#pragma once class CMBlur { public: static RwRaster *&pFrontBuffer; static bool &ms_bJustInitialised; static bool &BlurOn; public: static void MotionBlurOpen(RwCamera *cam); static void MotionBlurClose(void); static void CreateImmediateModeData(RwCamera *cam, RwRect *rect); static void MotionBlurRender(RwCamera *cam, uint32 red, uint32 green, uint32 blue, uint32 blur, int32 type, uint32 addalpha); static void OverlayRender(RwCamera *cam, RwRaster *raster, RwRGBA color, int32 type, uint32 bluralpha); };