#include "common.h" #include "Script.h" #include "ScriptCommands.h" #include "Bridge.h" #include "CarCtrl.h" #include "Camera.h" #include "CutsceneMgr.h" #include "Garages.h" #include "GameLogic.h" #include "Hud.h" #include "Messages.h" #include "Object.h" #include "Pad.h" #include "Ped.h" #include "Pools.h" #include "Remote.h" #include "SpecialFX.h" #include "Stats.h" #include "Vehicle.h" #include "World.h" // LCS: file done except TODOs (also check commented out strings) int8 CRunningScript::ProcessCommands1500To1599(int32 command) { switch (command) { case COMMAND_DISABLE_FERRY_PATH: { CollectParameters(&m_nIp, 1); // CFerry:DissableFerryPath(GET_INTEGER_PARAM(0)); TODO return 0; } case COMMAND_ENABLE_FERRY_PATH: { CollectParameters(&m_nIp, 1); // CFerry::EnableFerryPath(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_GET_CLOSEST_DOCKED_FERRY: { CollectParameters(&m_nIp, 2); // CFerry* pFerry = CFerry::GetClosestFerry(GET_FLOAT_PARAM(0), GET_FLOAT_PARAM(1)); int id = -1; // if (pFerry && pFerry->IsDocked() // id = pFerry->GetId(); SET_INTEGER_PARAM(0, id); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_OPEN_FERRY_DOOR: { CollectParameters(&m_nIp, 1); // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); // script_assert(pFerry); // pFerry->OpenDoor(); return 0; } case COMMAND_CLOSE_FERRY_DOOR: { CollectParameters(&m_nIp, 1); // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); // script_assert(pFerry); // pFerry->CloseDoor(); return 0; } case COMMAND_IS_FERRY_DOOR_OPEN: { CollectParameters(&m_nIp, 1); // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); // script_assert(pFerry); // UpdateCompareFlag(pFerry->IsDoorOpen()); UpdateCompareFlag(false); return 0; } case COMMAND_IS_FERRY_DOOR_CLOSED: { CollectParameters(&m_nIp, 1); // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); // script_assert(pFerry); // UpdateCompareFlag(pFerry->IsDoorClosed()); UpdateCompareFlag(true); return 0; } case COMMAND_SKIP_FERRY_TO_NEXT_DOCK: { CollectParameters(&m_nIp, 1); // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); // script_assert(pFerry); // pFerry->SkipFerryToNextDock(); return 0; } case COMMAND_SET_CHAR_DROPS_WEAPONS_ON_DEATH: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bDropsWeaponsOnDeath = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_IS_CHAR_CROUCHING: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); UpdateCompareFlag(pPed->bIsDucking); return 0; } case COMMAND_GET_FERRY_BOARDING_SPACE: { CollectParameters(&m_nIp, 4); // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); // script_assert(pFerry); // ? = pFerry->GetBoardingSpace((CFerry::eSpaceUse)GET_INTEGER_PARAMS(1), (CFerry::eSpaceStyle)GET_INTEGER_PARAMS(2), GET_INTEGER_PARAMS(3)); SET_FLOAT_PARAM(0, 0.0f); SET_FLOAT_PARAM(1, 0.0f); // TODO StoreParameters(&m_nIp, 2); return 0; } case COMMAND_GET_FERRY_HEADING: { CollectParameters(&m_nIp, 1); // CFerry* pFerry = CFerry::GetFerry(GET_INTEGER_PARAM(0)); // script_assert(pFerry); // float fHeading = CGeneral::GetATanOfXY(pFerry->GetForward().x, pFerry->GetForward().y); // SET_FLOAT_PARAM(0, fHeading); SET_FLOAT_PARAM(0, 0.0f); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_FERRIES_ENABLED: { CollectParameters(&m_nIp, 1); // CFerry::SetFerriesEnabled(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_COMPLETE_FERRY_DOOR_MOVEMENT: { CollectParameters(&m_nIp, 1); // CFerry::CompleteDorrMovement(GET_INTEGER_PARAM(0)); return 0; } case COMMAND_OVERRIDE_CAR_REMOTE_CONTROL: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); pVehicle->SetStatus(STATUS_PLAYER_REMOTE); CVehicle::bDisableRemoteDetonation = true; CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = pVehicle; pVehicle->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle); if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) { TheCamera.TakeControl(pVehicle, CCam::MODE_CAM_ON_A_STRING, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT); TheCamera.SetZoomValueCamStringScript(0); } else { TheCamera.TakeControl(pVehicle, CCam::MODE_1STPERSON, GET_INTEGER_PARAM(1) ? INTERPOLATION : JUMP_CUT, CAMCONTROL_SCRIPT); script_assert(pVehicle->IsCar()); //((CAutomobile*)pVehicle)->Damage.m_bSmashedDoorDoesntClose = true; } if (m_bIsMissionScript) CTheScripts::MissionCleanUp.RemoveEntityFromList(GET_INTEGER_PARAM(0), CLEANUP_CAR); if (FindPlayerVehicle()) FindPlayerVehicle()->bCanBeDamaged = false; return 0; } case COMMAND_CANCEL_REMOTE_MODE: { if (FindPlayerVehicle()) FindPlayerVehicle()->bCanBeDamaged = true; CRemote::TakeRemoteControlledCarFromPlayer(false); CWorld::Players[CWorld::PlayerInFocus].field_D6 = false; CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil; TheCamera.Restore(); return 0; } case COMMAND_REGISTER_CAR_SOLD: // CStats::CarsSold++; return 0; case COMMAND_ADD_MONEY_MADE_WITH_CAR_SALES: CollectParameters(&m_nIp, 1); // CStats::MoneyMadeWithCarSales += GET_INTEGER_PARAM(0); return 0; case COMMAND_SET_BRIDGE_STATE: { CollectParameters(&m_nIp, 1); #ifdef GTA_BRIDGE /* * 0 = locked * 1 = unlocked * 2 = operational */ switch (GET_INTEGER_PARAM(0)) { case 0: CBridge::ForceBridgeState(STATE_BRIDGE_LOCKED); break; case 1: CBridge::ForceBridgeState(STATE_BRIDGE_ALWAYS_UNLOCKED); break; case 2: if (CBridge::State == STATE_LIFT_PART_IS_DOWN || CBridge::State == STATE_BRIDGE_ALWAYS_UNLOCKED) CBridge::ForceBridgeState(STATE_LIFT_PART_ABOUT_TO_MOVE_UP); else CBridge::ForceBridgeState(STATE_LIFT_PART_MOVING_DOWN); break; default: script_assert(false); } #endif return 0; } case COMMAND_SET_OBJECT_TURN_SPEED: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND; pObject->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z); return 0; } case COMMAND_SET_OBJECT_MASS: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); pObject->m_fMass = GET_FLOAT_PARAM(1); pObject->m_fTurnMass = GET_FLOAT_PARAM(2); pObject->m_fAirResistance = GET_FLOAT_PARAM(3); if (pObject->m_fMass < 99998.0f) { pObject->bInfiniteMass = false; pObject->m_phy_flagA08 = false; pObject->bAffectedByGravity = true; } else { pObject->bInfiniteMass = true; pObject->m_phy_flagA08 = true; pObject->bAffectedByGravity = false; } return 0; } case COMMAND_HAS_CUTSCENE_LOADED: UpdateCompareFlag(CCutsceneMgr::ms_cutsceneLoadStatus == CUTSCENE_LOADED); return 0; case COMMAND_SET_UNIQUE_JUMPS_FOUND: CollectParameters(&m_nIp, 1); CStats::NumberOfUniqueJumpsFound = GET_INTEGER_PARAM(0); return 0; case COMMAND_SET_HIDDEN_PACKAGES_COLLECTED: CollectParameters(&m_nIp, 1); CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages = GET_INTEGER_PARAM(0); return 0; case COMMAND_REGISTER_BIKE_SOLD: // CStats::BikesSold++; return 0; case COMMAND_ADD_MONEY_MADE_WITH_BIKE_SALES: CollectParameters(&m_nIp, 1); // CStats::MoneyMadeWithBikeSales += GET_INTEGER_PARAM(0); return 0; case COMMAND_REGISTER_PACKAGE_SMUGGLED: // CStats::PackagesSmuggled++; return 0; case COMMAND_REGISTER_SMUGGLER_WASTED: // CStats::SmugglersWasted++; return 0; case COMMAND_REGISTER_FASTEST_SMUGGLING_TIME: CollectParameters(&m_nIp, 1); // CStats::RegisterFastestSmugglingTime(GET_INTEGER_PARAM(0)); return 0; case COMMAND_SET_CHAR_DIVE_FROM_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(1)); script_assert(pPed); pPed->bRespondsToThreats = true; pPed->SetEvasiveDive(pVehicle, 1); return 0; } case COMMAND_WRECK_CAR: { CollectParameters(&m_nIp, 1); CAutomobile* pVehicle = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); script_assert(pVehicle->IsCar()); pVehicle->m_fHealth = 0.0f; pVehicle->SetStatus(STATUS_WRECKED); pVehicle->bRenderScorched = true; pVehicle->Damage.FuckCarCompletely(); if (pVehicle->GetModelIndex() != MI_RCBANDIT) { pVehicle->SetBumperDamage(CAR_BUMP_FRONT, VEHBUMPER_FRONT); pVehicle->SetBumperDamage(CAR_BUMP_REAR, VEHBUMPER_REAR); pVehicle->SetDoorDamage(CAR_BONNET, DOOR_BONNET); pVehicle->SetDoorDamage(CAR_BOOT, DOOR_BOOT); pVehicle->SetDoorDamage(CAR_DOOR_LF, DOOR_FRONT_LEFT); pVehicle->SetDoorDamage(CAR_DOOR_RF, DOOR_FRONT_RIGHT); pVehicle->SetDoorDamage(CAR_DOOR_LR, DOOR_REAR_LEFT); pVehicle->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT); } pVehicle->m_bombType = CARBOMB_NONE; pVehicle->bEngineOn = false; pVehicle->bLightsOn = false; pVehicle->m_fHealth = 0.0f; pVehicle->m_nBombTimer = 0; pVehicle->m_bSirenOrAlarm = false; return 0; } case COMMAND_ADD_MONEY_MADE_IN_COACH: CollectParameters(&m_nIp, 1); // CStats::MoneyMadeInCoach += GET_INTEGER_PARAM(0); return 0; case COMMAND_ADD_MONEY_MADE_COLLECTING_TRASH: CollectParameters(&m_nIp, 1); // CStats::MoneyMadeCollectingTrash += GET_INTEGER_PARAM(0); return 0; case COMMAND_REGISTER_HITMAN_KILLED: // CStats::HitmenKilled++; return 0; case COMMAND_REGISTER_GUARDIAN_ANGEL_MISSION_PASSED: // CStats::GaurdianAngelMissionsPassed++; return 0; case COMMAND_REGISTER_HIGHEST_GUARDIAN_ANGEL_JUSTICE_DISHED: CollectParameters(&m_nIp, 1); // CStats::RegisterHighestGaurdianAngelJusticeDished(GET_INTEGER_PARAM(0)); return 0; case COMMAND_REGISTER_BEST_BANDIT_LAP_TIME: CollectParameters(&m_nIp, 2); // CStats::RegisterBestBanditLapTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); return 0; case COMMAND_REGISTER_BEST_BANDIT_POSITION: CollectParameters(&m_nIp, 2); // CStats::RegisterBestBanditPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); return 0; case COMMAND_REGISTER_MOST_TIME_LEFT_TRAIN_RACE: CollectParameters(&m_nIp, 1); // CStats::RegisterMostTimeLeftTrainRace(GET_INTEGER_PARAM(0)); return 0; case COMMAND_REGISTER_HIGHEST_TRAIN_CASH_EARNED: CollectParameters(&m_nIp, 1); // CStats::RegisterHighestTrainCashEarned(GET_INTEGER_PARAM(0)); return 0; case COMMAND_REGISTER_FASTEST_HELI_RACE_TIME: // CStats::RegisterFastestHeliRaceTime(GET_INTEGER_PARAM(0)); CollectParameters(&m_nIp, 1); return 0; case COMMAND_REGISTER_BEST_HELI_RACE_POSITION: // CStats::RegisterBestHeliRacePosition(GET_INTEGER_PARAM(0)); CollectParameters(&m_nIp, 1); return 0; case COMMAND_REGISTER_OUTFIT_CHANGE: // CStats::NumberOutfitChanges++; return 0; case COMMAND_REGISTER_STREET_RACE_FASTEST_TIME: // CStats::RegisterStreetRaceFastestTime(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); CollectParameters(&m_nIp, 2); return 0; case COMMAND_REGISTER_STREET_RACE_FASTEST_LAP: CollectParameters(&m_nIp, 2); // CStats::RegisterStreetRaceFastestLap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); return 0; case COMMAND_REGISTER_STREET_RACE_BEST_POSITION: CollectParameters(&m_nIp, 2); // CStats::RegisterStreetRaceBestPosition(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); return 0; case COMMAND_HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); bool result = false; if (!pObject) { printf("HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON - Object doesn\'t exist\n"); } else { if (GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYMELEE || GET_INTEGER_PARAM(1) == WEAPONTYPE_ANYWEAPON) result = CheckDamagedWeaponType(pObject->m_nLastWeaponToDamage, GET_INTEGER_PARAM(1)); else result = GET_INTEGER_PARAM(1) == pObject->m_nLastWeaponToDamage; } UpdateCompareFlag(result); return 0; } case COMMAND_CLEAR_OBJECT_LAST_WEAPON_DAMAGE: { CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); if (!pObject) printf("CLEAR_OBJECT_LAST_WEAPON_DAMAGE - pObject doesn\'t exist"); else pObject->m_nLastWeaponToDamage = -1; return 0; } case COMMAND_SET_CAR_TURN_SPEED: { CollectParameters(&m_nIp, 4); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND; pVehicle->SetTurnSpeed(vSpeed.x, vSpeed.y, vSpeed.z); return 0; } case COMMAND_SET_CAR_MOVE_SPEED: { CollectParameters(&m_nIp, 4); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); CVector vSpeed = GET_VECTOR_PARAM(1) / GAME_SPEED_TO_METERS_PER_SECOND; pVehicle->SetMoveSpeed(vSpeed); return 0; } case COMMAND_SET_OBJECT_PROOFS: { CollectParameters(&m_nIp, 6); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); pObject->bBulletProof = (GET_INTEGER_PARAM(1) != 0); pObject->bFireProof = (GET_INTEGER_PARAM(2) != 0); pObject->bExplosionProof = (GET_INTEGER_PARAM(3) != 0); pObject->bCollisionProof = (GET_INTEGER_PARAM(4) != 0); pObject->bMeleeProof = (GET_INTEGER_PARAM(5) != 0); return 0; } case COMMAND_GET_CAMERA_PED_ZOOM_INDICATOR: if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED) SET_INTEGER_PARAM(0, TheCamera.PedZoomIndicator); else SET_INTEGER_PARAM(0, -1); StoreParameters(&m_nIp, 1); return 0; case COMMAND_SET_CAMERA_PED_ZOOM_INDICATOR: CollectParameters(&m_nIp, 1); if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED) TheCamera.PedZoomIndicator = GET_INTEGER_PARAM(0); return 0; case COMMAND_GET_CAR_ORIENTATION: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); SET_FLOAT_PARAM(1, LimitAngleOnCircle(RADTODEG(Asin(pVehicle->GetForward().z)))); SET_FLOAT_PARAM(2, LimitAngleOnCircle(RADTODEG(Atan2(-pVehicle->GetForward().x, pVehicle->GetForward().y)))); SET_FLOAT_PARAM(0, LimitAngleOnCircle(RADTODEG(Atan2(-pVehicle->GetRight().z, pVehicle->GetUp().z)))); StoreParameters(&m_nIp, 3); return 0; } case COMMAND_SET_CAR_ORIENTATION: { CollectParameters(&m_nIp, 4); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); pVehicle->SetOrientation(DEGTORAD(GET_FLOAT_PARAM(2)), DEGTORAD(GET_FLOAT_PARAM(1)), DEGTORAD(GET_FLOAT_PARAM(3))); return 0; } case COMMAND_IS_DEBUG_MENU_ON: // on PS2 it's something actual - TODO UpdateCompareFlag(false); return 0; case COMMAND_OPEN_VAN_BACK_DOORS: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); assert(pVehicle); pVehicle->ProcessOpenDoor(CAR_DOOR_RR, ANIM_STD_VAN_OPEN_DOOR_REAR_RHS, 1.0f); pVehicle->ProcessOpenDoor(CAR_DOOR_LR, ANIM_STD_VAN_OPEN_DOOR_REAR_LHS, 1.0f); return 0; } case COMMAND_GET_CHAR_THREAT_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); SET_INTEGER_PARAM(0, 0); CEntity* pThreat = pPed->m_threatEntity; if (pThreat && pThreat->IsPed()) SET_INTEGER_PARAM(0, CPools::GetPedPool()->GetIndex((CPed*)pThreat)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_FREEZE_PED_ZOOM_SWITCH: CollectParameters(&m_nIp, 1); TheCamera.m_bFreezePedZoomSwitch = GET_INTEGER_PARAM(0); return 0; case COMMAND_SET_OBJECT_RENDERED_DAMAGED: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pObject); pObject->bRenderDamaged = true; return 0; } case COMMAND_GET_RANDOM_CAR_IN_AREA_NO_SAVE: { CollectParameters(&m_nIp, 5); int handle = -1; uint32 i = CPools::GetVehiclePool()->GetSize(); float infX = GET_FLOAT_PARAM(0); float infY = GET_FLOAT_PARAM(1); float supX = GET_FLOAT_PARAM(2); float supY = GET_FLOAT_PARAM(3); while (i-- && handle == -1) { CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE) continue; #ifdef FIX_BUGS if (pVehicle->m_fHealth <= 0.0f) #else if (pVehicle->m_fHealth == 0.0f) #endif continue; if (pVehicle->GetModelIndex() != GET_INTEGER_PARAM(4) && GET_INTEGER_PARAM(4) >= 0) continue; if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) continue; if (!pVehicle->IsWithinArea(infX, infY, supX, supY)) continue; handle = CPools::GetVehiclePool()->GetIndex(pVehicle); } SET_INTEGER_PARAM(0, handle); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_IS_PLAYER_MADE_SAFE: { UpdateCompareFlag(CPad::GetPad(0)->IsPlayerControlsDisabledBy(PLAYERCONTROL_PLAYERINFO)); return 0; } case COMMAND_PRINT_IF_FREE: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); //CMessages::AddMessageIfFree(text, GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); TODO return 0; } case COMMAND_IS_E3_BUILD: UpdateCompareFlag(false); return 0; case COMMAND_DECLARE_FORT_STAUNTON_DESTROYED_FLAG: CTheScripts::FSDestroyedFlag = (uint8*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) - CTheScripts::ScriptSpace; return 0; case COMMAND_CLEAR_BIG_MESSAGES: //CMessages::ClearBigMessagesOnly(); TODO //CHud::ClearBigMessagesExcept(2, 2); TODO CGarages::MessageEndTime = CGarages::MessageStartTime; return 0; case COMMAND_CLEAR_AREA_OF_OBJECTS: { CollectParameters(&m_nIp, 6); uint32 i = CPools::GetObjectPool()->GetSize(); float infX = GET_FLOAT_PARAM(0); float infY = GET_FLOAT_PARAM(1); float infZ = GET_FLOAT_PARAM(2); float supX = GET_FLOAT_PARAM(3); float supY = GET_FLOAT_PARAM(4); float supZ = GET_FLOAT_PARAM(5); while (i--) { CObject* pObject = CPools::GetObjectPool()->GetSlot(i); if (pObject && pObject->CanBeDeleted() && pObject->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) { pObject->DeleteRwObject(); CWorld::Remove(pObject); delete pObject; } } i = CPools::GetDummyPool()->GetSize(); while (i--) { CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i); if (pDummy && pDummy->IsObject() && pDummy->IsWithinArea(infX, infY, infZ, supX, supY, supZ)) { pDummy->DeleteRwObject(); CWorld::Remove(pDummy); delete pDummy; } } return 0; } case COMMAND_LOAD_NON_STANDARD_PED_ANIM: CollectParameters(&m_nIp, 1); // CPed::LoadNonStandardPedAnim(GET_INTEGER_PARAM(0)); return 0; case COMMAND_UNLOAD_NON_STANDARD_PED_ANIM: CollectParameters(&m_nIp, 1); // CPed::UnloadNonStandardPedAnim(SET_INTEGER_PARAM(0)); return 0; case COMMAND_1566: CollectParameters(&m_nIp, 1); return 0; case COMMAND_BUILD_WORLD_GEOMETRY: CollectParameters(&m_nIp, 1); if (/*gBuildWorldGeom*/ false) { //base::cWorldGeom::GetInstance()->Build(GET_INTEGER_PARAM(0)); UpdateCompareFlag(true); } else { UpdateCompareFlag(false); } return 0; case COMMAND_STORE_BUILDING_SWAP: CollectParameters(&m_nIp, 4); // base::cWorldGeom::GetInstance()->StoreBuildingSwap(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3) != 0); return 0; case COMMAND_IS_MULTIPLAYER_ACTIVE: UpdateCompareFlag(false); // TODO? return 0; case COMMAND_GET_MULTIPLAYER_MODE: SET_INTEGER_PARAM(0, 0); // TODO StoreParameters(&m_nIp, 1); return 0; case COMMAND_MULTIPLAYER_SCRIPT_DONE: //gbStartingScriptsFromLua = false; TODO? return 0; case COMMAND_IS_MULTIPLAYER_SERVER: UpdateCompareFlag(false); // TODO? return 0; case COMMAND_IS_MULTIPLAYER_TEAM_GAME: UpdateCompareFlag(false); // TODO? return 0; case COMMAND_GET_MULTIPLAYER_TEAM_ID: SET_INTEGER_PARAM(0, 0); // TODO StoreParameters(&m_nIp, 1); return 0; case COMMAND_DOES_SHORTCUT_TAXI_EXIST: UpdateCompareFlag(CGameLogic::pShortCutTaxi != nil); return 0; case COMMAND_SET_ONSCREEN_TIMER_COLOUR: CollectParameters(&m_nIp, 4); // gbColour = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3)); return 0; case COMMAND_SET_ONSCREEN_TIMER_BACKGROUND_COLOUR: CollectParameters(&m_nIp, 4); // gbColour2 = CRGBA(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1), GET_INTEGER_PARAM(2), GET_INTEGER_PARAM(3)); return 0; case COMMAND_REMOVE_CAR_BOOT: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pVehicle); script_assert(pVehicle->IsCar()); CAutomobile* pAutomobile = (CAutomobile*)pVehicle; pAutomobile->Damage.SetDoorStatus(DOOR_BOOT, DOOR_STATUS_MISSING); pAutomobile->SetDoorDamage(CAR_BOOT, DOOR_BOOT, true); return 0; } case COMMAND_ADD_POINT_3D_MARKER: { uint32 ip = m_nIp; uint32 id = (uint32)(uintptr)GetPointerToScriptVariable(&ip, 0); static CVector vPreviousLocation; CollectParameters(&m_nIp, 7); CVector pos = GET_VECTOR_PARAM(0); if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); if (vPreviousLocation != pos) { //C3dMarkers::CopyMarker(id, id - 1, 1, 1); } // TODO: 5 is not a valid type //C3dMarkers::PlaceMarker(id, 5, pos, GET_FLOAT_PARAM(3) * 0.7f, GET_INTEGER_PARAM(4), GET_INTEGER_PARAM(5), GET_INTEGER_PARAM(6), 255, 128, 0.0f, 1); // TODO: 0, 100.0f, 1, 0 vPreviousLocation = pos; return 0; } case COMMAND_GET_VECTOR_FROM_MULTIPLAYER: SET_VECTOR_PARAM(0, gVectorSetInLua); StoreParameters(&m_nIp, 3); return 0; case COMMAND_PRINT_HELP_ALWAYS: { // CHud::mAlwaysAllowHelpText = true; // TODO wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CHud::SetHelpMessage(text, false); // + false, true return 0; } case COMMAND_PRINT_HELP_FOREVER_ALWAYS: { // CHud::mAlwaysAllowHelpText = true; // TODO wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CHud::SetHelpMessage(text, false, true); // + true return 0; } case COMMAND_SWITCH_FERRY_COLLISION: CollectParameters(&m_nIp, 1); // CFerry::SwitchFerryCollision(GET_INTEGER_PARAM(0)); return 0; case COMMAND_SET_CHAR_MAX_HEALTH: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->m_fHealth = GET_INTEGER_PARAM(1); pPed->m_fMaxHealth = GET_INTEGER_PARAM(1); return 0; } case COMMAND_SET_CHAR_SHOOT_TIMER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->m_nScriptShootTimer = GET_INTEGER_PARAM(1); return 0; } case COMMAND_SET_CHAR_ATTACK_TIMER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->m_nScriptAttackTimer = GET_INTEGER_PARAM(1); return 0; } case COMMAND_SET_HELI_ROTOR_BLADES_FULLSPEED: { CollectParameters(&m_nIp, 1); CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pHeli); if (pHeli->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) pHeli->m_aWheelSpeed[1] = 0.22f; return 0; } case COMMAND_SET_CRUSHER_REWARD_MULTIPLIER: { CollectParameters(&m_nIp, 1); // CGarages::CrusherRewardMultiplier = GET_INTEGER_PARAM(0); return 0; } case COMMAND_SWAP_BUILDINGS: { CollectParameters(&m_nIp, 2); // base::cWorldStream::Instance()->SwapBuilding(GET_INTEGER_PARAM(0), GET_INTEGER_PARAM(1)); return 0; } case COMMAND_STREAM_BUILDING_SWAPS: { // UpdateCompareFlag(base::cWorldStream::Instance()->StreamBuildingSwaps()); UpdateCompareFlag(true); return 0; } case COMMAND_IS_WORLD_STREAMING_COMPLETE: { // UpdateCompareFlag(base::cWorldStream::Instance()->IsStreamingComplet()); UpdateCompareFlag(true); return 0; } case COMMAND_SWAP_TO_STREAMED_SECTOR: { // base::cWorldStream::Instance()->SwapToStreamedSector(); return 0; } case COMMAND_SET_CHAR_ATTACKS_PLAYER_WITH_COPS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(GET_INTEGER_PARAM(0)); script_assert(pPed); pPed->bAttacksPlayerWithCops = (GET_INTEGER_PARAM(1) != 0); return 0; } case COMMAND_REGISTER_FACE_PLANT_DISTANCE: CollectParameters(&m_nIp, 1); //CStats::LongestFacePlantDist = Max(CStats::LongestFacePlantDist, GET_FLOAT_PARAM(0)); return 0; case COMMAND_REGISTER_MAX_SECONDS_ON_CARNAGE_LEFT: CollectParameters(&m_nIp, 1); //CStats::MaxSecondsOnCarnageLeft = Max(CStats::MaxSecondsOnCarnageLeft, GET_INTEGER_PARAM(0)); return 0; case COMMAND_REGISTER_MAX_KILLS_ON_RC_TRIAD: CollectParameters(&m_nIp, 1); //CStats::MaxKillsOnRcTriad = Max(CStats::MaxKillsOnRcTriad, GET_INTEGER_PARAM(0)); return 0; case COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV: CollectParameters(&m_nIp, 1); //CStats::HighestLevelSlashTv = Max(CStats::HighestLevelSlashTv, GET_INTEGER_PARAM(0)); return 0; case COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV: CollectParameters(&m_nIp, 1); //CStats::MoneyMadeWithSlashTv += GET_INTEGER_PARAM(0); return 0; case COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV: CollectParameters(&m_nIp, 1); //CStats::TotalKillsOnSlashTV += GET_INTEGER_PARAM(0); return 0; default: script_assert(0); } return -1; }