re3/src/render/RenderBuffer.h

11 lines
323 B
C++

class RenderBuffer
{
public:
static int VerticesToBeStored;
static int IndicesToBeStored;
static void ClearRenderBuffer(void);
static void StartStoring(int numIndices, int numVertices, RwImVertexIndex **indexStart, RwIm3DVertex **vertexStart);
static void StopStoring(void);
static void RenderStuffInBuffer(void);
};