#include "common.h" #include "Script.h" #include "ScriptCommands.h" #include "Camera.h" #include "CarCtrl.h" #include "CarGen.h" #include "CivilianPed.h" #include "CopPed.h" #include "Cranes.h" #include "DMAudio.h" #include "EmergencyPed.h" #include "Garages.h" #include "General.h" #include "Messages.h" #include "Pad.h" #include "PedRoutes.h" #include "Pools.h" #include "Population.h" #include "Radar.h" #include "Restart.h" #include "Shadows.h" #include "User.h" #include "Wanted.h" #include "WaterLevel.h" #include "Weather.h" #include "World.h" #include "Zones.h" int8 CRunningScript::ProcessCommands300To399(int32 command) { switch (command) { /* Not implemented. case COMMAND_SET_CHAR_INVINCIBLE: case COMMAND_SET_PLAYER_INVINCIBLE: case COMMAND_SET_CHAR_GRAPHIC_TYPE: case COMMAND_SET_PLAYER_GRAPHIC_TYPE: */ case COMMAND_HAS_PLAYER_BEEN_ARRESTED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_BUSTED); return 0; /* Not implemented. case COMMAND_STOP_CHAR_DRIVING: case COMMAND_KILL_CHAR: case COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR: case COMMAND_SET_CHAR_OCCUPATION: */ case COMMAND_CHANGE_CAR_LOCK: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1]; return 0; } case COMMAND_SHAKE_CAM_WITH_POINT: CollectParameters(&m_nIp, 4); TheCamera.CamShake(ScriptParams[0] / 1000.0f, *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3]); return 0; case COMMAND_IS_CAR_MODEL: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); UpdateCompareFlag(pVehicle->GetModelIndex() == ScriptParams[1]); return 0; } /* Not implemented. case COMMAND_IS_CAR_REMAP: case COMMAND_HAS_CAR_JUST_SUNK: case COMMAND_SET_CAR_NO_COLLIDE: */ case COMMAND_IS_CAR_DEAD_IN_AREA_2D: { CollectParameters(&m_nIp, 6); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); float x1 = *(float*)&ScriptParams[1]; float y1 = *(float*)&ScriptParams[2]; float x2 = *(float*)&ScriptParams[3]; float y2 = *(float*)&ScriptParams[4]; UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED && pVehicle->IsWithinArea(x1, y1, x2, y2)); if (ScriptParams[5]) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugSquare(x1, y1, x2, y2); return 0; } case COMMAND_IS_CAR_DEAD_IN_AREA_3D: { CollectParameters(&m_nIp, 8); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); float x1 = *(float*)&ScriptParams[1]; float y1 = *(float*)&ScriptParams[2]; float z1 = *(float*)&ScriptParams[3]; float x2 = *(float*)&ScriptParams[4]; float y2 = *(float*)&ScriptParams[5]; float z2 = *(float*)&ScriptParams[6]; UpdateCompareFlag(pVehicle->GetStatus() == STATUS_WRECKED && pVehicle->IsWithinArea(x1, y1, z1, x2, y2, z2)); if (ScriptParams[7]) CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, (z1 + z2) / 2); if (CTheScripts::DbgFlag) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; } /* Not implemented. case COMMAND_IS_TRAILER_ATTACHED: case COMMAND_IS_CAR_ON_TRAILER: case COMMAND_HAS_CAR_GOT_WEAPON: case COMMAND_PARK: case COMMAND_HAS_PARK_FINISHED: case COMMAND_KILL_ALL_PASSENGERS: case COMMAND_SET_CAR_BULLETPROOF: case COMMAND_SET_CAR_FLAMEPROOF: case COMMAND_SET_CAR_ROCKETPROOF: case COMMAND_IS_CARBOMB_ACTIVE: case COMMAND_GIVE_CAR_ALARM: case COMMAND_PUT_CAR_ON_TRAILER: */ case COMMAND_IS_CAR_CRUSHED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::HasCarBeenCrushed(ScriptParams[0])); return 0; /* Not implemented. case COMMAND_CREATE_GANG_CAR: */ case COMMAND_CREATE_CAR_GENERATOR: CollectParameters(&m_nIp, 12); ScriptParams[0] = CTheCarGenerators::CreateCarGenerator( *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]); StoreParameters(&m_nIp, 1); return 0; case COMMAND_SWITCH_CAR_GENERATOR: { CollectParameters(&m_nIp, 2); CCarGenerator* pCarGen = &CTheCarGenerators::CarGeneratorArray[ScriptParams[0]]; if (ScriptParams[1] == 0){ pCarGen->SwitchOff(); }else if (ScriptParams[1] <= 100){ pCarGen->SwitchOn(); pCarGen->SetUsesRemaining(ScriptParams[1]); }else{ pCarGen->SwitchOn(); } return 0; } case COMMAND_ADD_PAGER_MESSAGE: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CUserDisplay::Pager.AddMessage(text, ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_DISPLAY_ONSCREEN_TIMER: { script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; CUserDisplay::OnscnTimer.AddClock((uint16)CTheScripts::Read2BytesFromScript(&m_nIp), nil); return 0; } case COMMAND_CLEAR_ONSCREEN_TIMER: { script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; CUserDisplay::OnscnTimer.ClearClock((uint16)CTheScripts::Read2BytesFromScript(&m_nIp)); return 0; } case COMMAND_DISPLAY_ONSCREEN_COUNTER: { script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; uint16 counter = CTheScripts::Read2BytesFromScript(&m_nIp); CollectParameters(&m_nIp, 1); CUserDisplay::OnscnTimer.AddCounter(counter, ScriptParams[0], nil); return 0; } case COMMAND_CLEAR_ONSCREEN_COUNTER: { script_assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; CUserDisplay::OnscnTimer.ClearCounter((uint16)CTheScripts::Read2BytesFromScript(&m_nIp)); return 0; } case COMMAND_SET_ZONE_CAR_INFO: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); m_nIp += KEY_LENGTH_IN_SCRIPT; CollectParameters(&m_nIp, 16); int zone = CTheZones::FindZoneByLabelAndReturnIndex(label); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, ScriptParams[9], ScriptParams[10], ScriptParams[11], ScriptParams[12], ScriptParams[13], ScriptParams[14], ScriptParams[15]); return 0; } /* Not implemented. case COMMAND_IS_CHAR_IN_GANG_ZONE: */ case COMMAND_IS_CHAR_IN_ZONE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int zone = CTheZones::FindZoneByLabelAndReturnIndex(label); if (zone != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition(); UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetZone(zone))); return 0; } case COMMAND_SET_CAR_DENSITY: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); m_nIp += 8; CollectParameters(&m_nIp, 2); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetCarDensity(zone, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_SET_PED_DENSITY: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); m_nIp += KEY_LENGTH_IN_SCRIPT; CollectParameters(&m_nIp, 2); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetPedDensity(zone, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_POINT_CAMERA_AT_PLAYER: { CollectParameters(&m_nIp, 3); // ScriptParams[0] is unused. TheCamera.TakeControl(nil, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT); return 0; } case COMMAND_POINT_CAMERA_AT_CAR: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT); return 0; } case COMMAND_POINT_CAMERA_AT_CHAR: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT); return 0; } case COMMAND_RESTORE_CAMERA: TheCamera.Restore(); return 0; case COMMAND_SHAKE_PAD: CPad::GetPad(ScriptParams[0])->StartShake(ScriptParams[1], ScriptParams[2]); return 0; case COMMAND_SET_ZONE_PED_INFO: { char label[12]; CTheScripts::ReadTextLabelFromScript(&m_nIp, label); m_nIp += KEY_LENGTH_IN_SCRIPT; CollectParameters(&m_nIp, 10); int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label); if (zone < 0) { debug("Couldn't find zone - %s\n", label); return 0; } CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, ScriptParams[9]); return 0; } case COMMAND_SET_TIME_SCALE: CollectParameters(&m_nIp, 1); CTimer::SetTimeScale(*(float*)&ScriptParams[0]); return 0; case COMMAND_IS_CAR_IN_AIR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle && pVehicle->IsCar()); CAutomobile* pCar = (CAutomobile*)pVehicle; UpdateCompareFlag(pCar->GetAllWheelsOffGround()); return 0; } case COMMAND_SET_FIXED_CAMERA_POSITION: { CollectParameters(&m_nIp, 6); TheCamera.SetCamPositionForFixedMode( CVector(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]), CVector(*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5])); return 0; } case COMMAND_POINT_CAMERA_AT_POINT: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); TheCamera.TakeControlNoEntity(pos, ScriptParams[3], CAMCONTROL_SCRIPT); return 0; } case COMMAND_ADD_BLIP_FOR_CAR_OLD: { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_CHAR_OLD: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_OBJECT_OLD: { CollectParameters(&m_nIp, 3); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_REMOVE_BLIP: CollectParameters(&m_nIp, 1); CRadar::ClearBlip(ScriptParams[0]); return 0; case COMMAND_CHANGE_BLIP_COLOUR: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipColour(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_DIM_BLIP: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipBrightness(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_ADD_BLIP_FOR_COORD_OLD: { CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetCoordBlip(BLIP_COORD, pos, ScriptParams[3], (eBlipDisplay)ScriptParams[4]); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_CHANGE_BLIP_SCALE: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipScale(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_SET_FADING_COLOUR: CollectParameters(&m_nIp, 3); TheCamera.SetFadeColour(ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; case COMMAND_DO_FADE: CollectParameters(&m_nIp, 2); TheCamera.Fade(ScriptParams[0] / 1000.0f, ScriptParams[1]); return 0; case COMMAND_GET_FADING_STATUS: UpdateCompareFlag(TheCamera.GetFading()); return 0; case COMMAND_ADD_HOSPITAL_RESTART: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::AddHospitalRestartPoint(pos, angle); return 0; } case COMMAND_ADD_POLICE_RESTART: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::AddPoliceRestartPoint(pos, angle); return 0; } case COMMAND_OVERRIDE_NEXT_RESTART: { CollectParameters(&m_nIp, 4); CVector pos = *(CVector*)&ScriptParams[0]; float angle = *(float*)&ScriptParams[3]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::OverrideNextRestart(pos, angle); return 0; } case COMMAND_DRAW_SHADOW: { CollectParameters(&m_nIp, 10); CVector pos = *(CVector*)&ScriptParams[1]; float angle = *(float*)&ScriptParams[4]; float length = *(float*)&ScriptParams[5]; float x, y; if (angle != 0.0f){ y = cos(angle) * length; x = sin(angle) * length; }else{ y = length; x = 0.0f; } float frontX = -x; float frontY = y; float sideX = y; float sideY = x; /* Not very nicely named intermediate variables. */ CShadows::StoreShadowToBeRendered(ScriptParams[0], &pos, frontX, frontY, sideX, sideY, ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9]); return 0; } case COMMAND_GET_PLAYER_HEADING: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_PLAYER_HEADING: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; if (pPed->bInVehicle){ // Is script_assertion required? return 0; } pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]); pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; } case COMMAND_GET_CHAR_HEADING: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); float angle = pPed->bInVehicle ? pPed->m_pMyVehicle->GetForward().Heading() : pPed->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CHAR_HEADING: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); if (pPed->bInVehicle) { // Is script_assertion required? return 0; } pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]); pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; } case COMMAND_GET_CAR_HEADING: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); float angle = pVehicle->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CAR_HEADING: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); pVehicle->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; } case COMMAND_GET_OBJECT_HEADING: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); float angle = pObject->GetForward().Heading(); *(float*)&ScriptParams[0] = CGeneral::LimitAngle(RADTODEG(angle)); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_OBJECT_HEADING: { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); CWorld::Remove(pObject); pObject->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); pObject->GetMatrix().UpdateRW(); pObject->UpdateRwFrame(); CWorld::Add(pObject); return 0; } case COMMAND_IS_PLAYER_TOUCHING_OBJECT: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); script_assert(pObject); CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed; UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject)); return 0; } case COMMAND_IS_CHAR_TOUCHING_OBJECT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); script_assert(pObject); CPhysical* pEntityToTest = pPed->bInVehicle ? (CPhysical*)pPed->m_pMyVehicle : pPed; UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject)); return 0; } case COMMAND_SET_PLAYER_AMMO: { CollectParameters(&m_nIp, 3); CWorld::Players[0].m_pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_SET_CHAR_AMMO: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } /* Not implemented. case COMMAND_SET_CAR_AMMO: case COMMAND_LOAD_CAMERA_SPLINE: case COMMAND_MOVE_CAMERA_ALONG_SPLINE: case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE: */ case COMMAND_DECLARE_MISSION_FLAG: CTheScripts::OnAMissionFlag = (uint16)CTheScripts::Read2BytesFromScript(&++m_nIp); return 0; case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT: CollectParameters(&m_nIp, 1); CTheScripts::OnAMissionForContactFlag[ScriptParams[0]] = (uint16)CTheScripts::Read2BytesFromScript(&++m_nIp); return 0; case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT: CollectParameters(&m_nIp, 2); CTheScripts::BaseBriefIdForContact[ScriptParams[0]] = ScriptParams[1]; return 0; case COMMAND_IS_PLAYER_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]); return 0; } case COMMAND_IS_CHAR_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); UpdateCompareFlag(pPed->m_fHealth > ScriptParams[1]); return 0; } case COMMAND_IS_CAR_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); UpdateCompareFlag(pVehicle->m_fHealth > ScriptParams[1]); return 0; } case COMMAND_ADD_BLIP_FOR_CAR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_OBJECT: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_CONTACT_POINT: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_ADD_BLIP_FOR_COORD: { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_CHANGE_BLIP_DISPLAY: CollectParameters(&m_nIp, 2); CRadar::ChangeBlipDisplay(ScriptParams[0], (eBlipDisplay)ScriptParams[1]); return 0; case COMMAND_ADD_ONE_OFF_SOUND: { CollectParameters(&m_nIp, 4); switch (ScriptParams[3]) { case SCRIPT_SOUND_EVIDENCE_PICKUP: DMAudio.PlayFrontEndSound(SOUND_EVIDENCE_PICKUP, 0); return 0; case SCRIPT_SOUND_UNLOAD_GOLD: DMAudio.PlayFrontEndSound(SOUND_UNLOAD_GOLD, 0); return 0; case SCRIPT_SOUND_PART_MISSION_COMPLETE: DMAudio.PlayFrontEndSound(SOUND_PART_MISSION_COMPLETE, 0); return 0; case SCRIPT_SOUND_RACE_START_3: DMAudio.PlayFrontEndSound(SOUND_RACE_START_3, 0); return 0; case SCRIPT_SOUND_RACE_START_2: DMAudio.PlayFrontEndSound(SOUND_RACE_START_2, 0); return 0; case SCRIPT_SOUND_RACE_START_1: DMAudio.PlayFrontEndSound(SOUND_RACE_START_1, 0); return 0; case SCRIPT_SOUND_RACE_START_GO: DMAudio.PlayFrontEndSound(SOUND_RACE_START_GO, 0); return 0; default: break; } #ifdef FIX_BUGS /* BUG: if audio is not initialized, this object will not be freed. */ if (!DMAudio.IsAudioInitialised()) return 0; #endif cAudioScriptObject* obj = new cAudioScriptObject(); obj->Posn = *(CVector*)&ScriptParams[0]; obj->AudioId = ScriptParams[3]; obj->AudioEntity = AEHANDLE_NONE; DMAudio.CreateOneShotScriptObject(obj); return 0; } case COMMAND_ADD_CONTINUOUS_SOUND: { CollectParameters(&m_nIp, 4); cAudioScriptObject* obj = new cAudioScriptObject(); obj->Posn = *(CVector*)&ScriptParams[0]; obj->AudioId = ScriptParams[3]; obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj); ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_REMOVE_SOUND: { CollectParameters(&m_nIp, 1); cAudioScriptObject* obj = CPools::GetAudioScriptObjectPool()->GetAt(ScriptParams[0]); if (!obj){ debug("REMOVE_SOUND - Sound doesn't exist\n"); return 0; } DMAudio.DestroyLoopingScriptObject(obj->AudioEntity); delete obj; return 0; } case COMMAND_IS_CAR_STUCK_ON_ROOF: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); UpdateCompareFlag(CTheScripts::UpsideDownCars.HasCarBeenUpsideDownForAWhile(ScriptParams[0])); return 0; } default: script_assert(0); } return -1; } int8 CRunningScript::ProcessCommands400To499(int32 command) { switch (command) { case COMMAND_ADD_UPSIDEDOWN_CAR_CHECK: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); CTheScripts::UpsideDownCars.AddCarToCheck(ScriptParams[0]); return 0; } case COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); CTheScripts::UpsideDownCars.RemoveCarFromCheck(ScriptParams[0]); return 0; } case COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_WAIT_ON_FOOT); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE); return 0; } case COMMAND_SET_CHAR_OBJ_GUARD_SPOT: { CollectParameters(&m_nIp, 4); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos); return 0; } case COMMAND_SET_CHAR_OBJ_GUARD_AREA: { CollectParameters(&m_nIp, 5); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); float infX = *(float*)&ScriptParams[1]; float infY = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; if (infX > supX){ infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[1]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[2]; } CVector pos; pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = Max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius); return 0; } case COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR); return 0; } case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D: case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D: case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D: case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D: PlayerInAreaCheckCommand(command, &m_nIp); return 0; case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D: case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D: case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D: case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D: case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D: CharInAreaCheckCommand(command, &m_nIp); return 0; case COMMAND_IS_CAR_STOPPED_IN_AREA_2D: case COMMAND_IS_CAR_STOPPED_IN_AREA_3D: CarInAreaCheckCommand(command, &m_nIp); return 0; case COMMAND_LOCATE_CAR_2D: case COMMAND_LOCATE_STOPPED_CAR_2D: case COMMAND_LOCATE_CAR_3D: case COMMAND_LOCATE_STOPPED_CAR_3D: LocateCarCommand(command, &m_nIp); return 0; case COMMAND_GIVE_WEAPON_TO_PLAYER: { CollectParameters(&m_nIp, 3); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_GIVE_WEAPON_TO_CHAR: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->SetCurrentWeapon(pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2])); if (pPed->bInVehicle) pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId); return 0; } /* Not implemented */ //case COMMAND_GIVE_WEAPON_TO_CAR: case COMMAND_SET_PLAYER_CONTROL: { CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; if (ScriptParams[1]){ if (CGame::playingIntro || CTheScripts::DelayMakingPlayerUnsafeThisTime){ CTheScripts::CountdownToMakePlayerUnsafe = 50; if (CTheScripts::DelayMakingPlayerUnsafeThisTime) CTheScripts::DelayMakingPlayerUnsafeThisTime--; }else{ pPlayer->MakePlayerSafe(false); } }else{ pPlayer->MakePlayerSafe(true); if (strcmp(m_abScriptName, "camera") == 0){ pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); pPlayer->m_pPed->SetTurnSpeed(0.0f, 0.0f, 0.0f); CAnimManager::BlendAnimation((RpClump*)pPlayer->m_pPed->m_rwObject, pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f); } } return 0; } case COMMAND_FORCE_WEATHER: CollectParameters(&m_nIp, 1); CWeather::ForceWeather(ScriptParams[0]); return 0; case COMMAND_FORCE_WEATHER_NOW: CollectParameters(&m_nIp, 1); CWeather::ForceWeatherNow(ScriptParams[0]); return 0; case COMMAND_RELEASE_WEATHER: CWeather::ReleaseWeather(); return 0; case COMMAND_SET_CURRENT_PLAYER_WEAPON: { CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++){ if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) pPed->m_nSelectedWepSlot = i; } return 0; } case COMMAND_SET_CURRENT_CHAR_WEAPON: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) { if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1]) pPed->SetCurrentWeapon(i); } return 0; } /* Not implemented */ //case COMMAND_SET_CURRENT_CAR_WEAPON: case COMMAND_GET_OBJECT_COORDINATES: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); *(CVector*)&ScriptParams[0] = pObject->GetPosition(); StoreParameters(&m_nIp, 3); return 0; } case COMMAND_SET_OBJECT_COORDINATES: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pObject->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pObject); return 0; } case COMMAND_GET_GAME_TIMER: ScriptParams[0] = CTimer::GetTimeInMilliseconds(); StoreParameters(&m_nIp, 1); return 0; case COMMAND_TURN_CHAR_TO_FACE_COORD: { CollectParameters(&m_nIp, 4); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVehicle* pVehicle; CVector pos; if (pPed->bInVehicle) pVehicle = pPed->m_pMyVehicle; else pVehicle = nil; if (pVehicle) pos = pVehicle->GetPosition(); else pos = pPed->GetPosition(); float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]); heading += HALFPI; if (heading > TWOPI) heading -= TWOPI; if (!pVehicle){ pPed->m_fRotationCur = heading; pPed->m_fRotationDest = heading; pPed->SetHeading(heading); } return 0; } case COMMAND_TURN_PLAYER_TO_FACE_COORD: { CollectParameters(&m_nIp, 4); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); CVehicle* pVehicle; CVector pos; if (pPed->bInVehicle) pVehicle = pPed->m_pMyVehicle; else pVehicle = nil; if (pVehicle) pos = pVehicle->GetPosition(); else pos = pPed->GetPosition(); float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]); heading += HALFPI; if (heading > TWOPI) heading -= TWOPI; if (!pVehicle) { pPed->m_fRotationCur = heading; pPed->m_fRotationDest = heading; pPed->SetHeading(heading); } return 0; } case COMMAND_STORE_WANTED_LEVEL: { CollectParameters(&m_nIp, 1); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; script_assert(pPed); ScriptParams[0] = pPed->m_pWanted->GetWantedLevel(); StoreParameters(&m_nIp, 1); return 0; } case COMMAND_IS_CAR_STOPPED: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); UpdateCompareFlag(CTheScripts::IsVehicleStopped(pVehicle)); return 0; } case COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); CTheScripts::CleanUpThisPed(pPed); if (m_bIsMissionScript) CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); CTheScripts::CleanUpThisVehicle(pVehicle); if (m_bIsMissionScript) CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR); return 0; } case COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); CTheScripts::CleanUpThisObject(pObject); if (m_bIsMissionScript) CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT); return 0; } case COMMAND_DONT_REMOVE_CHAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_DONT_REMOVE_CAR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR); return 0; } case COMMAND_DONT_REMOVE_OBJECT: { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); script_assert(pObject); CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT); return 0; } case COMMAND_CREATE_CHAR_AS_PASSENGER: { CollectParameters(&m_nIp, 4); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); switch (ScriptParams[2]) { case MI_COP: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_STREET; break; case MI_SWAT: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_SWAT; break; case MI_FBI: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_FBI; break; case MI_ARMY: if (ScriptParams[1] == PEDTYPE_COP) ScriptParams[2] = COP_ARMY; break; case MI_MEDIC: if (ScriptParams[1] == PEDTYPE_EMERGENCY) ScriptParams[2] = PEDTYPE_EMERGENCY; break; case MI_FIREMAN: if (ScriptParams[1] == PEDTYPE_FIREMAN) ScriptParams[2] = PEDTYPE_FIREMAN; break; default: break; } CPed* pPed; if (ScriptParams[1] == PEDTYPE_COP) pPed = new CCopPed((eCopType)ScriptParams[2]); else if (ScriptParams[1] == PEDTYPE_EMERGENCY || ScriptParams[1] == PEDTYPE_FIREMAN) pPed = new CEmergencyPed(ScriptParams[2]); else pPed = new CCivilianPed((ePedType)ScriptParams[1], ScriptParams[2]); pPed->CharCreatedBy = MISSION_CHAR; pPed->bRespondsToThreats = false; pPed->bAllowMedicsToReviveMe = false; pPed->SetPosition(pVehicle->GetPosition()); pPed->SetOrientation(0.0f, 0.0f, 0.0f); pPed->SetPedState(PED_DRIVING); CPopulation::ms_nTotalMissionPeds++; if (ScriptParams[3] >= 0) pVehicle->AddPassenger(pPed, ScriptParams[3]); else pVehicle->AddPassenger(pPed); pPed->m_pMyVehicle = pVehicle; pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); pPed->bInVehicle = true; pPed->SetPedState(PED_DRIVING); pVehicle->SetStatus(STATUS_PHYSICS); pPed->bUsesCollision = false; #ifdef FIX_BUGS AnimationId anim = pVehicle->GetDriverAnim(); #else AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT; #endif pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f); pPed->StopNonPartialAnims(); pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition()); CWorld::Add(pPed); ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); StoreParameters(&m_nIp, 1); if (m_bIsMissionScript) CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT, pTarget); return 0; } case COMMAND_SET_CHAR_OBJ_LEAVE_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); return 0; } /* Not implemented. case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR: case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE: case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT: */ case COMMAND_SET_CHAR_OBJ_DESTROY_CAR: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_DESTROY_CAR, pVehicle); return 0; } case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT: { CollectParameters(&m_nIp, 5); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); float infX = *(float*)&ScriptParams[1]; float infY = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[1]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[2]; } CVector pos; pos.x = (infX + supX) / 2; pos.y = (infY + supY) / 2; pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); float radius = Max(pos.x - infX, pos.y - infY); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius); return 0; } /* Not implemented. case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR: case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET: case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK: */ case COMMAND_SET_CHAR_AS_LEADER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]); pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget); return 0; } case COMMAND_SET_PLAYER_AS_LEADER: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); CPed* pTarget = CWorld::Players[ScriptParams[1]].m_pPed; pPed->SetObjective(OBJECTIVE_SET_LEADER, pTarget); return 0; } case COMMAND_LEAVE_GROUP: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->ClearLeader(); return 0; } case COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_ADD_ROUTE_POINT: { CollectParameters(&m_nIp, 4); CRouteNode::AddRoutePoint(ScriptParams[0], *(CVector*)&ScriptParams[1]); return 0; } case COMMAND_PRINT_WITH_NUMBER_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CMessages::AddBigMessageWithNumber(text, ScriptParams[1], ScriptParams[2] - 1, ScriptParams[0], -1, -1, -1, -1, -1); return 0; } case COMMAND_PRINT_WITH_NUMBER: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CMessages::AddMessageWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1); return 0; } case COMMAND_PRINT_WITH_NUMBER_NOW: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 3); CMessages::AddMessageJumpQWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1); return 0; } /* Not implemented. case COMMAND_PRINT_WITH_NUMBER_SOON: */ case COMMAND_SWITCH_ROADS_ON: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX){ infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY){ infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ){ infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false); return 0; } case COMMAND_SWITCH_ROADS_OFF: { CollectParameters(&m_nIp, 6); float infX = *(float*)&ScriptParams[0]; float infY = *(float*)&ScriptParams[1]; float infZ = *(float*)&ScriptParams[2]; float supX = *(float*)&ScriptParams[3]; float supY = *(float*)&ScriptParams[4]; float supZ = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[3]; supX = *(float*)&ScriptParams[0]; } if (infY > supY) { infY = *(float*)&ScriptParams[4]; supY = *(float*)&ScriptParams[1]; } if (infZ > supZ) { infZ = *(float*)&ScriptParams[5]; supZ = *(float*)&ScriptParams[2]; } ThePaths.SwitchRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true); return 0; } case COMMAND_GET_NUMBER_OF_PASSENGERS: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); ScriptParams[0] = pVehicle->m_nNumPassengers; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); ScriptParams[0] = pVehicle->m_nNumMaxPassengers; StoreParameters(&m_nIp, 1); return 0; } case COMMAND_SET_CAR_DENSITY_MULTIPLIER: { CollectParameters(&m_nIp, 1); CCarCtrl::CarDensityMultiplier = *(float*)&ScriptParams[0]; return 0; } case COMMAND_SET_CAR_HEAVY: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); pVehicle->bIsHeavy = (ScriptParams[1] != 0); return 0; } case COMMAND_CLEAR_CHAR_THREAT_SEARCH: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); script_assert(pPed); pPed->m_fearFlags = 0; return 0; } case COMMAND_ACTIVATE_CRANE: { CollectParameters(&m_nIp, 10); float infX = *(float*)&ScriptParams[2]; float infY = *(float*)&ScriptParams[3]; float supX = *(float*)&ScriptParams[4]; float supY = *(float*)&ScriptParams[5]; if (infX > supX) { infX = *(float*)&ScriptParams[4]; supX = *(float*)&ScriptParams[2]; } if (infY > supY) { infY = *(float*)&ScriptParams[5]; supY = *(float*)&ScriptParams[3]; } CCranes::ActivateCrane(infX, supX, infY, supY, *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8], DEGTORAD(*(float*)&ScriptParams[9]), false, false, *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } case COMMAND_DEACTIVATE_CRANE: { CollectParameters(&m_nIp, 2); CCranes::DeActivateCrane(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } case COMMAND_SET_MAX_WANTED_LEVEL: { CollectParameters(&m_nIp, 1); CWanted::SetMaximumWantedLevel(ScriptParams[0]); return 0; } /* Debug commands? case COMMAND_SAVE_VAR_INT: case COMMAND_SAVE_VAR_FLOAT: */ case COMMAND_IS_CAR_IN_AIR_PROPER: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); #ifdef FIX_BUGS // don't wanna get stuck in unique stunt jump cam forever bool usj_with_dodo = strcmp(m_abScriptName, "usj") == 0 && pVehicle->GetModelIndex() == MI_DODO; UpdateCompareFlag(pVehicle->m_nCollisionRecords == 0 && !usj_with_dodo); #else UpdateCompareFlag(pVehicle->m_nCollisionRecords == 0); #endif return 0; } default: script_assert(0); } return -1; }