#include "common.h" #include "patcher.h" #include "Particle.h" WRAPPER void CParticle::AddParticle(tParticleType, const CVector &pos, const CVector &velocity, CEntity *ent, float size, int32 rotationStep, int32 rotation, int startFrame, int lifeSpan) { EAXJMP(0x50D140); }