#pragma once #include "common.h" #include "AudioSamples.h" #define MAX_VOLUME 127 #define MAX_FREQ DIGITALRATE struct tSample { int32 nOffset; uint32 nSize; int32 nFrequency; int32 nLoopStart; int32 nLoopEnd; }; #ifdef GTA_PS2 #define PS2BANK(e) e #else #define PS2BANK(e) e = SFX_BANK_0 #endif // GTA_PS2 enum { SFX_BANK_0, CAR_SFX_BANKS_OFFSET, SFX_BANK_PACARD = CAR_SFX_BANKS_OFFSET, SFX_BANK_PATHFINDER, SFX_BANK_PORSCHE, SFX_BANK_SPIDER, SFX_BANK_MERC, SFX_BANK_TRUCK, SFX_BANK_HOTROD, SFX_BANK_COBRA, SFX_BANK_NONE, PS2BANK(SFX_BANK_FRONT_END_MENU), PS2BANK(SFX_BANK_TRAIN), PS2BANK(SFX_BANK_BUILDING_CLUB_1), PS2BANK(SFX_BANK_BUILDING_CLUB_2), PS2BANK(SFX_BANK_BUILDING_CLUB_3), PS2BANK(SFX_BANK_BUILDING_CLUB_4), PS2BANK(SFX_BANK_BUILDING_CLUB_5), PS2BANK(SFX_BANK_BUILDING_CLUB_6), PS2BANK(SFX_BANK_BUILDING_CLUB_7), PS2BANK(SFX_BANK_BUILDING_CLUB_8), PS2BANK(SFX_BANK_BUILDING_CLUB_9), PS2BANK(SFX_BANK_BUILDING_CLUB_10), PS2BANK(SFX_BANK_BUILDING_CLUB_11), PS2BANK(SFX_BANK_BUILDING_CLUB_12), PS2BANK(SFX_BANK_BUILDING_CLUB_RAGGA), PS2BANK(SFX_BANK_BUILDING_STRIP_CLUB_1), PS2BANK(SFX_BANK_BUILDING_STRIP_CLUB_2), PS2BANK(SFX_BANK_BUILDING_WORKSHOP), PS2BANK(SFX_BANK_BUILDING_PIANO_BAR), PS2BANK(SFX_BANK_BUILDING_SAWMILL), PS2BANK(SFX_BANK_BUILDING_DOG_FOOD_FACTORY), PS2BANK(SFX_BANK_BUILDING_LAUNDERETTE), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_CHINATOWN), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_ITALY), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_GENERIC_1), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_GENERIC_2), PS2BANK(SFX_BANK_BUILDING_AIRPORT), PS2BANK(SFX_BANK_BUILDING_SHOP), PS2BANK(SFX_BANK_BUILDING_CINEMA), PS2BANK(SFX_BANK_BUILDING_DOCKS), PS2BANK(SFX_BANK_BUILDING_HOME), PS2BANK(SFX_BANK_BUILDING_PORN_1), PS2BANK(SFX_BANK_BUILDING_PORN_2), PS2BANK(SFX_BANK_BUILDING_PORN_3), PS2BANK(SFX_BANK_BUILDING_POLICE_BALL), PS2BANK(SFX_BANK_BUILDING_BANK_ALARM), PS2BANK(SFX_BANK_BUILDING_RAVE_INDUSTRIAL), PS2BANK(SFX_BANK_BUILDING_RAVE_COMMERCIAL), PS2BANK(SFX_BANK_BUILDING_RAVE_SUBURBAN), PS2BANK(SFX_BANK_BUILDING_RAVE_COMMERCIAL_2), PS2BANK(SFX_BANK_BUILDING_39), PS2BANK(SFX_BANK_BUILDING_40), PS2BANK(SFX_BANK_BUILDING_41), PS2BANK(SFX_BANK_BUILDING_42), PS2BANK(SFX_BANK_BUILDING_43), PS2BANK(SFX_BANK_BUILDING_44), PS2BANK(SFX_BANK_BUILDING_45), PS2BANK(SFX_BANK_BUILDING_46), PS2BANK(SFX_BANK_BUILDING_47), PS2BANK(SFX_BANK_GENERIC_EXTRA), SFX_BANK_PED_COMMENTS, MAX_SFX_BANKS, INVALID_SFX_BANK }; #define MAX_PEDSFX 7 #define PED_BLOCKSIZE 79000 #define MAXPROVIDERS 64 #define MAXCHANNELS 28 #define MAXCHANNELS_SURROUND 24 #define MAX2DCHANNELS 1 #define CHANNEL2D MAXCHANNELS #define MAX_STREAMS 2 #define DIGITALRATE 32000 #define DIGITALBITS 16 #define DIGITALCHANNELS 2 #define MAX_DIGITAL_MIXER_CHANNELS 32 class cSampleManager { uint8 m_nEffectsVolume; uint8 m_nMusicVolume; uint8 m_nEffectsFadeVolume; uint8 m_nMusicFadeVolume; uint8 m_nMonoMode; char unk; char m_szCDRomRootPath[80]; bool m_bInitialised; uint8 m_nNumberOfProviders; char *m_aAudioProviders[MAXPROVIDERS]; tSample m_aSamples[TOTAL_AUDIO_SAMPLES]; public: cSampleManager(void); ~cSampleManager(void); void SetSpeakerConfig(int32 nConfig); uint32 GetMaximumSupportedChannels(void); uint32 GetNum3DProvidersAvailable(void); void SetNum3DProvidersAvailable(uint32 num); char *Get3DProviderName(uint8 id); void Set3DProviderName(uint8 id, char *name); int8 GetCurrent3DProviderIndex(void); int8 SetCurrent3DProvider(uint8 which); bool IsMP3RadioChannelAvailable(void); void ReleaseDigitalHandle (void); void ReacquireDigitalHandle(void); bool Initialise(void); void Terminate (void); bool CheckForAnAudioFileOnCD(void); char GetCDAudioDriveLetter (void); void UpdateEffectsVolume(void); void SetEffectsMasterVolume(uint8 nVolume); void SetMusicMasterVolume (uint8 nVolume); void SetEffectsFadeVolume (uint8 nVolume); void SetMusicFadeVolume (uint8 nVolume); void SetMonoMode (uint8 nMode); bool LoadSampleBank (uint8 nBank); void UnloadSampleBank (uint8 nBank); bool IsSampleBankLoaded(uint8 nBank); bool IsPedCommentLoaded(uint32 nComment); bool LoadPedComment (uint32 nComment); int32 GetBankContainingSound(uint32 offset); int32 _GetPedCommentSlot(uint32 nComment); int32 GetSampleBaseFrequency (uint32 nSample); int32 GetSampleLoopStartOffset(uint32 nSample); int32 GetSampleLoopEndOffset (uint32 nSample); uint32 GetSampleLength (uint32 nSample); bool UpdateReverb(void); void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag); bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank); void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume); void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ); void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin); void SetChannelVolume (uint32 nChannel, uint32 nVolume); void SetChannelPan (uint32 nChannel, uint32 nPan); void SetChannelFrequency (uint32 nChannel, uint32 nFreq); void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd); void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount); bool GetChannelUsedFlag (uint32 nChannel); void StartChannel (uint32 nChannel); void StopChannel (uint32 nChannel); void PreloadStreamedFile (uint8 nFile, uint8 nStream); void PauseStream (uint8 nPauseFlag, uint8 nStream); void StartPreloadedStreamedFile (uint8 nStream); bool StartStreamedFile (uint8 nFile, uint32 nPos, uint8 nStream); void StopStreamedFile (uint8 nStream); int32 GetStreamedFilePosition (uint8 nStream); void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream); int32 GetStreamedFileLength (uint8 nStream); bool IsStreamPlaying (uint8 nStream); #ifdef AUDIO_OAL void Service(void); #endif bool InitialiseSampleBanks(void); }; extern cSampleManager SampleManager; extern uint32 BankStartOffset[MAX_SFX_BANKS]; #ifdef AUDIO_OAL extern int defaultProvider; #endif #if defined(OPUS_AUDIO_PATHS) static char StreamedNameTable[][25] = { "AUDIO\\HEAD.OPUS", "AUDIO\\CLASS.OPUS", "AUDIO\\KJAH.OPUS", "AUDIO\\RISE.OPUS", "AUDIO\\LIPS.OPUS", "AUDIO\\GAME.OPUS", "AUDIO\\MSX.OPUS", "AUDIO\\FLASH.OPUS", "AUDIO\\CHAT.OPUS", "AUDIO\\HEAD.OPUS", "AUDIO\\POLICE.OPUS", "AUDIO\\CITY.OPUS", "AUDIO\\WATER.OPUS", "AUDIO\\COMOPEN.OPUS", "AUDIO\\SUBOPEN.OPUS", "AUDIO\\JB.OPUS", "AUDIO\\BET.OPUS", "AUDIO\\L1_LG.OPUS", "AUDIO\\L2_DSB.OPUS", "AUDIO\\L3_DM.OPUS", "AUDIO\\L4_PAP.OPUS", "AUDIO\\L5_TFB.OPUS", "AUDIO\\J0_DM2.OPUS", "AUDIO\\J1_LFL.OPUS", "AUDIO\\J2_KCL.OPUS", "AUDIO\\J3_VH.OPUS", "AUDIO\\J4_ETH.OPUS", "AUDIO\\J5_DST.OPUS", "AUDIO\\J6_TBJ.OPUS", "AUDIO\\T1_TOL.OPUS", "AUDIO\\T2_TPU.OPUS", "AUDIO\\T3_MAS.OPUS", "AUDIO\\T4_TAT.OPUS", "AUDIO\\T5_BF.OPUS", "AUDIO\\S0_MAS.OPUS", "AUDIO\\S1_PF.OPUS", "AUDIO\\S2_CTG.OPUS", "AUDIO\\S3_RTC.OPUS", "AUDIO\\S5_LRQ.OPUS", "AUDIO\\S4_BDBA.OPUS", "AUDIO\\S4_BDBB.OPUS", "AUDIO\\S2_CTG2.OPUS", "AUDIO\\S4_BDBD.OPUS", "AUDIO\\S5_LRQB.OPUS", "AUDIO\\S5_LRQC.OPUS", "AUDIO\\A1_SSO.OPUS", "AUDIO\\A2_PP.OPUS", "AUDIO\\A3_SS.OPUS", "AUDIO\\A4_PDR.OPUS", "AUDIO\\A5_K2FT.OPUS", "AUDIO\\K1_KBO.OPUS", "AUDIO\\K2_GIS.OPUS", "AUDIO\\K3_DS.OPUS", "AUDIO\\K4_SHI.OPUS", "AUDIO\\K5_SD.OPUS", "AUDIO\\R0_PDR2.OPUS", "AUDIO\\R1_SW.OPUS", "AUDIO\\R2_AP.OPUS", "AUDIO\\R3_ED.OPUS", "AUDIO\\R4_GF.OPUS", "AUDIO\\R5_PB.OPUS", "AUDIO\\R6_MM.OPUS", "AUDIO\\D1_STOG.OPUS", "AUDIO\\D2_KK.OPUS", "AUDIO\\D3_ADO.OPUS", "AUDIO\\D5_ES.OPUS", "AUDIO\\D7_MLD.OPUS", "AUDIO\\D4_GTA.OPUS", "AUDIO\\D4_GTA2.OPUS", "AUDIO\\D6_STS.OPUS", "AUDIO\\A6_BAIT.OPUS", "AUDIO\\A7_ETG.OPUS", "AUDIO\\A8_PS.OPUS", "AUDIO\\A9_ASD.OPUS", "AUDIO\\K4_SHI2.OPUS", "AUDIO\\C1_TEX.OPUS", "AUDIO\\EL_PH1.OPUS", "AUDIO\\EL_PH2.OPUS", "AUDIO\\EL_PH3.OPUS", "AUDIO\\EL_PH4.OPUS", "AUDIO\\YD_PH1.OPUS", "AUDIO\\YD_PH2.OPUS", "AUDIO\\YD_PH3.OPUS", "AUDIO\\YD_PH4.OPUS", "AUDIO\\HD_PH1.OPUS", "AUDIO\\HD_PH2.OPUS", "AUDIO\\HD_PH3.OPUS", "AUDIO\\HD_PH4.OPUS", "AUDIO\\HD_PH5.OPUS", "AUDIO\\MT_PH1.OPUS", "AUDIO\\MT_PH2.OPUS", "AUDIO\\MT_PH3.OPUS", "AUDIO\\MT_PH4.OPUS", "AUDIO\\MISCOM.OPUS", "AUDIO\\END.OPUS", "AUDIO\\lib_a1.OPUS", "AUDIO\\lib_a2.OPUS", "AUDIO\\lib_a.OPUS", "AUDIO\\lib_b.OPUS", "AUDIO\\lib_c.OPUS", "AUDIO\\lib_d.OPUS", "AUDIO\\l2_a.OPUS", "AUDIO\\j4t_1.OPUS", "AUDIO\\j4t_2.OPUS", "AUDIO\\j4t_3.OPUS", "AUDIO\\j4t_4.OPUS", "AUDIO\\j4_a.OPUS", "AUDIO\\j4_b.OPUS", "AUDIO\\j4_c.OPUS", "AUDIO\\j4_d.OPUS", "AUDIO\\j4_e.OPUS", "AUDIO\\j4_f.OPUS", "AUDIO\\j6_1.OPUS", "AUDIO\\j6_a.OPUS", "AUDIO\\j6_b.OPUS", "AUDIO\\j6_c.OPUS", "AUDIO\\j6_d.OPUS", "AUDIO\\t4_a.OPUS", "AUDIO\\s1_a.OPUS", "AUDIO\\s1_a1.OPUS", "AUDIO\\s1_b.OPUS", "AUDIO\\s1_c.OPUS", "AUDIO\\s1_c1.OPUS", "AUDIO\\s1_d.OPUS", "AUDIO\\s1_e.OPUS", "AUDIO\\s1_f.OPUS", "AUDIO\\s1_g.OPUS", "AUDIO\\s1_h.OPUS", "AUDIO\\s1_i.OPUS", "AUDIO\\s1_j.OPUS", "AUDIO\\s1_k.OPUS", "AUDIO\\s1_l.OPUS", "AUDIO\\s3_a.OPUS", "AUDIO\\s3_b.OPUS", "AUDIO\\el3_a.OPUS", "AUDIO\\mf1_a.OPUS", "AUDIO\\mf2_a.OPUS", "AUDIO\\mf3_a.OPUS", "AUDIO\\mf3_b.OPUS", "AUDIO\\mf3_b1.OPUS", "AUDIO\\mf3_c.OPUS", "AUDIO\\mf4_a.OPUS", "AUDIO\\mf4_b.OPUS", "AUDIO\\mf4_c.OPUS", "AUDIO\\a1_a.OPUS", "AUDIO\\a3_a.OPUS", "AUDIO\\a5_a.OPUS", "AUDIO\\a4_a.OPUS", "AUDIO\\a4_b.OPUS", "AUDIO\\a4_c.OPUS", "AUDIO\\a4_d.OPUS", "AUDIO\\k1_a.OPUS", "AUDIO\\k3_a.OPUS", "AUDIO\\r1_a.OPUS", "AUDIO\\r2_a.OPUS", "AUDIO\\r2_b.OPUS", "AUDIO\\r2_c.OPUS", "AUDIO\\r2_d.OPUS", "AUDIO\\r2_e.OPUS", "AUDIO\\r2_f.OPUS", "AUDIO\\r2_g.OPUS", "AUDIO\\r2_h.OPUS", "AUDIO\\r5_a.OPUS", "AUDIO\\r6_a.OPUS", "AUDIO\\r6_a1.OPUS", "AUDIO\\r6_b.OPUS", "AUDIO\\lo2_a.OPUS", "AUDIO\\lo6_a.OPUS", "AUDIO\\yd2_a.OPUS", "AUDIO\\yd2_b.OPUS", "AUDIO\\yd2_c.OPUS", "AUDIO\\yd2_c1.OPUS", "AUDIO\\yd2_d.OPUS", "AUDIO\\yd2_e.OPUS", "AUDIO\\yd2_f.OPUS", "AUDIO\\yd2_g.OPUS", "AUDIO\\yd2_h.OPUS", "AUDIO\\yd2_ass.OPUS", "AUDIO\\yd2_ok.OPUS", "AUDIO\\h5_a.OPUS", "AUDIO\\h5_b.OPUS", "AUDIO\\h5_c.OPUS", "AUDIO\\ammu_a.OPUS", "AUDIO\\ammu_b.OPUS", "AUDIO\\ammu_c.OPUS", "AUDIO\\door_1.OPUS", "AUDIO\\door_2.OPUS", "AUDIO\\door_3.OPUS", "AUDIO\\door_4.OPUS", "AUDIO\\door_5.OPUS", "AUDIO\\door_6.OPUS", "AUDIO\\t3_a.OPUS", "AUDIO\\t3_b.OPUS", "AUDIO\\t3_c.OPUS", "AUDIO\\k1_b.OPUS", "AUDIO\\cat1.OPUS"}; #else #if defined(PS2_AUDIO_PATHS) static char StreamedNameTable[][25]= { "AUDIO\\MUSIC\\HEAD.VB", "AUDIO\\MUSIC\\CLASS.VB", "AUDIO\\MUSIC\\KJAH.VB", "AUDIO\\MUSIC\\RISE.VB", "AUDIO\\MUSIC\\LIPS.VB", "AUDIO\\MUSIC\\GAME.VB", "AUDIO\\MUSIC\\MSX.VB", "AUDIO\\MUSIC\\FLASH.VB", "AUDIO\\MUSIC\\CHAT.VB", "AUDIO\\MUSIC\\HEAD.VB", "AUDIO\\MUSIC\\POLICE.VB", "AUDIO\\MUSIC\\CITY.VB", "AUDIO\\MUSIC\\WATER.VB", "AUDIO\\MUSIC\\COMOPEN.VB", "AUDIO\\MUSIC\\SUBOPEN.VB", "AUDIO\\OTHER\\JB.VB", "AUDIO\\OTHER\\BET.VB", "AUDIO\\LUIGI\\L1_LG.VB", "AUDIO\\LUIGI\\L2_DSB.VB", "AUDIO\\LUIGI\\L3_DM.VB", "AUDIO\\LUIGI\\L4_PAP.VB", "AUDIO\\LUIGI\\L5_TFB.VB", "AUDIO\\JOEY\\J0_DM2.VB", "AUDIO\\JOEY\\J1_LFL.VB", "AUDIO\\JOEY\\J2_KCL.VB", "AUDIO\\JOEY\\J3_VH.VB", "AUDIO\\JOEY\\J4_ETH.VB", "AUDIO\\JOEY\\J5_DST.VB", "AUDIO\\JOEY\\J6_TBJ.VB", "AUDIO\\TONI\\T1_TOL.VB", "AUDIO\\TONI\\T2_TPU.VB", "AUDIO\\TONI\\T3_MAS.VB", "AUDIO\\TONI\\T4_TAT.VB", "AUDIO\\TONI\\T5_BF.VB", "AUDIO\\SAL\\S0_MAS.VB", "AUDIO\\SAL\\S1_PF.VB", "AUDIO\\SAL\\S2_CTG.VB", "AUDIO\\SAL\\S3_RTC.VB", "AUDIO\\SAL\\S5_LRQ.VB", "AUDIO\\EBALL\\S4_BDBA.VB", "AUDIO\\EBALL\\S4_BDBB.VB", "AUDIO\\SAL\\S2_CTG2.VB", "AUDIO\\SAL\\S4_BDBD.VB", "AUDIO\\SAL\\S5_LRQB.VB", "AUDIO\\SAL\\S5_LRQC.VB", "AUDIO\\ASUKA\\A1_SSO.VB", "AUDIO\\ASUKA\\A2_PP.VB", "AUDIO\\ASUKA\\A3_SS.VB", "AUDIO\\ASUKA\\A4_PDR.VB", "AUDIO\\ASUKA\\A5_K2FT.VB", "AUDIO\\KENJI\\K1_KBO.VB", "AUDIO\\KENJI\\K2_GIS.VB", "AUDIO\\KENJI\\K3_DS.VB", "AUDIO\\KENJI\\K4_SHI.VB", "AUDIO\\KENJI\\K5_SD.VB", "AUDIO\\RAY\\R0_PDR2.VB", "AUDIO\\RAY\\R1_SW.VB", "AUDIO\\RAY\\R2_AP.VB", "AUDIO\\RAY\\R3_ED.VB", "AUDIO\\RAY\\R4_GF.VB", "AUDIO\\RAY\\R5_PB.VB", "AUDIO\\RAY\\R6_MM.VB", "AUDIO\\LOVE\\D1_STOG.VB", "AUDIO\\LOVE\\D2_KK.VB", "AUDIO\\LOVE\\D3_ADO.VB", "AUDIO\\LOVE\\D5_ES.VB", "AUDIO\\LOVE\\D7_MLD.VB", "AUDIO\\LOVE\\D4_GTA.VB", "AUDIO\\LOVE\\D4_GTA2.VB", "AUDIO\\LOVE\\D6_STS.VB", "AUDIO\\ASUKA\\A6_BAIT.VB", "AUDIO\\ASUKA\\A7_ETG.VB", "AUDIO\\ASUKA\\A8_PS.VB", "AUDIO\\ASUKA\\A9_ASD.VB", "AUDIO\\SHOP\\K4_SHI2.VB", "AUDIO\\OTHER\\C1_TEX.VB", "AUDIO\\PHONE\\EL_PH1.VB", "AUDIO\\PHONE\\EL_PH2.VB", "AUDIO\\PHONE\\EL_PH3.VB", "AUDIO\\PHONE\\EL_PH4.VB", "AUDIO\\PHONE\\YD_PH1.VB", "AUDIO\\PHONE\\YD_PH2.VB", "AUDIO\\PHONE\\YD_PH3.VB", "AUDIO\\PHONE\\YD_PH4.VB", "AUDIO\\PHONE\\HD_PH1.VB", "AUDIO\\PHONE\\HD_PH2.VB", "AUDIO\\PHONE\\HD_PH3.VB", "AUDIO\\PHONE\\HD_PH4.VB", "AUDIO\\PHONE\\HD_PH5.VB", "AUDIO\\PHONE\\MT_PH1.VB", "AUDIO\\PHONE\\MT_PH2.VB", "AUDIO\\PHONE\\MT_PH3.VB", "AUDIO\\PHONE\\MT_PH4.VB", "AUDIO\\MUSIC\\MISCOM.VB", "AUDIO\\MUSIC\\END.VB", #else static char StreamedNameTable[][25] = { "AUDIO\\HEAD.WAV", "AUDIO\\CLASS.WAV", "AUDIO\\KJAH.WAV", "AUDIO\\RISE.WAV", "AUDIO\\LIPS.WAV", "AUDIO\\GAME.WAV", "AUDIO\\MSX.WAV", "AUDIO\\FLASH.WAV", "AUDIO\\CHAT.WAV", "AUDIO\\HEAD.WAV", "AUDIO\\POLICE.WAV", "AUDIO\\CITY.WAV", "AUDIO\\WATER.WAV", "AUDIO\\COMOPEN.WAV", "AUDIO\\SUBOPEN.WAV", "AUDIO\\JB.MP3", "AUDIO\\BET.MP3", "AUDIO\\L1_LG.MP3", "AUDIO\\L2_DSB.MP3", "AUDIO\\L3_DM.MP3", "AUDIO\\L4_PAP.MP3", "AUDIO\\L5_TFB.MP3", "AUDIO\\J0_DM2.MP3", "AUDIO\\J1_LFL.MP3", "AUDIO\\J2_KCL.MP3", "AUDIO\\J3_VH.MP3", "AUDIO\\J4_ETH.MP3", "AUDIO\\J5_DST.MP3", "AUDIO\\J6_TBJ.MP3", "AUDIO\\T1_TOL.MP3", "AUDIO\\T2_TPU.MP3", "AUDIO\\T3_MAS.MP3", "AUDIO\\T4_TAT.MP3", "AUDIO\\T5_BF.MP3", "AUDIO\\S0_MAS.MP3", "AUDIO\\S1_PF.MP3", "AUDIO\\S2_CTG.MP3", "AUDIO\\S3_RTC.MP3", "AUDIO\\S5_LRQ.MP3", "AUDIO\\S4_BDBA.MP3", "AUDIO\\S4_BDBB.MP3", "AUDIO\\S2_CTG2.MP3", "AUDIO\\S4_BDBD.MP3", "AUDIO\\S5_LRQB.MP3", "AUDIO\\S5_LRQC.MP3", "AUDIO\\A1_SSO.WAV", "AUDIO\\A2_PP.WAV", "AUDIO\\A3_SS.WAV", "AUDIO\\A4_PDR.WAV", "AUDIO\\A5_K2FT.WAV", "AUDIO\\K1_KBO.MP3", "AUDIO\\K2_GIS.MP3", "AUDIO\\K3_DS.MP3", "AUDIO\\K4_SHI.MP3", "AUDIO\\K5_SD.MP3", "AUDIO\\R0_PDR2.MP3", "AUDIO\\R1_SW.MP3", "AUDIO\\R2_AP.MP3", "AUDIO\\R3_ED.MP3", "AUDIO\\R4_GF.MP3", "AUDIO\\R5_PB.MP3", "AUDIO\\R6_MM.MP3", "AUDIO\\D1_STOG.MP3", "AUDIO\\D2_KK.MP3", "AUDIO\\D3_ADO.MP3", "AUDIO\\D5_ES.MP3", "AUDIO\\D7_MLD.MP3", "AUDIO\\D4_GTA.MP3", "AUDIO\\D4_GTA2.MP3", "AUDIO\\D6_STS.MP3", "AUDIO\\A6_BAIT.WAV", "AUDIO\\A7_ETG.WAV", "AUDIO\\A8_PS.WAV", "AUDIO\\A9_ASD.WAV", "AUDIO\\K4_SHI2.MP3", "AUDIO\\C1_TEX.MP3", "AUDIO\\EL_PH1.MP3", "AUDIO\\EL_PH2.MP3", "AUDIO\\EL_PH3.MP3", "AUDIO\\EL_PH4.MP3", "AUDIO\\YD_PH1.MP3", "AUDIO\\YD_PH2.MP3", "AUDIO\\YD_PH3.MP3", "AUDIO\\YD_PH4.MP3", "AUDIO\\HD_PH1.MP3", "AUDIO\\HD_PH2.MP3", "AUDIO\\HD_PH3.MP3", "AUDIO\\HD_PH4.MP3", "AUDIO\\HD_PH5.MP3", "AUDIO\\MT_PH1.MP3", "AUDIO\\MT_PH2.MP3", "AUDIO\\MT_PH3.MP3", "AUDIO\\MT_PH4.MP3", "AUDIO\\MISCOM.WAV", "AUDIO\\END.MP3", #endif "AUDIO\\lib_a1.WAV", "AUDIO\\lib_a2.WAV", "AUDIO\\lib_a.WAV", "AUDIO\\lib_b.WAV", "AUDIO\\lib_c.WAV", "AUDIO\\lib_d.WAV", "AUDIO\\l2_a.WAV", "AUDIO\\j4t_1.WAV", "AUDIO\\j4t_2.WAV", "AUDIO\\j4t_3.WAV", "AUDIO\\j4t_4.WAV", "AUDIO\\j4_a.WAV", "AUDIO\\j4_b.WAV", "AUDIO\\j4_c.WAV", "AUDIO\\j4_d.WAV", "AUDIO\\j4_e.WAV", "AUDIO\\j4_f.WAV", "AUDIO\\j6_1.WAV", "AUDIO\\j6_a.WAV", "AUDIO\\j6_b.WAV", "AUDIO\\j6_c.WAV", "AUDIO\\j6_d.WAV", "AUDIO\\t4_a.WAV", "AUDIO\\s1_a.WAV", "AUDIO\\s1_a1.WAV", "AUDIO\\s1_b.WAV", "AUDIO\\s1_c.WAV", "AUDIO\\s1_c1.WAV", "AUDIO\\s1_d.WAV", "AUDIO\\s1_e.WAV", "AUDIO\\s1_f.WAV", "AUDIO\\s1_g.WAV", "AUDIO\\s1_h.WAV", "AUDIO\\s1_i.WAV", "AUDIO\\s1_j.WAV", "AUDIO\\s1_k.WAV", "AUDIO\\s1_l.WAV", "AUDIO\\s3_a.WAV", "AUDIO\\s3_b.WAV", "AUDIO\\el3_a.WAV", "AUDIO\\mf1_a.WAV", "AUDIO\\mf2_a.WAV", "AUDIO\\mf3_a.WAV", "AUDIO\\mf3_b.WAV", "AUDIO\\mf3_b1.WAV", "AUDIO\\mf3_c.WAV", "AUDIO\\mf4_a.WAV", "AUDIO\\mf4_b.WAV", "AUDIO\\mf4_c.WAV", "AUDIO\\a1_a.WAV", "AUDIO\\a3_a.WAV", "AUDIO\\a5_a.WAV", "AUDIO\\a4_a.WAV", "AUDIO\\a4_b.WAV", "AUDIO\\a4_c.WAV", "AUDIO\\a4_d.WAV", "AUDIO\\k1_a.WAV", "AUDIO\\k3_a.WAV", "AUDIO\\r1_a.WAV", "AUDIO\\r2_a.WAV", "AUDIO\\r2_b.WAV", "AUDIO\\r2_c.WAV", "AUDIO\\r2_d.WAV", "AUDIO\\r2_e.WAV", "AUDIO\\r2_f.WAV", "AUDIO\\r2_g.WAV", "AUDIO\\r2_h.WAV", "AUDIO\\r5_a.WAV", "AUDIO\\r6_a.WAV", "AUDIO\\r6_a1.WAV", "AUDIO\\r6_b.WAV", "AUDIO\\lo2_a.WAV", "AUDIO\\lo6_a.WAV", "AUDIO\\yd2_a.WAV", "AUDIO\\yd2_b.WAV", "AUDIO\\yd2_c.WAV", "AUDIO\\yd2_c1.WAV", "AUDIO\\yd2_d.WAV", "AUDIO\\yd2_e.WAV", "AUDIO\\yd2_f.WAV", "AUDIO\\yd2_g.WAV", "AUDIO\\yd2_h.WAV", "AUDIO\\yd2_ass.WAV", "AUDIO\\yd2_ok.WAV", "AUDIO\\h5_a.WAV", "AUDIO\\h5_b.WAV", "AUDIO\\h5_c.WAV", "AUDIO\\ammu_a.WAV", "AUDIO\\ammu_b.WAV", "AUDIO\\ammu_c.WAV", "AUDIO\\door_1.WAV", "AUDIO\\door_2.WAV", "AUDIO\\door_3.WAV", "AUDIO\\door_4.WAV", "AUDIO\\door_5.WAV", "AUDIO\\door_6.WAV", "AUDIO\\t3_a.WAV", "AUDIO\\t3_b.WAV", "AUDIO\\t3_c.WAV", "AUDIO\\k1_b.WAV", "AUDIO\\cat1.WAV" }; #endif