#include "common.h" #include "patcher.h" #include "Sprite2d.h" #include "TxdStore.h" #include "Font.h" CFontDetails &CFont::Details = *(CFontDetails*)0x8F317C; int16 &CFont::NewLine = *(int16*)0x95CC94; CSprite2d *CFont::Sprite = (CSprite2d*)0x95CC04; int16 CFont::Size[3][193] = { { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35, 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26, 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22, 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24, 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 }, { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 16 }, { 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23, 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 } }; uint16 foreign_table[128] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175, 128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150, 151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0, }; void CFont::Initialise(void) { int slot; slot = CTxdStore::AddTxdSlot("fonts"); CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD"); CTxdStore::AddRef(slot); CTxdStore::PushCurrentTxd(); CTxdStore::SetCurrentTxd(slot); Sprite[0].SetTexture("font2", "font2_mask"); Sprite[1].SetTexture("pager", "pager_mask"); Sprite[2].SetTexture("font1", "font1_mask"); SetScale(1.0f, 1.0f); SetSlantRefPoint(SCREEN_WIDTH, 0.0f); SetSlant(0.0f); SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0)); SetJustifyOff(); SetCentreOff(); SetWrapx(640.0f); SetCentreSize(640.0f); SetBackgroundOff(); SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80)); SetBackGroundOnlyTextOff(); SetPropOn(); SetFontStyle(FONT_BANK); SetRightJustifyWrap(0.0f); SetAlphaFade(255.0f); SetDropShadowPosition(0); CTxdStore::PopCurrentTxd(); } void CFont::Shutdown(void) { Sprite[0].Delete(); Sprite[1].Delete(); Sprite[2].Delete(); CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts")); } void CFont::InitPerFrame(void) { Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture); CSprite2d::GetBank(15, Sprite[1].m_pTexture); CSprite2d::GetBank(15, Sprite[2].m_pTexture); SetDropShadowPosition(0); NewLine = 0; } void CFont::PrintChar(float x, float y, uint16 c) { if(x <= 0.0f || x > SCREEN_WIDTH || y <= 0.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again return; float w = GetCharacterWidth(c) / 32.0f; float xoff = c & 0xF; float yoff = c >> 4; if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ if(Details.dropShadowPosition != 0){ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), y + SCREEN_SCALE_Y(Details.dropShadowPosition), x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f), Details.dropColor, xoff/16.0f, yoff/12.8f, (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, xoff/16.0f, (yoff+1.0f)/12.8f, (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f); } CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank CRect(x, y, x + 32.0f * Details.scaleX * 1.0f, y + 40.0f * Details.scaleY * 0.5f), Details.color, xoff/16.0f, yoff/12.8f, (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f, (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f); }else{ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank CRect(x, y, x + 32.0f * Details.scaleX * w, y + 32.0f * Details.scaleY * 0.5f), Details.color, xoff/16.0f, yoff/16.0f, (xoff+w)/16.0f, yoff/16.0f, xoff/16.0f, (yoff+1.0f)/16.0f, (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f); } } void CFont::PrintString(float xstart, float ystart, uint16 *s) { CRect rect; int numSpaces; float lineLength; float x, y; bool first; uint16 *start, *t; if(*s == '*') return; if(Details.background){ GetNumberLines(xstart, ystart, s); // BUG: result not used GetTextRect(&rect, xstart, ystart, s); CSprite2d::DrawRect(rect, Details.backgroundColor); } lineLength = 0.0f; numSpaces = 0; first = true; if(Details.centre || Details.rightJustify) x = 0.0f; else x = xstart; y = ystart; start = s; // This is super ugly, I blame R* for(;;){ for(;;){ for(;;){ if(*s == '\0') return; int xend = Details.centre ? Details.centreSize : Details.rightJustify ? xstart - Details.rightJustifyWrap : Details.wrapX; if(x + GetStringWidth(s) > xend && !first){ // flush line float spaceWidth = !Details.justify || Details.centre ? 0.0f : (Details.wrapX - lineLength) / numSpaces; float xleft = Details.centre ? xstart - x/2 : Details.rightJustify ? xstart - x : xstart; PrintString(xleft, y, start, s, spaceWidth); // reset things lineLength = 0.0f; numSpaces = 0; first = true; if(Details.centre || Details.rightJustify) x = 0.0f; else x = xstart; y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; start = s; }else break; } // advance by one word t = GetNextSpace(s); if(t[0] == '\0' || t[0] == ' ' && t[1] == '\0') break; if(!first) numSpaces++; first = false; x += GetStringWidth(s) + GetCharacterSize(*t - ' '); lineLength = x; s = t+1; } // print rest if(t[0] == ' ' && t[1] == '\0') t[0] = '\0'; x += GetStringWidth(s); s = t; float xleft = Details.centre ? xstart - x/2 : Details.rightJustify ? xstart - x : xstart; PrintString(xleft, y, start, s, 0.0f); } } int CFont::GetNumberLines(float xstart, float ystart, uint16 *s) { int n; float x, y; uint16 *t; n = 0; if(Details.centre || Details.rightJustify) x = 0.0f; else x = xstart; y = ystart; while(*s){ if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ // reached end of line if(Details.centre || Details.rightJustify) x = 0.0f; else x = xstart; n++; // Why even? y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; }else{ // still space in current line t = GetNextSpace(s); if(*t == '\0'){ // end of string x += GetStringWidth(s); n++; s = t; }else{ x += GetStringWidth(s); x += GetCharacterSize(*t - ' '); s = t+1; } } } return n; } void CFont::GetTextRect(CRect *rect, float xstart, float ystart, uint16 *s) { int numLines; float x, y; int16 maxlength; uint16 *t; maxlength = 0; numLines = 0; if(Details.centre || Details.rightJustify) x = 0.0f; else x = xstart; y = ystart; while(*s){ if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ // reached end of line if(x > maxlength) maxlength = x; if(Details.centre || Details.rightJustify) x = 0.0f; else x = xstart; numLines++; y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; }else{ // still space in current line t = GetNextSpace(s); if(*t == '\0'){ // end of string x += GetStringWidth(s); if(x > maxlength) maxlength = x; numLines++; s = t; }else{ x += GetStringWidth(s); x += GetCharacterSize(*t - ' '); s = t+1; } } } if(Details.centre){ if(Details.backgroundOnlyText){ rect->left = xstart - maxlength/2 - 4.0f; rect->right = xstart + maxlength/2 + 4.0f; rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; rect->top = ystart - 2.0f; }else{ rect->left = xstart - Details.centreSize*0.5f - 4.0f; rect->right = xstart + Details.centreSize*0.5f + 4.0f; rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f; rect->top = ystart - 2.0f; } }else{ rect->left = xstart - 4.0f; rect->right = Details.wrapX; // WTF? rect->bottom = ystart - 4.0f + 4.0f; rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f; } } void CFont::PrintString(float x, float y, uint16 *start, uint16 *end, float spwidth) { uint16 *s, c, unused; for(s = start; s < end; s++){ if(*s == '~') s = ParseToken(s, &unused); c = *s - ' '; if(Details.slant != 0.0f) y = (Details.slantRefX - x)*Details.slant + Details.slantRefY; PrintChar(x, y, c); x += GetCharacterSize(c); if(c == 0) // space x += spwidth; } } float CFont::GetCharacterWidth(uint16 c) { if(Details.proportional) return Size[Details.style][c]; else return Size[Details.style][192]; } float CFont::GetCharacterSize(uint16 c) { if(Details.proportional) return Size[Details.style][c] * Details.scaleX; else return Size[Details.style][192] * Details.scaleX; } float CFont::GetStringWidth(uint16 *s, bool spaces) { float w; w = 0.0f; for(; (*s != ' ' || spaces) && *s != '\0'; s++){ if(*s == '~'){ s++; while(*s != '~') s++; s++; if(*s == ' ' && !spaces) break; } w += GetCharacterSize(*s - ' '); } return w; } uint16* CFont::GetNextSpace(uint16 *s) { for(; *s != ' ' && *s != '\0'; s++) if(*s == '~'){ s++; while(*s != '~') s++; s++; if(*s == ' ') break; } return s; } uint16* CFont::ParseToken(uint16 *s, uint16*) { s++; if(Details.color.r || Details.color.g || Details.color.b) switch(*s){ case 'N': case 'n': NewLine = 1; break; case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break; case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break; case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break; case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break; case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break; case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break; case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break; case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break; } while(*s != '~') s++; return s+1; } void CFont::DrawFonts(void) { CSprite2d::DrawBank(Details.bank); CSprite2d::DrawBank(Details.bank+1); CSprite2d::DrawBank(Details.bank+2); } uint16 CFont::character_code(uint8 c) { if(c < 128) return c; return foreign_table[c-128]; } STARTPATCHES InjectHook(0x500A40, CFont::Initialise, PATCH_JUMP); InjectHook(0x500BA0, CFont::Shutdown, PATCH_JUMP); InjectHook(0x500BE0, CFont::InitPerFrame, PATCH_JUMP); InjectHook(0x500C30, CFont::PrintChar, PATCH_JUMP); InjectHook(0x500F50, (void (*)(float, float, uint16*))CFont::PrintString, PATCH_JUMP); InjectHook(0x501260, CFont::GetNumberLines, PATCH_JUMP); InjectHook(0x5013B0, CFont::GetTextRect, PATCH_JUMP); InjectHook(0x501730, (void (*)(float, float, uint16*, uint16*, float))CFont::PrintString, PATCH_JUMP); InjectHook(0x5017E0, CFont::GetCharacterWidth, PATCH_JUMP); InjectHook(0x501840, CFont::GetCharacterSize, PATCH_JUMP); InjectHook(0x5018A0, CFont::GetStringWidth, PATCH_JUMP); InjectHook(0x501960, CFont::GetNextSpace, PATCH_JUMP); InjectHook(0x5019A0, CFont::ParseToken, PATCH_JUMP); InjectHook(0x501B50, CFont::DrawFonts, PATCH_JUMP); InjectHook(0x501E80, CFont::character_code, PATCH_JUMP); InjectHook(0x501B80, CFont::SetScale, PATCH_JUMP); InjectHook(0x501BA0, CFont::SetSlantRefPoint, PATCH_JUMP); InjectHook(0x501BC0, CFont::SetSlant, PATCH_JUMP); InjectHook(0x501BD0, CFont::SetColor, PATCH_JUMP); InjectHook(0x501C60, CFont::SetJustifyOn, PATCH_JUMP); InjectHook(0x501C80, CFont::SetJustifyOff, PATCH_JUMP); InjectHook(0x501C90, CFont::SetCentreOn, PATCH_JUMP); InjectHook(0x501CB0, CFont::SetCentreOff, PATCH_JUMP); InjectHook(0x501CC0, CFont::SetWrapx, PATCH_JUMP); InjectHook(0x501CD0, CFont::SetCentreSize, PATCH_JUMP); InjectHook(0x501CE0, CFont::SetBackgroundOn, PATCH_JUMP); InjectHook(0x501CF0, CFont::SetBackgroundOff, PATCH_JUMP); InjectHook(0x501D00, CFont::SetBackgroundColor, PATCH_JUMP); InjectHook(0x501D30, CFont::SetBackGroundOnlyTextOn, PATCH_JUMP); InjectHook(0x501D40, CFont::SetBackGroundOnlyTextOff, PATCH_JUMP); InjectHook(0x501D50, CFont::SetRightJustifyOn, PATCH_JUMP); InjectHook(0x501D70, CFont::SetRightJustifyOff, PATCH_JUMP); InjectHook(0x501D90, CFont::SetPropOff, PATCH_JUMP); InjectHook(0x501DA0, CFont::SetPropOn, PATCH_JUMP); InjectHook(0x501DB0, CFont::SetFontStyle, PATCH_JUMP); InjectHook(0x501DC0, CFont::SetRightJustifyWrap, PATCH_JUMP); InjectHook(0x501DD0, CFont::SetAlphaFade, PATCH_JUMP); InjectHook(0x501DE0, CFont::SetDropColor, PATCH_JUMP); InjectHook(0x501E70, CFont::SetDropShadowPosition, PATCH_JUMP); ENDPATCHES