint *alBuffer)
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{
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if ( !HasSource() )
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return false;
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if ( !IsOpened() )
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return false;
|
|
if ( !(alBuffer[0] != AL_NONE && alIsBuffer(alBuffer[0])) )
|
|
return false;
|
|
if ( !(alBuffer[1] != AL_NONE && alIsBuffer(alBuffer[1])) )
|
|
return false;
|
|
|
|
uint32 size = m_pSoundFile->Decode(m_pBuffer);
|
|
if( size == 0 )
|
|
return false;
|
|
|
|
uint32 channelSize = size / m_pSoundFile->GetChannels();
|
|
|
|
alBufferData(alBuffer[0], AL_FORMAT_MONO16, m_pBuffer, channelSize, m_pSoundFile->GetSampleRate());
|
|
// TODO: use just one buffer if we play mono
|
|
if (m_pSoundFile->GetChannels() == 1)
|
|
alBufferData(alBuffer[1], AL_FORMAT_MONO16, m_pBuffer, channelSize, m_pSoundFile->GetSampleRate());
|
|
else
|
|
alBufferData(alBuffer[1], AL_FORMAT_MONO16, (uint8*)m_pBuffer + channelSize, channelSize, m_pSoundFile->GetSampleRate());
|
|
return true;
|
|
}
|
|
|
|
int32 CStream::FillBuffers()
|
|
{
|
|
int32 i = 0;
|
|
for ( i = 0; i < NUM_STREAMBUFFERS/2; i++ )
|
|
{
|
|
if ( !FillBuffer(&m_alBuffers[i*2]) )
|
|
break;
|
|
alSourceQueueBuffers(m_pAlSources[0], 1, &m_alBuffers[i*2]);
|
|
alSourceQueueBuffers(m_pAlSources[1], 1, &m_alBuffers[i*2+1]);
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
void CStream::ClearBuffers()
|
|
{
|
|
if ( !HasSource() ) return;
|
|
|
|
ALint buffersQueued[2];
|
|
alGetSourcei(m_pAlSources[0], AL_BUFFERS_QUEUED, &buffersQueued[0]);
|
|
alGetSourcei(m_pAlSources[1], AL_BUFFERS_QUEUED, &buffersQueued[1]);
|
|
|
|
ALuint value;
|
|
while (buffersQueued[0]--)
|
|
alSourceUnqueueBuffers(m_pAlSources[0], 1, &value);
|
|
while (buffersQueued[1]--)
|
|
alSourceUnqueueBuffers(m_pAlSources[1], 1, &value);
|
|
}
|
|
|
|
bool CStream::Setup()
|
|
{
|
|
if ( IsOpened() )
|
|
{
|
|
m_pSoundFile->Seek(0);
|
|
//SetPosition(0.0f, 0.0f, 0.0f);
|
|
SetPitch(1.0f);
|
|
//SetPan(m_nPan);
|
|
//SetVolume(100);
|
|
}
|
|
|
|
return IsOpened();
|
|
}
|
|
|
|
void CStream::SetPlay(bool state)
|
|
{
|
|
if ( !HasSource() ) return;
|
|
if ( state )
|
|
{
|
|
ALint sourceState = AL_PLAYING;
|
|
alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState);
|
|
if (sourceState != AL_PLAYING )
|
|
alSourcePlay(m_pAlSources[0]);
|
|
|
|
sourceState = AL_PLAYING;
|
|
alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState);
|
|
if (sourceState != AL_PLAYING)
|
|
alSourcePlay(m_pAlSources[1]);
|
|
|
|
m_bActive = true;
|
|
}
|
|
else
|
|
{
|
|
ALint sourceState = AL_STOPPED;
|
|
alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState);
|
|
if (sourceState != AL_STOPPED)
|
|
alSourceStop(m_pAlSources[0]);
|
|
|
|
sourceState = AL_STOPPED;
|
|
alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState);
|
|
if (sourceState != AL_STOPPED)
|
|
alSourceStop(m_pAlSources[1]);
|
|
|
|
m_bActive = false;
|
|
}
|
|
}
|
|
|
|
void CStream::Start()
|
|
{
|
|
if ( !HasSource() ) return;
|
|
if ( FillBuffers() != 0 )
|
|
SetPlay(true);
|
|
}
|
|
|
|
void CStream::Stop()
|
|
{
|
|
if ( !HasSource() ) return;
|
|
SetPlay(false);
|
|
}
|
|
|
|
void CStream::Update()
|
|
{
|
|
if ( !IsOpened() )
|
|
return;
|
|
|
|
if ( !HasSource() )
|
|
return;
|
|
|
|
if ( m_bReset )
|
|
return;
|
|
|
|
if ( !m_bPaused )
|
|
{
|
|
ALint sourceState[2];
|
|
ALint buffersProcessed[2] = { 0, 0 };
|
|
|
|
// Relying a lot on left buffer states in here
|
|
|
|
//alSourcef(m_pAlSources[0], AL_ROLLOFF_FACTOR, 0.0f);
|
|
alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]);
|
|
alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]);
|
|
//alSourcef(m_pAlSources[1], AL_ROLLOFF_FACTOR, 0.0f);
|
|
alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]);
|
|
alGetSourcei(m_pAlSources[1], AL_BUFFERS_PROCESSED, &buffersProcessed[1]);
|
|
|
|
ALint looping = AL_FALSE;
|
|
alGetSourcei(m_pAlSources[0], AL_LOOPING, &looping);
|
|
|
|
if ( looping == AL_TRUE )
|
|
{
|
|
TRACE("stream set looping");
|
|
alSourcei(m_pAlSources[0], AL_LOOPING, AL_TRUE);
|
|
alSourcei(m_pAlSources[1], AL_LOOPING, AL_TRUE);
|
|
}
|
|
|
|
assert(buffersProcessed[0] == buffersProcessed[1]);
|
|
|
|
while( buffersProcessed[0]-- )
|
|
{
|
|
ALuint buffer[2];
|
|
|
|
alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]);
|
|
alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]);
|
|
|
|
if (m_bActive && FillBuffer(buffer))
|
|
{
|
|
alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]);
|
|
alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]);
|
|
}
|
|
}
|
|
|
|
if ( sourceState[0] != AL_PLAYING )
|
|
{
|
|
alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]);
|
|
SetPlay(buffersProcessed[0]!=0);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CStream::ProviderInit()
|
|
{
|
|
if ( m_bReset )
|
|
{
|
|
if ( Setup() )
|
|
{
|
|
SetPan(m_nPan);
|
|
SetVolume(m_nVolume);
|
|
SetPosMS(m_nPosBeforeReset);
|
|
if (m_bActive)
|
|
FillBuffers();
|
|
SetPlay(m_bActive);
|
|
if ( m_bPaused )
|
|
Pause();
|
|
}
|
|
|
|
m_bReset = false;
|
|
}
|
|
}
|
|
|
|
void CStream::ProviderTerm()
|
|
{
|
|
m_bReset = true;
|
|
m_nPosBeforeReset = GetPosMS();
|
|
|
|
ClearBuffers();
|
|
}
|
|
|
|
#endif
|