#include "common.h" #include "patcher.h" #include "Script.h" #include "ScriptCommands.h" #include "Boat.h" #include "Camera.h" #include "CarCtrl.h" #include "CarGen.h" #include "CivilianPed.h" #include "Clock.h" #include "CopPed.h" #include "Coronas.h" #include "Cranes.h" #include "CutsceneMgr.h" #include "Darkel.h" #include "DMAudio.h" #include "EmergencyPed.h" #include "Explosion.h" #include "FileMgr.h" #include "Gangs.h" #include "Garages.h" #include "General.h" #include "HandlingMgr.h" #include "Heli.h" #include "Hud.h" #include "Messages.h" #include "ModelIndices.h" #include "Pad.h" #include "PedRoutes.h" #include "Phones.h" #include "Pickups.h" #include "PlayerInfo.h" #include "PlayerPed.h" #include "PointLights.h" #include "Pools.h" #include "Population.h" #include "Remote.h" #include "Restart.h" #include "Replay.h" #include "Shadows.h" #include "Streaming.h" #include "Text.h" #include "User.h" #include "Weather.h" #include "World.h" #include "Zones.h" uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248; CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08; int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200; int32(&CTheScripts::OnAMissionForContactFlag)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x8622F0; CTextLine (&CTheScripts::IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES] = *(CTextLine (*)[MAX_NUM_INTRO_TEXT_LINES])*(uintptr*)0x70EA68; CScriptRectangle (&CTheScripts::IntroRectangles)[MAX_NUM_INTRO_RECTANGLES] = *(CScriptRectangle (*)[MAX_NUM_INTRO_RECTANGLES])*(uintptr*)0x72D108; CSprite2d (&CTheScripts::ScriptSprites)[MAX_NUM_SCRIPT_SRPITES] = *(CSprite2d(*)[MAX_NUM_SCRIPT_SRPITES])*(uintptr*)0x72B090; CScriptSphere(&CTheScripts::ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES] = *(CScriptSphere(*)[MAX_NUM_SCRIPT_SPHERES])*(uintptr*)0x727D60; tCollectiveData(&CTheScripts::CollectiveArray)[MAX_NUM_COLLECTIVES] = *(tCollectiveData(*)[MAX_NUM_COLLECTIVES])*(uintptr*)0x6FA008; tUsedObject(&CTheScripts::UsedObjectArray)[MAX_NUM_USED_OBJECTS] = *(tUsedObject(*)[MAX_NUM_USED_OBJECTS])*(uintptr*)0x6E69C8; int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_NUM_MISSION_SCRIPTS])*(uintptr*)0x6F0558; tBuildingSwap(&CTheScripts::BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS] = *(tBuildingSwap(*)[MAX_NUM_BUILDING_SWAPS])*(uintptr*)0x880E30; CEntity*(&CTheScripts::InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS] = *(CEntity*(*)[MAX_NUM_INVISIBILITY_SETTINGS])*(uintptr*)0x8620F0; bool &CTheScripts::DbgFlag = *(bool*)0x95CD87; uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64; int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C; bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC; CRunningScript *&CTheScripts::pIdleScripts = *(CRunningScript**)0x9430D4; CRunningScript *&CTheScripts::pActiveScripts = *(CRunningScript**)0x8E2BF4; uint32 &CTheScripts::NextFreeCollectiveIndex = *(uint32*)0x942F98; int32 &CTheScripts::LastRandomPedId = *(int32*)0x8F251C; uint16 &CTheScripts::NumberOfUsedObjects = *(uint16*)0x95CC72; bool &CTheScripts::bAlreadyRunningAMissionScript = *(bool*)0x95CDB3; bool &CTheScripts::bUsingAMultiScriptFile = *(bool*)0x95CD55; uint16 &CTheScripts::NumberOfMissionScripts = *(uint16*)0x95CC9A; uint32 &CTheScripts::LargestMissionScriptSize = *(uint32*)0x9414C8; uint32 &CTheScripts::MainScriptSize = *(uint32*)0x9405A4; uint8 &CTheScripts::FailCurrentMission = *(uint8*)0x95CD41; uint8 &CTheScripts::CountdownToMakePlayerUnsafe = *(uint8*)0x95CD51; uint8 &CTheScripts::DelayMakingPlayerUnsafeThisTime = *(uint8*)0x95CD88; uint16 &CTheScripts::NumScriptDebugLines = *(uint16*)0x95CC42; uint16 &CTheScripts::NumberOfIntroRectanglesThisFrame = *(uint16*)0x95CC88; uint16 &CTheScripts::NumberOfIntroTextLinesThisFrame = *(uint16*)0x95CC32; bool &CTheScripts::UseTextCommands = *(bool*)0x95CD57; CMissionCleanup (&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2A24; CUpsideDownCarCheck (&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450; CStuckCarCheck (&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588; uint16 &CTheScripts::CommandsExecuted = *(uint16*)0x95CCA6; uint16 &CTheScripts::ScriptsUpdated = *(uint16*)0x95CC5E; int32(&ScriptParams)[32] = *(int32(*)[32])*(uintptr*)0x6ED460; CMissionCleanup::CMissionCleanup() { Init(); } void CMissionCleanup::Init() { m_nCount = 0; for (int i = 0; i < MAX_CLEANUP; i++){ m_sEntities[i].type = CLEANUP_UNUSED; m_sEntities[i].id = 0; } } CMissionCleanupEntity* CMissionCleanup::FindFree() { for (int i = 0; i < MAX_CLEANUP; i++){ if (m_sEntities[i].type == CLEANUP_UNUSED) return &m_sEntities[i]; } assert(0); return nil; } void CMissionCleanup::AddEntityToList(int32 id, uint8 type) { CMissionCleanupEntity* pNew = FindFree(); if (!pNew) return; pNew->id = id; pNew->type = type; m_nCount++; } void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type) { for (int i = 0; i < MAX_CLEANUP; i++){ if (m_sEntities[i].type == type && m_sEntities[i].id == id){ m_sEntities[i].id = 0; m_sEntities[i].type = CLEANUP_UNUSED; m_nCount--; } } } void CMissionCleanup::Process() { CPopulation::m_AllRandomPedsThisType = -1; CPopulation::PedDensityMultiplier = 1.0f; CCarCtrl::CarDensityMultiplier = 1.0; FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f; TheCamera.Restore(); TheCamera.SetWideScreenOff(); DMAudio.ClearMissionAudio(); CWeather::ReleaseWeather(); for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++) CStreaming::SetMissionDoesntRequireSpecialChar(i); for (int i = 0; i < NUM_OF_CUTSCENE_OBJECTS; i++) CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i); CStreaming::ms_disableStreaming = false; CHud::m_ItemToFlash = -1; CHud::SetHelpMessage(nil, false); CUserDisplay::OnscnTimer.m_bDisabled = false; CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false; CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false; CWorld::Players[0].MakePlayerSafe(false); CTheScripts::StoreVehicleIndex = -1; CTheScripts::StoreVehicleWasRandom = true; CTheScripts::UpsideDownCars.Init(); CTheScripts::StuckCars.Init(); for (int i = 0; i < MAX_CLEANUP; i++){ if (m_sEntities[i].type == CLEANUP_UNUSED) continue; switch (m_sEntities[i].type) { case CLEANUP_CAR: { CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id); if (v) CTheScripts::CleanUpThisVehicle(v); break; } case CLEANUP_CHAR: { CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id); if (p) CTheScripts::CleanUpThisPed(p); break; } case CLEANUP_OBJECT: { CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id); if (o) CTheScripts::CleanUpThisObject(o); break; } default: break; } m_sEntities[i].id = 0; m_sEntities[i].type = CLEANUP_UNUSED; m_nCount--; } } /* NB: CUpsideDownCarCheck is not used by actual script at all * It has a weird usage: AreAnyCarsUpsideDown would fail any mission * just like death or arrest. */ void CUpsideDownCarCheck::Init() { for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ m_sCars[i].m_nVehicleIndex = -1; m_sCars[i].m_nVehicleIndex = 0; } } bool CUpsideDownCarCheck::IsCarUpsideDown(int32 id) { CVehicle* v = CPools::GetVehiclePool()->GetAt(id); return v->GetUp().z <= -0.97f && v->GetMoveSpeed().Magnitude() < 0.01f && v->GetTurnSpeed().Magnitude() < 0.02f; } void CUpsideDownCarCheck::UpdateTimers() { uint32 timeStep = CTimer::GetTimeStepInMilliseconds(); for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex); if (v){ if (IsCarUpsideDown(m_sCars[i].m_nVehicleIndex)) m_sCars[i].m_nUpsideDownTimer += timeStep; else m_sCars[i].m_nUpsideDownTimer = 0; }else{ m_sCars[i].m_nVehicleIndex = -1; m_sCars[i].m_nUpsideDownTimer = 0; } } } bool CUpsideDownCarCheck::AreAnyCarsUpsideDown() { for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ if (m_sCars[i].m_nVehicleIndex >= 0 && m_sCars[i].m_nUpsideDownTimer > 1000) return true; } return false; } void CUpsideDownCarCheck::AddCarToCheck(int32 id) { uint16 index = 0; while (index < MAX_UPSIDEDOWN_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0) index++; if (index >= MAX_UPSIDEDOWN_CAR_CHECKS) return; m_sCars[index].m_nVehicleIndex = id; m_sCars[index].m_nUpsideDownTimer = 0; } void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id) { for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ if (m_sCars[i].m_nVehicleIndex == id){ m_sCars[i].m_nVehicleIndex = -1; m_sCars[i].m_nUpsideDownTimer = 0; } } } bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id) { for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){ if (m_sCars[i].m_nVehicleIndex == id) return m_sCars[i].m_nUpsideDownTimer > 1000; } return false; } void CStuckCarCheckEntry::Reset() { m_nVehicleIndex = -1; m_vecPos = CVector(-5000.0f, -5000.0f, -5000.0f); m_nLastCheck = -1; m_fRadius = 0.0f; m_nStuckTime = 0; m_bStuck = false; } void CStuckCarCheck::Init() { for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++) { m_sCars[i].Reset(); } } void CStuckCarCheck::Process() { uint32 timer = CTimer::GetTimeInMilliseconds(); for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){ if (m_sCars[i].m_nVehicleIndex < 0) continue; if (timer <= m_sCars[i].m_nStuckTime + m_sCars[i].m_nLastCheck) continue; CVehicle* pv = CPools::GetVehiclePool()->GetAt(m_sCars[i].m_nVehicleIndex); if (!pv){ m_sCars[i].Reset(); continue; } float distance = (pv->GetPosition() - m_sCars[i].m_vecPos).Magnitude(); m_sCars[i].m_bStuck = distance < m_sCars[i].m_fRadius; m_sCars[i].m_vecPos = pv->GetPosition(); m_sCars[i].m_nLastCheck = timer; } } void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time) { CVehicle* pv = CPools::GetVehiclePool()->GetAt(id); if (!pv) return; int index = 0; while (index < MAX_STUCK_CAR_CHECKS && m_sCars[index].m_nVehicleIndex >= 0) index++; /* Would be nice to return if index >= MAX_STUCK_CAR_CHECKS... */ m_sCars[index].m_nVehicleIndex = id; m_sCars[index].m_vecPos = pv->GetPosition(); m_sCars[index].m_nLastCheck = CTimer::GetTimeInMilliseconds(); m_sCars[index].m_fRadius = radius; m_sCars[index].m_nStuckTime = time; m_sCars[index].m_bStuck = false; } void CStuckCarCheck::RemoveCarFromCheck(int32 id) { for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){ if (m_sCars[i].m_nVehicleIndex == id){ m_sCars[i].Reset(); } } } bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id) { for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){ if (m_sCars[i].m_nVehicleIndex == id) return m_sCars[i].m_bStuck; } return false; } void CRunningScript::CollectParameters(uint32* pIp, int16 total) { for (int16 i = 0; i < total; i++){ float tmp; switch (CTheScripts::Read1ByteFromScript(pIp)) { case ARGUMENT_INT32: ScriptParams[i] = CTheScripts::Read4BytesFromScript(pIp); break; case ARGUMENT_GLOBALVAR: ScriptParams[i] = *((int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)]); break; case ARGUMENT_LOCALVAR: ScriptParams[i] = m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)]; break; case ARGUMENT_INT8: ScriptParams[i] = CTheScripts::Read1ByteFromScript(pIp); break; case ARGUMENT_INT16: ScriptParams[i] = CTheScripts::Read2BytesFromScript(pIp); break; case ARGUMENT_FLOAT: tmp = CTheScripts::ReadFloatFromScript(pIp); ScriptParams[i] = *(int32*)&tmp; break; default: assert(0); break; } } } int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip) { uint32* pIp = &ip; float tmp; switch (CTheScripts::Read1ByteFromScript(pIp)) { case ARGUMENT_INT32: return CTheScripts::Read4BytesFromScript(pIp); case ARGUMENT_GLOBALVAR: return *((int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)]); case ARGUMENT_LOCALVAR: return m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)]; case ARGUMENT_INT8: return CTheScripts::Read1ByteFromScript(pIp); case ARGUMENT_INT16: return CTheScripts::Read2BytesFromScript(pIp); case ARGUMENT_FLOAT: tmp = CTheScripts::ReadFloatFromScript(pIp); return *(int32*)&tmp; default: assert(0); } return -1; } void CRunningScript::StoreParameters(uint32* pIp, int16 number) { for (int16 i = 0; i < number; i++){ switch (CTheScripts::Read1ByteFromScript(pIp)) { case ARGUMENT_GLOBALVAR: *(int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i]; break; case ARGUMENT_LOCALVAR: m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i]; break; default: assert(0); } } } int32 *CRunningScript::GetPointerToScriptVariable(uint32* pIp, int16 type) { switch (CTheScripts::Read1ByteFromScript(pIp)) { case ARGUMENT_GLOBALVAR: assert(type == VAR_GLOBAL); return (int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(pIp)]; case ARGUMENT_LOCALVAR: assert(type == VAR_LOCAL); return &m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)]; default: assert(0); } return nil; } void CRunningScript::Init() { strcpy(m_abScriptName, "noname"); next = prev = nil; m_nIp = 0; for (int i = 0; i < MAX_STACK_DEPTH; i++) m_anStack[i] = 0; m_nStackPointer = 0; m_nWakeTime = 0; m_bCondResult = false; m_bIsMissionScript = false; m_bSkipWakeTime = false; for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++) m_anLocalVariables[i] = 0; m_nAndOrState = 0; m_bNotFlag = false; m_bDeatharrestEnabled = true; m_bDeatharrestExecuted = false; m_bMissionFlag = false; } #ifdef USE_DEBUG_SCRIPT_LOADER int open_script() { static int scriptToLoad = 1; if (GetAsyncKeyState('G') & 0x8000) scriptToLoad = 0; if (GetAsyncKeyState('R') & 0x8000) scriptToLoad = 1; if (GetAsyncKeyState('D') & 0x8000) scriptToLoad = 2; switch (scriptToLoad) { case 0: return CFileMgr::OpenFile("main.scm", "rb"); case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb"); case 2: return CFileMgr::OpenFile("main_d.scm", "rb"); } return CFileMgr::OpenFile("main.scm", "rb"); } #endif void CTextLine::Reset() { m_fScaleX = 0.48f; m_fScaleY = 1.12f; m_sColor = CRGBA(225, 225, 225, 255); m_bJustify = false; m_bRightJustify = false; m_bCentered = false; m_bBackground = false; m_bBackgroundOnly = false; m_fWrapX = 182.0f; /* TODO: scaling as bugfix */ m_fCenterSize = 640.0f; /* --||-- */ m_sBackgroundColor = CRGBA(128, 128, 128, 128); m_bTextProportional = true; m_bTextBeforeFade = false; m_nFont = 2; /* enum? */ m_fAtX = 0.0f; m_fAtY = 0.0f; memset(&m_Text, 0, sizeof(m_Text)); } void CTheScripts::Init() { for (int i = 0; i < SIZE_SCRIPT_SPACE; i++) ScriptSpace[i] = 0; pActiveScripts = pIdleScripts = nil; for (int i = 0; i < MAX_NUM_SCRIPTS; i++){ ScriptsArray[i].Init(); ScriptsArray[i].AddScriptToList(&pIdleScripts); } MissionCleanup.Init(); UpsideDownCars.Init(); StuckCars.Init(); CFileMgr::SetDir("data"); #ifdef USE_DEBUG_SCRIPT_LOADER int mainf = open_script(); #else int mainf = CFileMgr::OpenFile("main.scm", "rb"); #endif CFileMgr::Read(mainf, (char*)ScriptSpace, SIZE_MAIN_SCRIPT); CFileMgr::CloseFile(mainf); CFileMgr::SetDir(""); StoreVehicleIndex = -1; StoreVehicleWasRandom = true; OnAMissionFlag = 0; for (int i = 0; i < MAX_NUM_CONTACTS; i++){ BaseBriefIdForContact[i] = 0; OnAMissionForContactFlag[i] = 0; } for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){ CollectiveArray[i].index = -1; CollectiveArray[i].unk_data = 0; } NextFreeCollectiveIndex = 0; LastRandomPedId = -1; for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){ memset(&UsedObjectArray[i].name, 0, sizeof(UsedObjectArray[i].name)); UsedObjectArray[i].index = 0; } NumberOfUsedObjects = 0; ReadObjectNamesFromScript(); UpdateObjectIndices(); bAlreadyRunningAMissionScript = false; bUsingAMultiScriptFile = true; for (int i = 0; i < MAX_NUM_MISSION_SCRIPTS; i++) MultiScriptArray[i] = 0; NumberOfMissionScripts = 0; LargestMissionScriptSize = 0; MainScriptSize = 0; ReadMultiScriptFileOffsetsFromScript(); FailCurrentMission = 0; CountdownToMakePlayerUnsafe = 0; DbgFlag = 0; DelayMakingPlayerUnsafeThisTime = 1; NumScriptDebugLines = 0; for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){ ScriptSphereArray[i].m_bInUse = false; ScriptSphereArray[i].m_Index = 1; ScriptSphereArray[i].m_Id = 0; ScriptSphereArray[i].m_vecCenter = CVector(0.0f, 0.0f, 0.0f); ScriptSphereArray[i].m_fRadius = 0.0f; } for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++){ IntroTextLines[i].Reset(); } NumberOfIntroTextLinesThisFrame = 0; UseTextCommands = false; for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){ IntroRectangles[i].m_bIsUsed = false; IntroRectangles[i].m_bBeforeFade = false; IntroRectangles[i].m_nTextureId = -1; IntroRectangles[i].m_sRect = CRect(0.0f, 0.0f, 0.0f, 0.0f); IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255); } NumberOfIntroRectanglesThisFrame = 0; for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){ BuildingSwapArray[i].m_pBuilding = nil; BuildingSwapArray[i].m_nNewModel = -1; BuildingSwapArray[i].m_nOldModel = -1; } for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) InvisibilitySettingArray[i] = nil; } void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript) { if (prev) prev->next = next; else *ppScript = next; if (next) next->prev = prev; } void CRunningScript::AddScriptToList(CRunningScript** ppScript) { next = *ppScript; prev = nil; if (*ppScript) (*ppScript)->prev = this; *ppScript = this; } CRunningScript* CTheScripts::StartNewScript(uint32 ip) { CRunningScript* pNew = pIdleScripts; assert(pNew); pNew->RemoveScriptFromList(&pIdleScripts); pNew->Init(); pNew->SetIP(ip); pNew->AddScriptToList(&pActiveScripts); return pNew; } void CTheScripts::Process() { if (CReplay::IsPlayingBack()) return; CommandsExecuted = 0; ScriptsUpdated = 0; float timeStep = CTimer::GetTimeStepInMilliseconds(); UpsideDownCars.UpdateTimers(); StuckCars.Process(); DrawScriptSpheres(); if (FailCurrentMission) --FailCurrentMission; if (CountdownToMakePlayerUnsafe){ if (--CountdownToMakePlayerUnsafe == 0) CWorld::Players[0].MakePlayerSafe(false); } if (UseTextCommands){ for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++) IntroTextLines[i].Reset(); NumberOfIntroTextLinesThisFrame = 0; for (int i = 0; i < MAX_NUM_INTRO_RECTANGLES; i++){ IntroRectangles[i].m_bIsUsed = false; IntroRectangles[i].m_bBeforeFade = false; } NumberOfIntroRectanglesThisFrame = 0; if (UseTextCommands == 1) UseTextCommands = 0; } CRunningScript* script = pActiveScripts; while (script != nil){ CRunningScript* next = script->GetNext(); ++ScriptsUpdated; script->UpdateTimers(timeStep); script->Process(); script = next; } DbgFlag = false; } CRunningScript* CTheScripts::StartTestScript() { return StartNewScript(0); } bool CTheScripts::IsPlayerOnAMission() { return OnAMissionFlag && *(int32*)&ScriptSpace[OnAMissionFlag] == 1; } void CRunningScript::Process() { if (m_bIsMissionScript) DoDeatharrestCheck(); if (m_bMissionFlag && CTheScripts::FailCurrentMission == 1 && m_nStackPointer == 1) m_nIp = m_anStack[--m_nStackPointer]; if (CTimer::GetTimeInMilliseconds() >= m_nWakeTime){ while (!ProcessOneCommand()) ; return; } if (!m_bSkipWakeTime) return; if (!CPad::GetPad(0)->GetCrossJustDown()) return; m_nWakeTime = 0; for (int i = 0; i < NUMBIGMESSAGES; i++){ if (CMessages::BIGMessages[i].m_Stack[0].m_pText != nil) CMessages::BIGMessages[i].m_Stack[0].m_nStartTime = 0; } if (CMessages::BriefMessages[0].m_pText != nil) CMessages::BriefMessages[0].m_nStartTime = 0; } int8 CRunningScript::ProcessOneCommand() { ++CTheScripts::CommandsExecuted; int32 command = CTheScripts::Read2BytesFromScript(&m_nIp); m_bNotFlag = (command & 0x8000); command &= 0x7FFF; if (command < 100) return ProcessCommandsFrom0To99(command); if (command < 200) return ProcessCommandsFrom100To199(command); if (command < 300) return ProcessCommandsFrom200To299(command); if (command < 400) return ProcessCommandsFrom300To399(command); if (command < 500) return ProcessCommandsFrom400To499(command); if (command < 600) return ProcessCommandsFrom500To599(command); if (command < 700) return ProcessCommandsFrom600To699(command); if (command < 800) return ProcessCommandsFrom700To799(command); if (command < 900) return ProcessCommandsFrom800To899(command); if (command < 1000) return ProcessCommandsFrom900To999(command); if (command < 1100) return ProcessCommandsFrom1000To1099(command); if (command < 1200) return ProcessCommandsFrom1100To1199(command); return -1; } int8 CRunningScript::ProcessCommandsFrom0To99(int32 command) { switch (command) { case COMMAND_NOP: return 0; case COMMAND_WAIT: CollectParameters(&m_nIp, 1); m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0]; return 1; case COMMAND_GOTO: CollectParameters(&m_nIp, 1); SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]); /* Known issue: GOTO to 0. It might have been "better" to use > instead of >= */ /* simply because it never makes sense to jump to start of the script */ /* but jumping to start of a custom mission is an issue for simple mission-like scripts */ /* However, it's not an issue for actual mission scripts, because they follow a structure */ /* and never start with a loop. */ return 0; case COMMAND_SHAKE_CAM: CollectParameters(&m_nIp, 1); CamShakeNoPos(&TheCamera, ScriptParams[0] / 1000.0f); return 0; case COMMAND_SET_VAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *ptr = ScriptParams[0]; return 0; } case COMMAND_SET_VAR_FLOAT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *(float*)ptr = *(float*)&ScriptParams[0]; return 0; } case COMMAND_SET_LVAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *ptr = ScriptParams[0]; return 0; } case COMMAND_SET_LVAR_FLOAT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *(float*)ptr = *(float*)&ScriptParams[0]; return 0; } case COMMAND_ADD_VAL_TO_INT_VAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *ptr += ScriptParams[0]; return 0; } case COMMAND_ADD_VAL_TO_FLOAT_VAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *(float*)ptr += *(float*)&ScriptParams[0]; return 0; } case COMMAND_ADD_VAL_TO_INT_LVAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *ptr += ScriptParams[0]; return 0; } case COMMAND_ADD_VAL_TO_FLOAT_LVAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *(float*)ptr += *(float*)&ScriptParams[0]; return 0; } case COMMAND_SUB_VAL_FROM_INT_VAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *ptr -= ScriptParams[0]; return 0; } case COMMAND_SUB_VAL_FROM_FLOAT_VAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *(float*)ptr -= *(float*)&ScriptParams[0]; return 0; } case COMMAND_SUB_VAL_FROM_INT_LVAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *ptr -= ScriptParams[0]; return 0; } case COMMAND_SUB_VAL_FROM_FLOAT_LVAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *(float*)ptr -= *(float*)&ScriptParams[0]; return 0; } case COMMAND_MULT_INT_VAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *ptr *= ScriptParams[0]; return 0; } case COMMAND_MULT_FLOAT_VAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *(float*)ptr *= *(float*)&ScriptParams[0]; return 0; } case COMMAND_MULT_INT_LVAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *ptr *= ScriptParams[0]; return 0; } case COMMAND_MULT_FLOAT_LVAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *(float*)ptr *= *(float*)&ScriptParams[0]; return 0; } case COMMAND_DIV_INT_VAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *ptr /= ScriptParams[0]; return 0; } case COMMAND_DIV_FLOAT_VAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *(float*)ptr /= *(float*)&ScriptParams[0]; return 0; } case COMMAND_DIV_INT_LVAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *ptr /= ScriptParams[0]; return 0; } case COMMAND_DIV_FLOAT_LVAR_BY_VAL: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *(float*)ptr /= *(float*)&ScriptParams[0]; return 0; } case COMMAND_IS_INT_VAR_GREATER_THAN_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*ptr > ScriptParams[0]); return 0; } case COMMAND_IS_INT_LVAR_GREATER_THAN_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*ptr > ScriptParams[0]); return 0; } case COMMAND_IS_NUMBER_GREATER_THAN_INT_VAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(ScriptParams[0] > *ptr); return 0; } case COMMAND_IS_NUMBER_GREATER_THAN_INT_LVAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(ScriptParams[0] > *ptr); return 0; } case COMMAND_IS_INT_VAR_GREATER_THAN_INT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*ptr1 > *ptr2); return 0; } case COMMAND_IS_INT_LVAR_GREATER_THAN_INT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*ptr1 > *ptr2); return 0; } case COMMAND_IS_INT_VAR_GREATER_THAN_INT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*ptr1 > *ptr2); return 0; } case COMMAND_IS_INT_LVAR_GREATER_THAN_INT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*ptr1 > *ptr2); return 0; } case COMMAND_IS_FLOAT_VAR_GREATER_THAN_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*(float*)ptr > *(float*)&ScriptParams[0]); return 0; } case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*(float*)ptr > *(float*)&ScriptParams[0]); return 0; } case COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_VAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*(float*)&ScriptParams[0] > *(float*)ptr); return 0; } case COMMAND_IS_NUMBER_GREATER_THAN_FLOAT_LVAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)&ScriptParams[0] > *(float*)ptr); return 0; } case COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)ptr1 > *(float*)ptr2); return 0; } case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*ptr >= ScriptParams[0]); return 0; } case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*ptr >= ScriptParams[0]); return 0; } case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(ScriptParams[0] >= *ptr); return 0; } case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(ScriptParams[0] >= *ptr); return 0; } case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*ptr1 >= *ptr2); return 0; } case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*ptr1 >= *ptr2); return 0; } case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*ptr1 >= *ptr2); return 0; } case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*ptr1 >= *ptr2); return 0; } case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*(float*)ptr >= *(float*)&ScriptParams[0]); return 0; } case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*(float*)ptr >= *(float*)&ScriptParams[0]); return 0; } case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*(float*)&ScriptParams[0] >= *(float*)ptr); return 0; } case COMMAND_IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR: { CollectParameters(&m_nIp, 1); int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)&ScriptParams[0] >= *(float*)ptr); return 0; } case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)ptr1 >= *(float*)ptr2); return 0; } case COMMAND_IS_INT_VAR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*ptr == ScriptParams[0]); return 0; } case COMMAND_IS_INT_LVAR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*ptr == ScriptParams[0]); return 0; } case COMMAND_IS_INT_VAR_EQUAL_TO_INT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*ptr1 == *ptr2); return 0; } case COMMAND_IS_INT_VAR_EQUAL_TO_INT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*ptr1 == *ptr2); return 0; } case COMMAND_IS_INT_LVAR_EQUAL_TO_INT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*ptr1 == *ptr2); return 0; } /* Following commands are not implemented, and go to default case case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER: case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER: case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR: case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR: case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR: */ case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*(float*)ptr == *(float*)&ScriptParams[0]); return 0; } case COMMAND_IS_FLOAT_LVAR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); UpdateCompareFlag(*(float*)ptr == *(float*)&ScriptParams[0]); return 0; } case COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2); return 0; } case COMMAND_IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR: { int32* ptr1 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); int32* ptr2 = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2); return 0; } /* Following commands are not implemented, and go to default case case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER: case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER: case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR: case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR: case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR: */ case COMMAND_GOTO_IF_TRUE: CollectParameters(&m_nIp, 1); if (m_bCondResult) SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]); /* Check COMMAND_GOTO note. */ return 0; case COMMAND_GOTO_IF_FALSE: CollectParameters(&m_nIp, 1); if (!m_bCondResult) SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]); /* Check COMMAND_GOTO note. */ return 0; case COMMAND_TERMINATE_THIS_SCRIPT: if (m_bMissionFlag) CTheScripts::bAlreadyRunningAMissionScript = false; RemoveScriptFromList(&CTheScripts::pActiveScripts); AddScriptToList(&CTheScripts::pIdleScripts); return 1; case COMMAND_START_NEW_SCRIPT: { CollectParameters(&m_nIp, 1); assert(ScriptParams[0] >= 0); CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]); int8 type = CTheScripts::Read1ByteFromScript(&m_nIp); float tmp; for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) { switch (type) { case ARGUMENT_INT32: pNew->m_anLocalVariables[i] = CTheScripts::Read4BytesFromScript(&m_nIp); break; case ARGUMENT_GLOBALVAR: pNew->m_anLocalVariables[i] = *(int32*)&CTheScripts::ScriptSpace[CTheScripts::Read2BytesFromScript(&m_nIp)]; break; case ARGUMENT_LOCALVAR: pNew->m_anLocalVariables[i] = m_anLocalVariables[CTheScripts::Read2BytesFromScript(&m_nIp)]; break; case ARGUMENT_INT8: pNew->m_anLocalVariables[i] = CTheScripts::Read1ByteFromScript(&m_nIp); break; case ARGUMENT_INT16: pNew->m_anLocalVariables[i] = CTheScripts::Read2BytesFromScript(&m_nIp); break; case ARGUMENT_FLOAT: tmp = CTheScripts::ReadFloatFromScript(&m_nIp); pNew->m_anLocalVariables[i] = *(int32*)&tmp; break; default: break; } } return 0; } case COMMAND_GOSUB: CollectParameters(&m_nIp, 1); assert(m_nStackPointer < MAX_STACK_DEPTH); m_anStack[m_nStackPointer++] = m_nIp; SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]); return 0; case COMMAND_RETURN: assert(m_nStackPointer > 0); /* No more SSU */ SetIP(m_anStack[--m_nStackPointer]); return 0; case COMMAND_LINE: CollectParameters(&m_nIp, 6); /* Something must have been here */ return 0; case COMMAND_CREATE_PLAYER: { CollectParameters(&m_nIp, 4); int32 index = ScriptParams[0]; assert(index < 1); /* Constant? Also no more double player glitch */ debug("&&&&&&&&&&&&&Creating player: %d\n", index); if (!CStreaming::HasModelLoaded(MI_PLAYER)) { CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY); CStreaming::LoadAllRequestedModels(false); } CPlayerPed::SetupPlayerPed(index); CWorld::Players[index].m_pPed->CharCreatedBy = MISSION_CHAR; CPlayerPed::DeactivatePlayerPed(index); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += CWorld::Players[index].m_pPed->GetDistanceFromCentreOfMassToBaseOfModel(); CWorld::Players[index].m_pPed->GetPosition() = pos; CTheScripts::ClearSpaceForMissionEntity(pos, CWorld::Players[index].m_pPed); CPlayerPed::ReactivatePlayerPed(index); ScriptParams[0] = index; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_PLAYER_COORDINATES: { CVector pos; CollectParameters(&m_nIp, 1); if (CWorld::Players[ScriptParams[0]].m_pPed->bInVehicle) pos = CWorld::Players[ScriptParams[0]].m_pPed->m_pMyVehicle->GetPosition(); else pos = CWorld::Players[ScriptParams[0]].m_pPed->GetPosition(); *(CVector*)&ScriptParams[0] = pos; StoreParameters(&m_nIp, 3); return 0; } case COMMAND_SET_PLAYER_COORDINATES: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[1]; int index = ScriptParams[0]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPlayerPed* ped = CWorld::Players[index].m_pPed; if (!ped->bInVehicle) { pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); ped->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, ped); return 0; } pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel(); if (ped->m_pMyVehicle->IsBoat()) ped->m_pMyVehicle->Teleport(pos); else ped->m_pMyVehicle->Teleport(pos); /* I'll keep this condition here but obviously it is absolutely pointless */ /* It's clearly present in disassembly so it had to be in original code */ CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle); return 0; } case COMMAND_IS_PLAYER_IN_AREA_2D: { CollectParameters(&m_nIp, 6); CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed; float x1, y1, x2, y2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; x2 = *(float*)&ScriptParams[3]; y2 = *(float*)&ScriptParams[4]; if (!ped->bInVehicle) UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2)); else UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; } case COMMAND_IS_PLAYER_IN_AREA_3D: { CollectParameters(&m_nIp, 8); CPlayerPed* ped = CWorld::Players[ScriptParams[0]].m_pPed; float x1, y1, z1, x2, y2, z2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; z1 = *(float*)&ScriptParams[3]; x2 = *(float*)&ScriptParams[4]; y2 = *(float*)&ScriptParams[5]; z2 = *(float*)&ScriptParams[6]; if (ped->bInVehicle) UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); else UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; } case COMMAND_ADD_INT_VAR_TO_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_INT_LVAR_TO_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_INT_VAR_TO_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_INT_LVAR_TO_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_FLOAT_VAR_TO_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_FLOAT_LVAR_TO_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_INT_VAR_FROM_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_INT_LVAR_FROM_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; default: assert(0); break; } return -1; } void CRunningScript::UpdateCompareFlag(bool flag) { if (m_bNotFlag) flag = !flag; if (m_nAndOrState == ANDOR_NONE){ m_bCondResult = flag; return; } if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){ m_bCondResult &= flag; if (m_nAndOrState == ANDS_1){ m_nAndOrState = ANDOR_NONE; return; } }else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){ m_bCondResult |= flag; if (m_nAndOrState == ORS_1) { m_nAndOrState = ANDOR_NONE; return; } }else{ return; } m_nAndOrState--; } int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) { switch (command) { case COMMAND_SUB_INT_LVAR_FROM_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_INT_VAR_FROM_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_FLOAT_LVAR_FROM_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_FLOAT_VAR_FROM_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_INT_VAR_BY_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_INT_LVAR_BY_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_MULT_INT_VAR_BY_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_INT_LVAR_BY_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_MULT_FLOAT_VAR_BY_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_MULT_FLOAT_LVAR_BY_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) *= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_INT_VAR_BY_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_INT_LVAR_BY_INT_VAR: *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_INT_VAR_BY_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_INT_LVAR_BY_INT_LVAR: *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_DIV_FLOAT_VAR_BY_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_DIV_FLOAT_LVAR_BY_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) /= *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_TIMED_VAL_TO_FLOAT_VAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; return 0; } case COMMAND_ADD_TIMED_VAL_TO_FLOAT_LVAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *(float*)ptr += CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; return 0; } case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) += CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_VAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CollectParameters(&m_nIp, 1); *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; return 0; } case COMMAND_SUB_TIMED_VAL_FROM_FLOAT_LVAR: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); CollectParameters(&m_nIp, 1); *(float*)ptr -= CTimer::GetTimeStep() * *(float*)&ScriptParams[0]; return 0; } case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; case COMMAND_SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR: *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL) -= CTimer::GetTimeStep() * *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; case COMMAND_SET_VAR_INT_TO_VAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_SET_LVAR_INT_TO_VAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_SET_VAR_INT_TO_LVAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_SET_LVAR_INT_TO_LVAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_SET_VAR_FLOAT_TO_VAR_FLOAT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_SET_LVAR_FLOAT_TO_VAR_FLOAT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_SET_VAR_FLOAT_TO_LVAR_FLOAT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_SET_LVAR_FLOAT_TO_LVAR_FLOAT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_CSET_VAR_INT_TO_VAR_FLOAT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_CSET_LVAR_INT_TO_VAR_FLOAT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_CSET_VAR_INT_TO_LVAR_FLOAT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_CSET_LVAR_INT_TO_LVAR_FLOAT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *(float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_CSET_VAR_FLOAT_TO_VAR_INT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_CSET_LVAR_FLOAT_TO_VAR_INT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_CSET_VAR_FLOAT_TO_LVAR_INT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); return 0; } case COMMAND_CSET_LVAR_FLOAT_TO_LVAR_INT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = *GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); return 0; } case COMMAND_ABS_VAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = ABS(*ptr); return 0; } case COMMAND_ABS_LVAR_INT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = ABS(*ptr); return 0; } case COMMAND_ABS_VAR_FLOAT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); *ptr = ABS(*ptr); return 0; } case COMMAND_ABS_LVAR_FLOAT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); *ptr = ABS(*ptr); return 0; } case COMMAND_GENERATE_RANDOM_FLOAT: { float* ptr = (float*)GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); CGeneral::GetRandomNumber(); CGeneral::GetRandomNumber(); CGeneral::GetRandomNumber(); /* To make it EXTRA random! */ *ptr = CGeneral::GetRandomNumber() / 65536.0f; /* Between 0 and 0.5 on PC (oh well...), never used in original script. */ return 0; } case COMMAND_GENERATE_RANDOM_INT: /* On PC between 0 and 32767, even though script expects values between 0 and 65536 */ *GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL) = CGeneral::GetRandomNumber(); return 0; case COMMAND_CREATE_CHAR: { CollectParameters(&m_nIp, 5); switch (ScriptParams[1]) { case MI_COP: if (ScriptParams[0] == PEDTYPE_COP) ScriptParams[1] = COP_STREET; break; case MI_SWAT: if (ScriptParams[0] == PEDTYPE_COP) ScriptParams[1] = COP_SWAT; break; case MI_FBI: if (ScriptParams[0] == PEDTYPE_COP) ScriptParams[1] = COP_FBI; break; case MI_ARMY: if (ScriptParams[0] == PEDTYPE_COP) ScriptParams[1] = COP_ARMY; break; case MI_MEDIC: if (ScriptParams[0] == PEDTYPE_EMERGENCY) ScriptParams[1] = PEDTYPE_EMERGENCY; break; case MI_FIREMAN: if (ScriptParams[0] == PEDTYPE_FIREMAN) ScriptParams[1] = PEDTYPE_FIREMAN; break; default: break; } CPed* ped; if (ScriptParams[0] == PEDTYPE_COP) ped = new CCopPed((eCopType)ScriptParams[1]); else if (ScriptParams[0] == PEDTYPE_EMERGENCY || ScriptParams[0] == PEDTYPE_FIREMAN) ped = new CEmergencyPed(ScriptParams[1]); else ped = new CCivilianPed(ScriptParams[0], ScriptParams[1]); ped->CharCreatedBy = MISSION_CHAR; ped->bRespondsToThreats = false; ped->m_ped_flagG2 = false; CVector pos = *(CVector*)&ScriptParams[2]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += 1.0f; ped->GetPosition() = pos; ped->SetOrientation(0.0f, 0.0f, 0.0f); CTheScripts::ClearSpaceForMissionEntity(pos, ped); CWorld::Add(ped); ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos); CPopulation::ms_nTotalMissionPeds++; ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped); StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_DELETE_CHAR: { CollectParameters(&m_nIp, 1); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); if (ped) { if (ped->bInVehicle && ped->m_pMyVehicle) { if (ped->m_pMyVehicle->pDriver == ped) { ped->m_pMyVehicle->RemoveDriver(); ped->m_pMyVehicle->m_status = STATUS_ABANDONED; if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY) ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED; if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle()) ped->m_pMyVehicle->ChangeLawEnforcerState(0); } else { ped->m_pMyVehicle->RemovePassenger(ped); } } CWorld::RemoveReferencesToDeletedObject(ped); delete ped; --CPopulation::ms_nTotalMissionPeds; } if (m_bIsMissionScript) CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_CHAR_WANDER_DIR: { CollectParameters(&m_nIp, 2); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); ped->ClearAll(); int8 path = ScriptParams[1]; if (ScriptParams[1] < 0 || ScriptParams[1] > 7) path = CGeneral::GetRandomNumberInRange(0, 7); ped->SetWanderPath(path); return 0; } /* Not implemented. case COMMAND_CHAR_WANDER_RANGE: */ case COMMAND_CHAR_FOLLOW_PATH: { CollectParameters(&m_nIp, 4); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); ped->ClearAll(); ped->SetFollowPath(pos); return 0; } case COMMAND_CHAR_SET_IDLE: { CollectParameters(&m_nIp, 1); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); ped->bScriptObjectiveCompleted = false; ped->SetObjective(OBJECTIVE_IDLE); return 0; } case COMMAND_GET_CHAR_COORDINATES: { CollectParameters(&m_nIp, 1); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); CVehicle* vehicle; CVector pos; /* Seems a bit clumsy but I'll leave original flow */ if (ped->bInVehicle) vehicle = ped->m_pMyVehicle; else vehicle = nil; if (vehicle) pos = vehicle->GetPosition(); else pos = ped->GetPosition(); *(CVector*)&ScriptParams[0] = pos; StoreParameters(&m_nIp, 3); return 0; } case COMMAND_SET_CHAR_COORDINATES: { CollectParameters(&m_nIp, 4); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); CVehicle* vehicle; if (ped->bInVehicle) vehicle = ped->m_pMyVehicle; else vehicle = nil; CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); /* The following block was once again written * by someone not familiar with virtual functions. * It doesn't require any ifs at all. * To keep as close to original as possible, I'll keep it. * Maybe there was more commented out/debug * stuff, but I doubt it. */ if (!vehicle) { pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); ped->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, ped); } else if (vehicle->IsBoat()) { pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel(); vehicle->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, vehicle); } else { pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel(); vehicle->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, vehicle); } /* Short version of this command. * * CollectParameters(&m_nIp, 4); * CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); * assert(ped); * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped; * CVector pos = *(CVector*)&ScriptParams[1]; * if (pos.z <= -100.0f) * pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); * pos.z += entityToMove->GetDistanceFromCentreOfMassToBaseOfModel(); * entityToMove->Teleport(pos); * CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove); * */ return 0; } case COMMAND_IS_CHAR_STILL_ALIVE: { CollectParameters(&m_nIp, 1); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); UpdateCompareFlag(ped && ped->GetPedState() != PED_DEAD && ped->GetPedState() != PED_DIE); return 0; } case COMMAND_IS_CHAR_IN_AREA_2D: { CollectParameters(&m_nIp, 6); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); CVehicle* vehicle; if (ped->bInVehicle) vehicle = ped->m_pMyVehicle; else vehicle = nil; float x1, y1, x2, y2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; x2 = *(float*)&ScriptParams[3]; y2 = *(float*)&ScriptParams[4]; if (vehicle) UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, x2, y2)); else UpdateCompareFlag(ped->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; } case COMMAND_IS_CHAR_IN_AREA_3D: { CollectParameters(&m_nIp, 8); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); CVehicle* vehicle; if (ped->bInVehicle) vehicle = ped->m_pMyVehicle; else vehicle = nil; float x1, y1, z1, x2, y2, z2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; z1 = *(float*)&ScriptParams[3]; x2 = *(float*)&ScriptParams[4]; y2 = *(float*)&ScriptParams[5]; z2 = *(float*)&ScriptParams[6]; if (vehicle) UpdateCompareFlag(ped->m_pMyVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); else UpdateCompareFlag(ped->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; } case COMMAND_CREATE_CAR: { CollectParameters(&m_nIp, 4); int32 handle; if (CModelInfo::IsBoatModel(ScriptParams[0])) { CBoat* boat = new CBoat(ScriptParams[0], MISSION_VEHICLE); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += boat->GetDistanceFromCentreOfMassToBaseOfModel(); boat->GetPosition() = pos; CTheScripts::ClearSpaceForMissionEntity(pos, boat); boat->m_status = STATUS_ABANDONED; boat->bIsLocked = true; boat->AutoPilot.m_nCarMission = MISSION_NONE; boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */ boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f; CWorld::Add(boat); handle = CPools::GetVehiclePool()->GetIndex(boat); } else { CVehicle* car; if (!CModelInfo::IsBikeModel(ScriptParams[0])) car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->GetPosition() = pos; CTheScripts::ClearSpaceForMissionEntity(pos, car); car->m_status = STATUS_ABANDONED; car->bIsLocked = true; CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_NONE; car->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */ car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS; car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f; car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0; car->bEngineOn = false; car->m_nZoneLevel = CTheZones::GetLevelFromPosition(pos); car->bHasBeenOwnedByPlayer = true; CWorld::Add(car); handle = CPools::GetVehiclePool()->GetIndex(car); } ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanup.AddEntityToList(handle, CLEANUP_CAR); return 0; } case COMMAND_DELETE_CAR: { CollectParameters(&m_nIp, 1); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); if (car) { CWorld::Remove(car); CWorld::RemoveReferencesToDeletedObject(car); delete car; } if (m_bIsMissionScript) CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR); return 0; } case COMMAND_CAR_GOTO_COORDINATES: { CollectParameters(&m_nIp, 4); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, pos, false)) car->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_STRAIGHT; else car->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS; car->m_status = STATUS_PHYSICS; car->bEngineOn = true; car->AutoPilot.m_nCruiseSpeed = max(car->AutoPilot.m_nCruiseSpeed, 6); car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } case COMMAND_CAR_WANDER_RANDOMLY: { CollectParameters(&m_nIp, 1); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_CRUISE; car->bEngineOn = true; car->AutoPilot.m_nCruiseSpeed = max(car->AutoPilot.m_nCruiseSpeed, 6); car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } case COMMAND_CAR_SET_IDLE: { CollectParameters(&m_nIp, 1); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); car->AutoPilot.m_nCarMission = MISSION_NONE; return 0; } case COMMAND_GET_CAR_COORDINATES: { CollectParameters(&m_nIp, 1); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); *(CVector*)&ScriptParams[0] = car->GetPosition(); StoreParameters(&m_nIp, 3); return 0; } case COMMAND_SET_CAR_COORDINATES: { CollectParameters(&m_nIp, 4); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->bIsStatic = false; /* Again weird usage of virtual functions. */ if (car->IsBoat()) { car->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, car); } else { car->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, car); /* May the following be inlined CCarCtrl function? */ switch (car->AutoPilot.m_nCarMission) { case MISSION_CRUISE: CCarCtrl::JoinCarWithRoadSystem(car); break; case MISSION_RAMPLAYER_FARAWAY: case MISSION_RAMPLAYER_CLOSE: case MISSION_BLOCKPLAYER_FARAWAY: case MISSION_BLOCKPLAYER_CLOSE: case MISSION_BLOCKPLAYER_HANDBRAKESTOP: CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, FindPlayerCoors(), false); break; case MISSION_GOTOCOORDS: case MISSION_GOTOCOORDS_STRAIGHT: CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->AutoPilot.m_vecDestinationCoors, false); break; case MISSION_GOTOCOORDS_ACCURATE: case MISSION_GOTO_COORDS_STRAIGHT_ACCURATE: CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->AutoPilot.m_vecDestinationCoors, false); break; case MISSION_RAMCAR_FARAWAY: case MISSION_RAMCAR_CLOSE: case MISSION_BLOCKCAR_FARAWAY: case MISSION_BLOCKCAR_CLOSE: case MISSION_BLOCKCAR_HANDBRAKESTOP: CCarCtrl::JoinCarWithRoadSystemGotoCoors(car, car->AutoPilot.m_pTargetCar->GetPosition(), false); break; default: break; } } return 0; } case COMMAND_IS_CAR_STILL_ALIVE: { CollectParameters(&m_nIp, 1); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); UpdateCompareFlag(car && car->m_status != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater)); return 0; } case COMMAND_SET_CAR_CRUISE_SPEED: { CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); car->AutoPilot.m_nCruiseSpeed = min(*(float*)&ScriptParams[1], 60.0f * car->pHandling->Transmission.fUnkMaxVelocity); return 0; } case COMMAND_SET_CAR_DRIVING_STYLE: { CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1]; return 0; } case COMMAND_SET_CAR_MISSION: { CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(car); car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1]; car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); car->bEngineOn = true; return 0; } case COMMAND_IS_CAR_IN_AREA_2D: { CollectParameters(&m_nIp, 6); CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(vehicle); float x1, y1, x2, y2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; x2 = *(float*)&ScriptParams[3]; y2 = *(float*)&ScriptParams[4]; UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; } case COMMAND_IS_CAR_IN_AREA_3D: { CollectParameters(&m_nIp, 8); CVehicle* vehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(vehicle); float x1, y1, z1, x2, y2, z2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; z1 = *(float*)&ScriptParams[3]; x2 = *(float*)&ScriptParams[4]; y2 = *(float*)&ScriptParams[5]; z2 = *(float*)&ScriptParams[6]; UpdateCompareFlag(vehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; } case COMMAND_SPECIAL_0: case COMMAND_SPECIAL_1: case COMMAND_SPECIAL_2: case COMMAND_SPECIAL_3: case COMMAND_SPECIAL_4: case COMMAND_SPECIAL_5: case COMMAND_SPECIAL_6: case COMMAND_SPECIAL_7: assert(0); return 0; case COMMAND_PRINT_BIG: { wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += 8; CollectParameters(&m_nIp, 2); CMessages::AddBigMessage(key, ScriptParams[0], ScriptParams[1] - 1); return 0; } case COMMAND_PRINT: { wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += 8; CollectParameters(&m_nIp, 2); CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_PRINT_NOW: { wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += 8; CollectParameters(&m_nIp, 2); CMessages::AddMessageJumpQ(key, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_PRINT_SOON: { wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); m_nIp += 8; CollectParameters(&m_nIp, 2); CMessages::AddMessageSoon(key, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_CLEAR_PRINTS: CMessages::ClearMessages(); return 0; case COMMAND_GET_TIME_OF_DAY: ScriptParams[0] = CClock::GetHours(); ScriptParams[1] = CClock::GetMinutes(); StoreParameters(&m_nIp, 2); return 0; case COMMAND_SET_TIME_OF_DAY: CollectParameters(&m_nIp, 2); CClock::SetGameClock(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_GET_MINUTES_TO_TIME_OF_DAY: CollectParameters(&m_nIp, 2); ScriptParams[0] = CClock::GetGameClockMinutesUntil(ScriptParams[0], ScriptParams[1]); StoreParameters(&m_nIp, 1); return 0; case COMMAND_IS_POINT_ON_SCREEN: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= -100) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); UpdateCompareFlag(TheCamera.IsSphereVisible(pos, *(float*)&ScriptParams[3])); } case COMMAND_DEBUG_ON: CTheScripts::DbgFlag = true; return 0; case COMMAND_DEBUG_OFF: CTheScripts::DbgFlag = false; return 0; case COMMAND_RETURN_TRUE: UpdateCompareFlag(true); return 0; case COMMAND_RETURN_FALSE: UpdateCompareFlag(false); return 0; /* Special command only used by compiler. case COMMAND_VAR_INT: */ default: assert(0); break; } return -1; } int8 CRunningScript::ProcessCommandsFrom200To299(int32 command) { switch (command) { /* Special commands. case COMMAND_VAR_FLOAT: case COMMAND_LVAR_INT: case COMMAND_LVAR_FLOAT: case COMMAND_LBRACKET: case COMMAND_RBRACKET: case COMMAND_REPEAT: case COMMAND_ENDREPEAT: case COMMAND_IF: case COMMAND_IFNOT: case COMMAND_ELSE: case COMMAND_ENDIF: case COMMAND_WHILE: case COMMAND_WHILENOT: case COMMAND_ENDWHILE: */ case COMMAND_ANDOR: CollectParameters(&m_nIp, 1); m_nAndOrState = ScriptParams[0]; if (m_nAndOrState == ANDOR_NONE){ m_bCondResult = false; // pointless }else if (m_nAndOrState >= ANDS_1 && m_nAndOrState <= ANDS_8){ m_bCondResult = true; m_nAndOrState++; }else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8){ m_bCondResult = false; m_nAndOrState++; }else{ assert(0 && "COMMAND_ANDOR: invalid ANDOR state"); } return 0; case COMMAND_LAUNCH_MISSION: { CollectParameters(&m_nIp, 1); CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]); pNew->m_bIsMissionScript = true; return 0; } case COMMAND_MISSION_HAS_FINISHED: { if (!m_bIsMissionScript) return 0; if (strcmp(m_abScriptName, "love3") == 0) /* A Drop in the Ocean */ CPickups::RemoveAllFloatingPickups(); CTheScripts::MissionCleanup.Process(); return 0; } case COMMAND_STORE_CAR_CHAR_IS_IN: { CollectParameters(&m_nIp, 1); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); CVehicle* pCurrent = nil; if (ped->bInVehicle) { pCurrent = ped->m_pMyVehicle; } assert(pCurrent); // GetIndex(0) doesn't look good int handle = CPools::GetVehiclePool()->GetIndex(pCurrent); if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript){ CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex); if (pOld){ CCarCtrl::RemoveFromInterestingVehicleList(pOld); if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom){ pOld->VehicleCreatedBy = RANDOM_VEHICLE; pOld->bIsLocked = false; CCarCtrl::NumRandomCars++; CCarCtrl::NumMissionCars--; CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR); } } CTheScripts::StoreVehicleIndex = handle; switch (pCurrent->VehicleCreatedBy){ case RANDOM_VEHICLE: pCurrent->VehicleCreatedBy = MISSION_VEHICLE; CCarCtrl::NumMissionCars++; CCarCtrl::NumRandomCars--; CTheScripts::StoreVehicleWasRandom = true; CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR); break; case PARKED_VEHICLE: pCurrent->VehicleCreatedBy = MISSION_VEHICLE; CCarCtrl::NumMissionCars++; CCarCtrl::NumParkedCars--; CTheScripts::StoreVehicleWasRandom = true; CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR); break; case MISSION_VEHICLE: case PERMANENT_VEHICLE: CTheScripts::StoreVehicleWasRandom = false; break; default: break; } } ScriptParams[0] = CTheScripts::StoreVehicleIndex; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_STORE_CAR_PLAYER_IS_IN: { CollectParameters(&m_nIp, 1); CPed* ped = CWorld::Players[ScriptParams[0]].m_pPed; assert(ped); if (!ped->bInVehicle) return 0; // No value written to output variable CVehicle* pCurrent = ped->m_pMyVehicle; assert(pCurrent); // Here pCurrent shouldn't be NULL anyway int handle = CPools::GetVehiclePool()->GetIndex(pCurrent); if (handle != CTheScripts::StoreVehicleIndex && m_bIsMissionScript) { CVehicle* pOld = CPools::GetVehiclePool()->GetAt(CTheScripts::StoreVehicleIndex); if (pOld) { CCarCtrl::RemoveFromInterestingVehicleList(pOld); if (pOld->VehicleCreatedBy == MISSION_VEHICLE && CTheScripts::StoreVehicleWasRandom) { pOld->VehicleCreatedBy = RANDOM_VEHICLE; pOld->bIsLocked = false; CCarCtrl::NumRandomCars++; CCarCtrl::NumMissionCars--; CTheScripts::MissionCleanup.RemoveEntityFromList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR); } } CTheScripts::StoreVehicleIndex = handle; switch (pCurrent->VehicleCreatedBy) { case RANDOM_VEHICLE: pCurrent->VehicleCreatedBy = MISSION_VEHICLE; CCarCtrl::NumMissionCars++; CCarCtrl::NumRandomCars--; CTheScripts::StoreVehicleWasRandom = true; CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR); break; case PARKED_VEHICLE: pCurrent->VehicleCreatedBy = MISSION_VEHICLE; CCarCtrl::NumMissionCars++; CCarCtrl::NumParkedCars--; CTheScripts::StoreVehicleWasRandom = true; CTheScripts::MissionCleanup.AddEntityToList(CTheScripts::StoreVehicleIndex, CLEANUP_CAR); break; case MISSION_VEHICLE: case PERMANENT_VEHICLE: CTheScripts::StoreVehicleWasRandom = false; break; default: break; } } ScriptParams[0] = CTheScripts::StoreVehicleIndex; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_IS_CHAR_IN_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CVehicle* pCheckedVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); CVehicle* pActualVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil; UpdateCompareFlag(pActualVehicle && pActualVehicle == pCheckedVehicle); return 0; } case COMMAND_IS_PLAYER_IN_CAR: { CollectParameters(&m_nIp, 2); CVehicle* pCheckedVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle == pCheckedVehicle); return 0; } case COMMAND_IS_CHAR_IN_MODEL: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CVehicle* pActualVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil; UpdateCompareFlag(pActualVehicle && pActualVehicle->GetModelIndex() == ScriptParams[1]); return 0; } case COMMAND_IS_PLAYER_IN_MODEL: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetModelIndex() == ScriptParams[1]); return 0; } case COMMAND_IS_CHAR_IN_ANY_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); UpdateCompareFlag(pPed->bInVehicle); return 0; } case COMMAND_IS_PLAYER_IN_ANY_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; UpdateCompareFlag(pPed->bInVehicle); return 0; } case COMMAND_IS_BUTTON_PRESSED: { CollectParameters(&m_nIp, 2); bool value = GetPadState(ScriptParams[0], ScriptParams[1]) != 0; if (CGame::playingIntro && ScriptParams[0] == 0 && ScriptParams[1] == 12){ /* pad1, start */ if (CPad::GetPad(0)->GetLeftMouseJustDown() || CPad::GetPad(0)->GetPadEnterJustDown() || CPad::GetPad(0)->GetCharJustDown(' ')) value = true; } UpdateCompareFlag(value); return 0; } case COMMAND_GET_PAD_STATE: { CollectParameters(&m_nIp, 1); ScriptParams[0] = GetPadState(ScriptParams[0], ScriptParams[1]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D: case COMMAND_LOCATE_PLAYER_ON_FOOT_2D: case COMMAND_LOCATE_PLAYER_IN_CAR_2D: case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_2D: case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_2D: case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_2D: LocatePlayerCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_2D: case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_2D: case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_2D: LocatePlayerCharCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_CHAR_ANY_MEANS_2D: case COMMAND_LOCATE_CHAR_ON_FOOT_2D: case COMMAND_LOCATE_CHAR_IN_CAR_2D: case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_2D: case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_2D: case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_2D: LocateCharCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_2D: case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_2D: case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_2D: LocateCharCharCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D: case COMMAND_LOCATE_PLAYER_ON_FOOT_3D: case COMMAND_LOCATE_PLAYER_IN_CAR_3D: case COMMAND_LOCATE_STOPPED_PLAYER_ANY_MEANS_3D: case COMMAND_LOCATE_STOPPED_PLAYER_ON_FOOT_3D: case COMMAND_LOCATE_STOPPED_PLAYER_IN_CAR_3D: LocatePlayerCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_PLAYER_ANY_MEANS_CHAR_3D: case COMMAND_LOCATE_PLAYER_ON_FOOT_CHAR_3D: case COMMAND_LOCATE_PLAYER_IN_CAR_CHAR_3D: LocatePlayerCharCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_CHAR_ANY_MEANS_3D: case COMMAND_LOCATE_CHAR_ON_FOOT_3D: case COMMAND_LOCATE_CHAR_IN_CAR_3D: case COMMAND_LOCATE_STOPPED_CHAR_ANY_MEANS_3D: case COMMAND_LOCATE_STOPPED_CHAR_ON_FOOT_3D: case COMMAND_LOCATE_STOPPED_CHAR_IN_CAR_3D: LocateCharCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_CHAR_ANY_MEANS_CHAR_3D: case COMMAND_LOCATE_CHAR_ON_FOOT_CHAR_3D: case COMMAND_LOCATE_CHAR_IN_CAR_CHAR_3D: LocateCharCharCommand(command, &m_nIp); return 0; case COMMAND_CREATE_OBJECT: { CollectParameters(&m_nIp, 4); int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index; CObject* pObj = new CObject(mi, 0); pObj->ObjectCreatedBy = MISSION_OBJECT; CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += pObj->GetDistanceFromCentreOfMassToBaseOfModel(); pObj->GetPosition() = pos; pObj->SetOrientation(0.0f, 0.0f, 0.0f); pObj->GetMatrix().UpdateRW(); pObj->UpdateRwFrame(); CTheScripts::ClearSpaceForMissionEntity(pos, pObj); CWorld::Add(pObj); ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj); StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT); return 0; } case COMMAND_DELETE_OBJECT: { CollectParameters(&m_nIp, 1); CObject* pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]); if (pObj){ CWorld::Remove(pObj); CWorld::RemoveReferencesToDeletedObject(pObj); delete pObj; } if (m_bIsMissionScript) CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT); return 0; } case COMMAND_ADD_SCORE: CollectParameters(&m_nIp, 2); CWorld::Players[ScriptParams[0]].m_nMoney += ScriptParams[1]; return 0; case COMMAND_IS_SCORE_GREATER: CollectParameters(&m_nIp, 2); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_nMoney > ScriptParams[1]); return 0; case COMMAND_STORE_SCORE: CollectParameters(&m_nIp, 1); ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nMoney; StoreParameters(&m_nIp, 1); return 0; case COMMAND_GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER: { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), MI_RCBANDIT); return 0; } case COMMAND_ALTER_WANTED_LEVEL: CollectParameters(&m_nIp, 2); CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevel(ScriptParams[1]); return 0; case COMMAND_ALTER_WANTED_LEVEL_NO_DROP: CollectParameters(&m_nIp, 2); CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevelNoDrop(ScriptParams[1]); return 0; case COMMAND_IS_WANTED_LEVEL_GREATER: CollectParameters(&m_nIp, 2); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->m_pWanted->m_nWantedLevel > ScriptParams[1]); return 0; case COMMAND_CLEAR_WANTED_LEVEL: CollectParameters(&m_nIp, 1); CWorld::Players[ScriptParams[0]].m_pPed->SetWantedLevel(0); return 0; case COMMAND_SET_DEATHARREST_STATE: CollectParameters(&m_nIp, 1); m_bDeatharrestEnabled = (ScriptParams[0] == 1); return 0; case COMMAND_HAS_DEATHARREST_BEEN_EXECUTED: UpdateCompareFlag(m_bDeatharrestExecuted); return 0; case COMMAND_ADD_AMMO_TO_PLAYER: { CollectParameters(&m_nIp, 3); CWorld::Players[ScriptParams[0]].m_pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_ADD_AMMO_TO_CHAR: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } /* Not implemented case COMMAND_ADD_AMMO_TO_CAR: case COMMAND_IS_PLAYER_STILL_ALIVE: */ case COMMAND_IS_PLAYER_DEAD: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_WASTED); return 0; case COMMAND_IS_CHAR_DEAD: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); UpdateCompareFlag(!pPed || pPed->GetPedState() == PED_DIE || pPed->GetPedState() == PED_DEAD); return 0; } case COMMAND_IS_CAR_DEAD: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); UpdateCompareFlag(!pVehicle || pVehicle->m_status == STATUS_WRECKED || !pVehicle->IsBoat() && pVehicle->bIsInWater); return 0; } case COMMAND_SET_CHAR_THREAT_SEARCH: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->m_fearFlags |= ScriptParams[1]; return 0; } /* Not implemented. case COMMAND_SET_CHAR_THREAT_REACTION: */ case COMMAND_SET_CHAR_OBJ_NO_OBJ: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->ClearObjective(); return 0; } /* Not implemented. case COMMAND_ORDER_DRIVER_OUT_OF_CAR: case COMMAND_ORDER_CHAR_TO_DRIVE_CAR: case COMMAND_ADD_PATROL_POINT: case COMMAND_IS_PLAYER_IN_GANGZONE: */ case COMMAND_IS_PLAYER_IN_ZONE: { CollectParameters(&m_nIp, 1); CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label); if (zoneToCheck != -1) m_nIp += 8; /* why only if zone != 1? */ CVector pos = pPlayer->GetPos(); CZone* pZone = CTheZones::GetZone(zoneToCheck); UpdateCompareFlag(CTheZones::PointLiesWithinZone(pos, pZone)); return 0; } case COMMAND_IS_PLAYER_PRESSING_HORN: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->GetPedState() == PED_DRIVING && CPad::GetPad(ScriptParams[0])->GetHorn()); /* Is it correct that same parameter is used both as index of Players */ /* and as ID of pad? Pratically this parameter is always 0 anyway of course. */ return 0; case COMMAND_HAS_CHAR_SPOTTED_PLAYER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); UpdateCompareFlag(pPed->OurPedCanSeeThisOne(CWorld::Players[ScriptParams[1]].m_pPed)); return 0; } /* Not implemented. case COMMAND_ORDER_CHAR_TO_BACKDOOR: case COMMAND_ADD_CHAR_TO_GANG: */ case COMMAND_IS_CHAR_OBJECTIVE_PASSED: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); UpdateCompareFlag(pPed->bScriptObjectiveCompleted); return 0; } /* Not implemented. case COMMAND_SET_CHAR_DRIVE_AGGRESSION: case COMMAND_SET_CHAR_MAX_DRIVESPEED: */ case COMMAND_CREATE_CHAR_INSIDE_CAR: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); switch (ScriptParams[2]) { case MI_COP: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_STREET; break; case MI_SWAT: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_SWAT; break; case MI_FBI: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_FBI; break; case MI_ARMY: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_ARMY; break; case MI_MEDIC: if (ScriptParams[1] == PEDTYPE_EMERGENCY) ScriptParams[2] = PEDTYPE_EMERGENCY; break; case MI_FIREMAN: if (ScriptParams[1] == PEDTYPE_FIREMAN) ScriptParams[2] = PEDTYPE_FIREMAN; break; default: break; } CPed* pPed; if (ScriptParams[1] == PEDTYPE_COP) pPed = new CCopPed((eCopType)ScriptParams[2]); else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN) pPed = new CEmergencyPed(ScriptParams[2]); else pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]); pPed->CharCreatedBy = MISSION_CHAR; pPed->bRespondsToThreats = false; pPed->m_ped_flagG2 = false; pPed->GetPosition() = pVehicle->GetPosition(); pPed->SetOrientation(0.0f, 0.0f, 0.0f); pPed->SetPedState(PED_DRIVING); CPopulation::ms_nTotalMissionPeds++; assert(!pVehicle->pDriver); pVehicle->pDriver = pPed; pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver); pPed->m_pMyVehicle = pVehicle; pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); pPed->bInVehicle = true; pVehicle->m_status = STATUS_PHYSICS; if (!pVehicle->IsBoat()) pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE; pVehicle->bEngineOn = true; pPed->bUsesCollision = false; AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT; pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f); pPed->StopNonPartialAnims(); pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition()); CWorld::Add(pPed); ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_WARP_PLAYER_FROM_CAR_TO_COORD: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[1]; CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); if (pPlayer->m_pPed->bInVehicle){ assert(pPlayer->m_pPed->m_pMyVehicle); if (pPlayer->m_pPed->m_pMyVehicle->bIsBus) pPlayer->m_pPed->bRenderPedInCar = true; if (pPlayer->m_pPed->m_pMyVehicle->pDriver == pPlayer->m_pPed){ pPlayer->m_pPed->m_pMyVehicle->RemoveDriver(); pPlayer->m_pPed->m_pMyVehicle->m_status = STATUS_ABANDONED; pPlayer->m_pPed->m_pMyVehicle->bEngineOn = false; pPlayer->m_pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0; }else{ pPlayer->m_pPed->m_pMyVehicle->RemovePassenger(pPlayer->m_pPed); } } pPlayer->m_pPed->bInVehicle = false; pPlayer->m_pPed->m_pMyVehicle = nil; pPlayer->m_pPed->SetPedState(PED_IDLE); pPlayer->m_pPed->bUsesCollision = true; pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); pPlayer->m_pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPlayer->m_pPed->GetWeapon()->m_eWeaponType)->m_nModelId); pPlayer->m_pPed->RemoveInCarAnims(); if (pPlayer->m_pPed->m_pVehicleAnim) pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f; pPlayer->m_pPed->m_pVehicleAnim = nil; pPlayer->m_pPed->SetMoveState(PEDMOVE_NONE); CAnimManager::BlendAnimation(pPlayer->m_pPed->GetClump(), pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f); pPlayer->m_pPed->RestartNonPartialAnims(); AudioManager.PlayerJustLeftCar(); pos.z += pPlayer->m_pPed->GetDistanceFromCentreOfMassToBaseOfModel(); pPlayer->m_pPed->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed); return 0; } /* Not implemented. case COMMAND_MAKE_CHAR_DO_NOTHING: */ default: assert(0); break; } return -1; } #if 0 WRAPPER int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { EAXJMP(0x43ED30); } #else int8 CRunningScript::ProcessCommandsFrom300To399(int32 command) { switch (command) { /* Not implemented. case COMMAND_SET_CHAR_INVINCIBLE: case COMMAND_SET_PLAYER_INVINCIBLE: case COMMAND_SET_CHAR_GRAPHIC_TYPE: case COMMAND_SET_PLAYER_GRAPHIC_TYPE: */ case COMMAND_HAS_PLAYER_BEEN_ARRESTED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_BUSTED); return 0; /* Not implemented. case COMMAND_STOP_CHAR_DRIVING: case COMMAND_KILL_CHAR: case COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR: case COMMAND_SET_CHAR_OCCUPATION: */ case COMMAND_CHANGE_CAR_LOCK: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1]; return 0; } case COMMAND_SHAKE_CAM_WITH_POINT: CollectParameters(&m_nIp, 4); TheCamera.CamShake(ScriptParams[0] / 1000.0f, *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3]); return 0; case COMMAND_IS_CAR_MODEL: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); UpdateCompareFlag(pVehicle->GetModelIndex() == ScriptParams[1]); return 0; } /* Not implemented. case COMMAND_IS_CAR_REMAP: case COMMAND_HAS_CAR_JUST_SUNK: case COMMAND_SET_CAR_NO_COLLIDE: */ case COMMAND_IS_CAR_DEAD_IN_AREA_2D: { CollectParameters(&m_nIp, 6); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); float x1, y1, x2, y2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; x2 = *(float*)&ScriptParams[3]; y2 = *(float*)&ScriptParams[4]; UpdateCompareFlag(pVehicle->m_status == STATUS_WRECKED && pVehicle->IsWithinArea(x1, y1, x2, y2)); if (!ScriptParams[5]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, -100.0f); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; } case COMMAND_IS_CAR_DEAD_IN_AREA_3D: { CollectParameters(&m_nIp, 8); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); float x1, y1, z1, x2, y2, z2; x1 = *(float*)&ScriptParams[1]; y1 = *(float*)&ScriptParams[2]; z1 = *(float*)&ScriptParams[3]; x2 = *(float*)&ScriptParams[4]; y2 = *(float*)&ScriptParams[5]; z2 = *(float*)&ScriptParams[6]; UpdateCompareFlag(pVehicle->m_status == STATUS_WRECKED && pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (!ScriptParams[7]) return 0; CTheScripts::HighlightImportantArea((uint32)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; } /* Not implemented. case COMMAND_IS_TRAILER_ATTACHED: case COMMAND_IS_CAR_ON_TRAILER: case COMMAND_HAS_CAR_GOT_WEAPON: case COMMAND_PARK: case COMMAND_HAS_PARK_FINISHED: case COMMAND_KILL_ALL_PASSENGERS: case COMMAND_SET_CAR_BULLETPROOF: case COMMAND_SET_CAR_FLAMEPROOF: case COMMAND_SET_CAR_ROCKETPROOF: case COMMAND_IS_CARBOMB_ACTIVE: case COMMAND_GIVE_CAR_ALARM: case COMMAND_PUT_CAR_ON_TRAILER: */ case COMMAND_IS_CAR_CRUSHED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::HasCarBeenCrushed(ScriptParams[0])); return 0; /* Not implemented. case COMMAND_CREATE_GANG_CAR: */ case COMMAND_CREATE_CAR_GENERATOR: CollectParameters(&m_nIp, 12); ScriptParams[0] = CTheCarGenerators::CreateCarGenerator( *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]); StoreParameters(&m_nIp, 1); return 0; case COMMAND_SWITCH_CAR_GENERATOR: { CollectParameters(&m_nIp, 2); CCarGenerator* pCarGen = &CTheCarGenerators::CarGeneratorArray[ScriptParams[0]]; if (ScriptParams[1] == 0){ pCarGen->SwitchOff(); }else if (ScriptParams[1] <= 100){ pCarGen->SwitchOn(); }else{ pCarGen->SwitchOn(); pCarGen->SetUsesRemaining(ScriptParams[1]); } return 0; } case COMMAND_ADD_PAGER_MESSAGE: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CUserDisplay::Pager.AddMessage(text, ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_DISPLAY_ONSCREEN_TIMER: { assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; CUserDisplay::OnscnTimer.AddClock(CTheScripts::Read2BytesFromScript(&m_nIp), nil); return 0; } case COMMAND_CLEAR_ONSCREEN_TIMER: { assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; CUserDisplay::OnscnTimer.ClearClock(CTheScripts::Read2BytesFromScript(&m_nIp)); return 0; } case COMMAND_DISPLAY_ONSCREEN_COUNTER: { assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; int32 counter = CTheScripts::Read2BytesFromScript(&m_nIp); CollectParameters(&m_nIp, 1); CUserDisplay::OnscnTimer.AddCounter(counter, ScriptParams[0], nil); return 0; } case COMMAND_CLEAR_ONSCREEN_COUNTER: { assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; CUserDisplay::OnscnTimer.ClearCounter(CTheScripts::Read2BytesFromScript(&m_nIp)); return 0; } case COMMAND_SET_ZONE_CAR_INFO: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); m_nIp += 8; CollectParameters(&m_nIp, 16); int zone = CTheZones::FindZoneByLabelAndReturnIndex(label); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, ScriptParams[9], ScriptParams[10], ScriptParams[11], ScriptParams[12], ScriptParams[13], ScriptParams[14], ScriptParams[15]); return 0; } /* Not implemented. case COMMAND_IS_CHAR_IN_GANG_ZONE: */ case COMMAND_IS_CHAR_IN_ZONE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int zone = CTheZones::FindZoneByLabelAndReturnIndex(label); if (zone != -1) m_nIp += 8; CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); UpdateCompareFlag(CTheZones::PointLiesWithinZone(pos, CTheZones::GetZone(zone))); return 0; } case COMMAND_SET_CAR_DENSITY: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); m_nIp += 8; CollectParameters(&m_nIp, 2); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetCarDensity(zone, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_SET_PED_DENSITY: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); m_nIp += 8; CollectParameters(&m_nIp, 2); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetPedDensity(zone, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_POINT_CAMERA_AT_PLAYER: { CollectParameters(&m_nIp, 3); // ScriptParams[0] is unused. TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], 1); return 0; } case COMMAND_POINT_CAMERA_AT_CAR: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], 1); return 0; } case COMMAND_POINT_CAMERA_AT_CHAR: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], 1); return 0; } case COMMAND_RESTORE_CAMERA: TheCamera.Restore(); return 0; case COMMAND_SHAKE_PAD: CPad::GetPad(ScriptParams[0])->StartShake(ScriptParams[1], ScriptParams[2]); return 0; case COMMAND_SET_ZONE_PED_INFO: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); m_nIp += 8; CollectParameters(&m_nIp, 10); int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, ScriptParams[9]); return 0; } case COMMAND_SET_TIME_SCALE: CollectParameters(&m_nIp, 1); CTimer::SetTimeScale(*(float*)&ScriptParams[0]); return 0; case COMMAND_IS_CAR_IN_AIR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle && pVehicle->IsCar()); CAutomobile* pCar = (CAutomobile*)pVehicle; UpdateCompareFlag(pCar->GetAllWheelsOffGround()); return 0; } case COMMAND_SET_FIXED_CAMERA_POSITION: { CollectParameters(&m_nIp, 6); TheCamera.SetCamPositionForFixedMode( CVector(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]), CVector(*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5])); return 0; } case COMMAND_POINT_CAMERA_AT_POINT: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); TheCamera.TakeControlNoEntity(pos, ScriptParams[3], 1); return 0; } case COMMAND_ADD_BLIP_FOR_CAR_OLD: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_CHAR_OLD: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_OBJECT_OLD: { CollectParameters(&m_nIp, 3); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_REMOVE_BLIP: CollectParameters(&m_nIp, 1); CRadar::ClearBlip(ScriptParams[0]); return 0; case COMMAND_CHANGE_BLIP_COLOUR: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipColour(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_DIM_BLIP: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipBrightness(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_ADD_BLIP_FOR_COORD_OLD: { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetCoordBlip(BLIP_COORD, pos, ScriptParams[3], (eBlipDisplay)ScriptParams[4]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_CHANGE_BLIP_SCALE: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipScale(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_SET_FADING_COLOUR: CollectParameters(&m_nIp, 3); TheCamera.SetFadeColour(ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; case COMMAND_DO_FADE: CollectParameters(&m_nIp, 2); TheCamera.Fade(ScriptParams[0] / 1000.0f, ScriptParams[1]); return 0; case COMMAND_GET_FADING_STATUS: UpdateCompareFlag(TheCamera.GetFading()); return 0; case COMMAND_ADD_HOSPITAL_RESTART: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::AddHospitalRestartPoint(pos, angle); return 0; } case COMMAND_ADD_POLICE_RESTART: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::AddPoliceRestartPoint(pos, angle); return 0; } case COMMAND_OVERRIDE_NEXT_RESTART: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::OverrideNextRestart(pos, angle); return 0; } case COMMAND_DRAW_SHADOW: { CollectParameters(&m_nIp, 10); CVector pos = *(CVector*)&ScriptParams[1]; float angle = *(float*)&ScriptParams[4]; float length = *(float*)&ScriptParams[5]; float x, y; if (angle != 0.0f){ y = cos(angle) * length; x = sin(angle) * length; }else{ y = length; x = 0.0f; } float frontX = -x; float frontY = y; float sideX = y; float sideY = x; /* Not very nicely named intermediate variables. */ CShadows::StoreShadowToBeRendered(ScriptParams[0], &pos, frontX, frontY, sideX, sideY, ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9]); return 0; } case COMMAND_GET_PLAYER_HEADING: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_PLAYER_HEADING: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; if (pPed->bInVehicle){ // Is assertion required? return 0; } pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]); pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; } case COMMAND_GET_CHAR_HEADING: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CHAR_HEADING: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); if (pPed->bInVehicle) { // Is assertion required? return 0; } pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]); pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; } case COMMAND_GET_CAR_HEADING: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); float angle = pVehicle->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CAR_HEADING: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); pVehicle->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; } case COMMAND_GET_OBJECT_HEADING: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); float angle = pObject->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_OBJECT_HEADING: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); CWorld::Remove(pObject); pObject->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); pObject->GetMatrix().UpdateRW(); pObject->UpdateRwFrame(); CWorld::Add(pObject); return 0; } case COMMAND_IS_PLAYER_TOUCHING_OBJECT: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); assert(pObject); CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed; UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject)); return 0; } case COMMAND_IS_CHAR_TOUCHING_OBJECT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); assert(pObject); CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed; UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject)); return 0; } case COMMAND_SET_PLAYER_AMMO: { CollectParameters(&m_nIp, 3); CWorld::Players[0].m_pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_SET_CHAR_AMMO: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } /* Not implemented. case COMMAND_SET_CAR_AMMO: case COMMAND_LOAD_CAMERA_SPLINE: case COMMAND_MOVE_CAMERA_ALONG_SPLINE: case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE: */ case COMMAND_DECLARE_MISSION_FLAG: CTheScripts::OnAMissionFlag = CTheScripts::Read2BytesFromScript(&++m_nIp); return 0; case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT: CollectParameters(&m_nIp, 1); CTheScripts::OnAMissionForContactFlag[ScriptParams[0]] = CTheScripts::Read2BytesFromScript(&++m_nIp); return 0; case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT: CollectParameters(&m_nIp, 2); CTheScripts::BaseBriefIdForContact[ScriptParams[0]] = ScriptParams[1]; return 0; case COMMAND_IS_PLAYER_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]); return 0; } case COMMAND_IS_CHAR_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]); return 0; } case COMMAND_IS_CAR_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); UpdateCompareFlag(pVehicle->m_fHealth > ScriptParams[1]); return 0; } case COMMAND_ADD_BLIP_FOR_CAR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_OBJECT: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 0, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_CONTACT_POINT: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_COORD: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_CHANGE_BLIP_DISPLAY: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipDisplay(ScriptParams[0], (eBlipDisplay)ScriptParams[1]); return 0; case COMMAND_ADD_ONE_OFF_SOUND: { CollectParameters(&m_nIp, 4); switch (ScriptParams[3]) { case SCRIPT_SOUND_EVIDENCE_PICKUP: DMAudio.PlayFrontEndSound(SOUND_EVIDENCE_PICKUP, 0); return 0; case SCRIPT_SOUND_UNLOAD_GOLD: DMAudio.PlayFrontEndSound(SOUND_UNLOAD_GOLD, 0); return 0; case SCRIPT_SOUND_PART_MISSION_COMPLETE: DMAudio.PlayFrontEndSound(SOUND_PART_MISSION_COMPLETE, 0); return 0; case SCRIPT_SOUND_RACE_START_3: DMAudio.PlayFrontEndSound(SOUND_RACE_START_3, 0); return 0; case SCRIPT_SOUND_RACE_START_2: DMAudio.PlayFrontEndSound(SOUND_RACE_START_2, 0); return 0; case SCRIPT_SOUND_RACE_START_1: DMAudio.PlayFrontEndSound(SOUND_RACE_START_1, 0); return 0; case SCRIPT_SOUND_RACE_START_GO: DMAudio.PlayFrontEndSound(SOUND_RACE_START_GO, 0); return 0; default: break; } #ifdef FIX_BUGS /* BUG: if audio is not initialized, this object will not be freed. */ if (!DMAudio.IsAudioInitialised()) return 0; #endif cAudioScriptObject* obj = new cAudioScriptObject(); obj->Posn = *(CVector*)&ScriptParams[0]; obj->AudioId = ScriptParams[3]; obj->AudioEntity = AEHANDLE_NONE; DMAudio.CreateOneShotScriptObject(obj); return 0; } case COMMAND_ADD_CONTINUOUS_SOUND: { CollectParameters(&m_nIp, 4); cAudioScriptObject* obj = new cAudioScriptObject(); obj->Posn = *(CVector*)&ScriptParams[0]; obj->AudioId = ScriptParams[3]; obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj); ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_REMOVE_SOUND: { CollectParameters(&m_nIp, 1); cAudioScriptObject* obj = CPools::GetAudioScriptObjectPool()->GetAt(ScriptParams[0]); if (!obj){ debug("REMOVE_SOUND - Sound doesn't exist\n"); return 0; } DMAudio.DestroyLoopingScriptObject(obj->AudioEntity); delete obj; return 0; } case COMMAND_IS_CAR_STUCK_ON_ROOF: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); UpdateCompareFlag(CTheScripts::UpsideDownCars.HasCarBeenUpsideDownForAWhile(ScriptParams[0])); return 0; } default: assert(0); } return -1; } #endif #if 0 WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); } #else int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { switch (command) { case COMMAND_ADD_UPSIDEDOWN_CAR_CHECK: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); CTheScripts::UpsideDownCars.AddCarToCheck(ScriptParams[0]); return 0; } case COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); CTheScripts::UpsideDownCars.RemoveCarFromCheck(ScriptParams[0]); return 0; } case COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_IDLE); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE); return 0; } case COMMAND_SET_CHAR_OBJ_GUARD_SPOT: { CollectParameters(&m_nIp, 4); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos); return 0; } case COMMAND_SET_CHAR_OBJ_GUARD_AREA: { CollectParameters(&m_nIp, 5); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); float infX = *(float*)&ScriptParams[1]; float infY = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; if (infX > supX){ infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[1]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[2]; } CVector pos; pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius); return 0; } case COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR); return 0; } case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D: case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D: case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D: case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D: PlayerInAreaCheckCommand(command, &m_nIp); return 0; case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D: case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D: case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D: case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D: CharInAreaCheckCommand(command, &m_nIp); return 0; case COMMAND_IS_CAR_STOPPED_IN_AREA_2D: case COMMAND_IS_CAR_STOPPED_IN_AREA_3D: CarInAreaCheckCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_CAR_2D: case COMMAND_LOCATE_STOPPED_CAR_2D: case COMMAND_LOCATE_CAR_3D: case COMMAND_LOCATE_STOPPED_CAR_3D: LocateCarCommand(command, &m_nIp); return 0; case COMMAND_GIVE_WEAPON_TO_PLAYER: { CollectParameters(&m_nIp, 3); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_GIVE_WEAPON_TO_CHAR: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->SetCurrentWeapon(pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2])); if (pPed->bInVehicle) pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId); return 0; } /* Not implemented */ //case COMMAND_GIVE_WEAPON_TO_CAR: case COMMAND_SET_PLAYER_CONTROL: { CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; if (ScriptParams[1]){ if (CReplay::IsPlayingBack() || CTheScripts::DelayMakingPlayerUnsafeThisTime){ CTheScripts::CountdownToMakePlayerUnsafe = 50; if (CTheScripts::DelayMakingPlayerUnsafeThisTime) CTheScripts::DelayMakingPlayerUnsafeThisTime--; }else{ pPlayer->MakePlayerSafe(false); } }else{ pPlayer->MakePlayerSafe(true); if (strcmp(m_abScriptName, "camera") == 0){ pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); pPlayer->m_pPed->SetTurnSpeed(0.0f, 0.0f, 0.0f); CAnimManager::BlendAnimation((RpClump*)pPlayer->m_pPed->m_rwObject, pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f); } } return 0; } case COMMAND_FORCE_WEATHER: CollectParameters(&m_nIp, 1); CWeather::ForceWeather(ScriptParams[0]); return 0; case COMMAND_FORCE_WEATHER_NOW: CollectParameters(&m_nIp, 1); CWeather::ForceWeatherNow(ScriptParams[0]); return 0; case COMMAND_RELEASE_WEATHER: CWeather::ReleaseWeather(); return 0; case COMMAND_SET_CURRENT_PLAYER_WEAPON: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++){ if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) pPed->m_currentWeapon = i; } return 0; } case COMMAND_SET_CURRENT_CHAR_WEAPON: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) { if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) pPed->m_currentWeapon = i; } return 0; } /* Not implemented */ //case COMMAND_SET_CURRENT_CAR_WEAPON: case COMMAND_GET_OBJECT_COORDINATES: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); *(CVector*)&ScriptParams[0] = pObject->GetPosition(); StoreParameters(&m_nIp, 3); return 0; } case COMMAND_SET_OBJECT_COORDINATES: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pObject->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pObject); return 0; } case COMMAND_GET_GAME_TIMER: ScriptParams[0] = CTimer::GetTimeInMilliseconds(); StoreParameters(&m_nIp, 1); return 0; case COMMAND_TURN_CHAR_TO_FACE_COORD: { CollectParameters(&m_nIp, 4); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle; CVector pos; if (pPed->bInVehicle) pVehicle = pPed->m_pMyVehicle; else pVehicle = nil; if (pVehicle) pos = pVehicle->GetPosition(); else pos = pPed->GetPosition(); float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]); heading += HALFPI; if (heading > TWOPI) heading -= TWOPI; if (!pVehicle){ pPed->m_fRotationCur = heading; pPed->m_fRotationDest = heading; pPed->SetHeading(heading); } return 0; } case COMMAND_TURN_PLAYER_TO_FACE_COORD: { CollectParameters(&m_nIp, 4); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); CVehicle* pVehicle; CVector pos; if (pPed->bInVehicle) pVehicle = pPed->m_pMyVehicle; else pVehicle = nil; if (pVehicle) pos = pVehicle->GetPosition(); else pos = pPed->GetPosition(); float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]); heading += HALFPI; if (heading > TWOPI) heading -= TWOPI; if (!pVehicle) { pPed->m_fRotationCur = heading; pPed->m_fRotationDest = heading; pPed->SetHeading(heading); } return 0; } case COMMAND_STORE_WANTED_LEVEL: { CollectParameters(&m_nIp, 1); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); ScriptParams[0] = pPed->m_pWanted->m_nWantedLevel; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_IS_CAR_STOPPED: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); UpdateCompareFlag(CTheScripts::IsVehicleStopped(pVehicle)); return 0; } case COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CTheScripts::CleanUpThisPed(pPed); if (m_bIsMissionScript) CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); CTheScripts::CleanUpThisVehicle(pVehicle); if (m_bIsMissionScript) CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR); return 0; } case COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); CTheScripts::CleanUpThisObject(pObject); if (m_bIsMissionScript) CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT); return 0; } case COMMAND_DONT_REMOVE_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_DONT_REMOVE_CAR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR); return 0; } case COMMAND_DONT_REMOVE_OBJECT: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT); return 0; } case COMMAND_CREATE_CHAR_AS_PASSENGER: { CollectParameters(&m_nIp, 4); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); switch (ScriptParams[2]) { case MI_COP: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_STREET; break; case MI_SWAT: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_SWAT; break; case MI_FBI: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_FBI; break; case MI_ARMY: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_ARMY; break; case MI_MEDIC: if (ScriptParams[1] == PEDTYPE_EMERGENCY) ScriptParams[2] = PEDTYPE_EMERGENCY; break; case MI_FIREMAN: if (ScriptParams[1] == PEDTYPE_FIREMAN) ScriptParams[2] = PEDTYPE_FIREMAN; break; default: break; } CPed* pPed; if (ScriptParams[1] == PEDTYPE_COP) pPed = new CCopPed((eCopType)ScriptParams[2]); else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN) pPed = new CEmergencyPed(ScriptParams[2]); else pPed = new CCivilianPed(ScriptParams[1], ScriptParams[2]); pPed->CharCreatedBy = MISSION_CHAR; pPed->bRespondsToThreats = false; pPed->m_ped_flagG2 = false; pPed->GetPosition() = pVehicle->GetPosition(); pPed->SetOrientation(0.0f, 0.0f, 0.0f); pPed->SetPedState(PED_DRIVING); CPopulation::ms_nTotalMissionPeds++; if (ScriptParams[3] >= 0) pVehicle->AddPassenger(pPed, ScriptParams[3]); else pVehicle->AddPassenger(pPed); pPed->m_pMyVehicle = pVehicle; pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); pPed->bInVehicle = true; pPed->SetPedState(PED_DRIVING); pVehicle->m_status = STATUS_PHYSICS; pPed->bUsesCollision = false; AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT; pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f); pPed->StopNonPartialAnims(); pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition()); CWorld::Add(pPed); ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_LEAVE_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); return 0; } /* Not implemented. case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR: case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE: case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT: */ case COMMAND_SET_CHAR_OBJ_DESTROY_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_DESTROY_CAR, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT: { CollectParameters(&m_nIp, 5); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); float infX = *(float*)&ScriptParams[1]; float infY = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[1]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[2]; } CVector pos; pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius); return 0; } /* Not implemented. case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR: case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET: case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK: */ case COMMAND_SET_CHAR_AS_LEADER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget); return 0; } case COMMAND_SET_PLAYER_AS_LEADER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget); return 0; } case COMMAND_LEAVE_GROUP: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->ClearLeader(); return 0; } case COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_ADD_ROUTE_POINT: { CollectParameters(&m_nIp, 4); CRouteNode::AddRoutePoint(ScriptParams[0], *(CVector*)&ScriptParams[1]); return 0; } case COMMAND_PRINT_WITH_NUMBER_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CMessages::AddBigMessageWithNumber(text, ScriptParams[1], ScriptParams[2] - 1, ScriptParams[0], -1, -1, -1, -1, -1); return 0; } case COMMAND_PRINT_WITH_NUMBER: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CMessages::AddMessageWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1); return 0; } case COMMAND_PRINT_WITH_NUMBER_NOW: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CMessages::AddMessageJumpQWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1); return 0; } /* Not implemented. case COMMAND_PRINT_WITH_NUMBER_SOON: */ case COMMAND_SWITCH_ROADS_ON: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX){ infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY){ infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ){ infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false); return 0; } case COMMAND_SWITCH_ROADS_OFF: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true); return 0; } case COMMAND_GET_NUMBER_OF_PASSENGERS: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); ScriptParams[0] = pVehicle->m_nNumPassengers; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); ScriptParams[0] = pVehicle->m_nNumMaxPassengers; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CAR_DENSITY_MULTIPLIER: { CollectParameters(&m_nIp, 1); CCarCtrl::CarDensityMultiplier = *(float*)&ScriptParams[0]; return 0; } case COMMAND_SET_CAR_HEAVY: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); pVehicle->bIsHeavy = (ScriptParams[1] != 0); return 0; } case COMMAND_CLEAR_CHAR_THREAT_SEARCH: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->m_fearFlags = 0; return 0; } case COMMAND_ACTIVATE_CRANE: { CollectParameters(&m_nIp, 10); float infX = *(float*)&ScriptParams[2]; float infY = *(float*)&ScriptParams[3]; float supX = *(float*)&ScriptParams[4]; float supY = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[4]; supX = *(float*)&ScriptParams[2]; } if (infY > supY) { infY = *(float*)&ScriptParams[5]; supY = *(float*)&ScriptParams[3]; } CCranes::ActivateCrane(infX, supX, infY, supY, *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8], DEGTORAD(*(float*)&ScriptParams[9]), false, false, *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } case COMMAND_DEACTIVATE_CRANE: { CollectParameters(&m_nIp, 2); CCranes::DeActivateCrane(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } case COMMAND_SET_MAX_WANTED_LEVEL: { CollectParameters(&m_nIp, 1); CWanted::SetMaximumWantedLevel(ScriptParams[0]); return 0; } /* Debug commands? case COMMAND_SAVE_VAR_INT: case COMMAND_SAVE_VAR_FLOAT: */ case COMMAND_IS_CAR_IN_AIR_PROPER: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); UpdateCompareFlag(pVehicle->m_nCollisionRecords == 0); return 0; } default: assert(0); } return -1; } #endif #if 0 WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); } #else int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { switch (command) { case COMMAND_IS_CAR_UPSIDEDOWN: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); UpdateCompareFlag(pVehicle->GetUp().z <= -0.97f); return 0; } case COMMAND_GET_PLAYER_CHAR: { CollectParameters(&m_nIp, 1); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_CANCEL_OVERRIDE_RESTART: CRestart::CancelOverrideRestart(); return 0; case COMMAND_SET_POLICE_IGNORE_PLAYER: { CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); if (ScriptParams[0]) { pPed->m_pWanted->m_bIgnoredByCops = true; CWorld::StopAllLawEnforcersInTheirTracks(); } else { pPed->m_pWanted->m_bIgnoredByCops = false; } return 0; } case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 4); CUserDisplay::Pager.AddMessageWithNumber(text, ScriptParams[0], -1, -1, -1, -1, -1, ScriptParams[1], ScriptParams[2], ScriptParams[3]); return 0; } case COMMAND_START_KILL_FRENZY: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 8); CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], text, ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7] != 0, false); return 0; } case COMMAND_READ_KILL_FRENZY_STATUS: { ScriptParams[0] = CDarkel::ReadStatus(); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SQRT: { CollectParameters(&m_nIp, 1); *(float*)&ScriptParams[0] = Sqrt(*(float*)&ScriptParams[0]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D: case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D: case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D: case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D: case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D: case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D: LocatePlayerCarCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D: case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D: case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D: case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D: case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D: case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D: LocateCharCarCommand(command, &m_nIp); return 0; case COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE: CollectParameters(&m_nIp, 2); *(float*)&ScriptParams[0] = CGeneral::GetRandomNumberInRange(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); StoreParameters(&m_nIp, 1); return 0; case COMMAND_GENERATE_RANDOM_INT_IN_RANGE: CollectParameters(&m_nIp, 2); ScriptParams[0] = CGeneral::GetRandomNumberInRange(ScriptParams[0], ScriptParams[1]); StoreParameters(&m_nIp, 1); return 0; case COMMAND_LOCK_CAR_DOORS: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1]; return 0; } case COMMAND_EXPLODE_CAR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); pVehicle->BlowUpCar(nil); return 0; } case COMMAND_ADD_EXPLOSION: CollectParameters(&m_nIp, 4); CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0); return 0; case COMMAND_IS_CAR_UPRIGHT: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); UpdateCompareFlag(pVehicle->GetUp().z >= 0.0f); return 0; } case COMMAND_TURN_CHAR_TO_FACE_CHAR: { CollectParameters(&m_nIp, 2); CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil; CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition(); CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition(); float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI; if (angle > TWOPI) angle -= TWOPI; if (!pVehicle) { pSourcePed->m_fRotationCur = angle; pSourcePed->m_fRotationDest = angle; pSourcePed->SetHeading(angle); } return 0; } case COMMAND_TURN_CHAR_TO_FACE_PLAYER: { CollectParameters(&m_nIp, 2); CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed; CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil; CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition(); CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition(); float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI; if (angle > TWOPI) angle -= TWOPI; if (!pVehicle) { pSourcePed->m_fRotationCur = angle; pSourcePed->m_fRotationDest = angle; pSourcePed->SetHeading(angle); } return 0; } case COMMAND_TURN_PLAYER_TO_FACE_CHAR: { CollectParameters(&m_nIp, 2); CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed; CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil; CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition(); CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition(); float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI; if (angle > TWOPI) angle -= TWOPI; if (!pVehicle) { pSourcePed->m_fRotationCur = angle; pSourcePed->m_fRotationDest = angle; pSourcePed->SetHeading(angle); } return 0; } case COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVector target; target.x = *(float*)&ScriptParams[1]; target.y = *(float*)&ScriptParams[2]; target.z = CWorld::FindGroundZForCoord(target.x, target.y); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target); return 0; } /* Not implemented*/ //case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR: case COMMAND_CREATE_PICKUP: { CollectParameters(&m_nIp, 5); int16 model = ScriptParams[0]; if (model < 0) model = CTheScripts::UsedObjectArray[-model].index; CVector pos = *(CVector*)&ScriptParams[2]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + 0.5f; // unused? CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_HAS_PICKUP_BEEN_COLLECTED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CPickups::IsPickUpPickedUp(ScriptParams[0]) != 0); return 0; case COMMAND_REMOVE_PICKUP: CollectParameters(&m_nIp, 1); CPickups::RemovePickUp(ScriptParams[0]); return 0; case COMMAND_SET_TAXI_LIGHTS: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); ((CAutomobile*)pVehicle)->SetTaxiLight(ScriptParams[1] != 0); return 0; } case COMMAND_PRINT_BIG_Q: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddBigMessageQ(text, ScriptParams[0], ScriptParams[1] - 1); return 0; } case COMMAND_PRINT_WITH_NUMBER_BIG_Q: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CMessages::AddBigMessageWithNumberQ(text, ScriptParams[1], ScriptParams[2] - 1, ScriptParams[0], -1, -1, -1, -1, -1); return 0; } case COMMAND_SET_GARAGE: { CollectParameters(&m_nIp, 7); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], 0); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_GARAGE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 8); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, ScriptParams[6], ScriptParams[7]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE: { CollectParameters(&m_nIp, 2); CVehicle* pTarget; if (ScriptParams[1] >= 0) { pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); assert(pTarget); } else { pTarget = nil; } CGarages::SetTargetCarForMissonGarage(ScriptParams[0], pTarget); return 0; } case COMMAND_IS_CAR_IN_MISSION_GARAGE: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::HasCarBeenDroppedOffYet(ScriptParams[0])); return 0; case COMMAND_SET_FREE_BOMBS: CollectParameters(&m_nIp, 1); CGarages::BombsAreFree = (ScriptParams[0] != 0); return 0; //case COMMAND_SET_POWERPOINT: case COMMAND_SET_ALL_TAXI_LIGHTS: CollectParameters(&m_nIp, 1); CAutomobile::SetAllTaxiLights(ScriptParams[0] != 0); return 0; case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB: { CollectParameters(&m_nIp, 1); CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pCar); assert(pCar->m_vehType == VEHICLE_TYPE_CAR); UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum return 0; } case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR: CollectParameters(&m_nIp, 2); CPad::GetPad(ScriptParams[0])->bApplyBrakes = (ScriptParams[1] != 0); return 0; case COMMAND_SET_PLAYER_HEALTH: { CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); pPed->m_fHealth = *(float*)&ScriptParams[1]; return 0; } case COMMAND_SET_CHAR_HEALTH: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); float health = *(float*)&ScriptParams[1]; if (health != 0.0f) { pPed->m_fHealth = *(float*)&ScriptParams[1]; } else if (pPed->bInVehicle) { pPed->SetDead(); if (!pPed->IsPlayer()) pPed->FlagToDestroyWhenNextProcessed(); } else { pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); } return 0; } case COMMAND_SET_CAR_HEALTH: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); pVehicle->m_fHealth = *(float*)&ScriptParams[1]; return 0; } case COMMAND_GET_PLAYER_HEALTH: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); ScriptParams[0] = pPed->m_fHealth; // correct cast float to int StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_CHAR_HEALTH: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); ScriptParams[0] = pPed->m_fHealth; // correct cast float to int StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_CAR_HEALTH: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); ScriptParams[0] = pVehicle->m_fHealth; // correct cast float to int StoreParameters(&m_nIp, 1); return 0; } case COMMAND_IS_CAR_ARMED_WITH_BOMB: { CollectParameters(&m_nIp, 2); CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pCar); assert(pCar->m_vehType == VEHICLE_TYPE_CAR); UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]); //TODO: enum return 0; } case COMMAND_CHANGE_CAR_COLOUR: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); if (ScriptParams[1] >= 256 || ScriptParams[2] >= 256) debug("CHANGE_CAR_COLOUR - Colours must be less than %d", 256); pVehicle->m_currentColour1 = ScriptParams[1]; pVehicle->m_currentColour2 = ScriptParams[2]; return 0; } case COMMAND_SWITCH_PED_ROADS_ON: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false); return 0; } case COMMAND_SWITCH_PED_ROADS_OFF: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true); return 0; } case COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS: { CollectParameters(&m_nIp, 2); CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pSourcePed); CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); assert(pTargetPed); pSourcePed->SetLookFlag(pTargetPed, true); pSourcePed->SetLookTimer(60000); return 0; } case COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS: { CollectParameters(&m_nIp, 2); CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pSourcePed); CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed; assert(pTargetPed); pSourcePed->SetLookFlag(pTargetPed, true); pSourcePed->SetLookTimer(60000); return 0; } case COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS: { CollectParameters(&m_nIp, 2); CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pSourcePed); CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); assert(pTargetPed); pSourcePed->SetLookFlag(pTargetPed, true); pSourcePed->SetLookTimer(60000); return 0; } case COMMAND_STOP_CHAR_LOOKING: { CollectParameters(&m_nIp, 1); CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pSourcePed); pSourcePed->ClearLookFlag(); pSourcePed->bIsRestoringLook = false; if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY) pSourcePed->RestorePreviousState(); return 0; } case COMMAND_STOP_PLAYER_LOOKING: { CollectParameters(&m_nIp, 1); CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pSourcePed); pSourcePed->ClearLookFlag(); pSourcePed->bIsRestoringLook = false; if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY) pSourcePed->RestorePreviousState(); return 0; } case COMMAND_SWITCH_HELICOPTER: CollectParameters(&m_nIp, 1); CHeli::ActivateHeli(ScriptParams[0] != 0); return 0; //case COMMAND_SET_GANG_ATTITUDE: //case COMMAND_SET_GANG_GANG_ATTITUDE: //case COMMAND_SET_GANG_PLAYER_ATTITUDE: //case COMMAND_SET_GANG_PED_MODELS: case COMMAND_SET_GANG_CAR_MODEL: CollectParameters(&m_nIp, 2); CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_SET_GANG_WEAPONS: CollectParameters(&m_nIp, 3); CGangs::SetGangWeapons(ScriptParams[0], (eWeaponType)ScriptParams[1], (eWeaponType)ScriptParams[2]); return 0; case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA: { CollectParameters(&m_nIp, 5); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); float infX = *(float*)&ScriptParams[1]; float infY = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[1]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[2]; } CVector pos; pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius); return 0; } case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVector pos; pos.x = *(float*)&ScriptParams[1]; pos.y = *(float*)&ScriptParams[2]; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos); return 0; } case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); bool isTouching = false; if (pPed->bInVehicle) isTouching = false; else if (pPed->GetHasCollidedWith(pObject)) isTouching = true; UpdateCompareFlag(isTouching); return 0; } case COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); bool isTouching = false; if (pPed->bInVehicle && pPed->m_pMyVehicle) isTouching = false; else if (pPed->GetHasCollidedWith(pObject)) isTouching = true; UpdateCompareFlag(isTouching); return 0; } case COMMAND_LOAD_SPECIAL_CHARACTER: { CollectParameters(&m_nIp, 1); char name[16]; strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], 8); for (int i = 0; i < 8; i++) { if (name[i] >= 'A' && name[i] <= 'Z') name[i] += 'a' - 'A'; } CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); m_nIp += 8; return 0; } case COMMAND_HAS_SPECIAL_CHARACTER_LOADED: { CollectParameters(&m_nIp, 1); UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(ScriptParams[0] - 1)); return 0; } case COMMAND_FLASH_CAR: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); pVehicle->bHasBlip = (ScriptParams[1] != 0); return 0; } case COMMAND_FLASH_CHAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->bHasBlip = (ScriptParams[1] != 0); return 0; } case COMMAND_FLASH_OBJECT: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); pObject->bHasBlip = (ScriptParams[1] != 0); return 0; } case COMMAND_IS_PLAYER_IN_REMOTE_MODE: CollectParameters(&m_nIp, 2); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode()); return 0; case COMMAND_ARM_CAR_WITH_BOMB: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); ((CAutomobile*)pVehicle)->m_bombType = ScriptParams[1]; ((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed(); return 0; } case COMMAND_SET_CHAR_PERSONALITY: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->SetPedStats((ePedStats)ScriptParams[1]); return 0; } case COMMAND_SET_CUTSCENE_OFFSET: CollectParameters(&m_nIp, 3); CCutsceneMgr::SetCutsceneOffset(*(CVector*)&ScriptParams[0]); return 0; case COMMAND_SET_ANIM_GROUP_FOR_CHAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->m_animGroup = (AssocGroupId)ScriptParams[1]; return 0; } case COMMAND_SET_ANIM_GROUP_FOR_PLAYER: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); pPed->m_animGroup = (AssocGroupId)ScriptParams[1]; return 0; } case COMMAND_REQUEST_MODEL: { CollectParameters(&m_nIp, 1); int model = ScriptParams[0]; if (model < 0) model = CTheScripts::UsedObjectArray[-model].index; CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | STREAMFLAGS_SCRIPTOWNED); return 0; } case COMMAND_HAS_MODEL_LOADED: { CollectParameters(&m_nIp, 1); int model = ScriptParams[0]; if (model < 0) model = CTheScripts::UsedObjectArray[-model].index; UpdateCompareFlag(CStreaming::HasModelLoaded(model)); return 0; } case COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED: { CollectParameters(&m_nIp, 1); int model = ScriptParams[0]; if (model < 0) model = CTheScripts::UsedObjectArray[-model].index; CStreaming::SetMissionDoesntRequireModel(model); return 0; } case COMMAND_GRAB_PHONE: { CollectParameters(&m_nIp, 2); ScriptParams[0] = gPhoneInfo.GrabPhone(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_REPEATED_PHONE_MESSAGE: { CollectParameters(&m_nIp, 1); wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text, nil, nil, nil, nil, nil); return 0; } case COMMAND_SET_PHONE_MESSAGE: { CollectParameters(&m_nIp, 1); wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text, nil, nil, nil, nil, nil); return 0; } case COMMAND_HAS_PHONE_DISPLAYED_MESSAGE: { CollectParameters(&m_nIp, 1); gPhoneInfo.HasMessageBeenDisplayed(ScriptParams[0]); return 0; } case COMMAND_TURN_PHONE_OFF: { CollectParameters(&m_nIp, 1); gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], nil, nil, nil, nil, nil, nil); return 0; } case COMMAND_DRAW_CORONA: { CollectParameters(&m_nIp, 9); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CCoronas::RegisterCorona((uint32)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f); return 0; } case COMMAND_DRAW_LIGHT: { CollectParameters(&m_nIp, 6); CVector pos = *(CVector*)&ScriptParams[0]; CVector unused(0.0f, 0.0f, 0.0f); CPointLights::AddLight(0, *(CVector*)&ScriptParams[0], CVector(0.0f, 0.0f, 0.0f), 12.0f, ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true); return 0; } case COMMAND_STORE_WEATHER: CWeather::StoreWeatherState(); return 0; case COMMAND_RESTORE_WEATHER: CWeather::RestoreWeatherState(); return 0; case COMMAND_STORE_CLOCK: CClock::StoreClock(); return 0; case COMMAND_RESTORE_CLOCK: CClock::RestoreClock(); return 0; case COMMAND_RESTART_CRITICAL_MISSION: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= -100.0f) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]); if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING) //TODO: enum printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n"); CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission(); return 0; } case COMMAND_IS_PLAYER_PLAYING: { CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING); return 0; } //case COMMAND_SET_COLL_OBJ_NO_OBJ: default: assert(0); } return -1; } #endif int16 CRunningScript::GetPadState(uint16 pad, uint16 button) { CPad* pPad = CPad::GetPad(pad); switch (button){ case 0: return pPad->NewState.LeftStickX; case 1: return pPad->NewState.LeftStickY; case 2: return pPad->NewState.RightStickX; case 3: return pPad->NewState.RightStickY; case 4: return pPad->NewState.LeftShoulder1; case 5: return pPad->NewState.LeftShoulder2; case 6: return pPad->NewState.RightShoulder1; case 7: return pPad->NewState.RightShoulder2; case 8: return pPad->NewState.DPadUp; case 9: return pPad->NewState.DPadDown; case 10: return pPad->NewState.DPadLeft; case 11: return pPad->NewState.DPadRight; case 12: return pPad->NewState.Start; case 13: return pPad->NewState.Select; case 14: return pPad->NewState.Square; case 15: return pPad->NewState.Triangle; case 16: return pPad->NewState.Cross; case 17: return pPad->NewState.Circle; case 18: return pPad->NewState.LeftShock; case 19: return pPad->NewState.RightShock; default: break; } return 0; } bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle) { return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled; } WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); } WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); } WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); } WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); } WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); } WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); } WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); } WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); } WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); } WRAPPER void CRunningScript::LocateCharCommand(int32, uint32*) { EAXJMP(0x450870); } WRAPPER void CRunningScript::LocateCharCharCommand(int32, uint32*) { EAXJMP(0x450BF0); } WRAPPER void CRunningScript::LocateCharCarCommand(int32, uint32*) { EAXJMP(0x450F30); } WRAPPER void CRunningScript::LocateCharObjectCommand(int32, uint32*) { EAXJMP(0x451260); } WRAPPER void CRunningScript::LocateCarCommand(int32, uint32*) { EAXJMP(0x451590); } WRAPPER void CRunningScript::LocateSniperBulletCommand(int32, uint32*) { EAXJMP(0x4518A0); } WRAPPER void CRunningScript::PlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0x451A60); } WRAPPER void CRunningScript::PlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); } WRAPPER void CRunningScript::CharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); } WRAPPER void CRunningScript::CarInAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); } WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); } WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); } WRAPPER void CTheScripts::DrawDebugSquare(float, float, float, float) { EAXJMP(0x452D00); } WRAPPER void CTheScripts::DrawDebugCube(float, float, float, float, float, float) { EAXJMP(0x453100); } WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); } WRAPPER void CTheScripts::ClearSpaceForMissionEntity(const CVector&, CEntity*) { EAXJMP(0x454060); } WRAPPER void CTheScripts::HighlightImportantArea(uint32, float, float, float, float, float) { EAXJMP(0x454320); } WRAPPER void CTheScripts::CleanUpThisVehicle(CVehicle*) { EAXJMP(0x4548D0); } WRAPPER void CTheScripts::CleanUpThisPed(CPed*) { EAXJMP(0x4547A0); } WRAPPER void CTheScripts::CleanUpThisObject(CObject*) { EAXJMP(0x454910); } WRAPPER void CTheScripts::ReadObjectNamesFromScript() { EAXJMP(0x454960); } WRAPPER void CTheScripts::UpdateObjectIndices() { EAXJMP(0x454AD0); } WRAPPER void CTheScripts::ReadMultiScriptFileOffsetsFromScript() { EAXJMP(0x454BC0); } STARTPATCHES InjectHook(0x437AE0, &CMissionCleanup::Init, PATCH_JUMP); InjectHook(0x437BA0, &CMissionCleanup::AddEntityToList, PATCH_JUMP); InjectHook(0x437BD0, &CMissionCleanup::RemoveEntityFromList, PATCH_JUMP); InjectHook(0x437C10, &CMissionCleanup::Process, PATCH_JUMP); InjectHook(0x437DC0, &CUpsideDownCarCheck::Init, PATCH_JUMP); InjectHook(0x437EE0, &CUpsideDownCarCheck::UpdateTimers, PATCH_JUMP); InjectHook(0x437F80, &CUpsideDownCarCheck::AreAnyCarsUpsideDown, PATCH_JUMP); InjectHook(0x437FB0, &CUpsideDownCarCheck::AddCarToCheck, PATCH_JUMP); InjectHook(0x437FE0, &CUpsideDownCarCheck::RemoveCarFromCheck, PATCH_JUMP); InjectHook(0x438010, &CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile, PATCH_JUMP); InjectHook(0x438050, &CStuckCarCheck::Init, PATCH_JUMP); InjectHook(0x4380A0, &CStuckCarCheck::Process, PATCH_JUMP); InjectHook(0x4381C0, &CStuckCarCheck::AddCarToCheck, PATCH_JUMP); InjectHook(0x438240, &CStuckCarCheck::RemoveCarFromCheck, PATCH_JUMP); InjectHook(0x4382A0, &CStuckCarCheck::HasCarBeenStuckForAWhile, PATCH_JUMP); InjectHook(0x4382E0, &CRunningScript::CollectParameters, PATCH_JUMP); InjectHook(0x438460, &CRunningScript::CollectNextParameterWithoutIncreasingPC, PATCH_JUMP); InjectHook(0x4385A0, &CRunningScript::StoreParameters, PATCH_JUMP); InjectHook(0x438640, &CRunningScript::GetPointerToScriptVariable, PATCH_JUMP); InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP); InjectHook(0x439000, &CTheScripts::StartNewScript, PATCH_JUMP); InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP); InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP); InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP); ENDPATCHES