#include "common.h" #ifdef AUDIO_OAL #include "channel.h" #include "sampman.h" #ifndef _WIN32 #include #endif extern bool IsFXSupported(); ALuint alSources[MAXCHANNELS+MAX2DCHANNELS]; ALuint alFilters[MAXCHANNELS+MAX2DCHANNELS]; ALuint alBuffers[MAXCHANNELS+MAX2DCHANNELS]; bool bChannelsCreated = false; int32 CChannel::channelsThatNeedService = 0; void CChannel::InitChannels() { alGenSources(MAXCHANNELS+MAX2DCHANNELS, alSources); alGenBuffers(MAXCHANNELS+MAX2DCHANNELS, alBuffers); if (IsFXSupported()) alGenFilters(MAXCHANNELS + MAX2DCHANNELS, alFilters); bChannelsCreated = true; } void CChannel::DestroyChannels() { if (bChannelsCreated) { alDeleteSources(MAXCHANNELS + MAX2DCHANNELS, alSources); memset(alSources, 0, sizeof(alSources)); alDeleteBuffers(MAXCHANNELS + MAX2DCHANNELS, alBuffers); memset(alBuffers, 0, sizeof(alBuffers)); if (IsFXSupported()) { alDeleteFilters(MAXCHANNELS + MAX2DCHANNELS, alFilters); memset(alFilters, 0, sizeof(alFilters)); } bChannelsCreated = false; } } CChannel::CChannel() { Data = nil; DataSize = 0; SetDefault(); } void CChannel::SetDefault() { Pitch = 1.0f; Gain = 1.0f; Mix = 0.0f; Position[0] = 0.0f; Position[1] = 0.0f; Position[2] = 0.0f; Distances[0] = 0.0f; Distances[1] = FLT_MAX; LoopCount = 1; LastProcessedOffset = UINT32_MAX; LoopPoints[0] = 0; LoopPoints[1] = -1; Frequency = MAX_FREQ; } void CChannel::Reset() { // Here is safe because ctor don't call this if (LoopCount > 1) channelsThatNeedService--; ClearBuffer(); SetDefault(); } void CChannel::Init(uint32 _id, bool Is2D) { id = _id; if ( HasSource() ) { alSourcei(alSources[id], AL_SOURCE_RELATIVE, AL_TRUE); if ( IsFXSupported() ) alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL); if ( Is2D ) { alSource3f(alSources[id], AL_POSITION, 0.0f, 0.0f, 0.0f); alSourcef(alSources[id], AL_GAIN, 1.0f); } } } void CChannel::Term() { Stop(); if ( HasSource() ) { if ( IsFXSupported() ) { alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0, AL_FILTER_NULL); } } } void CChannel::Start() { if ( !HasSource() ) return; if ( !Data ) return; alBufferData(alBuffers[id], AL_FORMAT_MONO16, Data, DataSize, Frequency); if ( LoopPoints[0] != 0 && LoopPoints[0] != -1 ) alBufferiv(alBuffers[id], AL_LOOP_POINTS_SOFT, LoopPoints); alSourcei(alSources[id], AL_BUFFER, alBuffers[id]); alSourcePlay(alSources[id]); } void CChannel::Stop() { if ( HasSource() ) alSourceStop(alSources[id]); Reset(); } bool CChannel::HasSource() { return alSources[id] != AL_NONE; } bool CChannel::IsUsed() { if ( HasSource() ) { ALint sourceState; alGetSourcei(alSources[id], AL_SOURCE_STATE, &sourceState); return sourceState == AL_PLAYING; } return false; } void CChannel::SetPitch(float pitch) { if ( !HasSource() ) return; alSourcef(alSources[id], AL_PITCH, pitch); } void CChannel::SetGain(float gain) { if ( !HasSource() ) return; alSourcef(alSources[id], AL_GAIN, gain); } void CChannel::SetVolume(int32 vol) { SetGain(ALfloat(vol) / MAX_VOLUME); } void CChannel::SetSampleData(void *_data, size_t _DataSize, int32 freq) { Data = _data; DataSize = _DataSize; Frequency = freq; } void CChannel::SetCurrentFreq(uint32 freq) { SetPitch(ALfloat(freq) / Frequency); } void CChannel::SetLoopCount(int32 count) { if ( !HasSource() ) return; // 0: loop indefinitely, 1: play one time, 2: play two times etc... // only > 1 needs manual processing if (LoopCount > 1 && count < 2) channelsThatNeedService--; else if (LoopCount < 2 && count > 1) channelsThatNeedService++; alSourcei(alSources[id], AL_LOOPING, count == 1 ? AL_FALSE : AL_TRUE); LoopCount = count; } bool CChannel::Update() { if (!HasSource()) return false; if (LoopCount < 2) return false; ALint state; alGetSourcei(alSources[id], AL_SOURCE_STATE, &state); if (state == AL_STOPPED) { debug("Looping channels(%d in this case) shouldn't report AL_STOPPED, but nvm\n", id); SetLoopCount(1); return true; } assert(channelsThatNeedService > 0 && "Ref counting is broken"); ALint offset; alGetSourcei(alSources[id], AL_SAMPLE_OFFSET, &offset); // Rewound if (offset < LastProcessedOffset) { LoopCount--; if (LoopCount == 1) { // Playing last tune... channelsThatNeedService--; alSourcei(alSources[id], AL_LOOPING, AL_FALSE); } } LastProcessedOffset = offset; return true; } void CChannel::SetLoopPoints(ALint start, ALint end) { LoopPoints[0] = start; LoopPoints[1] = end; } void CChannel::SetPosition(float x, float y, float z) { if ( !HasSource() ) return; alSource3f(alSources[id], AL_POSITION, x, y, z); } void CChannel::SetDistances(float max, float min) { if ( !HasSource() ) return; alSourcef (alSources[id], AL_MAX_DISTANCE, max); alSourcef (alSources[id], AL_REFERENCE_DISTANCE, min); alSourcef (alSources[id], AL_MAX_GAIN, 1.0f); alSourcef (alSources[id], AL_ROLLOFF_FACTOR, 1.0f); } void CChannel::SetPan(int32 pan) { SetPosition((pan-63)/64.0f, 0.0f, Sqrt(1.0f-SQR((pan-63)/64.0f))); } void CChannel::ClearBuffer() { if ( !HasSource() ) return; alSourcei(alSources[id], AL_LOOPING, AL_FALSE); alSourcei(alSources[id], AL_BUFFER, AL_NONE); Data = nil; DataSize = 0; } void CChannel::SetReverbMix(ALuint slot, float mix) { if ( !IsFXSupported() ) return; if ( !HasSource() ) return; if ( alFilters[id] == AL_FILTER_NULL ) return; Mix = mix; EAX3_SetReverbMix(alFilters[id], mix); alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, slot, 0, alFilters[id]); } void CChannel::UpdateReverb(ALuint slot) { if ( !IsFXSupported() ) return; if ( !HasSource() ) return; if ( alFilters[id] == AL_FILTER_NULL ) return; EAX3_SetReverbMix(alFilters[id], Mix); alSource3i(alSources[id], AL_AUXILIARY_SEND_FILTER, slot, 0, alFilters[id]); } #endif