#pragma once class CFileLoader { static char ms_line[256]; public: static void LoadLevel(const char *filename); static void LoadCollisionFromDatFile(int currlevel); static char *LoadLine(int fd); static RwTexDictionary *LoadTexDictionary(const char *filename); static void LoadCollisionFile(const char *filename); static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name); static void LoadModelFile(const char *filename); static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data); static void LoadClumpFile(const char *filename); static bool LoadClumpFile(RwStream *stream, uint32 id); static bool StartLoadClumpFile(RwStream *stream, uint32 id); static bool FinishLoadClumpFile(RwStream *stream, uint32 id); static bool LoadAtomicFile(RwStream *stream, uint32 id); static RpAtomic *SetRelatedModelInfoCB(RpAtomic *atomic, void *data); static RpClump *LoadAtomicFile2Return(const char *filename); static void AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src); static void LoadObjectTypes(const char *filename); static void LoadObject(const char *line); static int LoadMLO(const char *line); static void LoadMLOInstance(int id, const char *line); static void LoadTimeObject(const char *line); static void LoadClumpObject(const char *line); static void LoadVehicleObject(const char *line); static void LoadPedObject(const char *line); static int LoadPathHeader(const char *line, char *type); static void LoadPedPathNode(const char *line, int id, int node); static void LoadCarPathNode(const char *line, int id, int node); static void Load2dEffect(const char *line); static void LoadScene(const char *filename); static void LoadObjectInstance(const char *line); static void LoadZone(const char *line); static void LoadCullZone(const char *line); static void LoadPickup(const char *line); static void LoadMapZones(const char *filename); static void ReloadPaths(const char *filename); static void ReloadObjectTypes(const char *filename); static void ReloadObject(const char *line); static void ReLoadScene(const char *filename); // unused mobile function };