#pragma once void AsciiToUnicode(const char *src, wchar *dst); char *UnicodeToAscii(wchar *src); char *UnicodeToAsciiForSaveLoad(wchar *src); void UnicodeStrcpy(wchar *dst, const wchar *src); int UnicodeStrlen(const wchar *str); void TextCopy(wchar *dst, const wchar *src); struct CKeyEntry { wchar *value; char key[8]; }; // If this fails, CKeyArray::Load will have to be fixed static_assert(sizeof(CKeyEntry) == 12, "CKeyEntry: error"); class CKeyArray { public: CKeyEntry *entries; int numEntries; CKeyArray(void) : entries(nil), numEntries(0) {} ~CKeyArray(void) { Unload(); } void Load(uint32 length, uint8 *data, int *offset); void Unload(void); void Update(wchar *chars); CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high); wchar *Search(const char *key); }; class CData { public: wchar *chars; int numChars; CData(void) : chars(nil), numChars(0) {} ~CData(void) { Unload(); } void Load(uint32 length, uint8 *data, int *offset); void Unload(void); }; class CText { CKeyArray keyArray; CData data; char encoding; public: CText(void); void Load(void); void Unload(void); wchar *Get(const char *key); wchar GetUpperCase(wchar c); void UpperCase(wchar *s); }; extern CText &TheText;